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Warp Core revamp

Author
Danika Princip
GoonWaffe
Goonswarm Federation
#21 - 2016-10-15 19:43:47 UTC
So I assume you'll be doing the same thing to ECM, target painters, tracking/guidance disruptors, webs, bubbles, tracking/guidance computers, damagemods of every flavour, hardeners of every flavour, nanos, overdrives...do I really need to go on? There are shitloads of things that size doesn't affect, tackle is just one of them. I think there are actually more modules NOT affected by size.

This concept DOES make newbies useless for tackle. If you need nine of them to hold down one BS, what happens when you only have eight? Or he kills one on burn in?

Do we really want hics to be the only tackle used at all in lowsec? Hell, even an arazu or a proteus won't be able to tackle a BS solo unless it's armour fit and expects to do that and nothing else, and a solo frigate wouldn't even be able to tackle a badger. Explain how that is good for anyone.
SurrenderMonkey
The Exchange Collective
Solyaris Chtonium
#22 - 2016-10-15 20:19:06 UTC
Tiberius NoVegas wrote:


Every module in the game is based on relative size to its use. There are few exception to this in the game.


Huh? Do you even play this game?

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

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