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AFK: The State of Highsec Mining and the Effect of Upcoming Changes

Author
Lawrence Lawton
The Lawton School for Pubbies Who Can't Mine Good
Novus Ordo.
#1 - 2016-08-30 20:56:01 UTC  |  Edited by: Lawrence Lawton
Highsec has an AFK culture which is especially pronounced in the area of mining operations.

In the interest of a neutral discussion I will abstain from potentially inflammatory language and preaching. My statements are underscored by a strong belief that player interactions are desirable and that nobody should be immune from non-consensual PvP anywhere.

A picture:

The belts are full of AFK and distracted miners, including many bots. These miners do not interact with the community because the pilots have found a way to mine without attention and effort. The ship of choice is the Procurer or Skiff, which features a tank strong enough to discourage casual gank attempts, and the pilots make use of NPC corps which are immune to wardecs. These fleets run all day every day with the benefit of a CONCORD response.

The effects:

  • The markets are depressed by a flood of ore and ice, and there is an incentive to compete with even more AFK mining.
  • The value of mining outside of highsec is reduced, because it is often more practical to import compressed Veldspar and Scordite from Highsec for things like capital construction.
  • Player interactions are rare. A prospective miner who visits a belt and tries to interact with the local population is met with a wall of silence.

Today:

The New Order and CODE. work to manually rebalance the risk:reward ratio of Highsec mining using the only tactic available: suicide ganking. It is due to our efforts over the past four years that the AFK mining has been moderately curtailed, and that many AFK miners have been forced into Skiffs and Procurers.

The future:

CCP has a long term strategy to reduce passive income and promote active gameplay, and the changes we see coming are consistent with this strategy. There are two major changes on the horizon:

  • On the test server, the three classes of barges are further differentiated by yield. Skiffs and Procurers will yield significantly less than the other barges to balance the security of a stronger tank. Miners who are at their keyboards have an incentive to use Mackinaws and Hulks which will out-compete the AFK'ers, if they are attentive to the hazards.
  • With the introduction of Command Bursts, it will no longer be possible to have permanent system-wide boosts from an invulnerable Orca with an AFK pilot. Someone will need to be around to activate the boosts, and the potential of separating the booster from the fleet will now exist.

I believe the proposed changes have the potential to revitalize the state of Highsec and am curious to know what other people think of this.
Solecist Project
#2 - 2016-08-30 21:00:27 UTC
:D

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#3 - 2016-08-30 21:05:11 UTC
Lawrence Lawton wrote:


CCP has a long term strategy to reduce passive income and promote active gameplay, and the changes we see coming are consistent with this strategy. There are two major changes on the horizon:

  • On the test server, the three classes of barges are further differentiated by yield. Skiffs and Procurers will yield significantly less than the other barges to balance the security of a stronger tank. Miners who are at their keyboards have an incentive to use Mackinaws and Hulks which will out-compete the AFK'ers, if they are attentive to the hazards.
  • With the introduction of Command Bursts, it will no longer be possible to have permanent system-wide boosts from an invulnerable Orca with an AFK pilot. Someone will need to be around to activate the boosts, and the potential of separating the booster from the fleet will now exist.

The proposed changes have the potential to revitalize the state of Highsec and I eagerly await the implementation.



Err... that first link is to a post from 4 years ago Lawrence.....Ugh

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Shallanna Yassavi
Imperial Academy
Amarr Empire
#4 - 2016-08-30 21:07:31 UTC  |  Edited by: Shallanna Yassavi
You know that reddit thread is 4 years old, right?

... whoops, too slow.

A signature :o

Lawrence Lawton
The Lawton School for Pubbies Who Can't Mine Good
Novus Ordo.
#5 - 2016-08-30 21:19:43 UTC  |  Edited by: Lawrence Lawton
Eternus8lux8lucis wrote:

Err... that first link is to a post from 4 years ago Lawrence.....Ugh


Shallanna Yassavi wrote:
You know that reddit thread is 4 years old, right


Thanks for catching that. Link updated.
May Arethusa
Junction Systems
#6 - 2016-08-30 21:25:18 UTC  |  Edited by: May Arethusa
Quote:
including many bots


Your proof?

Quote:
These miners do not interact with the community


They're buying and selling products, that's interaction. Now we're all real, real sorry that guy you met on your first day didn't speak to you, but there are better ways to farm hugs than whelping catalysts into fictional space police all day.
Solecist Project
#7 - 2016-08-30 21:28:04 UTC
I don't even know what to add.

