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CONCORD and the monopoly on Violence.

Author
Solecist Project
#1 - 2016-08-25 12:31:51 UTC

In my last thread i talked about how CONCORD shapes a society of willing workers for the economy ...
... and today i will explain in greater depth how CONCORD achieves this goal through creating false peace.

It's all about Violence.

Violence is something many "modern" people reject by default. Pacifists, who claim they are above those who do not leave behind their human nature. Pacifists, who themselves rely on violence to protect them.

The violence i speak of ...
... is the violence of the leading political entity that promises them order and safety.

The very threat of violence allows them to maintain order and structure in society.

Now don't get me wrong. Without this threat, there would not be a society! The goal is to prevent people from constantly stealing and killing from each other. Rules and Laws are needed for a society to successfully progress.

It is fine, as long as everyone is aware what it actually is that protects them:

Pain caused by Violence.
Fear of the threat of Violence.
Fear of the Pain of Violence, by the threat of Violence.

When you do something against the laws of the political entity you get flagged as criminal.

The police now officially is after you.
When they catch you and you refuse to "cooperate" ... (as in handing over your life)
... they have the right to use violence ...
... and you have no right of defending yourself against that.

This means that the leading class has a monopoly on violence ...
... and initially everyone agreed upon it, but over time people "forgot" it's importance.


The issue begins once "the people" start to forget ...
... as newer generations lack awareness about it.

They grow up taking their living conditions as granted.

They grow up in a society that forgot how Pain feels like ...
... and let's the fear of pain take the best of them.

Over time the shielding from pain evolves, as more and more restrictions, limitations and fences are created. More and more warning signs to keep them from believing it might have been their fault when something happened.

A society where no one makes mistakes, because it's always someone elses fault.

Over generations restriction after restriction is being applied, eventually reaching the deeper emotional spectrum, in which the person never learned how to deal with unpleasant feelings, as (s)he grew up in a shielded environment that knows no pain, no loss, constant entertainment and distraction and food only a payment away. The erradication of all natural survival instincts, being replaced by a hunt for money as symbol of wealth and status.

These people don't care what others think, because they never had to.
These people can see no wrong on their sides, because they never had to.
These people believe to be Good, because they never questioned themselves.

These people, who claim to be above the violent ones who are stronger than them ...
... rely on violence to be able to speak in the first place.

Bluntly spoken: Without CONCORD they'd be ******.

Hunted down by the older generations of people who still remember that ...
... Pain is not something one needs to be afraid of.

Evolution means you either adapt or you die. Without Pain there is no evolution ...
... and without evolution there is no moving forward.



Now as I said, violence is needed for a society to flourish, else there would be no society.


Humans, in the end, are by nature not only loving and compassionate ...
... but also selfish and violent.



I can conclude this with two questions:


Who should hold the monopoly on violence?

And why don't we take it back?

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Soel Reit
The Scope
Gallente Federation
#2 - 2016-08-25 12:49:15 UTC  |  Edited by: Soel Reit
ahahhahahahahahahhaha Lol
Quote:

Who should hold the monopoly on violence?
And why don't we take it back?


why don't just wait a little bit without answering those questions? judgment suspension (or something like that)

imagine... a world...
... where human's minds will be digitalized into indestructible machines...
... no fear of death...
... no needs whatsoever...

will people still work?
will these machines keep producing anything?

or will they just stare into each other digital eyes until the last burning star will explode and the universe will turn into a black bottomless pit?

...maybe it's worth waiting till then without causing a bloodshed right now... or maybe not...


EDIT: back on topic...

we never left the monopoly on violence to corcord.
we just let they use it until we are bored to fight the 0,01's war in jita Cool
Nalena Linova
State War Academy
Caldari State
#3 - 2016-08-25 14:18:34 UTC
Solecist Project wrote:

Who should hold the monopoly on violence?

And why don't we take it back?


Solecist Project wrote:


Now don't get me wrong. Without this threat, there would not be a society! The goal is to prevent people from constantly stealing and killing from each other. Rules and Laws are needed for a society to successfully progress.


You've answered your own question.

The threat of violence is needed to make the 'society' of highsec function. If no-one has a monopoly on violence you have a war not a society.

Since this is a game, a group of players having a monopoly on violence would give them a massive advantage and probably drive other players away.

