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Fixes to counter ECM, ideas so far. CCP, PLEASE !

First post
Author
Master Sergeant MacRobert
Red Sky Morning
The Amarr Militia.
#41 - 2016-10-18 22:40:11 UTC
Old Pervert wrote:
Master Sergeant MacRobert wrote:

ECCM could be redesigned to protect modules from heat damage for longer, resulting in an additional proactive application.

With a possible extra of capacitor overload to cause deliberate forced capsule eject and a new career based on ship hijacking.


Are you insane? That would take a broken mechanic and make it completely overpowered. I am 100% in favor of fixing ECM to make it a viable mechanic for fleet ops but that is just wrong.


You might be wright. I have not explored the details.

Although, at first thought, I do not see why being able to overheat for longer would be overpowered if every ship can do it (stacking penalty ofc).

As for hijacking, designed so that it is hard but possible, why not (ship was dead anyway)?

"Remedy this situation or you shall live out the rest of your life in a pain amplifier"

Dolorous Tremmens
The Scope
Gallente Federation
#42 - 2016-10-19 02:43:05 UTC
To be fair, a drone boats only real ewar enemy is ECM.

You were in a drone boat, you got hit with the effective tool to counter you, while attempting to take on an organized group. You could have countered ecm with ecm in the form of drones. It is an even worse chance, but it was not taken. An organized group would also likely have had logi on hand, plus links. You should not and would not have had the chance to take one that you thought you had, especially in a cheap ship.

tl:dr, group wins against unprepared solo, and you are complaining about being out maneuvered, life in eve is tough.

Good thing you get another life, as many as you want. You're expected to learn life lessons from your deaths.

Get some Eve. Make it yours.

elitatwo
Zansha Expansion
Brave Collective
#43 - 2016-10-19 06:14:51 UTC
Valkin Mordirc wrote:
I dunno, ECM is called cancer for a reason. ..


I know you mean well and I heard that before but can we please not talk about zodiac signs and diseases that kill your friends slowly and painfully?

Give it another name.


Overpowered:

You can fly away, wait 20 seconds, or git gud. ECM is fine. Electronic warfare is fine. Targeted off-lining a boat, not so much.


IF ECM would however,

- make your screen black
- cause ball cancer
- cause breast cancer
- cause birth defects
- cause brain damage
- cause stupidity
- cause famine

then ECM would not be fine. /thread

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Old Pervert
Perkone
Caldari State
#44 - 2016-10-19 15:11:55 UTC  |  Edited by: Old Pervert
elitatwo wrote:

- make your screen black


You were being sarcastic... but that's actually not a bad idea. Would be pretty cool actually.

Have ECM turn off their overviews, brackets, and hide their locked targets. Also turn off the scrolling text and combat logs. ECM is all about jamming out their information, this is literally that.

They'd maintain target locks and any weapons/mods currently cycling could continue to cycle, but they'd have no idea what was happening. They wouldn't be able to activate new modules on a target.

Think about it. Logi would potentially be wasting reps on someone who wasn't taking damage anymore (voice comms mitigate that, but if that was viable, we wouldn't be yelling at people for comms discipline and telling them to broadcast for reps). If enemy dps switch targets, logi couldn't react.

DPS wouldn't be able to switch targets, they wouldn't be able to see if they were even shooting the right target, they wouldn't know if it was a good time to overheat. Again, voice comms, but the FC would likely be too busy.

Neither logi nor dps (more important for DPS I think) would be aware of whether they were even in optimal/falloff range.

ECMing a fleet's FC would be massive in large scale engagements. They'd have to constantly be switching between primary/secondary FCs, and if you manage to identify and jam their secondary FC, the quality of fleet direction goes right to hell. It would be a very interesting way for ECM to cause chaos.

In my mind, it creates a great deal more active gameplay.
Deckel
Island Paradise
#45 - 2016-10-24 08:12:01 UTC
Dolorous Tremmens wrote:
To be fair, a drone boats only real ewar enemy is ECM.

You were in a drone boat, you got hit with the effective tool to counter you, while attempting to take on an organized group. You could have countered ecm with ecm in the form of drones. It is an even worse chance, but it was not taken. An organized group would also likely have had logi on hand, plus links. You should not and would not have had the chance to take one that you thought you had, especially in a cheap ship.

tl:dr, group wins against unprepared solo, and you are complaining about being out maneuvered, life in eve is tough.

Good thing you get another life, as many as you want. You're expected to learn life lessons from your deaths.


You just gave me a heck of an idea for an ECM rework.

Caldari's greatest enemy Is Gallente. Gallente's biggest strength is in their drone boats. Why not rework ECM to primarily disable drone control and operation with secondary effects of losing a couple target locks and decreasing Max targeting capability.

There is no real Ewar to purposely deal with drones(unless you count smartbombs), as even if you lose target locks, they can auto aggress or keep attacking their last designated target. This could be geared more towards dealing with them.


So the suggestion is this:
On successful jam all drones lose their targets or maybe the ability to engage on their targets and the ship loses some Max target acquisitions as a debuff, to a minimum of 1 and one or two random locked targets get lost, depending on module and maybe ship bonuses.


The best thing about reworking ECM in such a way it that it no longer becomes an "I Win" against almost all other possible ship builds(assuming you get the racials to match) but instead becomes largely situational on just how well it affects the battle, as every other type of Ewar does. The other positive is that it then becomes possible to rework the power balance of the modules so that they can be a workable option even on ships that do not receive a bonus, as they will only marginally be better on the bonused ships.
Old Pervert
Perkone
Caldari State
#46 - 2016-10-24 18:52:06 UTC
Deckel wrote:


Caldari's greatest enemy Is Gallente. Gallente's biggest strength is in their drone boats. Why not rework ECM to primarily disable drone control and operation with secondary effects of losing a couple target locks and decreasing Max targeting capability.

There is no real Ewar to purposely deal with drones(unless you count smartbombs), as even if you lose target locks, they can auto aggress or keep attacking their last designated target. This could be geared more towards dealing with them.


Tracking disruptors do wonders to drones. You can use tracking speed scripts on heavy drones and their damage goes to hell, or optimal scripts on med/light drones and they'll be in close enough that their orbital speed will drop and you'll be able to track and kill them. AFAIK, you can also use neuts to prevent their MWD, making tracking easier still.

Or you can web/paint the drones and blap them.

As someone who enjoys flying ECM, this to me would make ECM boring and mostly useless. Drone boats are far less common than projectile+hybrid+missile+laser boats.

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