I feel like you made a thread just for the statement.
That'll get you locked for not posting constructively, i'd bet.

ironically is your thread not promoting interaction... :D


That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Solecist Project
#8 - 2016-08-30 21:29:02 UTC
May Arethusa wrote:
Quote:
including many bots


Your proof?

Quote:
These miners do not interact with the community


They're buying and sell products, that's interaction. Now we're all real, real sorry that guy you met on your first day didn't speak to you, but there are better ways to farm hugs than whelping catalysts into fictional space police all day.

That's not interaction, it's a transaction.

glad we got that covered.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Soel Reit
The Scope
Gallente Federation
#9 - 2016-08-30 21:30:18 UTC
ehi dude! the problem are not the skiffs!

it's you: code!! you guys don't gank them becouse you prefer more juicy targets (aka freighters) than silly skiffs AFK mining!
if you truly care about the afk problem you'd gank skiffs everyday all day!
Triggered Cool

sadly enough code are not knights in shiny armors here to save us from the afk problem but simply pirates that claim to fight for a great cause when all they care about is profit!

FeelsBadMan
Lawrence Lawton
The Lawton School for Pubbies Who Can't Mine Good
Novus Ordo.
#10 - 2016-08-30 21:30:34 UTC
May Arethusa wrote:
Quote:
including many bots


Your proof?

Quote:
These miners do not interact with the community


They're buying and sell products, that's interaction. Now we're all real, real sorry that guy you met on your first day didn't speak to you, but there are better ways to farm hugs than whelping catalysts into fictional space police all day.


There's no need to be hostile. As a Code enforcer I run into bots on a regular basis. One memorable incident was in New Caldari when over the course of a few hours I decimated a fleet of Hulks mining in deadspace pockets. They did not respond when I emptied their ore containers, and they did not respond as I killed them one by one.
Shallanna Yassavi
Imperial Academy
Amarr Empire
#11 - 2016-08-30 21:37:33 UTC
The reddit post has an error of its own:
[Retriever/Mackinaw]
25% bonus to Strip Miner yield (≙ 1.25 multiplier)
20% reduction in Ice Harvester duration and activation cost (≙ 1.25 multiplier ( 1 / 0.8 ) )

They didn't fit the modules to make sure that listed bonus actually applied (it didn't).
And now it's gone.

A signature :o

Soel Reit
The Scope
Gallente Federation
#12 - 2016-08-30 21:37:55 UTC
Solecist Project wrote:
May Arethusa wrote:
Quote:
including many bots


Your proof?

Quote:
These miners do not interact with the community


They're buying and sell products, that's interaction. Now we're all real, real sorry that guy you met on your first day didn't speak to you, but there are better ways to farm hugs than whelping catalysts into fictional space police all day.

That's not interaction, it's a transaction.

glad we got that covered.


to do a transaction you have to interact Cool
got you covered!
Lawrence Lawton
The Lawton School for Pubbies Who Can't Mine Good
Novus Ordo.
#13 - 2016-08-30 21:38:57 UTC
Soel Reit wrote:
ehi dude! the problem are not the skiffs!

it's you: code!! you guys don't gank them becouse you prefer more juicy targets (aka freighters) than silly skiffs AFK mining!
if you truly care about the afk problem you'd gank skiffs everyday all day!
Triggered Cool

sadly enough code are not knights in shiny armors here to save us from the afk problem but simply pirates that claim to fight for a great cause when all they care about is profit!

FeelsBadMan


It's true that when we have a fleet large enough to engage Skiffs we could go after anti-tanked freighters instead, and often do. We do care about AFK mining in all forms nonetheless, and have stepped up our efforts lately, especially in Otela and Metropolis, against Skiffs and Procurers.
What is exciting is that it looks like CCP is going to be helping us now too.
Caco De'mon
The Conference Elite
Safety.
#14 - 2016-08-30 21:42:41 UTC
\o/. . . James be praised . . . \o/

*"See now that I, even I, am he, and there is no god with me: I kill, and I make alive; I wound, and I heal: neither is there any that can deliver out of my hand."

Soel Reit
The Scope
Gallente Federation
#15 - 2016-08-30 21:46:41 UTC  |  Edited by: Soel Reit
Lawrence Lawton wrote:
Soel Reit wrote:
ehi dude! the problem are not the skiffs!

it's you: code!! you guys don't gank them becouse you prefer more juicy targets (aka freighters) than silly skiffs AFK mining!
if you truly care about the afk problem you'd gank skiffs everyday all day!
Triggered Cool

sadly enough code are not knights in shiny armors here to save us from the afk problem but simply pirates that claim to fight for a great cause when all they care about is profit!

