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Summer Expansion: Pick 3 Major Features (Poll)

Author
Marcus JuniusBrutus
Martial Artisans
#41 - 2011-12-23 12:04:49 UTC
Chribba wrote:
Seriously needs a science & industry fix - especially the ability to install multiple blueprint jobs with the same settings in one go!

/c


Yes please.

+ HI-SEC covert jumping allowed to allow gtr use of black-op ships etc
+ Mining overhaul
Takeshi Yamato
Ministry of War
Amarr Empire
#42 - 2011-12-23 12:18:40 UTC  |  Edited by: Takeshi Yamato
- Tiericide. Equal opportunities for every ship!
- Modular POS'. Pretty, functional starbases.
- Science & Industry UI overhaul. Too much clicking and where's the 24h queue for jobs?

Imo in these three areas changes are long overdue. Lowsec overhaul too... but that makes four items.
Hemmo Paskiainen
#43 - 2011-12-23 12:25:40 UTC
Moons rebalance
Black Op buff
More ship buffs (this is space ship game yes?)

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

YuuKnow
The Scope
#44 - 2011-12-23 12:28:52 UTC
Ardamalis wrote:
The summer expansion development schedule is upcoming so I thought that I would start this thread to see what is on everyone's wish list. I have no doubt that this upcoming expansion will deliver much needed and highly anticipated content to Eve Online; however, the devs can only provide so much content in a single expansion. As such they need to prioritize which time-consuming features they will work on. So I ask, if you could pick three main features and only three main features, what would you, my fellow capsuleer, choose?

Here is a list of some commonly requested features: (feel free to add your own also)

---list updated---

Faction warfare changes
Tiericide
Dust 514 integration
Incarna establishments & contraband
POS revamp/modular POS's
Built in battle recorder/player
Bounty system overhaul
Sovereignty mechanics changes
Random mission generator
More live events
Alliance/Corp logos for ships
UI overhaul
Wardec mechanics changes
Mining overhaul
Lowsec overhaul
Local chat/intel gathering
More isk sinks
Better visual/sound effects in space
Forum / Eve gate upgrades


FW Changes
Lowsec overhaul
Wardec mechanics
Drew Solaert
Aliastra
Gallente Federation
#45 - 2011-12-23 12:44:01 UTC  |  Edited by: Drew Solaert
Faction warfare changes
Tiericide
Faction warfare changes

Faction warfare x3 came close but Tiericide is still the dream. Has to be added.

I lied :o

Louis deGuerre
The Dark Tribe
#46 - 2011-12-23 12:50:22 UTC
Bounty system overhaul

Faction warfare changes

Wardec mechanics changes

In order of preference
David Grogan
University of Caille
Gallente Federation
#47 - 2011-12-23 12:54:23 UTC
t3 industrial subsystems that fit on existing t3 hulls

to be honest it would take much effort to achieve this

all that is needed is as follows

new subsystem skillbooks for each race

industrial subsystems

then offer 4x types per race

Ore mining subsystem - cannot be fitted inconjuction with interdiction nullifer subsystem

adds a basic cargo hold of 500m3 (for crystal storage) + an orehold of 10000m3 - industrial subsytem skill bonus - 10% increase in orehold size per level + 7.5% increase in ore yield per level + 7.5% bonus to mining drone yield per level

Ice mining subsystem - cannot be fitted inconjuction with interdiction nullifer subsystem

adds an orehold of 10000m3 - industrial subsytem skill bonus - 10% increase in orehold size per level + 7.5% decrease in ice harvestor duration per level

Gas mining subsystem - cannot be fitted inconjuction with interdiction nullifer subsystem

adds a cargohold of 5000m3 - industrial subsytem skill bonus - 100% increase in gas harvestor yield + 7.5% decrease in gas harvestor duration per level

Cargo Hauling subsytem- cannot be fitted inconjuction with interdiction nullifer subsystem
adds a base cargo hold of 10000m3 & a base PI commodities hold of 5000m3 & 3000m3 command centre hold - industrial subsytem skill bonus - 10% increase in cargohold & PI commodities hold size per level

Everytime you buy something that says "made in china" you are helping the rising unemployment in your own country unless you are from china, Buy locally produced goods and help create more jobs.

Takseen
Federal Defense Union
Gallente Federation
#48 - 2011-12-23 13:54:54 UTC

Fuuuuuu...so hard to just pick three.

Bounty system overhaul
Wardec mechanics changes
Mining overhaul

Bounty system has potential but is hopelessly broken atm.
No one seems really happy with wardecs as they are.
Mining is just for botters and people watching tv or reading books.

Ancy Denaries
Frontier Venture
#49 - 2011-12-23 14:02:08 UTC
Takseen wrote:

Fuuuuuu...so hard to just pick three.

