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Ashimmu

Author
BuzzyBeagle
Centers for Intergalactic Mercantile Acquisition
#1 - 2011-12-23 14:00:58 UTC
i just bought one.
on paper it looks too good to be true.

discuss.

IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#2 - 2011-12-23 15:05:31 UTC  |  Edited by: IHaveCandyGetInTheVan69
BuzzyBeagle wrote:
i just bought one.
on paper it looks too good to be true.

discuss.




One of my favourite ships but many flaws. The legion does a great job of cruiser sized neuting with a massive armour buffer for gangs and the pilgrim is often better for solo (+cloak). I guess its main role is as a solo ship where it has a nice mix of eHP, neuting power, dps and tackle and I I can think of many ships it would solo. Might struggle with ruptures and a lot of the T2 / faction cruisers.


Shield / kiting fit is an interesting way to fly it, and surprisingly it does work, although needs loki boosts and may lead to a lolmail.

What fit were you thinking?

TL;DR if you can fly a pilgrim I'm not really sure why you would think the ashimmu is that great :(
Kahz Niverrah
Distinguished Johnsons
#3 - 2011-12-23 15:10:01 UTC
It can be a fun boat. Its dps is less then stellar and it's ehp isn't staggering so it really shines in very small engagements. Once you start getting up to small gang size and larger it just becomes a juicy, high value target that will be called primary more sooner then later.

I don't always post on the forums, but when I do, I post with my main.

Large Collidable Object
morons.
#4 - 2011-12-23 15:27:46 UTC
I wanted to like the ashimmu, but simply couldn't. I prefer the curse and pilgrim for range or cloak.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Vimsy Vortis
Shoulda Checked Local
Break-A-Wish Foundation
#5 - 2011-12-23 15:40:22 UTC
They are extremely fragile. Helpful ships for gatecamps though.
Nalha Saldana
Aliastra
Gallente Federation
#6 - 2011-12-23 15:59:25 UTC
Its actually possible to fit a large neut to it, makes it capable to cap out a vaga instantly but i wonder if you could fit enough dps/tank to win 1v1 like that.
Goose99
#7 - 2011-12-23 16:02:53 UTC
Large Collidable Object wrote:
I wanted to like the ashimmu, but simply couldn't. I prefer the curse and pilgrim for range or cloak.


^this. It's just outclassed in what's practical.
Corina Jarr
en Welle Shipping Inc.
#8 - 2011-12-23 21:56:28 UTC
Its one of the best looking ships in the game (IMO). But it is, 1 on 1, the weakest pirate cruiser.
Large Collidable Object
morons.
#9 - 2011-12-23 22:48:11 UTC  |  Edited by: Large Collidable Object
Just to elaborate on a few things as I really, really, wanted to like this ship:

- It has a combination of neut and laser boni, which is fail since the NOS nerf. Both eat cap like pocorn - firing lasers at the same time with neuting is like shooting your own foot. I fly Bhaalgorns, but then I only fit neuts and rely on logis to keep my cap and tank up and let others do the damage.

- Lasers and non-range bonused neuts don't work very well on cruiser level, because you combine close range with the worst tracking in the entire game. Both, MF and conflag are total crap compared to any other weapon system since the blaster buff. Using either of them is poison to a neut ship because both increase cap use, whilst providing sub-par dps and unflexible damage. The only justification to still use lasers in this game is scorch, which isn't of use in the ashimmu.

- It can be tanked better than the curse or pigrim, but then it's far too slow thanks to fail-armor tanking.

- If shield-tanked, it's niche becomes very cornered - and even then, it's still slow.

- The Curse can be shield-tanked and nanoed, which makes it viable but hard to get fights in. For more DPS, it has enough launcher slots so you get additional capless and flexible dps.

- The Pilgrim can sneak up on its targets, use the mids for TD and can fit ACs in the high slots which provide additional capless, well-tracking dps with free damage choice without missing out on a 100 percent bonus.

Maybe it's just my range of flying styles being incompatible with the ship, but if there's any faction cruiser I'd call total fail, it's the ashimmu (well - actually it's on par with the phantsasm at being bad).
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#10 - 2011-12-23 23:01:02 UTC
Large Collidable Object wrote:
A pretty good summary of the Ashimmus issues


Basically all of the above are true, the web bonus is the only thing that sets it apart and that is difficult to use to your advantage when faced with all its flaws.


Not really sure what this ship needs, either a significant HP increase, neut range bonus or something.

