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Let Alphas use ships of all races, just not train for them

Author
SurrenderMonkey
State Protectorate
Caldari State
#41 - 2016-11-23 22:28:41 UTC
Dior Ambraelle wrote:
Gadget Helmsdottir wrote:
I'm already itching to see what can be done with Alphas, especially in numbers. Luckily, Gadget can make T1's all day.

I was wondering since a while, how many alpha cruisers (including logis) do you need to beat a level 4 security mission? I think that would be a really fun challenge to do.


Reasonably confident most level 4s could be soloed by an alpha, at least in a gnosis. Not, you know... efficiently, or anything.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Nevyn Auscent
Broke Sauce
#42 - 2016-11-23 22:57:45 UTC
Dior Ambraelle wrote:
Gadget Helmsdottir wrote:
I'm already itching to see what can be done with Alphas, especially in numbers. Luckily, Gadget can make T1's all day.

I was wondering since a while, how many alpha cruisers (including logis) do you need to beat a level 4 security mission? I think that would be a really fun challenge to do.

5 T1 cruisers can do some Level 5's, 2 Logi, 3 DPS.
I imagine fewer are needed for lvl 4's.
elitatwo
Zansha Expansion
#43 - 2016-11-23 23:10:54 UTC
Dior Ambraelle wrote:
Gadget Helmsdottir wrote:
I'm already itching to see what can be done with Alphas, especially in numbers. Luckily, Gadget can make T1's all day.

I was wondering since a while, how many alpha cruisers (including logis) do you need to beat a level 4 security mission? I think that would be a really fun challenge to do.


As a wild guestimate I would say 3x alpha-clone Ospreys or Augruors and 4x Omen or Maller or Moa or Caracal or Thorax or rupture.

Should work just fine, even in a Blockade or Dread Pirate Scarlet. Well the Angel Extravaganza bonus room could prove difficult since the towers are far of the landing zone.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Genji Tanakara
Phoenix Intelligence
#44 - 2016-11-24 11:39:47 UTC
As a pilot who's very pro-Amarr when it comes to ships i don't think i would be able to cope if I was forced to go alpha due to poor funds. I hate the majority of Gallente ships (drone boats are a exception however).

I agree that race shouldn't have any baring on what early ship you can fly. It really wouldn't make that much of a difference either. You are still locked to cruiser level hulls and lower. It just means that you wouldn't have build a entire new character just to play with the other hulls. You want new players to enjoy themselves and build in a direction they want. They don't have a damn clue what ships they like off the start. They don't know what's good and what isn't. They may at first love their golden hulls but a month or two down the line they might discover that they are a lover of rust. They wouldn't faff about trying to make another character because they wouldn't like the amount of wasted effort.

Also, wouldn't having multiple alpha accounts just to play the other hull types also be dead weight to the character database?
Dior Ambraelle
University of Caille
Gallente Federation
#45 - 2016-11-24 19:50:42 UTC
Factions never had an effect on the ships people can fly before, and I don't see why was it necessary with the alphas.
Preventing them from using pirate ships is fair, and actually easy: if a ship needs more than one faction's ship skill, than it's restricted to omega. This is literally one line of code (maybe two) and it automatically applies to any pirate faction ship that will be added later.

If you want an intelligent argument, please do, I'm up for it!

But if you want a trolling contest, I will win it by simply not participating.

Frostys Virpio
State War Academy
Caldari State
#46 - 2016-11-24 20:19:26 UTC
I know!!!

Add a new character service.

For 1 PLEX, you can swap your effective "alpha race".

It's not really a good idea but this thread is bad so why not add to it right?
Voxinian
#47 - 2016-11-24 20:26:06 UTC
Frostys Virpio wrote:
I know!!!

Add a new character service.

For 1 PLEX, you can swap your effective "alpha race".

It's not really a good idea but this thread is bad so why not add to it right?


You are so funny! Roll
FT Diomedes
The Graduates
#48 - 2016-11-25 01:05:57 UTC
Scuzzy Logic wrote:
IMHO a formerly Omega clone that expires should be a Beta Clone and not an alpha one.

Same as alpha, but with the following: Cross-race skills ramain active. (To the extent of alpha clones)

There, done. Legacy players are happy. Noobs are still on rails. Huzzah!


I could get behind this, as long as beta clones cannot train any new skills.

