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Let Alphas use ships of all races, just not train for them

Author
druishian
Clear Flight
#21 - 2016-11-21 21:59:55 UTC
This would be a good idea but to not take away from those that disagree
there could be a workaround
say non primary faction ships would be usable but not to the the full extent
as the primary faction ship
maybe 1 or 2 skills could be trained so the pilot is less proficient in the
non primary faction ships
in other words let all factions be useable but lower the pilots skill in using said
ships
this would make pirate ships unusable and make everyone happy

I personally like using other factions gear it adds diversity and I think would
keep more players in game.

to those that only like smelling their breath
how about finding solutions instead of trying to limit fun even thought it is
limited if people like what is there they might subscribe or even buy a plex with
in game money
Serendipity Lost
Repo Industries
#22 - 2016-11-22 11:59:53 UTC
druishian wrote:
This would be a good idea but to not take away from those that disagree
there could be a workaround
say non primary faction ships would be usable but not to the the full extent
as the primary faction ship
maybe 1 or 2 skills could be trained so the pilot is less proficient in the
non primary faction ships
in other words let all factions be useable but lower the pilots skill in using said
ships
this would make pirate ships unusable and make everyone happy

I personally like using other factions gear it adds diversity and I think would
keep more players in game.

to those that only like smelling their breath
how about finding solutions instead of trying to limit fun even thought it is
limited if people like what is there they might subscribe or even buy a plex with
in game money



You're not getting it. This free clone is an introduction to the game. No solution is needed because 'single race free clones' is not a problem.


'I personally like using other factions gear it adds diversity and I think would
keep more players in game.'

is off base. The free players aren't IN THE GAME, they are trying the game via a free but limited clone option. If someone wants to be IN THE GAME they have to pay for the game. The game is run by CCP not your parents. You have to trade cash for game time if you want more than the try me out clone. It's pretty simple. The answer to all of these 'free clone problems' is pay the sub.

I'm filing all the 'free clone problems' as follows: This free gold brick CCP gave me is - scratched, too heavy, too brick shaped and so on.

TL/DR - If someone hands your a free gold brick.... say thank you.
Cristl
#23 - 2016-11-22 17:44:10 UTC
I think this thread illustrates nicely how poor some of our community can be at...well, processing and responding to ideas I suppose.

The OP was a pretty well presented, concise suggestion. In particular, it explicitly pointed out that it was not concerning new players on trial at all. In response we had:
elitatwo wrote:
The purpose of that free to play thing was that noobs get an infinite long trail, not all the perk a subscription has.
And numerous others that either couldn't be arsed to read the OP, or are just not the sharpest tool in the shed. To put it bluntly: new players don't get ANY benefit from this. It's purely for those who have subscribed at some point.

So I reckon the OP could use an advocate: I agree that it seems like it couldn't hurt CCP's bottom-line.

Really, would you drop your omega(s) - losing all their abilities - to fly Ruptures at low skill-levels forever (and on a side note, no armour rigging is a bummer for alpha Minnie dudes). I'd say there's a good chance it might actually entice a new player to "try a subscription, just for a month maybe", and that if so, CCP gets $15 and possibly more. Possibly lots more (I've subbed for over eleven years, and currently have five omega accounts).

However; the OP's main focus was to convince vets to stay a bit longer. Even if they didn't subscribe their presence is a boon to the game. The statement:
Serendipity Lost wrote:
The free players aren't IN THE GAME, they are trying the game via a free but limited clone option. If someone wants to be IN THE GAME they have to pay for the game.
Is very foolish. The more players in the game, the more content, no two ways about it. What CCP are trying to do is balance getting players into the game and getting revenue. There is no way on Earth that the OP's suggestions would convince people - who would otherwise have subbed - to think "Actually, now I can fly an Omen as well as my Rupture, I'm going alpha!". That's just silly.

