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EVE New Citizens Q&A

 
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I quit

Author
Baggo Hammers
#41 - 2016-11-26 23:04:53 UTC
STEREODOG Rules wrote:
Iria Ahrens wrote:
OP. open your character sheet alt-a. Interactons/standings. Disliked by and tell us what your modified Caldari State standing is. If it is -5 or lower you are KOS to Caldari State.

Interactions/Combat Log/ change drop-down to Show losses. double click on your ship. Under involved parties, it will tell you exactly who killed you.


I have to apologize to the members of this game as it indeed was the Caldari Navy fleet admiral that killed me.
My standing with the Caldari is - 7.01.
This is a steep learning curve to this game and unfortunately it has proven to be too much for me at this time.



Hey at least you had the stones to admit it unlike may on these boards!

If you don't know where you're going, any road will take you there.

SurrenderMonkey
State Protectorate
Caldari State
#42 - 2016-11-26 23:10:32 UTC
STEREODOG Rules wrote:
Iria Ahrens wrote:
OP. open your character sheet alt-a. Interactons/standings. Disliked by and tell us what your modified Caldari State standing is. If it is -5 or lower you are KOS to Caldari State.

Interactions/Combat Log/ change drop-down to Show losses. double click on your ship. Under involved parties, it will tell you exactly who killed you.


I have to apologize to the members of this game as it indeed was the Caldari Navy fleet admiral that killed me.
My standing with the Caldari is - 7.01.
This is a steep learning curve to this game and unfortunately it has proven to be too much for me at this time.



Nah. It's steep, but anyone can learn it, really.

Managing your risk is a key aspect of Eve. Consider any ship you undock to be dead at the time of undock. You might get back to a station and then hey... free ship!

But really consider that to be the case. If you're not okay with that ship exploding right then and there, don't undock it. Mentally surviving Eve largely requires skipping straight past the first four stages of grief and permanently residing in a state of Acceptance.

And I can't stress enough that bigger does NOT equal "better" in Eve. Ships are tools and like any tool, some are better suited for certain tasks than others. Smaller ships are not rendered obsolete by larger ones, and while a bigger ship generally has better raw damage numbers and raw tanking ability, they're also remarkably less mobile (both sublight and warping), and have difficulty applying their damage capability to smaller ships.

The same death in a frigate or cruiser would have taught the same lesson, but at a far lower expense.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

ShahFluffers
Ice Fire Warriors
#43 - 2016-11-26 23:13:08 UTC
*sniffs*

I smell an ISD person around here.

*sniffs again*

... close by... *frysquint* ...but no evidence was left behind...

*is suspicious*
Iria Ahrens
Space Perverts and Forum Pirates
#44 - 2016-11-26 23:27:23 UTC
STEREODOG Rules wrote:
Iria Ahrens wrote:
OP. open your character sheet alt-a. Interactons/standings. Disliked by and tell us what your modified Caldari State standing is. If it is -5 or lower you are KOS to Caldari State.

Interactions/Combat Log/ change drop-down to Show losses. double click on your ship. Under involved parties, it will tell you exactly who killed you.


I have to apologize to the members of this game as it indeed was the Caldari Navy fleet admiral that killed me.
My standing with the Caldari is - 7.01.
This is a steep learning curve to this game and unfortunately it has proven to be too much for me at this time.


What matters here is that you do have a learning curve. And you can own up to your own mistakes. You now officially have what it takes to be an eve player. So I hope you do come back.

Eve gameplay is essentially a long line of mistakes, that you recover from, dust yourself off, and then learn and adapt.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Ralph King-Griffin
New Eden Tech Support
#45 - 2016-11-26 23:46:59 UTC
Confirming, we all suck at eve, but some of us have been around long enough, and sucked hard enough to learn from it.
ShahFluffers
Ice Fire Warriors
#46 - 2016-11-26 23:58:14 UTC
Ralph King-Griffin wrote:
Confirming, we all suck at eve, but some of us have been around long enough, and sucked hard enough to learn from it.

Reeeeaaaaally now?
>_>

Eve tells me something different. She was not impressed.
Ralph King-Griffin
New Eden Tech Support
#47 - 2016-11-27 00:05:54 UTC
Oh you smutty git.
ShahFluffers
Ice Fire Warriors
#48 - 2016-11-27 00:07:49 UTC
Vekitsu
Manboobs in Space
Crimson Citadel
#49 - 2016-11-27 00:09:55 UTC
I've been playing only a couple of days and finished intro training, etc.
Why to seasoned players feel compelled to attack new players? What am I expecting and what/where should I avoid?
I just don't understand the purpose of PVP in this game yet.
Ralph King-Griffin
New Eden Tech Support
#50 - 2016-11-27 00:31:22 UTC  |  Edited by: Ralph King-Griffin
Vekitsu wrote:
I've been playing only a couple of days and finished intro training, etc.
Why to seasoned players feel compelled to attack new players? What am I expecting and what/where should I avoid?
I just don't understand the purpose of PVP in this game yet.