FeelsBadMan


It's true that when we have a fleet large enough to engage Skiffs we could go after anti-tanked freighters instead, and often do. We do care about AFK mining in all forms nonetheless, and have stepped up our efforts lately, especially in Otela and Metropolis, against Skiffs and Procurers.
What is exciting is that it looks like CCP is going to be helping us now too.



CCP is helping noone (well except PLCool): they just realized a problem in the game and are trying to resolve it.
I know you are part of goons but don't take the same bad manners as mittens when he claims that BoB collapsed thanks to him when he did nothing Lol
Solecist Project
#16 - 2016-08-30 21:55:10 UTC
Soel Reit wrote:
Solecist Project wrote:
May Arethusa wrote:
Quote:
including many bots


Your proof?

Quote:
These miners do not interact with the community


They're buying and sell products, that's interaction. Now we're all real, real sorry that guy you met on your first day didn't speak to you, but there are better ways to farm hugs than whelping catalysts into fictional space police all day.

That's not interaction, it's a transaction.

glad we got that covered.


to do a transaction you have to interact Cool
got you covered!

interaction requires presence.

there is no interaction between players when you randomly buy or sell.
it's a transactions of goods and isk which runs automatically.

For it to be interaction through transactions ...
... you'd have to be long time trader and not a miner.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Serene Repose
#17 - 2016-08-30 21:56:47 UTC  |  Edited by: Serene Repose
Lawrence Lawton wrote:
Highsec has an AFK culture which is especially pronounced in the area of mining operations.

In the interest of a neutral discussion I will abstain from potentially inflammatory language and preaching. My statements are underscored by a strong belief that player interactions are desirable and that nobody should be immune from non-consensual PvP anywhere.

A picture:

The belts are full of AFK and distracted miners, including many bots. These miners do not interact with the community because the pilots have found a way to mine without attention and effort. The ship of choice is the Procurer or Skiff, which features a tank strong enough to discourage casual gank attempts, and the pilots make use of NPC corps which are immune to wardecs. These fleets run all day every day with the benefit of a CONCORD response.
What's a strongly-worded manifesto without a set of unsubstantiated "facts", HUH?
A declaration worthy of a carnival barker! Well done!

On to the glamorized generalizations!! (I love dessert!)

Oh, wait. You were preaching to the choir? My bad?? Shocked

Oh... CODE...I thought you boys and James got a handle on all this. Now what? You're stirring up the rabble? "We at CODE were unhappy with how everyone was mumbling to each other so we forced you to invent LANGUAGE!!!"

*walks away very disappointed*

We must accommodate the idiocracy.

Soel Reit
The Scope
Gallente Federation
#18 - 2016-08-30 22:01:03 UTC  |  Edited by: Soel Reit
Solecist Project wrote:

interaction requires presence.

there is no interaction between players when you randomly buy or sell.
it's a transactions of goods and isk which runs automatically.

For it to be interaction through transactions ...
... you'd have to be long time trader and not a miner.


you interact indirectly, but to the other end there is a player: you can check with who you actually interacted selling him goods through your wallet. Big smile

Serene Repose wrote:
*walks away very disappointed*

should be written: *walks away very disappointed*Roll
Solecist Project
#19 - 2016-08-30 22:02:01 UTC
Soel Reit wrote:
CCP is helping noone (well except PLCool): they just realized a problem in the game and are trying to resolve it.
I know you are part of goons but don't take the same bad manners as mittens when he claims that BoB collapsed thanks to him when he did nothing Lol

helping is the wrong word.

What they did was finally taking a side.

The first rule of EVE is You consent to PvP when you undock.
This resonates with it!
They punish afk gameplay!
No afk fleet boosting unless you bot.

Lol

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Solecist Project
#20 - 2016-08-30 22:03:03 UTC
Soel Reit wrote:
Solecist Project wrote:

interaction requires presence.

there is no interaction between players when you randomly buy or sell.
it's a transactions of goods and isk which runs automatically.

For it to be interaction through transactions ...
... you'd have to be long time trader and not a miner.


you interact indirectly, but to the other end there is a player: you can check with who you actually interacted selling him goods through your wallet. Big smile

No.

You're wrong.


Interaction demands presence.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

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