These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page12
 

INflation?

Author
Algarion Getz
Aideron Corp
#21 - 2016-10-27 02:56:43 UTC  |  Edited by: Algarion Getz
Teckos Pech wrote:
Algarion Getz wrote:
Prices always go up. Battleships cost 80 mil a few years ago. PLEX 400 mil.
It all depends on the number of ISK grinders. On the Chinese server a PLEX cost ~3 billion a while ago (probalby more now).
I wonder how many grinders we get with the F2P expansion. F2P games tend to have a lot of hardcore grinders. I wouldnt be surprised if a PLEX cost 3 billion in 1 year. But CCP would probably intervene if prices skyrocket.


Grinding with an alpha will be extremely inefficient given the skill cap.

The costs of battleships across time are not directly comparable given changes to mining, drone poo, mission loot drops, and so forth.

As for PLEX, think of it this way, how much ISK could a player per day to afford a PLEX? If a PLEX costs 1.2 billion the player has to make 40 million/day. To the extent that there are enough players who can generate that kind of ISK on a daily basis PLEX prices will rise. A counter to that is that some players will see that high price as sufficient to use RL money to buy a PLEX and then sell it in game. That some players might use that ISK to engage in further ISK generating activities it can end up leading to additional demand for PLEX in game.

Also, it is not appropriate to make a comparison to PLEX prices on the Chinese server to those on Tranquility. We do not know if that high price is due to higher demand than on Tranquility or lower supply or even some of both. They are two totally separate markets, so just because the price is 3 billion in Serenity does not mean we that it will have to be that high on Tranquility someday.

I havent made any Alpha fits yet, but i think you can do a lot of PvE stuff with the Vexor Navy Issue, especially when you team up with a friend or two. You should also keep in mind that Alphas only need to grind 1 PLEX as Alpha, then they can upgrade to Omega and access T2 and all ships. They have unlimited time to grind their first PLEX.
Once Omega they can do incursions or anomalies in 0.0 or any other activity that earns them 150+ mill/h. This means only ~10h of grinding for a PLEX. 10h grinding per month is NOTHING for hardcore F2P-players. They are used to grinding 10h PER DAY.

I think the demand for PLEX will skyrocket and supply will increase only slightly. Players who cant afford a 11€ subscription fee will not buy 20€ PLEXes. So PLEX costing 3 billion, like on the Chinese server, is definitly possible in 1-2 years. You cant make any good predictions though because it all depends on the success of the F2P expansion and CCPs actions when the market goes haywire.
Teckos Pech
Hogyoku
Goonswarm Federation
#22 - 2016-10-27 04:51:28 UTC
Algarion Getz wrote:

I havent made any Alpha fits yet, but i think you can do a lot of PvE stuff with the Vexor Navy Issue, especially when you team up with a friend or two. You should also keep in mind that Alphas only need to grind 1 PLEX as Alpha, then they can upgrade to Omega and access T2 and all ships. They have unlimited time to grind their first PLEX.
Once Omega they can do incursions or anomalies in 0.0 or any other activity that earns them 150+ mill/h. This means only ~10h of grinding for a PLEX. 10h grinding per month is NOTHING for hardcore F2P-players. They are used to grinding 10h PER DAY.

I think the demand for PLEX will skyrocket and supply will increase only slightly. Players who cant afford a 11€ subscription fee will not buy 20€ PLEXes. So PLEX costing 3 billion, like on the Chinese server, is definitly possible in 1-2 years. You cant make any good predictions though because it all depends on the success of the F2P expansion and CCPs actions when the market goes haywire.


Grinding for even a single PLEX with a VNI even with buddies will be a chore. If a PLEX costs 1.2 billion over 30 days you'll have to grind out 40 million/day. Even at 10 million/hour that is 120 hours of grinding. Even at a crap job paying $5/hour after taxes that is $600 worth of leisure time. And recall that is grinding with friends, hence the 10 million/hour.

Now I don't think Alpha's will be grinding for PLEX unless Alpha account holders are masochists. At $5/hour after taxes at that crappy job 3 hours of work will allow them to go Omega.

The demand for PLEX will most likely not skyrocket. It might, but not because of Alpha clones.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#23 - 2016-10-27 05:47:52 UTC
Sitting Bull Lakota wrote:
Hal Morsh wrote:
Anyone notice prices going up a bit much? The problem I think is people control the market through immense amounts of isk just throwing buy orders out right below where they want the prices, they get the items they hold the market and what can you do? Oh manufacture and sell some? Not a chance you're going to lower the prices with a small indy corp of yourself and 10 alts, you'll get what the markets are set at and make the manipulators even more money.



Someone's getting greedy is all. Maybe someone pissed at the gambling ban? Or is it the new players who "might" come causing the change?
Here's a presentation about EvE's economy from fanfest. I thiught it was pretty neat.
EvE and Economics.


That is a very interesting video.

1. He references complexity...very cool. Complexity in economics and markets makes things very...interesting. Much more so than standard neoclassical economics would suggest.

2. The discussion of scarcity and getting a titan really gets at the notion of opportunity cost. Very good.

3. His comment about how Eve is "up here" in terms of its economy really highlights, to me, the importance of spontaneous order and emergence. You don't often get it in other video games, but it is huge in the RL economy.

4. Fracking is the cause of PLEX price spikes....

5. We can see the rise and fall coalitions..more spontaneous order and emergence.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Eugene Kerner
TunDraGon
Goonswarm Federation
#24 - 2016-10-27 11:27:06 UTC
Damn, I thought that this was a thread about inflating dwarfs.
nvm.
left disappointed.

