These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Upcoming Feature and Change Feedback Center

 
  • Topic is locked indefinitely.
 

[September] Mining Barge and Exhumer tweaks

First post
Author
Tina Mori
Maniacal Miners INC
The Legends In The Game
#421 - 2016-09-12 22:39:35 UTC
I never said there was no mining

I just mentioned a lack of markets to trade the winnings of all that mining

So what if there are many Hisec miners?

What I don`t understand is all the abuse they get, as they provide all the raw materials for everything built in Hisec.
Just don`t say you never buy anything in Hisec, but instead you buy everything from all those wonderful sources in Nullsec.....
Admiral Zander
Paragon Industrial Manufacturing Partners
#422 - 2016-09-12 23:16:48 UTC
Caleb Seremshur wrote:
Ok so you feel its unfair when 10 people coordinate to kill a ship that might as well be unarmed, that your ship gets killed.



The Problem is when you are mining in HS. HS is Supposed to be High Security, (of course based on the security level.), but there is a way to lower the security by gankers if they Redirect Attention of The Police elsewhere and then gank you while they are busy elsewhere. I see this happen all the time. They are abusing the AI of the NPCs.

Also. If we Spend so much more on a Mackinaw or a Hulk, and We have lower Ore Hold capacity, Shouldn't we in turn get More Tank? these Larger, More Expensive Ships Requiring Hauling Support, should not be so easy to pop.

A Small ship should not be able to come in and Blap a heavy Industrial Ship within a few seconds.

Despite all you gangkers out there thinking this is fair, we should at least have a fighting chance to Survive.
Hulks and Mackinaws are Useless till this is Fixed.
Abadayos
School of Applied Knowledge
Caldari State
#423 - 2016-09-12 23:45:20 UTC
So CCP Fozzie...you ask for our input yet when we give it, it goes ignored completely? The changes proposed have not been modified/changed or anything since the announcement on 8/22.

Not saying any of the proposed ideas here are good or bad, it just makes it look like the 'we appreciate your feedback' is more of a platitude that our feedback is wanted, welcome and taken n board. Seems that you just wanted to community to think their feedback is wanted where as in reality it's not and just ignored.

Now with the change all I'm doing is throwing on a new mining laser and getting more crystals for my skiffs and calling it a day, but damn..some back and forth would be nice
HindSight Pergatory
Royal Amarr Institute
Amarr Empire
#424 - 2016-09-13 01:07:04 UTC
Rob Kaichin wrote:
I'm guessing the increased tank for the Hulk and Covetor with a DCU in the low is negligible at best?



A DCU on a Hulk.... why.. just.. why.. youre already flying a paper airplane in space.. youre going to put some scotch tape on it hoping it will survive something IN that space? you may as well put a warp stab in it while youre at it.. just put the MLU like they designed the extra Low for and watch it go pop like any other day...
HindSight Pergatory
Royal Amarr Institute
Amarr Empire
#425 - 2016-09-13 01:09:06 UTC
This is an absolute waste of time and resources. These mining ships are used as evenly as you can expect or even hope for. Fix the things that NEED TO BE FIXED. Ever heard the term, "If it aint broke dont fix it" ? Well.. I have a better one for you...

" If it aint broke DONT BREAK IT "
Warlord Balrog
303rd X-SOLDIER
#426 - 2016-09-13 01:14:14 UTC
HindSight Pergatory wrote:
This is an absolute waste of time and resources. These mining ships are used as evenly as you can expect or even hope for. Fix the things that NEED TO BE FIXED. Ever heard the term, "If it aint broke dont fix it" ? Well.. I have a better one for you...

" If it aint broke DONT BREAK IT "


Problem is they broke it when they started handing out T2 guns against miners who only wield knives. The Skiff's yield is close enough to the other ships that the tank makes up for missing that precious few m3/cycle. Just glad people haven't figured this out and swore off the rest of the barge/exhumers or CCP might have done something heinous...like break the Skiff by nerfing it.
Caleb Seremshur
Commando Guri
Guristas Pirates
#427 - 2016-09-13 01:34:54 UTC
Tina Mori wrote:
Caleb Seremshur wrote:
I never realised that mining was a highsec intended activity. It's almost as if nullsec didn't have ore and that the ore in nullsec isn't safer to mine and more valuable. Jee willickers.


