These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

WTS eve (really?)

Author
Shae Tadaruwa
Science and Trade Institute
Caldari State
#101 - 2016-12-10 07:38:43 UTC
Beta Maoye wrote:
The news said the investors are thinking of selling the company CCP which includes Eve, Valkyrie, Gunjack and Project Nova. If someone wants to buy CCP, he is probably paying his attention on the intellectual property of VR, not the old game Eve.

Not paying attention to the largest share of employees and infrastructure and more than half the income?

That would be a pretty stupid investor.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Beta Maoye
#102 - 2016-12-10 08:38:01 UTC
Shae Tadaruwa wrote:
Beta Maoye wrote:
The news said the investors are thinking of selling the company CCP which includes Eve, Valkyrie, Gunjack and Project Nova. If someone wants to buy CCP, he is probably paying his attention on the intellectual property of VR, not the old game Eve.

Not paying attention to the largest share of employees and infrastructure and more than half the income?

That would be a pretty stupid investor.

Venture capitals tend to look for businesses with possibilities of high growth rate, like VR, biotechnology, artificial intelligence. They are having less interest in matured business, like a 13 years old MMO, with limited growth.
Leucy Kerastase
650BN
#103 - 2016-12-10 09:36:26 UTC
More like, "WTS CCP" vs "WTB everything (mostly VR) but that wierd out-of-date MMO thing."
Herzog Wolfhammer
Sigma Special Tactics Group
#104 - 2016-12-10 09:42:55 UTC  |  Edited by: Herzog Wolfhammer
We have to consider also that the VR games may well be the future while MMOs are "old hat".

Look at the FPS genre for example. They offer customization of equipment and to some extent skills. These are Eve-ish qualities that are selling points for the game. I think Eve loses customers to the proliferation of character and skill customization, be they via P2W or other means, in other games that have much less grind to them.

In the greater picture, with the best of what MMOs have to offer without having to maintain the worst of MMOs while taking games into advanced VR technology, the MMORPG risks becoming a dinosaur. Possibly the changes to the client camera reflect some thought towards Eve not being entirely sent out to pasture. But it does risk becoming the old folks home for gamers still stuck in the 1995-2010 period.

Bring back DEEEEP Space!

Shae Tadaruwa
Science and Trade Institute
Caldari State
#105 - 2016-12-10 09:46:57 UTC
Beta Maoye wrote:
Shae Tadaruwa wrote:
Beta Maoye wrote:
The news said the investors are thinking of selling the company CCP which includes Eve, Valkyrie, Gunjack and Project Nova. If someone wants to buy CCP, he is probably paying his attention on the intellectual property of VR, not the old game Eve.

Not paying attention to the largest share of employees and infrastructure and more than half the income?

That would be a pretty stupid investor.

Venture capitals tend to look for businesses with possibilities of high growth rate, like VR, biotechnology, artificial intelligence. They are having less interest in matured business, like a 13 years old MMO, with limited growth.

And where genius does the article show this as venture capital looking to purchase the business?

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Beta Maoye
#106 - 2016-12-10 10:13:09 UTC
Shae Tadaruwa wrote:
Beta Maoye wrote:
Shae Tadaruwa wrote:
Beta Maoye wrote:
The news said the investors are thinking of selling the company CCP which includes Eve, Valkyrie, Gunjack and Project Nova. If someone wants to buy CCP, he is probably paying his attention on the intellectual property of VR, not the old game Eve.

Not paying attention to the largest share of employees and infrastructure and more than half the income?

That would be a pretty stupid investor.

Venture capitals tend to look for businesses with possibilities of high growth rate, like VR, biotechnology, artificial intelligence. They are having less interest in matured business, like a 13 years old MMO, with limited growth.

And where genius does the article show this as venture capital looking to purchase the business?

Many other choices for traditional capitals. Gaming is not particularly attractive to them. Capitals that invest in gaming are usually those who wants to take higher risk for very high return.

Surely Eve has its own value. It partly balanced the risk involved in VR gaming. It is a good reason that buyers may want to buy CCP as a whole.
Indahmawar Fazmarai
#107 - 2016-12-10 10:30:15 UTC
Herzog Wolfhammer wrote:
We have to consider also that the VR games may well be the future while MMOs are "old hat".

