These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

8 Golden Rules for EVE Online

First post First post First post
Author
Audrey Mabata
School of Applied Knowledge
Caldari State
#161 - 2017-01-25 00:47:12 UTC
I accept that I alone am responsible for my own success and survival. This is my only rule.
SyD Apolony
The Synaptic Cleft
#162 - 2017-01-25 02:31:26 UTC
IcewaterKat wrote:
[b}

I'd suggest little videos, or clip compilation, that show how these points play out. I'm sure it would result in a lot of laughs from vets and actually help new players even more. Sometimes people need pictures because words are hard.


This is a great idea and especially with all the Community content on you tube

Shocked
Aramis Rosicrux
Ordo Rosa Crux Templaris
#163 - 2017-01-25 02:35:59 UTC
I am an industrialist/miner/inventor and I measure success by how many ships I lose per year.

Every day that I do not lose a ship is a victory.

These rules are better remembered as Best Practices.

My one advice:

Watch Local, know who is in your system. Use directional scanner and watch anything that comes into the 1 AU area around you (in hisec) or at full range anywhere else. Do NOT AFK this game or you deserve what happens to you.

Good luck, and remember quitters never win, but winners never quit. Roll

Support Space Science!! Join the Planetary Society!

planetarysociety.org

==============

About Aramis Rosicrux

My EveBoard Signature PNG

Throte Punch
Cyanide Ascendancy
#164 - 2017-01-25 03:11:22 UTC
great post. I didn't think people forum still in 2017 Big smile
Steluna de Chasteux
Acme Entropy
#165 - 2017-01-25 03:53:56 UTC
* Just because you can fly something doesn't mean you should. " should be in ALL-CAPS - unless you can afford to lose it:)
Steluna de Chasteux
Acme Entropy
#166 - 2017-01-25 03:57:30 UTC
Audrey Mabata wrote:
I accept that I alone am responsible for my own success and survival. This is my only rule.


I would only add that a bundle of sticks is harder to break than one alone, and friends in rough times are valuable beyond measure.
Egotist Incarnate
Unlimited Potential
#167 - 2017-01-25 05:16:33 UTC
Words to live in EVE by
Bukka Bazooka
#168 - 2017-01-25 07:58:55 UTC
Quote:
* If you lose stuff, it's almost always your fault. Really, only yours.


When the server goes down and we loose our ship this is YOUR fault CCP Phantom or the company you work for, CCP.

It is NOT our fault Denial of Service hack attacks happen and we time out due to those and loose our ships.
It is NOT our fault when a stable login and game play all of a sudden forces a lost socket and pinging the servers shows it is down and not communicating via the internet.

How dare you blame us for this, seriously???

Have the courage to at least not blame the players for the lack of ability to maintain control of your own servers. this NOT our fault if we are docked or undock is irrelevant. Absolutely absurd insinuation you are making.

This is 100% the fault of CCP not the players.

The best ship in EVE....is friendship =)

Tetsuya Beddelver
Native Freshfood
Minmatar Republic
#169 - 2017-01-25 08:27:48 UTC
CCP Phantom wrote:
[

Does this include when you lost that Pod to the Marmite guy in highsec?
Ralph King-Griffin
Lords.Of.Midnight
The Devil's Warrior Alliance
#170 - 2017-01-25 08:36:43 UTC  |  Edited by: Ralph King-Griffin
Bukka Bazooka wrote:
Quote:
* If you lose stuff, it's almost always your fault. Really, only yours.


When the server goes down and we loose our ship this is YOUR fault CCP Phantom or the company you work for, CCP.

It is NOT our fault Denial of Service hack attacks happen and we time out due to those and loose our ships.
It is NOT our fault when a stable login and game play all of a sudden forces a lost socket and pinging the servers shows it is down and not communicating via the internet.

How dare you blame us for this, seriously???

Have the courage to at least not blame the players for the lack of ability to maintain control of your own servers. this NOT our fault if we are docked or undock is irrelevant. Absolutely absurd insinuation you are making.

This is 100% the fault of CCP not the players.

Calm down mate.The post said "almost always" and it's pretty obvious that's why.
if there's a log of any server issue/game bug or exploit you can petition the GM's for a reimbursement and they're quite good about it when
A) it's actually their fault
And
B) you're polite and respectful to the staff I.e. you don't lose your **** at them over it.

Seriously it's pretty much the only time they do this.
Jonahs Chensua
Redemption Road
Affirmative.
#171 - 2017-01-25 10:32:02 UTC
Liam Geo wrote:
In space, no one can hear you whine Lol



Exactly.... This link needs to be thrown in the face of any one of the multitude of hi-sec only snivelers when they start to spew their tears of hate and distain.