Also, what planet is this statement from:
Gadget Helmsdottir wrote:
...if you got your way, your answer to Pirate ships would be to make them out of bounds for all but the most SP bloated? C'mon.
My suggestion was to make pirate ships require a tiny skill increase. One option was capacitor systems operation which all alphas get at III. Level IV, and who doesn't want it at IV, would require 37,255 extra SP: that's a 24 hours train even totally off remap and with no implants. Bloated? Your hyperbole is bloated, mate.

Anyway, the main focus of this post is just to ask you kids to think for a moment - just a moment - before whining about a reasonable suggestion. Let's end with some irony, courtesy of Ms Serendipity:
Serendipity Lost wrote:
If they can't part with the money for 6 meh beers for a whole month of game play - being able to fly a rifter AND a merlin isn't going to change much. STOP THE WHINING!!!!
Please, do stop the whining.
Scuzzy Logic
Space Spuds
#24 - 2016-11-22 18:15:53 UTC  |  Edited by: Scuzzy Logic
IMHO a formerly Omega clone that expires should be a Beta Clone and not an alpha one.

Same as alpha, but with the following: Cross-race skills ramain active. (To the extent of alpha clones)

There, done. Legacy players are happy. Noobs are still on rails. Huzzah!
SurrenderMonkey
State Protectorate
Caldari State
#25 - 2016-11-22 18:22:51 UTC  |  Edited by: SurrenderMonkey
Cristl wrote:
I think this thread illustrates nicely how poor some of our community can be at...well, processing and responding to ideas I suppose.



Oh, blessed irony. https://forums.eveonline.com/default.aspx?g=posts&m=6690690#post6690690

Your reply there was not only snarky, but also fundamentally incorrect, with your having completely failed to read and understand the suggestion.

Climb on down from that high horse, you clearly don't belong there.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Cristl
#26 - 2016-11-22 19:19:21 UTC
SurrenderMonkey wrote:
Cristl wrote:
I think this thread illustrates nicely how poor some of our community can be at...well, processing and responding to ideas I suppose.



Oh, blessed irony. https://forums.eveonline.com/default.aspx?g=posts&m=6690690#post6690690

Your reply there was not only snarky, but also fundamentally incorrect, with your having completely failed to read and understand the suggestion.

Climb on down from that high horse, you clearly don't belong there.

What the hell are you talking about? My immediate edit said: "My reply reads a bit snarky, and that wasn't my intent.". It's right there, an edit posted less than 2 mins after submission, after I had read it back (didn't use preview, sometimes perceived tone doesn't come across to oneself immediately).

Also, I did understand the suggestion. It was an old one, and had been suggested many times before. Whether it could be done: I agree, I have no idea, I'm not a programmer for CCP, but it's been suggested and shot down before. As I said, I'd be all for it.
Cristl
#27 - 2016-11-22 19:26:12 UTC
Holy crap, also the comment: "The database code says no" was based on a catchphrase from a UK sketch show that Wikipedia informs me was from 2006 ('Little Britain'). Time dilation at 10%!
Gadget Helmsdottir
Gadget's Workshop
#28 - 2016-11-22 19:44:26 UTC  |  Edited by: Gadget Helmsdottir
Cristl wrote:
As to Pirate ships and the game's mechanics, I don't know. All Pirate ships could be made to require a pretty ubiquitous skill to level 5, perhaps mechanics, capacitor, or navigation V?

Quote:
My suggestion was to make pirate ships require a tiny skill increase. One option was capacitor systems operation which all alphas get at III. Level IV, and who doesn't want it at IV, would require 37,255 extra SP: that's a 24 hours train even totally off remap and with no implants. Bloated? Your hyperbole is bloated, mate.


Right. not much difference between IV and V is there? And Alpha's can IV most of those skills mentioned.


Quote:
Anyway, the main focus of this post is just to ask you kids to think for a moment - just a moment - before whining about a reasonable suggestion. Let's end with some irony, courtesy of Ms Serendipity:


Now we're kids? Seriously?

