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Excessive Griefing

First post
Author
Mark Marconi
Ministry of War
Amarr Empire
#201 - 2016-10-20 12:45:57 UTC
Owen Levanth wrote:

Well, the industrially oriented career agents stuff some combat missions into the equation, so new players should at least know they can be attacked while mining.

I am actually looking forward to the NPE when it becomes free to play.

I will run through it and see what it is like now.

The CSM gets in the way of CCP communicating properly with the players of this game.

After all we are not just players, we are customers.

Time for the CSM to be disbanded.

pajedas
Doomheim
#202 - 2016-10-20 13:01:45 UTC
Ima Wreckyou wrote:
I am obviously joking. We even get that in the same thread.

'There is no more neutrality in the world. You either have to be part of the solution, or you're going to be part of the problem.'
T. Siedner, London NW2

When you named your character you announced to the world that you wanted to be part of the problem.

I'm fine with that. Where I draw the line is when you try to force yourself on other people.

I guarantee that in life you are more a mouse than a lion. And before you go crying to the moderators saying, "the big scary man was mean to me" consider this. Why are gankers ALWAYS the first to cry for moderation?

I'll start a blog outside of here "free" of moderation and see how you fare...

🐇

Session 1
Brutor Tribe
Minmatar Republic
#203 - 2016-10-20 13:15:55 UTC
As a new (returning, under 5m SP) player it is quite obvious that the high sec gank/grief mechanics are cancer to this game. Please note I have never experience ganking or greifing as ive always been in null or low sec myself (pvper).

"Player freedom" doesn't mean you should have the ability to harass/gank players in the lawful areas of the game. And the NPC faction should project their power to stop wars in areas they control, in reality these wars would be bad for their stability and economy.

In a game with respawns, "player freedom" should not mean "ability to do whatever you want with no real consequences".


Gankers/griefers are bad for the health of games...just look at gaming history.



****when I say gankers/griefers I am talking about those preying upon people that want to play in safe(low reward) areas and have no desire for pvp.
pajedas
Doomheim
#204 - 2016-10-20 13:29:46 UTC
Session 1 wrote:
As a new (returning, under 5m SP) player it is quite obvious that the high sec gank/grief mechanics are cancer to this game. Please note I have never experience ganking or greifing as ive always been in null or low sec myself (pvper).

"Player freedom" doesn't mean you should have the ability to harass/gank players in the lawful areas of the game. And the NPC faction should project their power to stop wars in areas they control, in reality these wars would be bad for their stability and economy.

In a game with respawns, "player freedom" should not mean "ability to do whatever you want with no real consequences".


Gankers/griefers are bad for the health of games...just look at gaming history.



****when I say gankers/griefers I am talking about those preying upon people that want to play in safe(low reward) areas and have no desire for pvp.

+1

🐇

Galaxy Duck
Galaxy Farm Carebear Repurposing
#205 - 2016-10-20 13:51:17 UTC  |  Edited by: Galaxy Duck
Session 1 wrote:
As a new (returning, under 5m SP) player it is quite obvious that the high sec gank/grief mechanics are cancer to this game. Please note I have never experience ganking or greifing as ive always been in null or low sec myself (pvper).

"Player freedom" doesn't mean you should have the ability to harass/gank players in the lawful areas of the game. And the NPC faction should project their power to stop wars in areas they control, in reality these wars would be bad for their stability and economy.

In a game with respawns, "player freedom" should not mean "ability to do whatever you want with no real consequences".


Gankers/griefers are bad for the health of games...just look at gaming history.



****when I say gankers/griefers I am talking about those preying upon people that want to play in safe(low reward) areas and have no desire for pvp.




CCP Falcon wrote:


"I love EVE and the core of what the game stands for. That's why I've been dedicated to it and its community for over 11 years now.

Risk vs Reward is a huge part of that.

Honestly, if that changed, and the game started to soften out and cater to those who want to have their hand held all the way through their gameplay experience, I'd rather not be working on the project regardless of how many subscribers we had, than sell out the core principles that New Eden was built on.