Bounty system overhaul
Wardec mechanics changes
Mining overhaul

Bounty system has potential but is hopelessly broken atm.
No one seems really happy with wardecs as they are.
Mining is just for botters and people watching tv or reading books.
As a person who cannot train a single skill to increase the mining yield, I agree SO much with this. Fix my profession please :/

"Shoot at anything that moves. If it doesn't move, shoot it anyway, it might move later."

"Do not be too positive. The light at the end of the tunnel could be a train." - Franz Kafka

oldbutfeelingyoung
Perkone
Caldari State
#50 - 2011-12-23 14:18:58 UTC
Ardamalis wrote:
The summer expansion development schedule is upcoming so I thought that I would start this thread to see what is on everyone's wish list. I have no doubt that this upcoming expansion will deliver much needed and highly anticipated content to Eve Online; however, the devs can only provide so much content in a single expansion. As such they need to prioritize which time-consuming features they will work on. So I ask, if you could pick three main features and only three main features, what would you, my fellow capsuleer, choose?

Here is a list of some commonly requested features: (feel free to add your own also)

---list updated---

Faction warfare changes
Tiericide
Dust 514 integration
Incarna establishments & contraband
POS revamp/modular POS's
Built in battle recorder/player
Bounty system overhaul
Sovereignty mechanics changes
Random mission generator
More live events
Alliance/Corp logos for ships
UI overhaul
Wardec mechanics changes
Mining overhaul
Lowsec overhaul
Local chat/intel gathering
More isk sinks
Better visual/sound effects in space
Forum / Eve gate upgrades



all of it sounds good to me except i am afraid they will put the ship logos in failNEX
So Incarna no WIS yes
effects yes pls
ui overhaul yes pls

R.S.I2014

thekiller2002us
The J8sters
#51 - 2011-12-23 14:23:25 UTC
lowsec- please please please ccp. Lowsec is currently like ivory coast in africa- except without the diamonds.

I'm with Brick on this one- make thouse carebearing b******s squeal..

Max Von Sydow
24th Imperial Crusade
Amarr Empire
#52 - 2011-12-23 14:38:38 UTC
Alara IonStorm wrote:
-Tiericide
-Tiericide
-Tiericide

Get this one right.


I was going to say that.

Zevina
Atomic Core Industries and Science
#53 - 2011-12-23 14:39:31 UTC
Cant tell what this tiericide is all about? Whats wrong with having different tiers for different ships? There is absolutely nothing to change about it, nothing.

My pref is:

Factional Warfare
Walking in Stations (not just your captains quarter)
Proper Dust 514 integration

PLUS I want unscannable ships back
thoth rothschild
Aliastra
Gallente Federation
#54 - 2011-12-23 14:41:29 UTC
UI
Balance general Gameplay
Sov Mechanics as usual....

IHaveCandyGetInTheVan69
Crouching Woman Hidden Cucumber
#55 - 2011-12-23 14:57:34 UTC
Zevina wrote:
Cant tell what this tiericide is all about? Whats wrong with having different tiers for different ships? There is absolutely nothing to change about it, nothing.


The tiers system is just silly, there shouldn't be ships in eve that just better than each other without trade-off


Ships should have not different roles not just worse/better. How many ferox/brutix (bar suicide gank)/cyclone/prophecy do you see around?
Ardamalis
State War Academy
Caldari State
#56 - 2011-12-23 16:39:07 UTC
Good to see everyone making their wishes known. I updated the list with some of the other major changes listed here by other folks.

If this thread gets enough responses, I can edit the original post with a number count for each feature.
Aargolos
Estrale Frontiers
#57 - 2011-12-23 16:59:40 UTC
1. Faction Warfare change so these folks shut the **** up about it already, and it needs fixing anyways.

2. POS overhaul x eleventybillion

3. Lowsec needs some lovin'
Gogela
Epic Ganking Time
CODE.
#58 - 2011-12-23 17:02:01 UTC
1) ISK Sinks

2) Nerf Jumping / Teleportation

3) Fix Black Ops

Signatures should be used responsibly...

Dr Karsun
Coffee Lovers Brewing Club
#59 - 2011-12-23 17:09:27 UTC

1. Faction warfare changes
2. Dust 514 integration
3. Incarna establishments & contraband

Maybe not this order, but those are the 3 things I'm looking forward to. Can't wait till I can:

1. Actually see FW work, have the pvp noobs go there and learn, conquer, etc.
2. Jettison our PS3 boys into space to make em notice how cool it actually is to see the barrel of a neutron blaster from up close.
3. Get some stuff into my CQ.

"Have you had your morning coffee?" -> the Coffee Lovers Brewing Club is recruiting! https://forums.eveonline.com/default.aspx?g=posts&m=363976#post363976

Astrid Stjerna
Sebiestor Tribe
#60 - 2011-12-23 17:51:31 UTC
Kwilyn Bathana wrote:
How about adding "Allow CCP to add Bot checking software to game client"


There would be a ton of false positives with software verification alone. I think what we really need to properly combat bots is a greater level of community involvement in-game.

I can't get rid of my darn signature!  Oh, wait....