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The New Experiences of an Old Player

First post
Author
March rabbit
Aliastra
Gallente Federation
#61 - 2016-11-30 10:16:27 UTC
Agg'Ro Magnet wrote:
Vigirr wrote:


Your "story" consists of nothing but "ideas" for micro transactions and how the payment model should be changed. Show us one post in this whole thread where you're not mentioning, discussing or asking for changes to either or both of these subjects.

There is no story, there is just you trying to push an agenda. One that doesn't suit EVE at all.

Did you read the first 3 sections?

Probably not, I know your type. I am done responding to you, this is honestly a waste of brain cells. I just know you will have to respond to this though with yet another worthless, argumentative post, people like you always have to get the last word.

Truth be told you should have done with him right from the start. It was obvious that it's just wasting of time to even read his ramblings.

To the topic: i see your point. Personally i'm taking easy regular payments with money (money is only a tool to get fun). And i never care about losing money by not active using of product like Eve Online or gym. I have access to it at any moment and it is the only thing which matters.
But there are things which require you to be always committed or you lose all your progress. Like training in gym. Personally i cannot take it knowing that i lose my freedom once i started Shocked So yeah.... I can see why monthly subscription is not an option for some.....

The Mittani: "the inappropriate drunked joke"

Sagara Mithril
Drunken Beaver Mining
Gnawthority
#62 - 2016-11-30 18:07:37 UTC
I think it would be nice being able to pay certain quantity of money to unlock certain quantity of skills of your choosing.
Subscription is more for people that can play the game everyday, you also feel the pressure of needing to milk the best out of the subscription time.

But for people that can play time to time, it would be better and they would be willing, to pay money to unlock skills.
Pace eGuerra
Blunted Affect Inc.
#63 - 2016-11-30 20:00:41 UTC
Agg'Ro Magnet wrote:
Valkyrie Harkonnen wrote:

some people rather drop 100-1000 dollars/monthly in an account and still have it F2P rather than subscription (the majority doesn't like the idea of commitment to any game even if its 1$), but the whole microtransaction mode would allow CCP to make much more money (though not going into P2W).


That is me tbh. I know it doesn't make sense, but I would rather 'freely' give CCP $50 a month, rather than be 'forced' to pay for a subscription. The subscription model would obviously be better economically for me, but for some reason I just don't like it.

The only problem with microtransactions is if they would be able to make them feel worthwhile, not gamey, and not P2W.


Well right now you can give CCP $39 and get three months of Omega access. Do that four times a year, and you've got the same as your $15 a month sub... and you save $24 a year in the process. Economically better for you and with no commitment.

Or $72 twice a year... saving $36 a year...

Or $132 once a year... saving $48 a year...

So the options are there for you right now and cost a lot less than the "$50 a month" you claim you would 'freely' throw at CCP.

Simply log into account management and off you go. :)
Neuntausend
Republic Military School
Minmatar Republic
#64 - 2016-11-30 20:41:43 UTC
Buy-to-play and permanent-unlock options are a terrible idea. They may look like a nice option for the occasional player, but in the long term, they can only lead to bad things.

EVE only works if it constantly keeps getting rebalanced, reinvented and developed further. Also, hosting and maintaining servers and providing support costs money too. So, CCP needs a continuous influx of money. Subscription fees are the obvious way to get that, of course. Now, they *could* try to achieve this through microtransactions, buy-to-play expansions and permanent-unlocks as well. However, to keep the money rolling in, they'd need to keep selling new ones, and those new ones would need to outclass/invalidate the old ones, otherwise there would be no reason for players to keep buying. This would majorly **** up the balance in the game, and in the long term turn Eve into a modern F2P/P2W MMOG like about any other on the market. As if we did not have enough of those already. Sucks that there is no flying-in-space MMOG among those, but that really doesn't mean that Eve needs to fill that niche, when it already has a niche of it's own.
Vigirr
#65 - 2016-12-01 08:26:37 UTC
Pace eGuerra wrote:
Agg'Ro Magnet wrote:
Valkyrie Harkonnen wrote:

some people rather drop 100-1000 dollars/monthly in an account and still have it F2P rather than subscription (the majority doesn't like the idea of commitment to any game even if its 1$), but the whole microtransaction mode would allow CCP to make much more money (though not going into P2W).