I am okay with a returning player being able to fly pirate frigates and cruisers using only Alpha skill levels and gear, without subscribing again.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

FT Diomedes
The Graduates
#49 - 2016-11-25 01:10:58 UTC
Robot Robot wrote:
So, one complaint that I've heard a number of times from returning players over the last week is that they can't fly any of the ships they used to. By and large, they accept that they can't fly their battleships and T2/T3 ships on a free account, but it's much more frustrating to not be able to fly their old T1 frigates. This is especially annoying given that, for the entire history of Eve up until this past Tuesday, it has been true that the race you choose at character creation has no bearing on the ships you can fly or your progression otherwise. As a result, a fair number of people created, say, a Minmatar clone for aesthetic reasons and then trained exclusively Gallente ships/skills.

It seems to me that things could be made a lot more welcoming for returning players by keeping the list of TRAINABLE Alpha skills as they are right now, but making it so that the list of USABLE alpha skills was the combination of all the trainable alpha skills for all four races.

This might also have the positive outcome of convincing new players who might not sub otherwise to sub for a month or two in order to expand into other races' Alpha-compatible ships/skills.


I think this is a pretty good idea.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

elitatwo
Zansha Expansion
#50 - 2016-11-25 01:48:21 UTC
Genji Tanakara wrote:
.... They don't know what's good and what isn't....


Wait, you kinda missed the ship tiericide program. All four races have a distinct line of ships now. For the t1 cruiser class we have a fast attack boat, a tankier combat boat, a logi boat and a disruption boat.

For the frigate lineup we have exploration, disruption, fast tackle, logi, tanky combat, fast attack.

The destroyer lineup has race-weapon one, high damage and second weapon, high damage.


A few of them could use some love but if you cannot figure out what you like with one of them, you won't like EVE to begin with.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Starbrizze
Sebiestor Tribe
Minmatar Republic
#51 - 2016-11-25 07:16:46 UTC
Robot Robot wrote:
So, one complaint that I've heard a number of times from returning players over the last week is that they can't fly any of the ships they used to. By and large, they accept that they can't fly their battleships and T2/T3 ships on a free account, but it's much more frustrating to not be able to fly their old T1 frigates. This is especially annoying given that, for the entire history of Eve up until this past Tuesday, it has been true that the race you choose at character creation has no bearing on the ships you can fly or your progression otherwise. As a result, a fair number of people created, say, a Minmatar clone for aesthetic reasons and then trained exclusively Gallente ships/skills.

It seems to me that things could be made a lot more welcoming for returning players by keeping the list of TRAINABLE Alpha skills as they are right now, but making it so that the list of USABLE alpha skills was the combination of all the trainable alpha skills for all four races.

This might also have the positive outcome of convincing new players who might not sub otherwise to sub for a month or two in order to expand into other races' Alpha-compatible ships/skills.



I agree 100 %

with a free account new players can only make 1 faction and only try out 1 type of wepons!

He might only try laser and hate it!!! But if he had tried projektiles he might have loved it! ore vise versa!

I dont understand that lock on factions, if you just keep the ships too cruiser as max what is the harm omg, just let ppl try the starting stuff of the game from all races !

This is a win win!!
Starbrizze
Sebiestor Tribe
Minmatar Republic
#52 - 2016-11-25 07:20:07 UTC
FT Diomedes wrote:
Scuzzy Logic wrote:
IMHO a formerly Omega clone that expires should be a Beta Clone and not an alpha one.

Same as alpha, but with the following: Cross-race skills ramain active. (To the extent of alpha clones)

There, done. Legacy players are happy. Noobs are still on rails. Huzzah!


I could get behind this, as long as beta clones cannot train any new skills.

I am okay with a returning player being able to fly pirate frigates and cruisers using only Alpha skill levels and gear, without subscribing again.



Getting ppl who return the ability to use the old ships is a really good idea!

And it gives the new players the incentive to play for sub just for 1 month, and that might just make them try longere! cuz ppl keep training and what is the BattleCruiser thing omg thats fun and they are hocked !!
Matthias Ancaladron
Imperial Shipment
Amarr Empire
#53 - 2016-11-25 10:41:07 UTC
trials had access to all ships
No reason they should have taken it away from alphas.
I support the return of the 4 main races to trial characters and return of the origin skill training speed
Tabyll Altol
Viziam
Amarr Empire
#54 - 2016-11-25 10:45:15 UTC
Robot Robot wrote:
So, one complaint that I've heard a number of times from returning players over the last week is that they can't fly any of the ships they used to. By and large, they accept that they can't fly their battleships and T2/T3 ships on a free account, but it's much more frustrating to not be able to fly their old T1 frigates. This is especially annoying given that, for the entire history of Eve up until this past Tuesday, it has been true that the race you choose at character creation has no bearing on the ships you can fly or your progression otherwise. As a result, a fair number of people created, say, a Minmatar clone for aesthetic reasons and then trained exclusively Gallente ships/skills.

