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Has CCP said if they're going to expand walking in stations?

Author
KaarBaak
Squirrel Team
#41 - 2016-09-27 22:27:25 UTC
What's the old saying about the definition of 'insanity?'

Dum Spiro Spero

Kush Arcadian
Cosmos Collective
Goonswarm Federation
#42 - 2016-09-27 22:28:22 UTC
I remember that some years back when i tried out Star Trek Online, they had a thing where u could dock up to Deep Space Nine and then walk around there. You could even play that gambling game with Quark at his bar. Maybe something like that......
Johan Civire
Caldari Provisions
Caldari State
#43 - 2016-09-28 01:07:19 UTC
To bad that the never try it. And fared to open a new way of playing. This can benefit every one. (if the have the man power). But the chicken away and this is what the have a dying game that's stable at half the power the had. And I do not see any change in that soon.

Perhaps the free to play trick but if people get bored again the quit out faster than the ever create a avatar.
No CCP need to invest money for that and the afraid for it. To bad CCP mis a very good chance for become the greatest game every build and made and maintained over a decade.

You need to know if you going full virtual with this game? I think am in a matrix. And eve is my life. Now it`s not.

PopeUrban
El Expedicion
Flames of Exile
#44 - 2016-09-28 02:03:00 UTC
Serene Repose wrote:
Khergit Deserters wrote:
Zanar Skwigelf wrote:
The best way to implement WIS is to make everyone physically collect their stuff and shoot it out the airlock as the citadel they are walking in is getting blown up.

That's brilliant! WIS-- with sudden airlock failures! All toons hoovered out and now corpsicles Walking in Space. Who wouldn't pay cash dollars to play a game with a feature like that?
Sounds great if most of the posters on this thread didn't PLEX their accounts.

To seriously answer the OP's question - No. There will be no enlargement/enhancement/elaboration to the WiS feature of EVE. There will be, however, an endless stream of people thinking this is just a brilliant idea. Welcome to EVE.


People that plex their accounts funnel just as much money to CCP as people that don't.

A plex used is a plex bought with real money after all. That's why CCP set up plex the way they did in the first place.

Expecting WIS within the next couple years is dumb. Expecting some kind of avatar content after they've rolled out the logical conclusion of player base structures (player built stargates to completely npc-free galaxies run entirely by players) and all their 40 versions of ship and module tiericides does seem like something they'd look at revisiting, but ONLY if legion, or whatever its called now... Nova? actually does well for them.

At that point they'd have an art team already churning out man-scale art that they could repurpose for whatever EVE avatar gameplay they think would make a good addition to the game in order to try and get those players to try and buy in to EVE, it would be much cheaper, and they'd be doing double duty for the art team with all their microtransactions coats and hats.

Asking about WIS in the current climate is silly. Asking about it three years from now IF they finally managed to make a successful first person game is the only situation in which I can see it becoming something CCP would bother attempting again, because money.

CCP has shown again and again that it something looks like it can make money, they'll invest in it for EVE. See: Alpha clones, SKINs, and continuing to make and sell new outfit parts in the aurum shop. Nobody asked for any of that, but it happened because CCP is a business. At the point they have hard data rather than the hopes and dreams of a couple forum posters that WIS will make them sufficient money it could become a reality.

In the current climate they're already spread so thin on niche, small, or vaporware projects like the VR stuff or their super skret third-time's-a-charm shooter that adding something so major to EVE just isn't financially realistic.
Rain6637
GoonWaffe
Goonswarm Federation
#45 - 2016-09-28 05:20:09 UTC
Malcanis wrote:
Faxien Ambramotte wrote:
I'm a filthy casual RP character, but it'd be pretty cool to see more done with WiS


After 5 years and 3 executive producers in a row confirming that there are no plans to work on WiS it might, just maybe be time to accept that it's not going to happen.

you mean because no one at CCP knows how do to it anyway and until industry professionals want to move to Iceland and work for dried fish the WiS situation won't change? whaaat
Serene Repose
#46 - 2016-09-28 05:53:04 UTC  |  Edited by: Serene Repose
PopeUrban wrote:
Serene Repose wrote:
Khergit Deserters wrote:
Zanar Skwigelf wrote:
The best way to implement WIS is to make everyone physically collect their stuff and shoot it out the airlock as the citadel they are walking in is getting blown up.

That's brilliant! WIS-- with sudden airlock failures! All toons hoovered out and now corpsicles Walking in Space. Who wouldn't pay cash dollars to play a game with a feature like that?
Sounds great if most of the posters on this thread didn't PLEX their accounts.