Quote:
Holy crap, also the comment: "The database code says no" was based on a catchphrase from a UK sketch show that Wikipedia informs me was from 2006 ('Little Britain'). Time dilation at 10%!


That's a nice piece of trivia... especially for those of us that aren't British.
Also, I remember applauding you for the snark. Embrace it Twisted.


Seriously, though. I get what you're saying, but I just don't agree with the OP, and haven't from the beginning.
I and many others here, believe that the Alpha state was designed to introduce new players, and entice them to sub by waving the carrot of unlocked skills and equipment.

It's not designed for the returning vet to do whatever. There are no special perks for quitting EvE...

On the other hand, I don't mind (and I fully expect to see) clever players both new and vet use the Alpha state and accomplish things that will leave its mark on EvE -maybe in EvE's history and lore (both in and out of game), or maybe in the patch notes as Alpha gets nerfed. Who knows?

--Gadget - Homo podicus, not Homo econimicus

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Cristl
#29 - 2016-11-22 19:48:05 UTC
Oh come off it Gadget, even a rank 1 skill to V like navigation would hardly be an obstacle. Most of us didn't sit in a pirate ship for ages, we would have had nav, eng, cpu (electronics) at V already for sure.

You can't say with a straight face that those would be bloated SP profiles.
Gadget Helmsdottir
Gadget's Workshop
#30 - 2016-11-22 19:53:45 UTC
Cristl wrote:
Oh come off it Gadget, even a rank 1 skill to V like navigation would hardly be an obstacle. Most of us didn't sit in a pirate ship for ages, we would have had nav, eng, cpu (electronics) at V already for sure.

You can't say with a straight face that those would be bloated SP profiles.



They'd be yuuuuge...

--Gadget... really trying to keep a straight face

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Cristl
#31 - 2016-11-22 20:06:22 UTC
Gadget Helmsdottir wrote:
Cristl wrote:
Oh come off it Gadget, even a rank 1 skill to V like navigation would hardly be an obstacle. Most of us didn't sit in a pirate ship for ages, we would have had nav, eng, cpu (electronics) at V already for sure.

You can't say with a straight face that those would be bloated SP profiles.



They'd be yuuuuge...

--Gadget... really trying to keep a straight face

That's Trump or Sanders? Trump I assume. Quite a few Americans seem to drop H's at the front of words. I always remember Carl Sagan on Cosmos saying 'yuman ingenuity', or 'over the course of yumen evolution'. That's New York right?

Also, 'erb', for herb. That seems really common.
Gadget Helmsdottir
Gadget's Workshop
#32 - 2016-11-22 20:13:24 UTC  |  Edited by: Gadget Helmsdottir
Cristl wrote:
Gadget Helmsdottir wrote:
Cristl wrote:
Oh come off it Gadget, even a rank 1 skill to V like navigation would hardly be an obstacle. Most of us didn't sit in a pirate ship for ages, we would have had nav, eng, cpu (electronics) at V already for sure.

You can't say with a straight face that those would be bloated SP profiles.



They'd be yuuuuge...

--Gadget... really trying to keep a straight face

That's Trump or Sanders? Trump I assume. Quite a few Americans seem to drop H's at the front of words. I always remember Carl Sagan on Cosmos saying 'yuman ingenuity', or 'over the course of yumen evolution'. That's New York right?

Also, 'erb', for herb. That seems really common.


Depends on the part of the country. Trump's Yuge isn't said at all 'round these parts... unless we're making fun of Yankees.

My family (though not me) is from Appalachia, so they add random R's into words, like warsh the car.

It's okay though. I still keep current with the literature for my undergrad degree, with many of the articles of British origin. It still rankles me to see a country referred to in the plural. Still gets me that 'mate' is friend... not sexual partner.