I want it to be a mini-bhaalgorn but it just ends up a bit lack-luster. I'd like it to be like the bhaal is to triage what the ashimmu is to guards, but its just not very effective.
Large Collidable Object
morons.
#11 - 2011-12-23 23:02:24 UTC  |  Edited by: Large Collidable Object
sorry - dp -wanted to edit and quoted.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#12 - 2012-01-03 08:51:47 UTC
I know this is an old thread, but I HATE THIS SHIP. It's a mind trap, its not like its little and big brothers that do crazy stuff its just a bad clone of T2 Ewar hulls. Whats worse is that In this case the 2 bonuses are flat out weaker than the originals, as your not using NOS like the frigg and you don't get range bonus like the BS so you are always were better off getting in to the recon.
I like the frigg for its amazing ability to make NOS good (just cuz its a frig)
I like the BS for in the words of Ludacris "I see you don't like cap's to have cap, so we made a ship that takes the cap from cap's"

I wanted to paint my space ship red, but I couldn't find enough goats. 

Trinkets friend
Sudden Buggery
Sending Thots And Players
#13 - 2012-01-03 12:24:34 UTC
If you had, say, a small AHAC or armour T3 gang (4 to 6) with a guardian pair to back them up, and you didn't want to drop 650M on a neut Legion, you can make the Ashimmu work in some situations - such as wormhole fights - where you can keep it fed with cap and its armour tanking, short range, cap-using guns and slow speed are less of a liability.

In fact, I say this because Sudden Buggery used the Ashimmu as a mini-Bhaal in wormhole fights, and I've been on the recieving end of them when backed by Guardian pilots, and it has all the right ingredients to make you bug out to hisec. It can be a very fun ship as long as you don't try running everything at once.

For nullsec, and a lot of Lowsec, I'd say you could find a use, but not easily. But the only other place it shines is in hisec gate camping where the web bonus and neuting are very valuable.

But it is very situational.

I've also seen Ashimmu fleets in Incursions (NCO's??) because they do well vs frigs with faction webs and get decent DPS...and there's always the Guardians backing them up.
BuzzyBeagle
Centers for Intergalactic Mercantile Acquisition
#14 - 2012-01-03 12:47:54 UTC
after flying this for an extended run, it is failsauce.
Roosterton
Sebiestor Tribe
Minmatar Republic
#15 - 2012-01-03 15:41:34 UTC
Corina Jarr wrote:
Its one of the best looking ships in the game (IMO). But it is, 1 on 1, the weakest pirate cruiser.


I dunno, it would probably kill a Phantasm. Lol
Brotha Umad
Republic Military School
Minmatar Republic
#16 - 2012-01-03 16:16:33 UTC  |  Edited by: Brotha Umad
I've seen an Ashimmu solo a Golem during a hi-sec war. It was over in a minute, the marauder could not burn back to the gate, or tank, or fight back.
I thought Ashimmu was OP before I realized it's about the only thing you can do with it.
Xiode
Nemesis Logistics
Goonswarm Federation
#17 - 2012-01-03 16:28:03 UTC
I use it for gate camps or nano roams on occasion.
Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#18 - 2012-01-03 18:50:23 UTC  |  Edited by: Wacktopia
I always saw it as a nice thing to kill frigates in because of the web bonus and neuts. Clearly most frigates would avoid a ship like that, however, if you had a buddy/alt in a bait Rifter you might bag yourself some Dramiels etc.

Edit: It would also be a nice ship to use in hi-sec wars with a point and faction web. Make a nice gate camper.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Mr Floydy
Questionable Ethics.
Ministry of Inappropriate Footwork
#19 - 2012-01-03 18:57:16 UTC
I was thinking last night just how awesome the Ashimmu would be if it was 100% bonus to Projectile weapon damage instead of lasers...
It's a ship I always want to use but can never find a use for. Only used one in anger once, got attacked by 3 Punisher frigates in lowsec. Was fun seeing them typing "wtf happened to my cap" and such into local!

I've love to use one pimped out with expensive mods and slaves to give it more buffer and fly it in a small gang!
Mesh Marillion
Fairlight Corp
Rooks and Kings
#20 - 2012-01-03 20:04:56 UTC
Agree with the general sentiments. However tracking is one point where you shouldn't have issues, given you have a web str bonus rather than a range bonus. Otherwise its really a ship for a very small niche (seboed/reseboed its a nice complement for a gatecamp) but generally i'd only take it out because i like the looks of it. Problem is also, even if damage bonus would be changed to turrets, the damage would be underwhelming due to the need of sporting some kind of tank in the lows (shield fits are a bit different, agreed).
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