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Warfare & Tactics

 
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Scanning cloaked ships

Author
Songbird
#1 - 2016-10-31 19:29:09 UTC
I was watching a video of a dude doing a lvl 5 with a thanny(https://www.youtube.com/watch?v=XGgXxaxoF_w), he got attacked, warped away, cloaked immediately 1:08:15, a minute later they land on top of him. Is it now possible to scan down cloaked ships?
Thanatos Marathon
Moira.
#2 - 2016-10-31 19:58:35 UTC
No, you scan them as they are coming out of warp.
Persephone Alleile
Tartarus Covert Operations
#3 - 2016-10-31 19:59:07 UTC
I'm guessing the proteus managed to combat probe him while he was landing on grid at the safe and then warped to him cloaked providing a warp-in for the onyx.
Songbird
#4 - 2016-11-01 03:28:31 UTC
so the obvious solution is what? warp and warp and then cloak?
Taurean Eltanin
Viziam
Amarr Empire
#5 - 2016-11-01 09:30:06 UTC
Songbird wrote:
so the obvious solution is what? warp and warp and then cloak?


No, you warp somewhere that isn't obvious.

Getting the probes out and focused on your landing site with a small enough spread to catch you with a single scan is difficult, and relies on having a pretty good idea where you are going. So instead of warping to a celestial (they can see where you are going as you warp off), warp to a safe that is nowhere near a celestial. They are far less likely to catch you that way.

If you like reading about low sec piracy or wormhole pvp, you might enjoy my blog.

Songbird
#6 - 2016-11-02 17:23:39 UTC
Obviously you don't warp to an obvious place, what I meant was that the solution is obvious:
you warp to 1 safe spot, when you stop you warp to the other safe spot and cloak there.
Mephiztopheleze
Laphroaig Inc.
#7 - 2016-11-03 00:39:18 UTC
large ships like carriers are very easy to probe down. they got a hit, or several, on the carrier as it was warping and kept probing and saving the results until the carrier cloaked.

then you warp to the last hit you got and fan out from there.

to avoid this: don't warp somewhere obvious. you'd be amazed how often I've probe someone down in a similar situation to find they're at 100km from a POCO.

If you're going to rat or run missions in a carrier, do yourself a favour and make a bunch of safespots in your ratting/mission systems.

Occasional Resident Newbie Correspondent for TMC: http://themittani.com/search/site/mephiztopheleze

This is my Forum Main. My Combat Alt is sambo Inkura

Substantia Nigra
Polaris Rising
Goonswarm Federation
#8 - 2016-11-04 01:02:29 UTC
This is the KM: https://zkillboard.com/kill/56715359/

That video clip is a fantastic carrier-ratter teaching tool … so cringe-worthy and just so many examples of what not to do.

There was absolutely no need for the hostiles to probe scan him after he'd warped to his escape destination, he had been aligned to it for almost an hour. Not only that but he’d stayed in the site, aligned to that same escape location for approximately 30 minutes while he had non-friendlies in system. The carrier pilot did not once check his directional scan and only once actually looked-up one of the visitors. Even when he looked up that visitor he did not immediately vacate his site as a result.
Had he checked up on the first visitor, like actually looked at his KB or a tool such as eve-hunt, he’d have seen who he worked for. Had he then checked the second visitor he’d have seen the same affiliation, and the fourth, fifth, sixth, seventh, and eighth.

The first visitor needed only to find him in his mission site, observe him being aligned to that crimson site, and call the troops. The long-time visitor, ‘helper Lafisque’ just warped to him at a safe range and watched while the gang assembled. Once everyone is ready the proteus warps in uncloaked and then cloaks. He’s doing this to spook the carrier. The carrier … oh so slowly calls back his fighters and then warps to the site he’d been aligned-to for the previous almost-an-hour. He warps to zero!!!

The hostiles see where he warps, they probably have another eyes character at that crimson site, and immediately warp their heavy tackle in … also at zero. The carrier is decloaked and dies.

There is no need for magic here … it’s a case of an entirely ******** carrier ratter being culled. The hostile alliance involved is not named ‘Darwinism’ without a reason.

There are many many things wrong with this pilot’s game play, but the ones that are most obvious are:
- No use of his DS, at all;
- Stayed in site while multiple neuts came into the system;
- Did not check the neuts (until Arolanis) for their behaviours and affiliations;
- Aligned, like forever, to the same site … and not a safespot bookmark.

I guess I am almost a 'vet' by now. Hopefully not too bitter and managing to help more than I hinder. I build and sell many things, including large collections of bookmarks.

Switch Savage
Center for Advanced Studies
Gallente Federation
#9 - 2016-11-07 09:45:17 UTC  |  Edited by: Switch Savage
Taurean Eltanin wrote:
Songbird wrote:
so the obvious solution is what? warp and warp and then cloak?


No, you warp somewhere that isn't obvious.

Getting the probes out and focused on your landing site with a small enough spread to catch you with a single scan is difficult, and relies on having a pretty good idea where you are going. So instead of warping to a celestial (they can see where you are going as you warp off), warp to a safe that is nowhere near a celestial. They are far less likely to catch you that way.


You are actually way off on this. Scanning a BS/Carrier and obtaining its cloak spot regardless of the celestial/safe it warped to is quite easy with some practice.

There are solutions to avoiding this kind of technique in a BS but i will not be sharing them here. In a carrier you have zero options other than having an out cyno/station/POS to warp or jump to immediately when a threat presents itself. Even doing this is potentially unsafe without secondary eyes on your warp destination as bubbles can be anchored or sabres setup ready if you wait too long.
Salvos Rhoska
#10 - 2016-11-13 11:04:47 UTC
What an awesome story.

Absolutely loving this thread.