To seriously answer the OP's question - No. There will be no enlargement/enhancement/elaboration to the WiS feature of EVE. There will be, however, an endless stream of people thinking this is just a brilliant idea. Welcome to EVE.


People that plex their accounts funnel just as much money to CCP as people that don't.

A plex used is a plex bought with real money after all. That's why CCP set up plex the way they did in the first place.

Expecting WIS within the next couple years is dumb. Expecting some kind of avatar content after they've rolled out the logical conclusion of player base structures (player built stargates to completely npc-free galaxies run entirely by players) and all their 40 versions of ship and module tiericides does seem like something they'd look at revisiting, but ONLY if legion, or whatever its called now... Nova? actually does well for them.

At that point they'd have an art team already churning out man-scale art that they could repurpose for whatever EVE avatar gameplay they think would make a good addition to the game in order to try and get those players to try and buy in to EVE, it would be much cheaper, and they'd be doing double duty for the art team with all their microtransactions coats and hats.

Asking about WIS in the current climate is silly. Asking about it three years from now IF they finally managed to make a successful first person game is the only situation in which I can see it becoming something CCP would bother attempting again, because money.

CCP has shown again and again that it something looks like it can make money, they'll invest in it for EVE. See: Alpha clones, SKINs, and continuing to make and sell new outfit parts in the aurum shop. Nobody asked for any of that, but it happened because CCP is a business. At the point they have hard data rather than the hopes and dreams of a couple forum posters that WIS will make them sufficient money it could become a reality.

In the current climate they're already spread so thin on niche, small, or vaporware projects like the VR stuff or their super skret third-time's-a-charm shooter that adding something so major to EVE just isn't financially realistic.

LOL. People who grind enough to buy PLEX with ISK don't put money into CCP's coffers. At least their accountant says so, though you (and your logic) might. Are we really going to play funny money again?

We must accommodate the idiocracy.

PopeUrban
El Expedicion
Flames of Exile
#47 - 2016-09-28 06:04:20 UTC  |  Edited by: PopeUrban
Serene Repose wrote:
PopeUrban wrote:
Serene Repose wrote:
Khergit Deserters wrote:
Zanar Skwigelf wrote:
The best way to implement WIS is to make everyone physically collect their stuff and shoot it out the airlock as the citadel they are walking in is getting blown up.

That's brilliant! WIS-- with sudden airlock failures! All toons hoovered out and now corpsicles Walking in Space. Who wouldn't pay cash dollars to play a game with a feature like that?
Sounds great if most of the posters on this thread didn't PLEX their accounts.

To seriously answer the OP's question - No. There will be no enlargement/enhancement/elaboration to the WiS feature of EVE. There will be, however, an endless stream of people thinking this is just a brilliant idea. Welcome to EVE.


People that plex their accounts funnel just as much money to CCP as people that don't.

A plex used is a plex bought with real money after all. That's why CCP set up plex the way they did in the first place.

Expecting WIS within the next couple years is dumb. Expecting some kind of avatar content after they've rolled out the logical conclusion of player base structures (player built stargates to completely npc-free galaxies run entirely by players) and all their 40 versions of ship and module tiericides does seem like something they'd look at revisiting, but ONLY if legion, or whatever its called now... Nova? actually does well for them.

At that point they'd have an art team already churning out man-scale art that they could repurpose for whatever EVE avatar gameplay they think would make a good addition to the game in order to try and get those players to try and buy in to EVE, it would be much cheaper, and they'd be doing double duty for the art team with all their microtransactions coats and hats.

Asking about WIS in the current climate is silly. Asking about it three years from now IF they finally managed to make a successful first person game is the only situation in which I can see it becoming something CCP would bother attempting again, because money.

CCP has shown again and again that it something looks like it can make money, they'll invest in it for EVE. See: Alpha clones, SKINs, and continuing to make and sell new outfit parts in the aurum shop. Nobody asked for any of that, but it happened because CCP is a business. At the point they have hard data rather than the hopes and dreams of a couple forum posters that WIS will make them sufficient money it could become a reality.

In the current climate they're already spread so thin on niche, small, or vaporware projects like the VR stuff or their super skret third-time's-a-charm shooter that adding something so major to EVE just isn't financially realistic.

LOL. People who grind enough to buy PLEX with ISK don't put money into CCP's coffers. At least their accountant says so, though you (and your logic) might. Are we really going to play funny money again?


Unless something changed, I was under the impression that PLEX only exists when actual real money has been spent. For everyone that grinds ISK to buy a PLEX, someone else has to pay CCP for the PLEX in actual dollars at some point. The seller has effectively paid for the buyer's sub for that account.

