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Remove the killmail API, seriously!

First post
Author
Tipa Riot
Federal Navy Academy
Gallente Federation
#41 - 2016-09-18 21:46:49 UTC
Oliver Delorean wrote:
Tipa Riot wrote:
Oliver Delorean wrote:


Main issue is: People don't want to have that red line and this holds back many interesting engagements. Do you agree?

I think for CCP it would be smarter to find out the way where people find out the risk in the game itself, not letting people to use out of game tools (killboard) to find out the risk of the engagement.


Do you really believe people are willing to lose a fight and feed you with easy kills just because there is no public record of their dump move?

On a personal note, I will always engage if I see a realistic chance of winning the fight, let's say 70%. Otherwise if I know I will lose, I will not engage, would be stupid otherwise.


Look I have limited game time and I do take fights that I know I will most likely loose, otherwise I will fly around for hours before I find that one pilot with balls who's willing to take 50/50 chance.

Then make yourself an attractive target to shoot at ... like flying suspect in highsec running the Amarr event sides for example. 2 of 3 encounters engaged me today. First a Navy Vexor, I killed then a Gnosis coming for help that killed me, and finally in another site with new ship a Confessor where I had to bail with low shields.

I'm my own NPC alt.

Jenn aSide
Worthless Carebears
The Initiative.
#42 - 2016-09-18 22:03:22 UTC
General Guardian wrote:
A killboard is like a record of good memories. One players killboard can tell an entire story. Countless times my corp has had moments where we post some of our most idiotic losses or funniest kills in chat and told the story and had a good laugh.

It's not just about epeen, but it's a history of your eve career. Where you were and what you did since you began.

I definitely wouldn't play eve without the killboard.


Same. In the last few days I've killed a couple Stratioses (Stratii, whatever) that came into my sights, using nothing more than my ratting ships. Their killmails are monuments to the law of Jenn, ie "though shalt not come between Jenn and a Shekel lest thy forfeit your life!" Twisted

I also have my kill mail (loss mail) from when I decided to autopilot my Jump Freighter to jita while drunk.....and war decced....

Without killmails to help memorialize those kinds of events, I don't think I would be playing EVE.
oiukhp Muvila
Doomheim
#43 - 2016-09-18 22:12:49 UTC  |  Edited by: oiukhp Muvila
Jenn aSide wrote:
General Guardian wrote:
A killboard is like a record of good memories. One players killboard can tell an entire story. Countless times my corp has had moments where we post some of our most idiotic losses or funniest kills in chat and told the story and had a good laugh.

It's not just about epeen, but it's a history of your eve career. Where you were and what you did since you began.

I definitely wouldn't play eve without the killboard.


Same. In the last few days I've killed a couple Stratioses (Stratii, whatever) that came into my sights, using nothing more than my ratting ships. Their killmails are monuments to the law of Jenn, ie "though shalt not come between Jenn and a Shekel lest thy forfeit your life!" Twisted

I also have my kill mail (loss mail) from when I decided to autopilot my Jump Freighter to jita while drunk.....and war decced....

Without killmails to help memorialize those kinds of events, I don't think I would be playing EVE.



I don't need KMs to remember the best times in this game.
And if fact, many of the best battles I've been in don't even show up anymore.

KMs are more of a distraction than a benefit.
Cara Forelli
State War Academy
Caldari State
#44 - 2016-09-18 22:45:39 UTC
oiukhp Muvila wrote:
I don't need KMs to remember the best times in this game.

Killmails are for sharing memories.

oiukhp Muvila wrote:
KMs are more of a distraction than a benefit.

Sounds like a personal problem.

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Lafee
Lafee Industries
#45 - 2016-09-18 23:51:04 UTC
Im fast as f**k boy!!

Kill mail is kill mail. Mail is mail. I want my mail. You will not take my mail.

Oliver Delorean
Pator Tech School
Minmatar Republic
#46 - 2016-09-19 00:30:18 UTC
oiukhp Muvila wrote:

Its probably is the biggest single problem in the game. KMs have been the source of some of the worst gameplay around.