Look at the FPS genre for example. They offer customization of equipment and to some extent skills. These are Eve-ish qualities that are selling points for the game. I think Eve loses customers to the proliferation of character and skill customization, be they via P2W or other means, in other games that have much less grind to them.

In the greater picture, with the best of what MMOs have to offer without having to maintain the worst of MMOs while taking games into advanced VR technology, the MMORPG risks becoming a dinosaur. Possibly the changes to the client camera reflect some thought towards Eve not being entirely sent out to pasture. But it does risk becoming the old folks home for gamers still stuck in the 1995-2010 period.


VR at the moment is typically losing money and occasionally breaking even, usually because of things other than actually selling VR games (exclusivity deals, combo packages, et cetera). There simply aren't enough VR kits around to make a viable market, and to make it worst, it is split in mutually incompatible devices which require specific coding i.e. different versions of each game.

PC games are a better business and that feedbacks itself. Without VR content there's no drive to buy VR hardware which makes VR content a losing proposition for developers.

And what's worst, and the real crux, is that IMHO VR dried on the vine. It should have been launched in 2015, not 2016. That's the elephant in the room; Augmented Reality already haves a better foothold than VR and doesn't haves the serious backdraws of VR.

I said it some years ago and it's bound to be true: no consumer technology has ever succeeded that couldn't be shared within seconds. People buy new stuff to impress their acquitances. VR headsets just make you look like an idiot. Do they have a market? Yes. Is it a massive, smartphone-like market? No effin way. Is it a viably sized market? Maybe in 2015, but not in 2016 when AR (Augmented Reality) scored a critical hit on the smartphone market. The game giving boners to investors is Pokemon Go. Not some VR game: name one that isn't CCP's... or name a big hit VR game, I dare you.

So that leaves CCP in the position of having an old but profitable MMO earning some 60 million $ per year and a few VR trinkets and technologies which could be big if the VR market exploded, but that isn't happening this year and Xmas 2017 is as far as eternity. So either they sell now to some greater fool or that window of opportunity will shut by Q3 2017 as the First Year of Commercial VR 2.0 ends and is put on review.
Tipa Riot
Federal Navy Academy
Gallente Federation
#108 - 2016-12-10 11:13:06 UTC  |  Edited by: Tipa Riot
Agree to post above, better get rid of the VR assets while still valuable.

I'm my own NPC alt.

Herzog Wolfhammer
Sigma Special Tactics Group
#109 - 2016-12-10 11:17:38 UTC
Indahmawar Fazmarai wrote:
Herzog Wolfhammer wrote:
We have to consider also that the VR games may well be the future while MMOs are "old hat".

Look at the FPS genre for example. They offer customization of equipment and to some extent skills. These are Eve-ish qualities that are selling points for the game. I think Eve loses customers to the proliferation of character and skill customization, be they via P2W or other means, in other games that have much less grind to them.

In the greater picture, with the best of what MMOs have to offer without having to maintain the worst of MMOs while taking games into advanced VR technology, the MMORPG risks becoming a dinosaur. Possibly the changes to the client camera reflect some thought towards Eve not being entirely sent out to pasture. But it does risk becoming the old folks home for gamers still stuck in the 1995-2010 period.


VR at the moment is typically losing money and occasionally breaking even, usually because of things other than actually selling VR games (exclusivity deals, combo packages, et cetera). There simply aren't enough VR kits around to make a viable market, and to make it worst, it is split in mutually incompatible devices which require specific coding i.e. different versions of each game.

PC games are a better business and that feedbacks itself. Without VR content there's no drive to buy VR hardware which makes VR content a losing proposition for developers.

And what's worst, and the real crux, is that IMHO VR dried on the vine. It should have been launched in 2015, not 2016. That's the elephant in the room; Augmented Reality already haves a better foothold than VR and doesn't haves the serious backdraws of VR.