It is all a case of Market availability

There are all those Hisec trade hubs, ie Jita, Dodixie, etc

Now, show me where all the great Nullsec hubs are

With nowhere to use all that Nullsec ore, maybe now you mayunderstand why people mine in Hisec


Btw, you try getting all that lovely Ore/Minerals back to the hubs, without your freighter being ganked


Your understanding of the game is incredibly shallow if you don't think that it's possible to make it to highsec without being shafted. Jumpfreighters and wormholes being just 2 examples of how to do it, compressed ore being another way of moving more at once.

But now I know you're just being facetious, there's just no way anyone who does mining can be this delusional about how things work out there.
Caleb Seremshur
Commando Guri
Guristas Pirates
#428 - 2016-09-13 01:55:32 UTC
Abadayos wrote:
So CCP Fozzie...you ask for our input yet when we give it, it goes ignored completely? The changes proposed have not been modified/changed or anything since the announcement on 8/22.

Not saying any of the proposed ideas here are good or bad, it just makes it look like the 'we appreciate your feedback' is more of a platitude that our feedback is wanted, welcome and taken n board. Seems that you just wanted to community to think their feedback is wanted where as in reality it's not and just ignored.

The request for feedback is not a guarantee of its implementation. If you want to make a case for a change to these proposals to be made, then provide something more substantial than the tantrums I am seeing.


Quote:
A Small ship should not be able to come in and Blap a heavy Industrial Ship within a few seconds.

Despite all you gangkers out there thinking this is fair, we should at least have a fighting chance to Survive.
Hulks and Mackinaws are Useless till this is Fixed.


A main battletank weighing 22 tons should not be able to destroy a 300 ton excavator by your definition of balance, but, I'd bet my bottom dollar on the MBT killing a PC3000 any day of the week. Try using one of those alts you run as a combat ship? The increased survival of your mining barges will eventually pay off the money that your alt isn't making. Or run your mining fleet as a group of overtanked procurers using an even blend of drones so you hit all the weakspots.

Quote:
I never said there was no mining
I just mentioned a lack of markets to trade the winnings of all that mining
So what if there are many Hisec miners?
What I don`t understand is all the abuse they get, as they provide all the raw materials for everything built in Hisec.
Just don`t say you never buy anything in Hisec, but instead you buy everything from all those wonderful sources in Nullsec.....


Its not the highsec miners that are the problem, its the entitled whining from working class evangalists like you pontificating to the rest of society about how valuable your minimum wage job is. There's a reason why mining is frequently used with bots, because it's a simplistic task that's easily automated, just like checkouts and factory production lines.

Let's be clear: highsec miners are the bottom feeders, the guys at the bottom of the heap doing perhaps the single least impactful occupation in EVE. The only thing you've got going for yourselves is how many highsec miners there are but again the call for your associates to unionise and """punish""" the rest of the game has been made before and never worked out. Too fractitious you are. You will never be anything but the people the rest of the game steps and stamps on.

As for the jackals that constitute CODE, who knows, they serve a useful purpose of thinning the herd of its weakest members.
Don'tcallme Francis
Newton Local.
#429 - 2016-09-13 04:15:49 UTC
Caleb Seremshur wrote:
[quote=Abadayos]
Its not the highsec miners that are the problem, its the entitled whining from working class evangalists like you pontificating to the rest of society about how valuable your minimum wage job is. There's a reason why mining is frequently used with bots, because it's a simplistic task that's easily automated, just like checkouts and factory production lines.

It's a computer game. Everything is automated. It's not like back in the day when we had to fly real spaceships uphill through the snow. You youngsters act so entitled. Get off my lawn.
Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#430 - 2016-09-13 04:24:31 UTC
In the end it boils down to the one fact: mining is mind-numbingly boring. So much so that people can only do it without going insane by afking.