Seasoned players will, as a rule ,attack anyone and anything that leaves itself vulnerable to it.
PvP in eve is about whatever you want it to be.
Personally I'm a Murderer of negotiable motivations, when not on the job I'll shoot just about anything available for shooting.

When this happens to be a newbro of opportunity I'll often contact them afterwards and see how they are,
if I get Torrens of abuse ill poke fun,
if they take it well I'll give advice, link them resources.
I might cover the cost of the loss if they're cool about it.

Best advice if you find yourself on the receiving end is to either be chill and ask what happened(show a little spiritBlink)
Or
treat them as your new mortal enemie,
Eve is good with friends, Better with enemiesTwisted
Iria Ahrens
Space Perverts and Forum Pirates
#51 - 2016-11-27 00:32:07 UTC
Vekitsu wrote:
I've been playing only a couple of days and finished intro training, etc.
Why to seasoned players feel compelled to attack new players? What am I expecting and what/where should I avoid?
I just don't understand the purpose of PVP in this game yet.


The truth is, when someone attacks you, they probably aren't doing it aware you are a new player. This is especially true at gate camps. If you pop on their overview, they attack because you are there. The same reason people do pvp in FPS games. If anyone specializes in killing newbies, then they would get a ban. But the truth is, most people are not hazing newbies, so much as not giving newbies extra slack.

Follow the golden rules of eve. and you have to actually really accept them. If you do, you'll be fine. Accept your ship loss before you undock, the same as you accept your avatar death in an FPS when you spawn, and you'll do fine.

The problem for most people is getting attached to their stuff, then watching it turn into a ball of fire. Treat your ship as a consumable, the same as ammunition. Expect to be blown up. Expect to make mistakes. But also, know that every single time you blow up, there is something you could have done to prevent it. Ultimately, the players that get eve are the ones that blame themselves for whataver happens, and then learn and adapt. People who are busy blaming the other guy are never happy playing eve.

It doesn't matter that the other guy was to blame. What matters is was there something that you could have done different to prevent the other guy from blowing up your ship, stealing your stuff, or scaming you, or whatever other bad thing. And the answer is always, yes.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

STEREODOG Rules
Drifter Corporation
#52 - 2016-11-27 00:32:17 UTC  |  Edited by: STEREODOG Rules
Vekitsu wrote:
I've been playing only a couple of days and finished intro training, etc.
Why to seasoned players feel compelled to attack new players? What am I expecting and what/where should I avoid?
I just don't understand the purpose of PVP in this game yet.


Apparently you do not want to attempt all the missions offered to you or you will **** off your neighbours and they will attack you when travelling through their space unless you magically knew in advance to train a skill - Diplomacy to the 4th level.
On the flip side the people here have been very helpful in finding out what happened and informing you how to avoid bad things in the future.
Ralph King-Griffin
New Eden Tech Support
#53 - 2016-11-27 00:38:38 UTC
STEREODOG Rules wrote:
Vekitsu wrote:
I've been playing only a couple of days and finished intro training, etc.
Why to seasoned players feel compelled to attack new players? What am I expecting and what/where should I avoid?
I just don't understand the purpose of PVP in this game yet.


Apparently you do not want to attempt all the missions offered to you or you will **** off your neighbours and they will attack you when travelling through their space unless you magically knew in advance to train a skill - Diplomacy to the 4th level.
On the flip side the people here have been very helpful in finding out what happened and informing you how to avoid in the future.

Yeah the whole Faction standing thing isn't terribly well explained anywhere in the client.
I absolutely tanked my gallente/minmitar standing early on (farming Faction police will do that to you).

Avoid missions against any of the primary factions.
Iria Ahrens
Space Perverts and Forum Pirates
#54 - 2016-11-27 00:43:03 UTC
Ralph King-Griffin wrote:

Yeah the whole Faction standing thing isn't terribly well explained anywhere in the client.
I absolutely tanked my gallente/minmitar standing early on (farming Faction police will do that to you).

Avoid missions against any of the primary factions.


Since we are currently updating the NPE, I'll add that to the list.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Vekitsu
Manboobs in Space
Crimson Citadel
#55 - 2016-11-27 00:53:20 UTC
Okay, the Faction thing makes since to me and something I'll be watching out for.
I did notice passing thru an area where all the police appeared red.
ergherhdfgh
Imperial Academy
Amarr Empire
#56 - 2016-11-27 01:05:15 UTC
STEREODOG Rules wrote:

Apparently you do not want to attempt all the missions offered to you or you will **** off your neighbours and they will attack you when travelling through their space unless you magically knew in advance to train a skill - Diplomacy to the 4th level.
On the flip side the people here have been very helpful in finding out what happened and informing you how to avoid bad things in the future.