TunDraGon is recruiting! "Also, your boobs [:o] "   CCP Eterne, 2012 "When in doubt...make a diȼk joke." Robin Williams - RIP

SurrenderMonkey
State Protectorate
Caldari State
#25 - 2016-10-27 20:39:35 UTC
Teckos Pech wrote:
Algarion Getz wrote:

I havent made any Alpha fits yet, but i think you can do a lot of PvE stuff with the Vexor Navy Issue, especially when you team up with a friend or two. You should also keep in mind that Alphas only need to grind 1 PLEX as Alpha, then they can upgrade to Omega and access T2 and all ships. They have unlimited time to grind their first PLEX.
Once Omega they can do incursions or anomalies in 0.0 or any other activity that earns them 150+ mill/h. This means only ~10h of grinding for a PLEX. 10h grinding per month is NOTHING for hardcore F2P-players. They are used to grinding 10h PER DAY.

I think the demand for PLEX will skyrocket and supply will increase only slightly. Players who cant afford a 11€ subscription fee will not buy 20€ PLEXes. So PLEX costing 3 billion, like on the Chinese server, is definitly possible in 1-2 years. You cant make any good predictions though because it all depends on the success of the F2P expansion and CCPs actions when the market goes haywire.


Grinding for even a single PLEX with a VNI even with buddies will be a chore. If a PLEX costs 1.2 billion over 30 days you'll have to grind out 40 million/day. Even at 10 million/hour that is 120 hours of grinding. Even at a crap job paying $5/hour after taxes that is $600 worth of leisure time. And recall that is grinding with friends, hence the 10 million/hour.

Now I don't think Alpha's will be grinding for PLEX unless Alpha account holders are masochists. At $5/hour after taxes at that crappy job 3 hours of work will allow them to go Omega.

The demand for PLEX will most likely not skyrocket. It might, but not because of Alpha clones.



I knew a guy who was plexing his account with single-box HS mining. Blew my mind. He basically mined, to plex his account, so he could mine, so he could plex his account, so he could mine....

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Knight Jay
Doomheim
#26 - 2016-10-27 21:36:58 UTC
March rabbit wrote:
Cap ITal wrote:
...
It's called the palatine keepstar.
When a certain level of isk is reached in-game some one will attempt to build this. And instantly remove a huge % of isk from the universe.

... only if you need to buy BPC(BPO) from NPC shop. Else the only ISK sink here is market taxes. And it is not really 'huge %'.

Cap ITal wrote:

not to mention the line of faction super capitals that are entirely isk sinks both already in game and coming.

again: these BPCs are cheap and the main part of these ships cost is materials. No 'huge' ISK sink here.




Do you not understand inflation is not just isk in wallet right? it's everything in the economy.
yes that takes minerals but those minerals are not being sold---
they are not being used on other things to be sold.
they are not going into ships for ratting that generates more isk from nothing.


How do I explain it so you can understand. Faction capitals and keepstars offer little over non-faction ones so the extra build costs and isk invested in them is effectively in hiatus/can be considered lost unless reprocessed. (ship loss is EVE's biggest isk sink and counter to inflation.
Not to mention the fact their base versions don't contribute huge amounts directly to generating isk from thin air in the first-place compared to say using the isk from a titan to build 60 marauders for mission runners instead.

So yes these being added are in fact the most recent addition to countering inflation. The second some one decides to invest their isk making into one of these it is effectively instantly out of the economic cycle.
Teckos Pech
Hogyoku
Goonswarm Federation
#27 - 2016-10-28 19:21:05 UTC
SurrenderMonkey wrote:
Teckos Pech wrote:
Algarion Getz wrote:

I havent made any Alpha fits yet, but i think you can do a lot of PvE stuff with the Vexor Navy Issue, especially when you team up with a friend or two. You should also keep in mind that Alphas only need to grind 1 PLEX as Alpha, then they can upgrade to Omega and access T2 and all ships. They have unlimited time to grind their first PLEX.
Once Omega they can do incursions or anomalies in 0.0 or any other activity that earns them 150+ mill/h. This means only ~10h of grinding for a PLEX. 10h grinding per month is NOTHING for hardcore F2P-players. They are used to grinding 10h PER DAY.

I think the demand for PLEX will skyrocket and supply will increase only slightly. Players who cant afford a 11€ subscription fee will not buy 20€ PLEXes. So PLEX costing 3 billion, like on the Chinese server, is definitly possible in 1-2 years. You cant make any good predictions though because it all depends on the success of the F2P expansion and CCPs actions when the market goes haywire.


Grinding for even a single PLEX with a VNI even with buddies will be a chore. If a PLEX costs 1.2 billion over 30 days you'll have to grind out 40 million/day. Even at 10 million/hour that is 120 hours of grinding. Even at a crap job paying $5/hour after taxes that is $600 worth of leisure time. And recall that is grinding with friends, hence the 10 million/hour.

Now I don't think Alpha's will be grinding for PLEX unless Alpha account holders are masochists. At $5/hour after taxes at that crappy job 3 hours of work will allow them to go Omega.

The demand for PLEX will most likely not skyrocket. It might, but not because of Alpha clones.



I knew a guy who was plexing his account with single-box HS mining. Blew my mind. He basically mined, to plex his account, so he could mine, so he could plex his account, so he could mine....


Shocked

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Previous page12