That's a sentiment that I hear a lot around the office, because we are all invested in what makes New Eden so compelling - The dark, gritty, hard reality beneath the pretty ships and nebulas.

EVE is built on the core principle that you are never 100% safe, no matter where you go or what you do. When you interact with another player, you roll the dice on whether they're going to screw you over or not. That's a massive part of the social engineering behind the very basic underpinnings of the EVE Universe.

Sorry, but your scaremongering counter argument makes no sense to me and carries no weight :)"


Welcome to EVE! ;)
Jagd Wilde
Federal Navy Academy
Gallente Federation
#206 - 2016-10-20 14:01:00 UTC
Session 1 wrote:




****when I say gankers/griefers I am talking about those preying upon people that want to play in safe(low reward) areas and have no desire for pvp.


Why would you play a PVP sandbox and not PVP?
That is the type of mentality you leave outside EVE.

Every alt I own has a red safety, this has brought my friends much laughter.

pajedas
Doomheim
#207 - 2016-10-20 14:09:11 UTC
Galaxy Duck wrote:
CCP Falcon wrote:
Honestly, if that changed, and the game started to soften out and cater to those who want to have their hand held all the way through their gameplay experience, I'd rather not be working on the project regardless of how many subscribers we had, than sell out the core principles that New Eden was built on.

Welcome to EVE! ;)

At the end of the day, that's just one person's opinion.

I respect CCP Falcon. Has anyone asked him what he would do if subscriber-ship was so low because of this type of thinking, that they resorted to giving the game away, what would he do?

Would he still want to be "working on the project"?

I mean, really...a paycheck is nice...no?

🐇

Jagd Wilde
Federal Navy Academy
Gallente Federation
#208 - 2016-10-20 14:12:03 UTC
pajedas wrote:


I mean, really...a paycheck is nice...no?


Typical greedy carebear mentality

Every alt I own has a red safety, this has brought my friends much laughter.

Jagd Wilde
Federal Navy Academy
Gallente Federation
#209 - 2016-10-20 14:15:02 UTC
The deal is, if you dont like EVE, which has been going strong since 2003, why play?

Is it just to try to impose some sort of misguided RL moral sympathies on others?
Tyrants, leave EVE now.

Every alt I own has a red safety, this has brought my friends much laughter.

Ima Wreckyou
The Conference Elite
The Conference
#210 - 2016-10-20 14:23:19 UTC
Mark Marconi wrote:
Ima Wreckyou wrote:

Not all opinions are equal.

My opinion is an informed opinion based on the study CCP provided. They invested time to actually look into the data and verify their initial assumption which was that ganking harms player retention. We can assume that CCP is a credible source and has a strong motivation of getting this right because this is actually a critical information for their business and they depend on it to make the right decisions.

Your opinion is a gut feeling based on nothing at all. You did not look into the data, you did not invest any time at all to verify your view or can present a credible source who did this and came to the conclusions you present here. You are the proverbial esoteric freak who thinks his weird idea of how the world works which he got from his last LSD trip is on the same level as the physicist's model which they acquired by actually investing time looking into how things work and weed out false ideas.

Why can you assume that a company with no statistical back ground is a credible source?

Let me guess you are one of these people who buy things because they are advertised as new and improved or the best around.

You believe what they have said because it is what you want them to have said. Nothing more.

My opinion is exactly that my opinion but I do not hold up unproven statistics as if they are the bible either.

And physicist's model? physicist's models are designed to test if a theory is false, not if it is true and it is not like there have not been numerous that were just plain out wrong. God I really hope you are some pimply teenager still at school.

A model in physics is a whole body of theories. Theories and whole models are wrong all the time and the scientific method is used to find the ones which are wrong, by actually looking into things and test if the predictions they make survive reality. This was the point I tried to make. CCP like you had a theory about that people quit because of the mean gankers. Other than you they actually tested this assumption and the results are in the study they presented. They falsified the carebear theory. You are wrong, we where right. It's as simple as that.

pajedas
Doomheim
#211 - 2016-10-20 14:26:20 UTC
Jagd Wilde wrote:
Why would you play a PVP sandbox and not PVP?
That is the type of mentality you leave outside EVE.