I said it some years ago and it's bound to be true: no consumer technology has ever succeeded that couldn't be shared within seconds. People buy new stuff to impress their acquitances. VR headsets just make you look like an idiot. Do they have a market? Yes. Is it a massive, smartphone-like market? No effin way. Is it a viably sized market? Maybe in 2015, but not in 2016 when AR (Augmented Reality) scored a critical hit on the smartphone market. The game giving boners to investors is Pokemon Go. Not some VR game: name one that isn't CCP's... or name a big hit VR game, I dare you.

So that leaves CCP in the position of having an old but profitable MMO earning some 60 million $ per year and a few VR trinkets and technologies which could be big if the VR market exploded, but that isn't happening this year and Xmas 2017 is as far as eternity. So either they sell now to some greater fool or that window of opportunity will shut by Q3 2017 as the First Year of Commercial VR 2.0 ends and is put on review.




I happen to be working on an augmented reality project lately. You may be right.

Bring back DEEEEP Space!

Satyri Hermides
Detroit Metal Works
#110 - 2016-12-10 14:41:52 UTC  |  Edited by: Satyri Hermides
Looks like Microsoft is probably the interested party as Andy Lunique is headed to Iceland (home of CCP) and then off to Stockholm (Home of EA/Dice).

I believe EA already has 2 members on the CCP Games board, as well as does the Oculus developers.

Anyways, I will drop this here Beginning of the end
Ravas Geloris
Doomheim
#111 - 2016-12-10 15:11:33 UTC  |  Edited by: Ravas Geloris
All things die sooner or later...there is no guarentee that eve will last forever.....

The server WILL go off some day that's for sure......

So why complain and not take a few good days left? :-)

Eve online down will not be the end of the world....maybe for some people,but as i said before...those people have quite a different and bigger problem.....
Hrist Harkonnen
Federal Navy Academy
Gallente Federation
#112 - 2016-12-10 15:38:38 UTC
Jojcia wrote:
NCSoft will buy Lol
- all item drop rates will be set automaticaly to 0,000000001%
- bounties from rats will be 1000 ISK max
- P2W cash shop
- P2W events



Between EA and NCSoft i would rather have this game shut down. They are players Nemesis from RE3.
Agondray
Avenger Mercenaries
VOID Intergalactic Forces
#113 - 2016-12-10 15:56:13 UTC
mkint wrote:
Harry Forever wrote:
Remiel Pollard wrote:
Harry Forever wrote:
Keno Skir wrote:
Wow that sucks :/


nobody cares, the owners (venture capitalists and investment funds) sell the whole company, ccp will still do the game.. it's like with stocks, the company goes on doing their thing no matter who owns the stock.. the company just gets traded from one investor to another.. happens all the time.. even if it's sold to electronic arts, ccp will go on doing the game like dice is doing their games, ccp will just end up having access to the ea assets, could lead to better server backup and such..


And it could lead to a whole lot of people who boycott EA leaving the game, because I'll be damned if they get a cent from me for anything ever again. EA don't make games, they make candy. It's got no nutrition to it whatsoever, it just tastes good and gives you enough energy to run around in circles for an hour before you pass out from sugar overload.


sad kids leaving the game because of big bad EA Cry grow up dude

EA: where their only fans are through stockholm syndrome.


I will second that saying.

what ever EA takes over has died in a huge fiery explosion.

C&C RA 3 had high pay actors and crappy script, compared to Westwoods unknown actors with great capability and script, Tiberium wars 4 died aswell with its sucky ending

SimCity took a year and a half to be playable with its small maps and constant problems for them to make the game offline and haven't touched it since

"Sarcasm is the Recourse of a weak mind." -Dr. Smith

Kiaksar2142
The Scope
Gallente Federation
#114 - 2016-12-10 16:51:14 UTC
i dont get the people who are saying that this game will die and its good time to take few days that we have left...
Come on, there wasnt even an official comments. no one actually knows who is selling what and how...

News websites? COME ON...
According to media, iraq had weapon of mass destruction, obama is a reptile agent, asteroids are approaching earth and we will die in few years....

if you ask me, its all bullshit
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#115 - 2016-12-10 17:26:05 UTC
Now I have an idea, it goes like this:

Microsoft buys CCP and makes them do VR software exclusively.

Microsoft buys CIG from Roberts to finish SC like with Freelancer.

