These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Industry

Author
Roscojameson
The Scope
Gallente Federation
#1 - 2011-12-24 22:35:11 UTC  |  Edited by: Roscojameson
CCP,

With all of this talk about the next two expansions being similar to Crucible, are there any plans on fixing some of the problems with industry? I'm not going to go into details as there are plenty of other threads that go over them. Some of the issues I can think of off the top of my head:

-Drone poop and mission loot supplies ~60% the minerals sold, making non-0.0/WH mining a joke as a way to make money. Mining is supposed to be the backbone of EVE.

-Mining in general sucks. There has got to be a way to add more interaction. Depending on how you make this happen (there are TONS of threads with ideas on this. Most of them are bad, but there are goodies here and there.) you can make mining a profession something you can actually be good at. Right now all you need is a pulse and basic reading skills. We won't even go into ice mining.

-Moon minerals. The best moons are clustered, making it easy to corner the market or even monopolize it. This looks easy to fix.
Adeena Torcfist
R3b3llium
Get Off My Lawn
#2 - 2011-12-24 23:00:39 UTC  |  Edited by: Adeena Torcfist
Yea, easy fix for me, is moon mining in high sec. Ok, granted, it would be at a considerable amount less than 0.0 & even low sec. But yea, that would stop this monopolising of moon goo.

2 things i would see happen. T2 prices would plummet, & thats probably a good thing right now, & it would bring it inline with the broken T2 insurances, as well as getting people into the T2 trade. Since.T2 BPOs wont be seeded any more, making you/your corp self sufficient in ships you can all work together in inventin/building.

It really is a shame moon mining is exclusivly low sec or lower.
SmegB
Almost Dangerous
Wolves Amongst Strangers
#3 - 2011-12-24 23:21:05 UTC
mining is very boring.... maybe they could add like a proc chance for you to get something rare like as you complete a cycle you can get a higher yeild of that rock like a special named rock. or occationally cause the atroid to explode doing dmg to everyone. or maybe a new ship to mine in... cap mining barges.
Adeena Torcfist
R3b3llium
Get Off My Lawn
#4 - 2011-12-24 23:30:54 UTC
Only new mining ship i wanna see though, is a T3 exhumer. Id cov. Ops it, go low/WH/0.0 together with cloaky haulers, use Black Ops to avoid gate camps & do some ninja mining in quiet systems. Hell theres enough out there!!
AraniFyr
Aliastra
Gallente Federation
#5 - 2011-12-24 23:53:56 UTC
I approve this message!! Make mining better...reduce minerals from mission loot heavily...add more anti botting measures..maybe at like a 2% chance to mine a special compressed ore to make things more fun
Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
#6 - 2011-12-25 01:28:30 UTC
OP where did you get those stats, from a QEN? Just wondering.

internet spaceships

are serious business sir.

and don't forget it

Roscojameson
The Scope
Gallente Federation
#7 - 2011-12-25 02:30:44 UTC
Cipher Jones wrote:
OP where did you get those stats, from a QEN? Just wondering.


http://wiki.eveonline.com/en/wiki/Sources_of_Mineral_Investigation_%28CSM%29

This link takes you to everything about the source of minerals. I know it's a bit dated but nothing has changed since except insurance has been changed to reflect mineral prices, which has nothing to do with the sources of the minerals. I was a bit off(6%) on my guess so I'll go ahead and edit that.

A little bit of general knowledge is all that's needed for the other two points. Look at a map (dotlan) and have it show you where all the tech moons are.

And everyone knows that mining sucks for anybody that doesn't AFK(or bot) mine.
Roscojameson
The Scope
Gallente Federation
#8 - 2011-12-25 02:35:16 UTC
Adeena Torcfist wrote:
Only new mining ship i wanna see though, is a T3 exhumer. Id cov. Ops it, go low/WH/0.0 together with cloaky haulers, use Black Ops to avoid gate camps & do some ninja mining in quiet systems. Hell theres enough out there!!