Early in the game CCP did in fact let the players to police themselves, but it was an absolute shitshow, and they soon realized that NPC enforcement was needed to stop everything from descending into chaos.
Solecist Project
#4 - 2016-08-25 14:27:10 UTC
Nalena Linova wrote:
Solecist Project wrote:

Who should hold the monopoly on violence?

And why don't we take it back?


Solecist Project wrote:


Now don't get me wrong. Without this threat, there would not be a society! The goal is to prevent people from constantly stealing and killing from each other. Rules and Laws are needed for a society to successfully progress.


You've answered your own question.

The threat of violence is needed to make the 'society' of highsec function. If no-one has a monopoly on violence you have a war not a society.

Since this is a game, a group of players having a monopoly on violence would give them a massive advantage and probably drive other players away.

Early in the game CCP did in fact let the players to police themselves, but it was an absolute shitshow, and they soon realized that NPC enforcement was needed to stop everything from descending into chaos.

No, in fact I didn't.
And I never said "no one should hold it".
Everyone isn't "no one"-

You blindly assume that how it works now is the only way ...
... and because a different way didn't work in the past it can't work tomorrow.

The people of today aren't the people of back then.
The amount of ships, skills, people put into worling organizations and structures is much higher.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Pandora Carrollon
Provi Rapid Response
#5 - 2016-08-25 14:38:23 UTC
I'm not so certain there is a causality link between Real Life and EVE Online.

Violence in Real Life has a bunch of driving factors that don't exist in EVE. The only one that really exists in both places is "because I can and feel like doing violence to other people". The difference is that in Real Life this attitude is thankfully rare, but in EVE it's pretty much the driving force behind most violence. Envy, greed, and the other 'motivations' are all just shadows of that main reason.

EVE could be played with ZERO violence against any other player. It would make Concord irrelevant ships floating around locations.

I'm not saying that's how it should be, I'm saying that your point can be turned on it's head. YOU probably wouldn't like the game at that point and leave it. The same holds true for what you are proposing. Those that aren't violent by choice could just as easily be driven from the game.

So in the end, I'm not sure there's a need to change anything. Clearly Concords presence seems to tick people off because they can't go all bonkers in HiSec. However, because of the security zones, people have choices on the level of violence they want and Concord is just punishment for breaking the HiSec 'rules'. Concord doesn't stop you from doing violence at all. They just exact a price to it. Concord doesn't pod anyone either.
Tipa Riot
Federal Navy Academy
Gallente Federation
#6 - 2016-08-25 14:46:12 UTC
I'm sorry to say that, but your question is already answered ... there is no Concord in low and nullsec, and players live there and create adequate social structures. We all have a choice.

... and after all, EvE is a game/simulation, where people seek fun and challenges. It's not part of our daily business but often the opposite or a friendly mirror.

I'm my own NPC alt.

Nalena Linova
State War Academy
Caldari State
#7 - 2016-08-25 15:36:22 UTC
Solecist Project wrote:

Everyone isn't "no one"-


How can 'everyone' hold a monopoly on violence? You're contradicting yourself.
Toobo
Project Fruit House
#8 - 2016-08-25 16:20:47 UTC
This reminds me of my old days studying sociology, two ideas presented here are actually ages old topics in sociology

1. State holds the monopoly of violence - Max Weber

2. Dictatorship of proletariat - Karl Marx

I will explain a bit on the no. 2 first.

Although it may sound contradictory, Marx's vision of 'dictatorship of proletariat' was actually a vision of true democracy (I'm talking about it as a vision/ideology here, not to be confused with what happened with communisim IRL)

Because in Marx's ideal world, there will only be one 'class' in a society, which is proletariat. Since everyone in society belongs to the proletariat, it follows that 'dictatorship of proletariat' actually means that everyone in society will have equal power of governance without being subjugated by any other 'class' above them, because there will only be a single class - the proletariat- which every member of society belongs to, as such every one is absolutely equal in their political power.

So the vision here is that everybody will have equal power and this will put an end to power struggles and exploitation.

It's a bit unholy and out of academic context to link this to Weber's idea on 'state monopoly of violence', but for the discussion shaped by Sole here, I could try -

If state has the monopoly of power, and if every one in the society has the same power, with no exclusive power granted to any exclusive group, it means that EVERYONE is the state and everyone has equal right to violence.

This may sound like a horrible society, but at least ideally, this is true emancipation. You can doubt about productiveness/progressiveness of such society, but purely in terms of freedom and rights, this is the final goal of a society where everyone has equal powers and rights, emancipated with nothing holding back.