It really seems that Eve Pvp has really become "KM grind Online" at times.

Exactly!

Vincent Pelletier wrote:

And again, you fly a svipul. Clearly you're not interested in 50/50 chance fights.

I don't know what you have against svipuls, but this fight was against another svipul and I lost it!
No whining and it was good fight.
Cien Banchiere
Extrinsic Arcadia Distribution
#47 - 2016-09-19 01:12:03 UTC
Good thing none of us use them to benchmark corp/alliance progress, get intel on enemy fleets, find potential targets, or use it as a historical point of reference. I mean, who'd want useful info?
Oliver Delorean
Pator Tech School
Minmatar Republic
#48 - 2016-09-19 02:23:51 UTC  |  Edited by: Oliver Delorean
Cien Banchiere wrote:
Good thing none of us use them to benchmark corp/alliance progress, get intel on enemy fleets, find potential targets, or use it as a historical point of reference. I mean, who'd want useful info?


There you go...
We should play more the game and find out the risk of engagement based on the situation in the game!
Not seeking through the killboards.

I'm not against benchmarking and stuff you mentioned but like it was said before: EvE online pvp has become "KM grind online"
baltec1
Bat Country
Pandemic Horde
#49 - 2016-09-19 04:54:02 UTC
Oliver Delorean wrote:
Cien Banchiere wrote:
Good thing none of us use them to benchmark corp/alliance progress, get intel on enemy fleets, find potential targets, or use it as a historical point of reference. I mean, who'd want useful info?


There you go...
We should play more the game and find out the risk of engagement based on the situation in the game!
Not seeking through the killboards.

I'm not against benchmarking and stuff you mentioned but like it was said before: EvE online pvp has become "KM grind online"


No it hasn't. The same people who you say wont engage because "oh no red KB" are the very same people who won't engage because of other made up reasons such as "oh no my implants".
Geronimo McVain
The Scope
Gallente Federation
#50 - 2016-09-19 05:57:56 UTC
There is a big difference between Killmail, for you and only for you, and a killboard open for all. There is nothing wrong with the killmail IMHO but with open Killboards. But Even in Killmails you don't need the fitting, cargo (but maybe your loot) or the name of the victim.
oiukhp Muvila
Doomheim
#51 - 2016-09-19 08:56:51 UTC
Oliver Delorean wrote:
Cien Banchiere wrote:
Good thing none of us use them to benchmark corp/alliance progress, get intel on enemy fleets, find potential targets, or use it as a historical point of reference. I mean, who'd want useful info?


There you go...
We should play more the game and find out the risk of engagement based on the situation in the game!
Not seeking through the killboards.

I'm not against benchmarking and stuff you mentioned but like it was said before: EvE online pvp has become "KM grind online"



Yeah, Pirates little helper does take away a lot of the fear of the unknown at times.

Its all in the name of a green KB though.

Avaelica Kuershin
Paper Cats
#52 - 2016-09-19 09:17:13 UTC
IMO, the only problem is my KB doesn't show my sillier losses to NPCs.
Otherwise, it's a good reminder of interesting times.
oiukhp Muvila
Doomheim
#53 - 2016-09-19 10:55:19 UTC
Avaelica Kuershin wrote:
IMO, the only problem is my KB doesn't show my sillier losses to NPCs.
Otherwise, it's a good reminder of interesting times.



It would be great for an un-exportable personal record, but in its current form it supplies so much intel, and completely influences how and if Pvp even takes place.

As well, many complain about orgs that frequently place limits when members can fly bling due to the concern for green KBs.

That effects those in and outside the org since less bling is flying around than could be.

Hilti Enaka
Space Wolves ind.
Solyaris Chtonium
#54 - 2016-09-19 11:32:30 UTC
Oliver Delorean wrote:
Killboards need to go!

Why?
It seriously hurts the game! People don't look for interesting fights anymore...
95% of the pvp is based on the "green killboard"
Hold the pod!!
What type of sh++t is this?

Seriously! Get rid of all that: Look at my green killboard mentality and the game will be a lot better once again.