Some of these kind of mistakes can be gotten around by doing some reading or watching some videos but there is no way around having to take your lumps in this game to learn from them.

Most of the time things like what happened to you are what give you a hint as to what questions to ask and what information to go looking for. This is a big part of why we tell you to not undock in something unless you are comfortable with loosing it. This is far from the only lesson that you will have to learn the hard way. Eve is not a themepark MMO and CCP does not believe in padding everything to make is soft and comfy so when you stumble it's not so painful. They often go the other direction and throw sharp pieces of broken glass around.

If you can get used to learning from your mistakes you will do very well in this game. After all the definition of experience is learning from one's mistakes. However I have a hard time considering something a mistake when you have learned a valuable lesson from it.

Want to talk? Join Cara's channel in game: House Forelli

ergherhdfgh
Imperial Academy
Amarr Empire
#57 - 2016-11-27 01:14:19 UTC
Ralph King-Griffin wrote:

Yeah the whole Faction standing thing isn't terribly well explained anywhere in the client.
I absolutely tanked my gallente/minmitar standing early on (farming Faction police will do that to you).

Avoid missions against any of the primary factions.

Another option is to move to low or null sec and run missions for pirate factions and don't care what your high sec standings are. Pirate factions don't have police.

Everything in this game is about choices and consequences.

Completely off topic... My cousin introduced me to this game. When I first started he was on ventrillo with me every night, answering questions and holding my hand through much of high sec living. Even with that, a year into this game I still felt like a complete noob and still didn't have the confidence to fit my own ship without running past 2 or 3 more experienced players. Even now years later there is still entire aspects to this game that I am completely ignorant too.

Want to talk? Join Cara's channel in game: House Forelli

Ralph King-Griffin
New Eden Tech Support
#58 - 2016-11-27 01:31:29 UTC
Good judgment comes from experience,
that largely comes from Poor judgement.

Valkyrie Harkonnen
Doomheim
#59 - 2016-11-27 02:49:24 UTC  |  Edited by: Valkyrie Harkonnen
STEREODOG Rules wrote:
After playing this game for 2 months and finally getting a Hyperion I tried a level 4 mission and lost my ship - it happens and I ground out enough credits again to get another one only to have it destroyed within seconds in a "safe" area while approaching a jump point.
Foolish of me to think it was safe and I might be protected by the guardians of the jump point. As a new player I could not yet afford the insurance so I was staying to the "safe" areas and also avoiding level 4 missions.
Thanks to players that killed my ship in a safe area I will now give up on this game as it is impossible to compete against long time players in better ships that just troll the safe areas.

PS: can I have my money back?


Gankers are cowards. They avoid Null/Low Sec because they can't fight people who fight back. The real PVPers are in Null/Low sec hunting their own, trying to conquer territories. Gankers, on the other hand are poor skilled players who rely on easy kills. They are the greatest carebears of EVE playing safe always, Even miners know they are risking in High Sec, but gankers, they have zero risk. Their cheap frigates/destroyers can be replaced instantly.


Some of them will make fun of you here, they will insult you, they will say "EVE is not your thing, go play Hello Kitty".

They have been saying this for a long time, they have been driving away players from EVE for years and the subscription numbers finally fell so low that CCP decided to go F2P. But what CCP failed to see is that this zero risk for gankers is what brought the game to need F2P. But F2P wont save the game because the problem didn't go away.
Baggo Hammers
#60 - 2016-11-27 03:05:51 UTC
Valkyrie Harkonnen wrote:
STEREODOG Rules wrote:
After playing this game for 2 months and finally getting a Hyperion I tried a level 4 mission and lost my ship - it happens and I ground out enough credits again to get another one only to have it destroyed within seconds in a "safe" area while approaching a jump point.
Foolish of me to think it was safe and I might be protected by the guardians of the jump point. As a new player I could not yet afford the insurance so I was staying to the "safe" areas and also avoiding level 4 missions.
Thanks to players that killed my ship in a safe area I will now give up on this game as it is impossible to compete against long time players in better ships that just troll the safe areas.

PS: can I have my money back?


Gankers are cowards. They avoid Null/Low Sec because they can't fight people who fight back. The real PVPers. They are poor skilled players who rely on easy kills. They are the greatest carebears of EVE playing safe always, Even miners know they are risking in High Sec, but gankers, they have zero risk. Their cheap frigates/destroyers can be replaced instantly.


Some of them will make fun of you here, they will insult you, they will say "EVE is not your thing, go play Hello Kitty".

They have been saying this for a long time, they have been driving away players from EVE for years and the subscription numbers finally fell so low that CCP decided to go F2P. But what CCP failed to see is that this zero risk for gankers is what brought the game to need F2P. But F2P wont save the game because the problem didn't go away.



Did you bother reading to the part where it turned out to be NPCS?

If you don't know where you're going, any road will take you there.