Now you work it backwards - as we imagine such society could not function, as it would be free for all anarchy ripe with destructive violence everywhere, in order o make society productive and progressive, we agree to hand over our freedom to violence to an entity empowered by people, such as the state, police, military, CONCORD, etc.

But we can ask - SHOULD society be productive? To produce what for whom? SHOULD society be progressive? To progress to what ends?

Whose needs is society satisfying by being 'in order' as it is now? Whose goals is the society progressing towards by being progressive?

What is society now? You can say that now people can live their lives in peace protected from violence, and we are in a world where the 'weak' can survive and thrive.

Or you can be cynical and put it this way - the weak and cunning have shaped and built social mechanisms now to survive and have power over the strong people, the very people, if we followed the animal kingdom like survival of the fittest rule, would have eaten them for breakfast.

Are we being humane by building social mechanisms that 'protect' the weak? Or are we being played by those unfit weaklings who now sit at the top and fulfil their adolescents fantasy of being above the strong fit dudes they never dared to fight against with their own fists.

People who could never dare to punch others in he face, and could never take a punch or two in return, holds monopoly of violence. Funny innit?

I'm not advocating anything here. But just sharing a possible interpretation of existing social (and game) mechanisms that plays with the idea of monopoly of violence, freedom, and rights.

The same laws that protects a weak little boy from being violated by thugs on the street, the very same laws protect the weak and slimey old bastards to swim in their wealth and indulge in the products of blood from 'somewhere else', all the while the police being one phone call away from coming for their rescue should anyone tries to violence them.

I like the OP's questions as we (in game) are living in a sci-fi world where humans have 'evolved' (or just changed) into something that we were not biologically.

These are valid social questions, and truly in spirit with classic sci-fi tradition, where we not only drool over shiney technology, but contemplate and ask philosophical questions about what the 'world' and 'humans' be like in such a society equipped with such technologies.

Just some thoughts.

o7


Cheers Love! The cavalry's here!

Hengle Teron
Red Sky Morning
The Amarr Militia.
#9 - 2016-08-25 17:12:14 UTC
Just a note to above. Survival of the fittest does not mean 'fit' in physical sense, but the one who fits the best to its environment.

So who's to say, that the cunning one is not the most fit?
Toobo
Project Fruit House
#10 - 2016-08-25 17:53:25 UTC
Hengle Teron wrote:
Just a note to above. Survival of the fittest does not mean 'fit' in physical sense, but the one who fits the best to its environment.

So who's to say, that the cunning one is not the most fit?



That I totally agree. Now it's 'fit' to be cunning, because as you say, that fits the environment humans are living in now, and judging by how the world came to be what it is now, this particular trait seems to be very effective.

It is an intersting question I ponder sometimes - when did a man-savage with (physica) power of a beast start listening to and follow orders from those they can crush easily? How did we get 'tamed'?

It may sound inappropriate, but I have same question when people casually say 'prostitution is he oldest profession'. Man-savage didn't need to 'pay for services'. **** is norm for beasts. When did people start 'paying' for it, whether in currency or in food or whatever was 'valuable' at the time?

Somewhere along the line the savage beast started to recognise 'orders'. Interesting.

I would like to think it was 'compassion', as Rousseaux may call it. Somewhere along the line, the beast looked into the eyes of the weak, and said 'no', and opened his clenched fists. Give the girl something. Lets help this old man. I will protect this man. I will fight for this man. I will sacrifice my own pleasure for this man. Romantic.

Then now we have a world, where lots of people at the top lacks very basic compassion with the weak. Yet they are protected and empowered by the noble savages.

I don't know really ;p

Cheers Love! The cavalry's here!

Solecist Project
#11 - 2016-08-25 18:44:51 UTC
You're smart. I like you.
I knew the glasses were a hint towards intellect.

Hengle is correct, yet it's still more complicated than that.

And i really liked your post about Marx, Toobo!

Toobo wrote:

That I totally agree. Now it's 'fit' to be cunning, because as you say, that fits the environment humans are living in now, and judging by how the world came to be what it is now, this particular trait seems to be very effective.
i agree, though only the brave dare to be cunning nowadays.

Quote:
It is an intersting question I ponder sometimes - when did a man-savage with (physica) power of a beast start listening to and follow orders from those they can crush easily? How did we get 'tamed'?
I can answer that.