Did CCP just start seeding tons of free PLEX in to the game and I never got the memo, or are you on about some kind of more abstract metric for cash earned per human player or something? I'd like to see that economic breakdown if you've got a link handy. sounds interesting.
Arkoth 24
Doomheim
#48 - 2016-09-28 06:46:35 UTC  |  Edited by: Arkoth 24
Jenn aSide wrote:
Proof that the people who have spent years crying about WiS don't actually want it enough to make it happen. Notice this poster talking about people leaving if WiS doesn't happen....demonstrably not leaving even though WiS isn't happening....proving again that they really don't want WiS.

The fact i don't wanna do the job other people are paid for don't prove that i don't want WiS. At least - in common sense.

And i don't wanna say "BUAAAA BAD GAME UNSUBSCRIBED!!!!11" - for now at least. I find EVE worth paying for it - even without WiS. It may be changed in future - in November especially - but for now i'm down with it.

All i wanna say that CCP IMHO make something people don't want to happen insted of something they were asked for years. Years of asking for WiS. Years of asking for more PvE content. Years of asking for mining rework. All of these may make people keep paying.

And - i don't even mention WoD. An army of fans were waiting and asking for it for years. CCP gave 'em some VR-crap instead.

Instead - they are giving people SKINs, F2P (Who the hell was asking for it? No, really?) and candies for subscription. OK, let's hope it will work and a bunch of people who don't want to pay will bring CCP more money than people who are able to pay but see less reasons for it with every update.
Malcanis
Vanishing Point.
The Initiative.
#49 - 2016-09-28 07:07:29 UTC
Johan Civire wrote:
To bad that the never try it. And fared to open a new way of playing. This can benefit every one. (if the have the man power). But the chicken away and this is what the have a dying game that's stable at half the power the had. And I do not see any change in that soon.

Perhaps the free to play trick but if people get bored again the quit out faster than the ever create a avatar.
No CCP need to invest money for that and the afraid for it. To bad CCP mis a very good chance for become the greatest game every build and made and maintained over a decade.

You need to know if you going full virtual with this game? I think am in a matrix. And eve is my life. Now it`s not.




CCP did try it. And it failed, abysmally.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

PopeUrban
El Expedicion
Flames of Exile
#50 - 2016-09-28 07:34:27 UTC  |  Edited by: PopeUrban
Malcanis wrote:
Johan Civire wrote:
To bad that the never try it. And fared to open a new way of playing. This can benefit every one. (if the have the man power). But the chicken away and this is what the have a dying game that's stable at half the power the had. And I do not see any change in that soon.

Perhaps the free to play trick but if people get bored again the quit out faster than the ever create a avatar.
No CCP need to invest money for that and the afraid for it. To bad CCP mis a very good chance for become the greatest game every build and made and maintained over a decade.

You need to know if you going full virtual with this game? I think am in a matrix. And eve is my life. Now it`s not.




CCP did try it. And it failed, abysmally.


Whether you like the idea or not, CCP never actually tried WIS. They used an undeveloped engine to sell overpriced microtransactions.

Then we all rioted.

About the microtransactions.

Because there was no actual playable content in their shiny new patch with walkie-people.

it wasn't WIS or the sixty dollar monocles that caused the uproar. It was the combination of sixty dollar monocles and a "content patch" with no content other than a series of living rooms that were just less convenient versions of the station menu.

Had they released, you know, gameplay with those avatars, people would have been less pissed about the monocles. Had they just released cosmetics (like the SKIN system) without hyping up fantastic new dimensions of gameplay then failing to deliver any gameplay at all... people would have been waaaay less pissed.

Incarna,as a patch, was a failure because it was devoid of actual content, and replaced what would usually be content with microtransactions for the least important part of the game, the people. It added nothing to EVE but a way to spend money on something that had no use to the player.

It is not, however, a failure of either microtransactions or WIS. It's a failure of trying to use a half working beta of a new feature as a marketing tool to sell heavily overpriced microtransactions that had nothing to do with their main gameplay loop.

You can be damn sure they're not going to try it again until the finish abusing non-EVE sections of the gaming market with their third... wait no fourth...wait no fifth attempt at a game that includes people walking around.

Mark my words. As soon as CCP figured out how to make money off of the nineteenth reboot of their shooter prototype in 2347, they'll actually revisit avatar content in EVE. by then they'll have a ******* clue how it works, what people actually want out of it, and the whole market will be so desentized by hundreds of years of microtransactions that nobody will bat an eyelash at them any more.