Who knew English could be so fun. :)

--Gadget - bans random U's

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Dior Ambraelle
University of Caille
Gallente Federation
#33 - 2016-11-23 11:52:19 UTC
Serendipity Lost wrote:

The free players aren't IN THE GAME, they are trying the game via a free but limited clone option. If someone wants to be IN THE GAME they have to pay for the game.

Actually I think this isn't true at all. Free players are definitely in the game: they are great cannon fodders as tacklers or suicide gankers. Free players can do just as much damage, you just need more of them, which - for most people - never was an issue.
And I know alpha clients shouldn't be able to run simultaneously but there can be a work around for that too.

If you want an intelligent argument, please do, I'm up for it!

But if you want a trolling contest, I will win it by simply not participating.

Serendipity Lost
Repo Industries
#34 - 2016-11-23 12:40:28 UTC
All the this and that aside - if you want more features than the alpha clone provides - pay the cost of a 2 hour movie and get all those features for a month. The subscription fee is one of the better entertainment values on the planet right now. Take advantage of it.

Voxinian
#35 - 2016-11-23 14:28:49 UTC
Alpha clone limitations are fine as it is, but being locked out of the faction/race you always flew with does suck a lot. They should have given the option to choose the faction your alpha clone will be flying with. They even could give that option every time your omega clone is about to expire.

The point is keeping more active players in the EvE universe, it does not help that alpha's needs to fly in ships they normally avoing flying in.

I normally sub for 3 or 4 months a year, the current alpha clone that locked me to Amarr ships does not incite me to login and play as an alpha... that is thus less potential content in the game.
Robot Robot
Plate of Beans Incorporated
#36 - 2016-11-23 14:48:15 UTC
Scuzzy Logic wrote:
IMHO a formerly Omega clone that expires should be a Beta Clone and not an alpha one.

Same as alpha, but with the following: Cross-race skills ramain active. (To the extent of alpha clones)

There, done. Legacy players are happy. Noobs are still on rails. Huzzah!


It seems that the general consensus does not agree with you, since that is literally the exact solution I posted in the OP. I'd also be happy to see something like Voxinian's proposed solution.

I'm not really looking for a buff to the alpha clone state, but it seems like a strong secondary goal (after recruiting new players) is enticing old players back to the game. And, for that goal, the sudden implementation of racial restrictions (after more than a decade of telling new players that what race they choose doesn't matter) is a barrier. Like I said, I know players that have Caldari clones but only flew Minmatar when they were subbed. Convincing them to come back and check out the game again on an alpha is easy. Explaining to them that they also need to now train Caldari ships and weapons before they can do anything and thus get a feel for if they want to come back and stay is harder.

I want to see these people converted into paying Omega clones and the current racial restrictions seem like a barrier to that in some cases, while I don't imagine that relaxing them a little would really result in a significant number of people deciding to stay alpha when they would have otherwise gone omega.

(and as for the pirate ship thing, I would personally love to see alphas flying around my parts of low-sec in T1-fit Cynabals)
Gadget Helmsdottir
Gadget's Workshop
#37 - 2016-11-23 15:25:56 UTC  |  Edited by: Gadget Helmsdottir
Robot Robot wrote:


It seems that the general consensus does not agree with you, since that is literally the exact solution I posted in the OP. I'd also be happy to see something like Voxinian's proposed solution.

I'm not really looking for a buff to the alpha clone state, but it seems like a strong secondary goal (after recruiting new players) is enticing old players back to the game. And, for that goal, the sudden implementation of racial restrictions (after more than a decade of telling new players that what race they choose doesn't matter) is a barrier. Like I said, I know players that have Caldari clones but only flew Minmatar when they were subbed. Convincing them to come back and check out the game again on an alpha is easy. Explaining to them that they also need to now train Caldari ships and weapons before they can do anything and thus get a feel for if they want to come back and stay is harder.