People learned it either through two ways. One is that the strong became outwitted and learned to understand the benefits of the weak's characteristics. Like the first neanderthal who figured out a trap by connecting height, weight, gravity and his desire for food. Now you could tell me that there is no scientific evidence of traps from aeons ago, but d'uh, how would there be. As stupid as it may come across, we have to consider that they weren't necessarily dumb and instead simply on a low level.

Someone who figures out how to build a weapon will win against a strknger one without weapon. Every sharp object is dangerous for flesh. A sharp object connected to a stick via dry mud is a scary weapon. Neanderthals know that sharp means danger.

The other one is slavery ...
... and over generations people are learning that there will always be someone with authority.

Like a religious authority. It's there, it's normal, no one questions it... else they get killed.


Quote:
Somewhere along the line the savage beast started to recognise 'orders'. Interesting.
:D
At some point in history, throughout all the rest of history.

Interesting side fact: those who built the pyramids weren't slaves, they were paid workers.

Quote:
I would like to think it was 'compassion', as Rousseaux may call it. Somewhere along the line, the beast looked into the eyes of the weak, and said 'no', and opened his clenched fists. Give the girl something. Lets help this old man. I will protect this man. I will fight for this man. I will sacrifice my own pleasure for this man. Romantic.

Then now we have a world, where lots of people at the top lacks very basic compassion with the weak. Yet they are protected and empowered by the noble savages.

I don't know really ;p

When everyone is violent ...
... no one is violent ...
... unless it's needed to be violent.

Even neaderthals didn't constantly kill each other.

The difference between the nonsense people usually imagine when it comes to "no police" ...
... and things like, example, Anarchy ...
... tells about how normal it is for people to live protected.

How normal it is for them to not think about alternatives.

When everyone's potentially violent ...
... and everyone knows Pain ...
... then the vast majority will only be violent when it's needed.

There will always be outliers. That's natural.
In a society of violents, though, this matters not much.

Why?

Because there's tens of thousands of them and every criminal has to be extremely witty not to get killed or caught.
A police force isn't literally everywhere. CONCORD is an unsatisfying exception, equal to complete camera survaillance.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Nalena Linova
State War Academy
Caldari State
#12 - 2016-08-25 18:53:42 UTC
Toobo wrote:


But we can ask - SHOULD society be productive? To produce what for whom? SHOULD society be progressive? To progress to what ends?

Whose needs is society satisfying by being 'in order' as it is now? Whose goals is the society progressing towards by being progressive?



If you agree that pain and death are bad and should be minimised, then modern society is working for everyone. Violence, mortality and infant mortality are at historical lows thanks to progress made possible by the monopoly of violence.

Of course some sections of the population benefit more than others, and suffering still exists, but society is still a net benefit by these criteria.
Toobo
Project Fruit House
#13 - 2016-08-25 19:42:46 UTC
Thanks Sole for comments and your thoughts, and Nalena I'm not denying world isn't 'better' (at least in generic sense) now than it was when we were savages.

It's an ages old topic and I'm happy to see it discussed. It's easy to agree that pain and death should be minimised, but Sole's idea of kind of empowered anarchy is also an interesting picture to consider.

This is getting a bit Out of Pod Experience like, so I'll be brief here, but I spent some years in my 20s living in a community where no one was able to call police for help. Everybody had in possession/were on :stuff: that could get them in trouble with police. When you get cheated on deals that are not quite legal, you can't sue the offender. If you have been making stuff at home that wasn't quite legal, you can't call police when someone breaks into your house. Police patrolled, but when they came by everyone just went inside and locked up.

So it was a community where you couldn't rely on police, and if someone mess with you the only solution was to resort to whatever means you have to not let that happen again. But the real violence wasn't there so much. Yes people got hurt and there were some pretty horrible things here and there, but mostly people managed to get by. The threat of violence was always there, and you couldn't count on police to save you, but the actual occurrence of violence was quite special incidents, not the 'norm', and was usually happend with people who got too high profile/greedy/wreckless.

Well obviously that was not an ideal 'society with no police', but it seems to tell me that without police, people will just find the matters into their own hands and keep things reasonably functional, in its own weird/twisted ways.

I certainly do not want to live in such community ever again, but in a dystopian game world of eve - it could make for interesting virtual experinces.

Cheers Love! The cavalry's here!

Pandora Carrollon
Provi Rapid Response
#14 - 2016-08-25 20:28:04 UTC
The concept of 'empowered anarchy' is a juxtaposition of ideals in it's very definition, and while it's a wonderful thought experiment, it's not possible to have or sustain without a homogeneous culture that thinks the same all the time... like all social constructs.