Uh, no.

You miscategorized the term PvP, as do most children.

For God's sake, let people play the way they want to play.

I bet you're one of those people that think your music is SO great that you roll down your windows and blast it.

🐇

Black Pedro
Mine.
#212 - 2016-10-20 14:29:38 UTC
pajedas wrote:
For God's sake, let people play the way they want to play.
They can. They can play however they want according to the rules of the game.

It just happens that Eve Online has rules that say you are never safe anywhere. The whole universe is a PvP zone. If you don't like that rule, you shouldn't play the game.

Don't hate the players, hate the game.
Ima Wreckyou
The Conference Elite
The Conference
#213 - 2016-10-20 14:29:53 UTC
pajedas wrote:
When you named your character you announced to the world that you wanted to be part of the problem.

I'm fine with that. Where I draw the line is when you try to force yourself on other people.

This is a competitive multiplayer sandbox with non-consensual PvP elements. Get use to it or play one of the other MMO where you don't have to deal with such game elements.
Jagd Wilde
Federal Navy Academy
Gallente Federation
#214 - 2016-10-20 14:30:12 UTC  |  Edited by: Jagd Wilde
pajedas wrote:
Jagd Wilde wrote:
Why would you play a PVP sandbox and not PVP?
That is the type of mentality you leave outside EVE.

Uh, no.

You miscategorized the term PvP, as do most children.

For God's sake, let people play the way they want to play.

I bet you're one of those people that think your music is SO great that you roll down your windows and blast it.



Uh no. PVP means PVP.
EVE is not for the weak.

Why should I let anyone play like they want if it contradicts the way I want to play, hence PVP.

You should prolly look into other entertainment options.

And really, try to seperate RL from game please musik boy

Every alt I own has a red safety, this has brought my friends much laughter.

pajedas
Doomheim
#215 - 2016-10-20 14:32:28 UTC
Ima Wreckyou wrote:
You are wrong, we where right. It's as simple as that.

And they said that they would NEVER get away from the training time for skills. That was essential to what makes Eve so special. No cheating, no buying your way out of or around if. You see how that worked out, didn't you? Because their management ONLY has good ideas, right? Give me a break. They sold out a long time ago.

Now Eve is FTP!

Yeah, you really proved us wrong, whoever that is...

🐇

pajedas
Doomheim
#216 - 2016-10-20 14:39:24 UTC
Jagd Wilde wrote:
EVE is not for the weak.

Weak is not having to pay to upgrade your clone. +1 for suicide ganking.

Literally have no consequences for your actions makes you the weak one.

🐇

pajedas
Doomheim
#217 - 2016-10-20 14:43:48 UTC
Ima Wreckyou wrote:
pajedas wrote:
When you named your character you announced to the world that you wanted to be part of the problem.

I'm fine with that. Where I draw the line is when you try to force yourself on other people.

This is a competitive multiplayer sandbox with non-consensual PvP elements. Get use to it or play one of the other MMO where you don't have to deal with such game elements.

You're doing great work for Eve Online by trying to drive people away from the game.

Fact: I stared this game way before you and will be here long after you've gone.

🐇

Gealbhan
School of Applied Knowledge
Caldari State
#218 - 2016-10-20 14:44:37 UTC
You need to get back in there, kick some ass and chew some gum! I'm all out of gum for ya. Arrow
Gadget Helmsdottir
Gadget's Workshop
#219 - 2016-10-20 14:48:14 UTC  |  Edited by: Gadget Helmsdottir
pajedas wrote:


Fact: I stared this game way before you and will be here long after you've gone.


Do you and IWY know each other IRL? Because I'm totally seeing one alt saying that he's played longer than another alt...

--Gadget...also an alt (somedays).

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

pajedas
Doomheim
#220 - 2016-10-20 14:51:05 UTC
I'll debate this outside of moderation.

Trolls are too quick to anonymously report posts that hurt their fragile psyche.

"Notifications off."

🐇