Completely agree - they are serving the wrong purpose and i heard the other day "you fail because your KB is red"..... I'd prefer to have badges and some sort of incentives to pvp because KB's teach us nothing but K/D ratio.
Merchant Rova
Hedion University
Amarr Empire
#55 - 2016-09-19 13:24:27 UTC
Lady Ayeipsia
BlueWaffe
#56 - 2016-09-19 13:29:12 UTC
Hilti Enaka wrote:
Oliver Delorean wrote:
Killboards need to go!

Why?
It seriously hurts the game! People don't look for interesting fights anymore...
95% of the pvp is based on the "green killboard"
Hold the pod!!
What type of sh++t is this?

Seriously! Get rid of all that: Look at my green killboard mentality and the game will be a lot better once again.


Completely agree - they are serving the wrong purpose and i heard the other day "you fail because your KB is red"..... I'd prefer to have badges and some sort of incentives to pvp because KB's teach us nothing but K/D ratio.


Why care if your killboard is Red? Sounds like you are letting the opinion of others dictate how you play. Why?
Zanar Skwigelf
HIgh Sec Care Bears
Brothers of Tangra
#57 - 2016-09-19 13:33:38 UTC
It seems like OP has a problem with holding the pod instead of killboards.

As for killboarda, they are an incredibly useful tool for learning what equipment to build in null. Without them I'd have no idea what to build beyond super obvious stuff.
Oliver Delorean
Pator Tech School
Minmatar Republic
#58 - 2016-09-19 13:58:41 UTC  |  Edited by: Oliver Delorean
Hold the pod is very good example how important it is for some people to get that green line!
Clearly shooting the pod isn't so interesting that everyone would like to get involved with that....

Once again: The time iv played the game, 5 years 90% PvP, it feels for me that killbord stats are holding back a quite big group of people from getting involved with risky fights.

The main idea for this forum topic is to improve the game. Not whining over my losses and wins.
Yarosara Ruil
#59 - 2016-09-19 14:04:10 UTC
I'd PvP a lot more if with each loss I didn't get the name of my killer chiseled down on my character sheet for all eternity. Or have several sites on the internet keeping track of everything I lose.

Why should everyone know that a guy named hurgmurflUr killed me in Delve on the 2nd of May? Why should my character be forever associated with a guy named hurgmurflUr? Why is hurgmurflUr on my character sheet? And why should my losses by target of the scrutiny of every single EVE player that decides to look up my information?

Losing a ship is something I can move on from and learn from it. But hurgmurflUr's taste for character naming will forever haunt my nightmares.
Lady Ayeipsia
BlueWaffe
#60 - 2016-09-19 14:29:40 UTC
Oliver Delorean wrote:
Hold the pod is very good example how important it is for some people to get that green line!
Clearly shooting the pod isn't so interesting that everyone would like to get involved with that....

Once again: The time iv played the game, 5 years 90% PvP, it feels for me that killbord stats are holding back a quite big group of people from getting involved with risky fights.

The main idea for this forum topic is to improve the game. Not whining over my losses and wins.


But is this truly what is holding back people or is it just one excuzebthey have thrown up to avoid risk of change. I have never heard some one say on Comms... I'd like to PvP but I'm afraid my poor killboard stats will embarrass me. Nor have I heard anyone say... My poor killboard stats will prevent me from joining X. Generally, I Have only heard two groups care about killboard and those tend to be risk adverse people using it as an excuse (and if you eliminate killboard they will find another excuse) and wanna-bes who don't really get how killboards work who get way too excited about a green killboard without realizing all it takes is to sneak onto one capital kill to get a green killboard for months.

Rather the best way to encourage PvP is to reduce costs. Eliminate the biggest risk. Now I am not advocating a reduction in manufacturing costs. Those seem fine. Rather the OP and others who want more PvP people should spend time running and funding free PvP events. Take an open fleet through null and give out free frigs before hand. Help reimburse a spectre fleet or bomber's bar op. Join RvB and host a free frigate FFA. See if you can do a PvP course for eve uni where you offer free ships. Find a way to reduce the cost risk and you will find people will try PvP.