That is me tbh. I know it doesn't make sense, but I would rather 'freely' give CCP $50 a month, rather than be 'forced' to pay for a subscription. The subscription model would obviously be better economically for me, but for some reason I just don't like it.

The only problem with microtransactions is if they would be able to make them feel worthwhile, not gamey, and not P2W.


Well right now you can give CCP $39 and get three months of Omega access. Do that four times a year, and you've got the same as your $15 a month sub... and you save $24 a year in the process. Economically better for you and with no commitment.

Or $72 twice a year... saving $36 a year...

Or $132 once a year... saving $48 a year...

So the options are there for you right now and cost a lot less than the "$50 a month" you claim you would 'freely' throw at CCP.

Simply log into account management and off you go. :)


If only he weren't lying. He doesn't actually mean "I'll pay $50 a month", he means "I'll pay something once and be done with it lol, free forever".
Zi DoLphE Dutuitisme
Imperial Academy
Amarr Empire
#66 - 2016-12-01 12:04:26 UTC
just pleaaaaaaaaase stop calling eve a free to play... the F2P label was a scam from ccp ! Eve is free to try but absolutely not a F2P ! This is what you get when you're facing devs who built a game 13 years ago, a game that they started to destroy when they decided to stop the "jesus features" (2011 if i remember well) making people leaving it, getting less and less money from the subscriptions and need to pay your taxes from your big ass houses and cars ;) When you're a dev in this situation, you have 2 options : you make a new game (dust) and hope for it to be a success (which isn't AT ALL) or you try to make your old baby reborn by attracting new players. And how do you attract new players? You start by translating the game in other languages (because lot of players were complaining about the "only english" romans you had to read (like your post :p) and when it's not enough, you try to scam !

Welcome to greed land !
Neuntausend
Republic Military School
Minmatar Republic
#67 - 2016-12-01 12:33:10 UTC  |  Edited by: Neuntausend
Zi DoLphE Dutuitisme wrote:
just pleaaaaaaaaase stop calling eve a free to play... the F2P label was a scam from ccp !

Request denied. You can play, and you can do so for free and you can do so indefinitely. You cannot do everything for free, but you can play, which is all the term "free to play" means. Frankly, if you haven't caught on to the fact that "F2P" usually means "F2P(BYHAPATWSMYFYMITMCWP)" (Free to play before you hit a paywall and they will start milking you for your money in the most convoluted ways possible) I don't know what to tell you. And it is mindboggling to me, that quite a few players prefer even the worst, scammy F2P systems over a fair and level monthly fee (the OP is an example of that). So far, Eves system really is one of the better ones I've seen, at least in terms of balance and cost control for the player. It may not be the most profitable one for CCP, though, at least in the short term. Generally, expecting to be paid for a product or service is not a scam, really, and the current system is very fair to the players compared to other games: You can play for free, but with limits, and if you want those lifted you can pay the same as every other paying customer, to get access to everything. There are no options to temporarily get double XP, more inventory slots, premium ammunition, housing rights, faster mounts, RNG boxes with fancy loot for 2 bucks each that you would need to purchase every other day to uphold, ending up paying more than a typical MMOG subscription would be, and I am very happy about that.

An MMOG can never be absolutely free in every aspect. Someone needs to pay for the servers, support and developers, and I think it's preferrable to have only one option that lets everyone pay about the same to get the same benefits instead of a finely grained bait and switch scheme that tries to draw 50 bucks per month out of your pocket before you even know it.