Microsoft kills EVE Online before showing completed SC to sell more.

My tinfoil is stronk. Pirate
Olleybear
Infinite Point
Pandemic Horde
#116 - 2016-12-10 17:36:39 UTC
Here is another link from pcgamesn about the possibility of Eveonline being sold.

Eve to be sold?

Change. Sometimes change can be good. All of the new content, game mechanic changes, ship/weapon balancing/changes, that have been implemented in this game are examples of change that is good.

Sometimes though, change can be bad. New bosses are a lot like alpha male dogs. They feel the need to pee on everything to make their mark and show they are dominant over all the betas. The changes they make arent to make anything better but to make sure everyone knows who is boss. This kind of change with this kind of boss is always a bad change and just ends up making everything smell like pee.

At 45, I've seen more of the bad kind of change happening in my workplace than the good kind of change I described above. I suspect many here have the same experience in their workplace.

Going to watch this possible change, see if Eveonline gets sold, look at what happens with the game after the possible change, and hope for the best, but expect the worst if Eve is sold.

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.

Dyner
Brutor Tribe
Minmatar Republic
#117 - 2016-12-10 17:39:32 UTC
Herzog Wolfhammer wrote:
We have to consider also that the VR games may well be the future while MMOs are "old hat".

Look at the FPS genre for example. They offer customization of equipment and to some extent skills. These are Eve-ish qualities that are selling points for the game. I think Eve loses customers to the proliferation of character and skill customization, be they via P2W or other means, in other games that have much less grind to them.



The EVE Grind isn't the problem. EVE still has the "you need spreadsheets to play this" plague hanging over its head.

Dove-tailing that is the fact you're a ship. Be realistic, folks, our ships are our avatars...not the dude sitting on the couch in the station.

And for someone like myself, that is just not interesting. Flying a ship? Oh hell ya, PEWPEWPEW! But being the ship. It's jarring and takes me out of the world.

I believe those are two main reasons EVE never truly caught on.

"EVE's too hard"

and

"It's just not interesting" (which I think is the I'm a ship)

Sadly, the first has changed significantly since I started. -- You know...that lovely tutorial that was like. Here's a ship. HAVE FUN! *click*, and you were left there going "dafuq do I move??"

But the shadow of it still looms over the game. This may be why CCP expanded into the FPS and Space Ship FPS. Something to get people intrigued about how these 'other' games tied into EVE; in hopes of getting them to sub to it.

---

@Kiaksar2142

It sounds to me like it was a leak. And if the MS trip to Iceland is right, it's either a Dev jumping to conclusion. Or there's been whispers of it [sell offs]. Unlike other industries the mere mention of a game studio being sold off can quickly death spiral any current projects.

No sane person would invest time into a game if they didn't know if the game would be the same (or even around) in the next year to year and half.

...and it doesn't look good when your company's biggest selling point (in terms of guaranteed revenue) suddenly has people fleeing/switching to F2P mode.

NOTE: For this next bit, I wasn't paying close attention.

I don't recall Blizzard announcing or even signaling they were switching owners (Vivendi to Activision) until pretty much after the ink was dried on the deal....in fact, I think I found out like a month afterwards that it had even happened, and that was because some were saying the glory days were "behind us now that Activision owns Blizzard".

((And the lack of coverage speaks to the above; you don't want to frightened your assets away [the players].))
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#118 - 2016-12-10 17:41:29 UTC  |  Edited by: Nana Skalski
Olleybear
Infinite Point
Pandemic Horde
#119 - 2016-12-10 17:53:24 UTC
Nana Skalski wrote:
Olleybear wrote:


I would take that "No comment" as "Its a secret! Well, it was.."


Agreeing with you here. The no comment on CCP's part is very telling. Especially from a company that is very vocal about how well the company is doing financially when asked if Eve is dieing by a game magazine.

When it comes to PvP, I am like a chiwawa hanging from a grizzley bears pair of wrinklies for dear life.

111kartel111
Deep Core Mining Inc.
Caldari State
#120 - 2016-12-10 17:55:39 UTC
Well crap i guess its back to playing x3 albion prelude then but hay its f2p :) .