I want to see these people converted into paying Omega clones and the current racial restrictions seem like a barrier to that in some cases, while I don't imagine that relaxing them a little would really result in a significant number of people deciding to stay alpha when they would have otherwise gone omega.

(and as for the pirate ship thing, I would personally love to see alphas flying around my parts of low-sec in T1-fit Cynabals)


The problem with using the Alpha state to entice former players to rejoin the game is that it is rather dependent on why the player left in the first place... or better question yet, why hasn't the player returned before this date?

Honestly, if the free login and forums use brings a few old vets back to the fold, great. The Alpha state has the same carrot for the vet as the new player: sub (or PLEX) to get access to these skills -- except the vet has already tasted that oh-so-sweet carrot.

If the vet still has ties in game, and wants to participate with them, then that pilot has three choices. 1) Sub - as was always intended - and join in ALL the reindeer games. 2) Make a new toon and try something new. Who knows, maybe it'll be a new scout someday if you sub it, but now you're getting the basic skills trained for free. 3). Keep using the old toon, but with the alpha limitations. You may not be able to fly that Worm, but you also don't have to waste time training up your drone skills to Alpha... you're already well past them.

If the vet can't find the gumption (or cash) to sub, then hang about on Alpha and shoot the breeze with your mates*. If the pilot absolutely needs to Gila everything, then sub. If the pilot has some aversion to subbing and the status quo is much too limited, then at least the forums is free to use. Try not to whine too loud when visiting.

As an aside, I made an Alpha account last night just to try out the NPE story. Now, I have the poor bastard training over 9 days for drones V 'cause Tristan and Algos, yo! That 1/2 training speed is not cool when you're used to Omega speeds, but since there are very few V skills to be trained, it really won't take long to fill this guy out.

I'm already itching to see what can be done with Alphas, especially in numbers. Luckily, Gadget can make T1's all day.


--Omega Gadget talkin' Alpha


*Did I use it right? :)

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Voxinian
#38 - 2016-11-23 16:46:30 UTC
Gadget Helmsdottir wrote:

The problem with using the Alpha state to entice new players to join the game is that it is rather dependent on why the player left in the first place... or better question yet, why hasn't the player returned before this date?


It seems to me that Alhpa clones are not just intended to incite people to sub, but also to fill the server with more players/content in general. Believe it or not, but there are plenty of people that want to play more games than just EvE and don't want to pay for a sub every month just to play a bunch of hours in between other games. With the 15€ p/m sub you can also buy other games... and as games are constantly on sale it is often more tempting to buy a AAA game on sale than to buy a EvE sub to do some pew pew in space for a bunch of hours, or even worse to do some old stale PvE missions in EvE.
Gadget Helmsdottir
Gadget's Workshop
#39 - 2016-11-23 17:01:21 UTC
Voxinian wrote:


It seems to me that Alhpa clones are not just intended to incite people to sub, but also to fill the server with more players/content in general....


On this point, I'm just going to have to disagree.... for the most part.
At best, if was even in their thinking, it was probably of tertiary importance.

If their primary (or even secondary) objective was just to have bodies - as opposed to paying customers - in the game, then they wouldn't have the limitations they have in place now.

No, the targets are drawing in new players and bringing back vets - AS PAYING CUSTOMERS. Hence the carrot of these skills for the low-low price of a sub/PLEX.

Thousands of players without subs means increased costs for CCP without increased revenue.


Having said that, it's nice to see more bodies in EvE. Makes the place looked lived in :)

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Dior Ambraelle
University of Caille
Gallente Federation
#40 - 2016-11-23 22:18:32 UTC
Gadget Helmsdottir wrote:
I'm already itching to see what can be done with Alphas, especially in numbers. Luckily, Gadget can make T1's all day.

I was wondering since a while, how many alpha cruisers (including logis) do you need to beat a level 4 security mission? I think that would be a really fun challenge to do.

If you want an intelligent argument, please do, I'm up for it!

But if you want a trolling contest, I will win it by simply not participating.

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