A T3 industrial would be awesome, but it doesn't really fix anything.
Dinsdale Pirannha
Pirannha Corp
#9 - 2011-12-25 05:14:12 UTC
Roscojameson wrote:
Adeena Torcfist wrote:
Only new mining ship i wanna see though, is a T3 exhumer. Id cov. Ops it, go low/WH/0.0 together with cloaky haulers, use Black Ops to avoid gate camps & do some ninja mining in quiet systems. Hell theres enough out there!!


A T3 industrial would be awesome, but it doesn't really fix anything.


I would like Scarlett Johansson as my personal bather, but that is not going to happen either.
rodyas
Tie Fighters Inc
#10 - 2011-12-25 05:34:45 UTC
Well thank god Scarlett is unavailable, I was just thinking how nice it would be to make an easy 10 bucks for the holidays.

Signature removed for inappropriate language - CCP Eterne

Kaylyis
The Scope
Gallente Federation
#11 - 2011-12-25 16:48:39 UTC
Sorry, making different Hulks won't fix the problem i don't think.

it's kinda like clamoring to put strip miners on rorquals and Orcas. Yeah sure it'd make things easier for some people, but at the moment it's not profitable because it takes little effort. Making industrial work more interesting/interactive/more complex than sit there, target rock and go would be good. Plus it'd choke out the bots some.

Want to fix Industry, give industrials an incentive to go into the high profit zones at the risk of their equipment. Moonmining? Why does it require a station array? if it's as easy as putting a laser in orbit why isn't there a ship built to do the same? if ships could be rigged in such a way as to allow people to get through the border horror between high and null it would be worth it to go mine ABC ores.

Now what i don't want is for industry to be made EASIER, I want it to be made worth the RISK of breaching 0.0 space if you're basically looking to raid-mine or resource harvest. So a means to get in, to get out are key.

The trick is for it to work like that you need a means of entry, a means of egress, and a tough enough ship to take a pounding and escape or fight back against your average solo/small man gank team. Not invulnerability but a chance.

Which brings me to the other point: bots. If there was a means, an enticement and a way past the eternal blockades of doom and the fact that if they don't recognize you, they will shoot you, enough to get a window to do **** like this you'd have to be at the keyboard the whole time. Botters won't be able to safely do their thing because it's nullsec. safe places change daily. and what was safe thirty minutes ago could be crawling with an active scan combat patrol. Bots would get popped and podded so it would not be worth it to them.

As it stands I took a new character in a rookieship 27 jumps into nullsec for no other reason than to see how long it would take to get caught and murdered. There's a lot of places where the blockade exists, and a lot of places where it's got holes in it.

The money's in nullsec. The question is, will CCP make it worth peoples' while to risk going in after it? After all, taking a 200m Hulk into 0.0 is idiotic unless you've got protection, because odds are it'll take 3-5 hours mining to recoup the potential loss, much less make a profit. Odds are, you don't have 3-5 hours. Odds are you have potentially 15 minutes before you need to uproot and relocate unless you find a mythical dead 0.0 system that no one hangs out in.

A hulk doesn't have the chance, neither do Orca's and Rorquals without a substantive combat fleet as cover. Most industrials who aren't already under the protective wing of a alliance Bloc can't afford the cover, nor do they have enough combat skill to fight off any sort of attack.

As much as the grandstanding of SOME of the PvPers annoys me the answer IS in nullsec. However, I would like to see CCP make it worth the shot of risking everything for a chance at wealth. I don't want a guaranteed way of entry and success. i want a solid chance.

Oh and if the D-Scan shows an EM field around a moon, and you GO there? they're going to kill you, and rightly so. Don't act like a spy, don't go snooping. Just do your business and get out.

CCP please make it so we can have a shot in hell of doing it. Highsecers get a chance at wealth. Nullsecers get what they've wanted all along. an influx of new people to annihilate without mercy. Everyone wins.
Weiland Taur
The Icarus Expedition
Solyaris Chtonium
#12 - 2011-12-25 17:11:39 UTC
Roscojameson wrote:
CCP,

With all of this talk about the next two expansions being similar to Crucible, are there any plans on fixing some of the problems with industry? I'm not going to go into details as there are plenty of other threads that go over them. Some of the issues I can think of off the top of my head:

-Drone poop and mission loot supplies ~60% the minerals sold, making non-0.0/WH mining a joke as a way to make money. Mining is supposed to be the backbone of EVE.