Anarchy is anarchy, you are empowered to do whatever you can achieve by whatever means you choose to use until someone slips some poison in your drink. Nobody lives long or prospers for long in such an environment.

You really have two choices about violence to make:

It's either inherent in all of us and we need to have someone else externally control our levels of violence, thus justifying ever larger governments and ever larger elite circles of government, and all the violence that comes with that.

-or-

The concept that your only inherent 'right' to violence is self-defense. Use of violence outside of that context is immoral in some fashion to some degree. (What that fashion or degree happens to be is usually defined by culture.)

The real world is driven by those two choices or their logical children. It's actually easy enough to bounce back and forth between the two ideas over time, however, I've found they can also be massively confused for one or the other if you do that regularly.

EVE is not driven by mandate of either two of those. It is an interesting social experiment to study these interactions in EVE, but EVE is, by choice, whatever the player perceives it to be, and that includes violence levels.

So setting the philosophical concepts aside, trying to incite violence over a long period of time in EVE may or may not work. It's really up to the will to continue to do so and means to do so. Generally speaking, that mirrors real life and why war cannot last forever.
Solecist Project
#15 - 2016-08-25 20:40:42 UTC  |  Edited by: Solecist Project
Quote:
The concept of 'empowered anarchy' is a juxtaposition of ideals in it's very definition, and while it's a wonderful thought experiment, it's not possible to have or sustain without a homogeneous culture that thinks the same all the time... like all social constructs.

Says you. The defender of the state.
And what's totalitarism again ... I forgot...


You're really worked up about this and really only defend the status quo vehemently.

See, you seem to ignore that you willingly, or blindly, defend the wish to obey an authority that protects you ...
... at the cost of having all of society slowly turned into willing slaves in their - currently still - invisible golden cage.

In a protected society people do not rely on trust towards each other. They trust big brother instead.

Even though I am not convinced you know what Anarchy is, I can assure you ...
... that communities who know violence also know trust.

It comes naturally.



And you will find it really, really hard convincing me that in any big city out there ...
... anyone trusts anyone else who isn't within a close social circle.

Instead, everyone ignores everyone else as much as possible.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Akirei Scytale
Okami Syndicate
#16 - 2016-08-25 20:44:23 UTC
wat
Hengle Teron
Red Sky Morning
The Amarr Militia.
#17 - 2016-08-25 21:13:15 UTC
Nalena Linova wrote:
Toobo wrote:


But we can ask - SHOULD society be productive? To produce what for whom? SHOULD society be progressive? To progress to what ends?

Whose needs is society satisfying by being 'in order' as it is now? Whose goals is the society progressing towards by being progressive?



If you agree that pain and death are bad and should be minimised, then modern society is working for everyone. Violence, mortality and infant mortality are at historical lows thanks to progress made possible by the monopoly of violence.

Of course some sections of the population benefit more than others, and suffering still exists, but society is still a net benefit by these criteria.

If you discount those killed by the rl variant of PL/NC with the pre-jump fatigue level of power projection.
Mark O'Helm
Fam. Zimin von Reizgenschwendt
#18 - 2016-08-25 21:17:22 UTC  |  Edited by: Mark O'Helm
Solecist Project wrote:

Now as I said, violence is needed for a society to flourish, else there would be no society.

You seems to be a sociopath.

Also, less game relevance, too much social-politic.

Ib4l

"Frauenversteher wissen, was Frauen wollen. Aber Frauen wollen keine Frauenversteher. Weil Frauenversteher wissen, was Frauen wollen." (Ein Single)

"Wirklich coolen Leuten ist es egal, ob sie cool sind." (Einer, dem es egal ist)

Soel Reit
The Scope
Gallente Federation
#19 - 2016-08-25 21:19:15 UTC
Akirei Scytale wrote:
wat

Don't worry, it happens
Shae Tadaruwa
Science and Trade Institute
Caldari State
#20 - 2016-08-25 21:22:31 UTC  |  Edited by: Shae Tadaruwa
Mark O'Helm wrote:
Solecist Project wrote:

Now as I said, violence is needed for a society to flourish, else there would be no society.

You seems to be a sociopath.

Having German in your signature doesn't make you Freud.

On what basis do you make this internet diagnosis?

The only basis I can think of is: you're a Carebear and therefore feel entitled to believe you know what you are talking about even though you really don't.

Hope I'm wrong though.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

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