Hell, they could release a sixty dollar monocle again right now and literally nobody would care.
Arkoth 24
Doomheim
#51 - 2016-09-28 07:56:37 UTC
PopeUrban wrote:
Hell, they could release a sixty dollar monocle again right now and literally nobody would care.

If years ago CCP would even say a word 'bout SP trading or SKINs - Jita would blow up to shreds. Or even think for a moment of any kind of something looks-like-not-so-much-F2P a bit.

Now WiS looks like not a big deal.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#52 - 2016-09-28 09:07:33 UTC
Rhalina Sedai
Doomheim
#53 - 2016-09-28 10:07:47 UTC
I would like CCP to add an industry part to stations where you could actually see your ship being built. Let the partial ship spinning commence she adds with a wry smile. Oh and get rid of concord its useless, and allow super caps back in high-sec just to show those alphas what they are really missing.

FSOP (Free Systems of Panorad)

Rain6637
GoonWaffe
Goonswarm Federation
#54 - 2016-09-28 10:20:22 UTC
It's worth remembering that players will complain about two things at the same time:

that EVE hasn't changed in the last decade

that EVE better not waste dev time on new things
Rain6637
GoonWaffe
Goonswarm Federation
#55 - 2016-09-28 10:33:32 UTC
f2p is about to remove a barrier to entry to a wider group of players. The problem with the lack of avatar gameplay in EVE becomes more pronounced as other games feature it. It wasn't as true before, circa 2011, but now it is a standard for a space game to feature avatar gameplay. It's a matter of modernization now. f2players will have some basic expectations that will not be met. I guess I just want to be fair after my comment about working for dried fish up thread. No one is innocent here. Monument shooters should have been banned, and the fanfest videos of players recalling their participation in the riots was disgusting to me.
Rain6637
GoonWaffe
Goonswarm Federation
#56 - 2016-09-28 11:09:58 UTC
Even if the official news is that yes WiS will happen, I wouldn't believe it unless I heard that a new team was being stood up for it. Shanghai maybe. Or any location in a major creative center like San Francisco, Austin, Atlanta, Los Angeles. Canada. There's a London thing happening but apparently it's staying small or something. Doesn't sound like a heavy development location.

Location is important for the pool of experience and people from other companies and sectors, such as VFX or television or other games companies. 3D isn't a single / ubiquitous skill that everyone learns in school. What you learn in school are the basics and then you learn specific methods at different companies that you work for. The tools and methods you learn are so diverse it's almost worth changing companies and sectors on a regular basis just for the knowledge.

It's like cross-pollinating oneself. You can also expect to learn only what's done at a particular company.

So when you have a game like EVE where the assets haven't changed much, and something like avatar gameplay was started by White Wolf people and then hasn't been continued since, WiS isn't something they can just say or decide will happen. It's not a skillset that has been nurtured.

So nevermind promises, they don't have the people to continue WiS anyway.

I'm recently returned to school for 3D animation amd game design myself. This seems pretty weird for me to say these things knowing this is a small industry or something. Don't doxx me or something. I will say though, if CCP had a dev location anywhere in the US I would want to work there and start by scrubbing floors as an intern.

I love this game, my ten subs as my proof, but as a future industry professional there are some glaring problems that make me think 'hell no.'
Esrevid Nekkeg
Justified and Ancient
#57 - 2016-09-28 11:31:04 UTC
Rain6637 wrote:
... if CCP had a dev location anywhere in the US I would want to work there and start by scrubbing floors as an intern. ...
They have an office in Atlanta.

Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......

PopeUrban
El Expedicion
Flames of Exile
#58 - 2016-09-28 12:04:20 UTC
Esrevid Nekkeg wrote:
Rain6637 wrote:
... if CCP had a dev location anywhere in the US I would want to work there and start by scrubbing floors as an intern. ...
They have an office in Atlanta.


Apperantly working on something PSVR related at the moment, likely ports of valkyrie/gunjack. Openings for some key senior positions and a concept artist. Sadly I don't see one for janitor.
Commissar Kate
Kesukka
#59 - 2016-09-28 12:26:59 UTC
Rain6637 wrote:
It's worth remembering that players will complain about two things at the same time:

that EVE hasn't changed in the last decade

that EVE better not waste dev time on new things

There is no truer statement about Eve players in my opinion than this.

CCP are damned if they do and damned if they don't.
Rain6637
GoonWaffe
Goonswarm Federation
#60 - 2016-09-28 12:33:01 UTC
I heard the Atlanta office is kept for tax purposes or something, but that rumor is years old. Something about the Georgia peach that was visible in the launcher or the client, I forget.