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Capsuleer training and oddities of the tutorial/NPE

First post
Author
Kaizoe Ocshtau
Hellish Inc
Hellish Incorporated
#1 - 2016-11-12 21:49:13 UTC
Have anyone ever questioned or considered the oddity of the tutorial/NPE?
From what I remember of the story Jovian Wetgrave, it took a few days to get the Caldari guy to properly use the capsule. And I have some memory of someone somewhere in a chronicle or in-game mention that it takes years to properly train a capsuleer, but when you start up the game for the first time you are introduced to everything.

It feels like you aren't part of some proper school, or academy, or whatever, but you are just some random person that whatever part of whatever empire grabbed off the street.
At first the tutorial where akin to some part of the military putting you in a tank/helicopter/dinghy and tell you to take it from point A to point B.
Over the years they have been starting to label buttons to make it easier, and after seeing Ascension's NPE, everything seems to be labeled.

The Ascension NPE still starts of as if they have just grabbed someone of the street and got to bring them up to speed in the next five minutes.
So am I missing some fluff, or are capsuleers not trained in a military fashion at all, but just scanned to see if they could use a capsule at all and shove them in to one?

If capsuleers are suppose to go through some type of training that is longer than a pamphlet, why are they shown how to navigate a ship, use modules, use the market, use mails and EVERYTHING else on the fly?
Hetu Hegirin
Doomheim
#2 - 2016-11-12 22:31:47 UTC
IMO, CCP cannot reasonably expect a new or trial player to read any of EVE's PF before rolling a character to try the game. I wouldn't say that such a case is impossible, just not the base state around which to re-design the NPE. That being said...

Kaizoe Ocshtau wrote:
It feels like you aren't part of some proper school, or academy, or whatever, but you are just some random person that whatever part of whatever empire grabbed off the street.
...this may have something to do with a 'gold rush' circumstance to follow the advent of Alpha Clone technology. Suddenly everyone and their cousin is pseudo-immortal, and it may be that there aren't now (nor could there be) enough academies in the cluster to handle an enormous upsurge in the number of candidates.
Kaizoe Ocshtau
Hellish Inc
Hellish Incorporated
#3 - 2016-11-12 23:28:31 UTC
It has always been like this, as if we aren't properly trained, we are just random people the empires have kidnapped and forced to learn how to fly a spaceship with our mind.
We have always been greeted, if I remember right, to New Eden as newly graduated pilots. So it seems like we should know how to fly a ship and do stuff. And the new NPE is kinda even worse, especially if you are an Omega clone, as you will start in a destroyed convoy.
Like, for real, the empires let just anyone become immortal, have the possibility to fly anything from a shuttle to a titan, without knowledge of how to engage engines instead of turrets?
This has baffled me for at the least 2 or 3 years, whenever it was that I first made the realization that the start is very weird.
And I've been thinking for as long that EVE's tutorial shouldn't be on Tranquility. Starting to learn this complicated game shouldn't have been on the trail period.
Teinyhr
Ourumur
#4 - 2016-11-15 23:06:22 UTC
Gameplay and story segregation.

In-universe, the training takes something like at least 6 years, and even that is rushing it if I'm not wrong, 8-10 years all in all, depending on prior experience in highly technical fields. It's in EVE:Source, a book I don't have, but remember reading that at some point.

The players are simply taught how to play the game, and if you're in to roleplay you're entirely free to disregard the part where they treat you like you don't know anything even though you've done by then the capsule simulations for several years.
Uriel Paradisi Anteovnuecci
Itsukame-Zainou Hyperspatial Inquiries Ltd.
Arataka Research Consortium
#5 - 2016-11-19 23:27:14 UTC
The whole idea of Alphas is that they're allowing the empires to pump out "naval capsuleers" way more quickly than before - the training takes less and the clones themselves are fundamentally different, owing to what's apparently Drifter tech involved in their creation by the SoE.
Kyoko Sakoda
Achura-Waschi Exchange
Monyusaiya Industry Trade Group
#6 - 2016-11-21 03:49:18 UTC
Unobtanium is a hell of a thing!
CCP Falcon
#7 - 2016-11-21 16:16:19 UTC
There's always going to be at least some suspension of belief and storyline in order to introduce new players to EVE, this is just the reality of on boarding people into becoming players of an online game.

It's the same thing as the damsel being rescued 50,000 times per day, or whatever the number might be.

The process of becoming a capsuleer takes years, and it's not an easy journey. It would be entirely unrealistic for us to put a new player through any form of "real" capsuleer training.