If mining was an exciting activity that required tons of player interaction, you would never see a hulk getting ganked even if it only had enough HP to fend off a reasonably fit ibis.
TheSmokingHertog
Julia's Interstellar Trade Emperium
#431 - 2016-09-13 04:47:37 UTC
So, between announcement and release we get a whole 1! developer response...

"Dogma is kind of like quantum physics, observing the dogma state will change it." ~ CCP Prism X

"Schrödinger's Missile. I dig it." ~ Makari Aeron

-= "Brain in a Box on Singularity" - April 2015 =-

Penance Toralen
School of Applied Knowledge
Caldari State
#432 - 2016-09-13 05:58:21 UTC
TheSmokingHertog wrote:
So, between announcement and release we get a whole 1! developer response...


Feedback was requested, testing/feedback was supplied, I am not concerned, Carebear Illuminati has the matter in hand, isn't that right James?
Divine Entervention
Doomheim
#433 - 2016-09-13 09:24:05 UTC
This patch regarding the mining changes reminds me of this:

https://www.youtube.com/watch?v=ognDSKtzKuU

Cpt BusterRoids
i420 Inc
#434 - 2016-09-13 09:28:48 UTC  |  Edited by: Cpt BusterRoids
Once again Eve Devs take a big ***** on something that did not need changing .. So hulk has 2 mining lasers now ? People like to mine 3 different things at once sometimes. Do you ever even ask players that actually mine what they think of your ideas before you employ them? Why have you not fixed rorqual yet then ? You all need to review your work ethics because they are poor at best, this is busy nonsense work for people trying to keep their job that does not help EVE Cry. This is exactly why EVE numbers are down with the number of active "paying" pilots. So keep ******* on game eventually you will have no job.
mana waikato
Republic University
Minmatar Republic
#435 - 2016-09-13 09:46:15 UTC
Any plan's to look at the Endurance and other ORE mining frigates in the future ?? Maybe with lavish mining bonuses and fluffy dice in the bridge window :) ....
Ampoliros Ni-Dunes
CreoDron Test and Evaluation Command
The AII Systems Commonwealth
#436 - 2016-09-13 11:18:58 UTC
Whatever the Game Design Team will do with the designs and differentiating the barges/exhumers hulls visually (according to the o7show redesign video), they can't compete with 1/2/3 strip miiner. That was uniqueifying perfectly.

Ok, let them roll out already.
imgoingtodye
Doomheim
#437 - 2016-09-13 12:43:21 UTC
I hate to say it but I did enjoy seeing the extra laser on the hulk.. Shocked
Rexxen Darkbrew
Hounds Of Haides
Shadow Ultimatum
#438 - 2016-09-13 12:49:29 UTC
Just been checking out the changes, I thought the change was supposed to be yield neutral??

Now even according to your own charts, The Skiff one of the least played of MB's but now mines less m3 and cost double to operate due to crystal burn rate.

Yeah you really seem like you want to even out the playing field, It will be nothing but a mack fest now..// /sigh
Faelune
Tous Pour Un
#439 - 2016-09-13 13:12:02 UTC  |  Edited by: Faelune
I don't understand the tweak on the skiff and probably on the procurer I didn't check.

What does the meaning behind this gift to the gankers in pack inside the high sec?

Why do we have already to choose now between a mini harvester with a full defense or a full harvester with a mini defense equivalent to a Procurer from the last week fiiting near to full Tech2 (around 55 000 hp)?

And why don't we have some alternative clearly publicize about the capacity given with the second turrets to be a remoter or a vampirizer or a lead link without bonus to compensate the loss of all active shielding to hold our Hp to near 80 000 points?

80 000hp without implantation and booster link from an Orca or other Destroyer or Bc.

And altogether. If you want more players to come inside low and null sec. Improve the tools to smuggle by short cut the gates like ti was already told years earlier or improve the cloaking by providing a manner to hide and conceal our Identity in transit like it can be done for cars truck and planes IRL.
Captain Campion
Campion Corp.
#440 - 2016-09-13 13:12:12 UTC
Love the new Procurer model, brilliant, thanks CCP.

Looks like there's some skins too but it's not clear how to get them?