-Mining in general sucks. There has got to be a way to add more interaction. Depending on how you make this happen (there are TONS of threads with ideas on this. Most of them are bad, but there are goodies here and there.) you can make mining a profession something you can actually be good at. Right now all you need is a pulse and basic reading skills. We won't even go into ice mining.

-Moon minerals. The best moons are clustered, making it easy to corner the market or even monopolize it. This looks easy to fix.



It seems as if right now CCP is interested in listening to it's goon pet developers and turning Eve into nothing more than pew pew in space. I don't know it that is good or bad but it does nothing to increase immersion or to increase the options in the sand box. The fact is a lot of players are very good at mining but what is the point at being good at it and enjoying the time spent with corp mates if builders can get their supplies from a multitude of other sources, including the ones you have mentioned, making your effort the laughing stock of Eve. Why mine in WH's when you can't get the stuff out and you can't refine it any way that makes financial sense. Why make a stab at being a null sec industrialist if you are just going to end up a pet of a massive alliance sucking itself fat on moon goo? Until CCP decides that Eve is more than gun mining (i.e. missions of all sorts including null sec anoms) or just players shooting each other (which their is nothing wrong with) Industry will get short thrift. I love it but the Noctis, perhaps one of the best "industrial" ships was in many ways another nail in the miner's coffin.

The list of stuff that needs fixing and or updating in Eve is astounding. I actually wonder sometimes what the hell they are doing in iceland.

All that having been said, if you love industry do it anyway. (sorry got a little tangential there)
Adeena Torcfist
R3b3llium
Get Off My Lawn
#13 - 2011-12-25 21:51:27 UTC  |  Edited by: Adeena Torcfist
Roscojameson wrote:
A T3 industrial would be awesome, but it doesn't really fix anything.

No, but it wouldnt be so monotomus, & id probably enjoy it a "little" more knowing im covert jumping around with a semi usefull black ops, mining ABC ores in hidden belts in 0.0 would probably make me lulz :)

The thing is though, why is it left to ppl like & the rest of the community to come up with ideas like this, when ppl get payed to think of things like this, but they dont get implemented?

And talking of industry, something thats baffled me, is the reseach of copies. Hell, if inventors invent copies.& end up with a typical -4 ME/PE BP, & so choose to waste time ( or invest time ) in reseaching them copies to improve wastage, then why not? Thats up to the individual really. I know i would prefer to invest my time reseaching an inventing a copy, even if it was capped at 0ME/PE.

EDIT: And just to add, with more ppl infiltrating borders sneaking into dangerous space, weather that be some mobile moon mining & anchorring urself there for a set time, or, mining their ores, not only do risk ur stuff and comrades for that stuff, u will either walk out with profit, or die a horrible death & finally populate 0.0 for some easy kills & pew pew.

Seems a.win win to me.....
Roscojameson
The Scope
Gallente Federation
#14 - 2011-12-25 22:38:55 UTC
I think people think that when I say a T3 indy ship would be awesome I'm thinking about a mining ship with more yield. I'm thinking a itty3/viator/covetor/mini-noctis(modular, not at the same time) with a 40k-ish tank. You know, like the current T3's, almost the best at everything, but with awesome tanks.

There are a lot of things wrong with industry. What I put likely doesn't even scratch the surface. One of the problems is the industry playerbase are quiet, doing what they do with what they got. Just because we're quiet doesn't mean we're happy with the state of industry.
IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#15 - 2011-12-25 22:48:43 UTC
Adeena Torcfist wrote:
Yea, easy fix for me, is moon mining in high sec.


lol.


and no, T2 needs to be more expensive not cheaper, something between what it is now and the pre-invention times.