CCP Falcon || EVE Universe Community Manager || @CCP_Falcon

Happy Birthday To FAWLTY7! <3

Vincent Athena
Photosynth
#8 - 2016-11-21 16:45:10 UTC
CCP Falcon wrote:
There's always going to be at least some suspension of belief and storyline in order to introduce new players to EVE, this is just the reality of on boarding people into becoming players of an online game.

It's the same thing as the damsel being rescued 50,000 times per day, or whatever the number might be.........


You do realize that, each time, its a different damsel? Its a big galaxy, there are alot of them.

Know a Frozen fan? Check this out

Frozen fanfiction

FearlessLittleToaster
Federal Navy Academy
Gallente Federation
#9 - 2016-11-21 17:45:57 UTC
CCP Falcon wrote:
There's always going to be at least some suspension of belief and storyline in order to introduce new players to EVE, this is just the reality of on boarding people into becoming players of an online game.

It's the same thing as the damsel being rescued 50,000 times per day, or whatever the number might be.

The process of becoming a capsuleer takes years, and it's not an easy journey. It would be entirely unrealistic for us to put a new player through any form of "real" capsuleer training.



Now I'm picturing a tutorial that would attempt to address this. It would go like so:

Cold open to a Velator floating in space, next to a line of other Velators. A Thorax is flying down the line in front of them. Camera zooms in on a particular Velator, and the HUD comes up to indicate that this is the players ship. Off to the right the Thorax stops in front of one of the other Velators.

An angry male voice yells, "You! Yes you capsuleer! Where are you from?"

The capsuleer yells back, voice high and thin with stress, "Sir! TXJ-II in Syndicate sir!"

Male voice again, now even more agitated, "TXJ-II?! Nothing comes from there but enhanced livestock and Caldari sympathizers! Are you enhanced livestock capsuleer?"

The capsuleer replies as loudly as he possibly can, "SIR NO SIR! I LOVE THE FEDERATION SIR!"

The Thorax locks and vaporizes the Velator in a single volley of blaster fire with a scream of, "BULLSHIT! POD YOURSELF!"

At this the capsule now floating in space initiates it's self destruct timer but the Thorax activate its MWD and bumps it 2km while the pilot screams again, "WITH MY SMARTBOMB *******!"
Tristan Valentina
Moira.
#10 - 2016-11-22 18:40:08 UTC
CCP Falcon wrote:
There's always going to be at least some suspension of belief and storyline in order to introduce new players to EVE, this is just the reality of on boarding people into becoming players of an online game.

It's the same thing as the damsel being rescued 50,000 times per day, or whatever the number might be.

The process of becoming a capsuleer takes years, and it's not an easy journey. It would be entirely unrealistic for us to put a new player through any form of "real" capsuleer training.



How dare you CCP, That is lore! That many Damsels do go missing everyday, and I damn well will save them all! Or the mission will be forgotten about, and left in my journal until it is revoked and the Damsel is sold to the Amarr for reasons....<.< >.> <.< >.>
Vollhov Jr
Viziam
Amarr Empire
#11 - 2016-11-22 19:36:20 UTC  |  Edited by: Vollhov Jr
Kaizoe Ocshtau wrote:


https://community.eveonline.com/backstory/scientific-articles/ppcc-part-1-the-capsule-and-the-clone/
Very good scientific article. Such interesting articles do not write anymore.

Now everything is clear. Drifters is a long time Ugh
Amarrian commander - crazy evil fanatic.
I do not advise to start to play for these Amarr fanatics.
Temple of Excellence feyspalm

But...
For low-cost series of Hollywood ok Twisted

P.s For new players who have chosen fraction Amarr Empire:
1)It is not Catiz I http://i.imgur.com/pJHlZRE.jpg The picture and the description is Jamyl Sarum I Not in any way not to be confused. Cool
2) In the game itself is still ruled by Jamyl Sarum http://i.imgur.com/YHofj0x.jpg
3) Descriptions COSMOS agents does not correspond to that on the news of New Eden. (Some agents wrote that Amarr is still Emperor) Lol
Not in any way do not attack drifters ! It does not matter. Twisted
Join the ranks of nulsek Alliances. Blink

Have a good hunting.
LordPidey Adtur
Aloren Foundations
#12 - 2016-11-22 20:45:20 UTC
CCP Falcon wrote:

The process of becoming a capsuleer takes years, and it's not an easy journey. It would be entirely unrealistic for us to put a new player through any form of "real" capsuleer training.



Honestly, I always thought the justification is that the first implanting of capusleer brain implants has a stupidly low success rate. Like one out of a hundred million. Low enough that it makes sense to educate AFTER implanting rather than before.