It seems to me that things could be made a lot more welcoming for returning players by keeping the list of TRAINABLE Alpha skills as they are right now, but making it so that the list of USABLE alpha skills was the combination of all the trainable alpha skills for all four races.

This might also have the positive outcome of convincing new players who might not sub otherwise to sub for a month or two in order to expand into other races' Alpha-compatible ships/skills.


No !

Alpha is only an extended trial. If you want the game you should pay for it. Otherwise the game will die slowly.

-1
blargderp
Deep Core Mining Inc.
Caldari State
#55 - 2016-11-27 13:52:16 UTC  |  Edited by: blargderp
Tabyll Altol wrote:
Robot Robot wrote:
So, one complaint that I've heard a number of times from returning players over the last week is that they can't fly any of the ships they used to. By and large, they accept that they can't fly their battleships and T2/T3 ships on a free account, but it's much more frustrating to not be able to fly their old T1 frigates. This is especially annoying given that, for the entire history of Eve up until this past Tuesday, it has been true that the race you choose at character creation has no bearing on the ships you can fly or your progression otherwise. As a result, a fair number of people created, say, a Minmatar clone for aesthetic reasons and then trained exclusively Gallente ships/skills.

It seems to me that things could be made a lot more welcoming for returning players by keeping the list of TRAINABLE Alpha skills as they are right now, but making it so that the list of USABLE alpha skills was the combination of all the trainable alpha skills for all four races.

This might also have the positive outcome of convincing new players who might not sub otherwise to sub for a month or two in order to expand into other races' Alpha-compatible ships/skills.


I didn't read the post I'm quoting.

-1


The OP, along with MANY others including myself, only want this: Accounts, that at some point were 'omega' and cross trained skills that an alpha clone not of their original race could use, should then be able to keep using those skills when in an alpha clone state.

i.e. Let's say you started as amarr, but cross-trained for caldari and missiles at some point while in an omega state. In such a case while your account is in an alpha state you would be able to still use those skills, but only to the limits of the alpha clones. An alpha clone can not train those skills, but can use them.
Darkside oftheMoon
Federal Navy Academy
Gallente Federation
#56 - 2016-11-27 15:52:49 UTC
either make the game totally free, or go back to subbing, personally, I feel the alpha is crippled to play. most will leave due to them realising they are just canon fodder. It is so limited!

A lot of f2p player play because its free, most wont sub, however some will try to plex, others buy from store. CCP it needs changing in my view, total F2P no restrictions, make new content purchasable, add more stuff to shop, above all dont make the game P2w.
FT Diomedes
The Graduates
#57 - 2016-11-27 22:11:17 UTC
Darkside oftheMoon wrote:
either make the game totally free, or go back to subbing, personally, I feel the alpha is crippled to play. most will leave due to them realising they are just canon fodder. It is so limited!

A lot of f2p player play because its free, most wont sub, however some will try to plex, others buy from store. CCP it needs changing in my view, total F2P no restrictions, make new content purchasable, add more stuff to shop, above all dont make the game P2w.


The game is still better with more players, even if the best ship they are flying is a VNI with Alpha-level gear. The game will be just fine if the best ship they are flying is a Gila with Alpha-level gear. And if it means some semi-retired bitter vets play on the weekend just for the heck of of it, then that is better than those folks never logging in at all.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

elitatwo
Zansha Expansion
#58 - 2016-11-28 03:15:02 UTC
Darkside oftheMoon wrote:
either make the game totally free, or go back to subbing, personally, I feel the alpha is crippled to play. most will leave due to them realising they are just canon fodder. It is so limited!

A lot of f2p player play because its free, most wont sub, however some will try to plex, others buy from store. CCP it needs changing in my view, total F2P no restrictions, make new content purchasable, add more stuff to shop, above all dont make the game P2w.


EVE has never been "pay to win". If you wanna play for free, deal with the restrictions. They are there to make you sub.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

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