And yes, this was one of the best released statements that CCP has released.

Whiners can't sit there and say that the game designers "well they did not intend for...blah, blah, blah" crap.

No, quite the contrary......YES THEY DID !

Who knows? Maybe after having their fluffy paradigm of Eve crushed, they might recover and grow a pair.
Braineh
Virtual Intergalactic Army
#172 - 2017-01-25 15:40:37 UTC
FasterThanLight wrote:
CCP Phantom wrote:


Consent to PvP

* You consent to PvP when you click "undock".



PvP in eve does not require undocking. It is very much possible lose a billion or two by station trading.


But you don't get a kill mail for that - at least not yet... :D
Cam Riddick
Zebra Corp
Goonswarm Federation
#173 - 2017-01-25 15:42:39 UTC
8 Rules ?

I thought there was only 1 rule in Eve.

"Kill Don't Die"
bigwolf fish
Caldari Provisions
Caldari State
#174 - 2017-01-25 16:00:53 UTC
I wood like to add a nother golden rule DONT TALK IN LOCAL IN WORMHOLE SPACE we wingspan pilots love it win u tell use hay some ones here
JonnyPew
Imperial Academy
Amarr Empire
#175 - 2017-01-25 17:01:38 UTC
Amen

EVE Online video content creator

http://www.youtube.com/JonnyPew

Wallstreet J0urnal
Science and Trade Institute
Caldari State
#176 - 2017-01-26 00:11:42 UTC
204 likes by a single player and his alts doesn't mean the vast majority agrees with these statementsAttention
Roy Tannhauser
State War Academy
Caldari State
#177 - 2017-01-26 00:47:25 UTC  |  Edited by: Roy Tannhauser
Chris Kelvin wrote:



* You are not safe in 1.0 security space. CONCORD is there to punish, not to protect. Get used to the idea.


The first statement is true. And the second statement is false... Concord is there to protect!!! Before you all lose your minds, please take a moment to read. This is not meant to change the fundamental message...that is, you should not get the impression Concord will in any way be able to protect you if you do not plan for the inevitable confrontation, it is just meant to push back against the notion that it is always the victim's fault. Concord is there for protection but, in much the same way Police work, they often arrive way too late to impact the outcome. That means that even though you may take appropriate precautions such as fitting a strong tank, not carrying too much value in the cargo bay, and even with boosters and/or friends, a smart ganker can plan for and overcome all of these safeguards including the protection of Concord to blow you up. On the other side of that coin though, the smart industrialist/minor/carebear (that last term, carebear is another way of saying people with a conscience but, it is often used as an insult by the same folks that insist it is always the victims fault) can also outthink the smart ganker and use the Concord forces for an effective layer of defense or at the very least make that ganker pay way more isk than your loss is worth. Bottom line, always protect yourself but, don't buy into the myth that when you get blown up, it's somehow your fault! Using a game to justify a persons bad behavior is a reflection of themselves, not you!!!!!ShockedShockedBlinkAttention Have a wonderful day everyone!


If CONCORD were a real organization it would be the most corrupt law enforcement agency in the history of mankind.

But, it's not so it's only the most corrupt law enforcement organization when it comes to MMO's
Roy Tannhauser
State War Academy
Caldari State
#178 - 2017-01-26 01:02:23 UTC  |  Edited by: Roy Tannhauser
Marcus Binchiette wrote:
Jonah,

I do believe that CCP Phantoms statements are a true reflection of the way New Eden effectively operates - and that many players might choose to pursue an errant criminal counter-ego. I'm totally fine with this. I also accept some risk whenever I undock from the station.

However, saying that I accept those risks does not mean that I give my consent to PvP. Either implied or otherwise and I believe Phantom spoke wrongly when he said this. 'Implied consent' is essentially a null concept, and entirely secondary to stated consent. If I say that I do not give consent - then I do not give consent.

How does this work in practical terms? Well let me explain. If what CCP Phantom said is true, then, whenever some 'suicide ganker' ambushes me in High Sec. I ought to:

1. Put aside all feelings of anger, or thoughts of retribution;
2. Immediately congratulate my adversary on an ambush well executed; and
3. Respect this person for their superior cunning and gamesmanship.

When, infact, the very nature of this act is that within the laws of New Eden and the oversight of CONCORD I have been cheated. I am a victim. It is therefore right that I feel angry. It is also right that I should wish to seek revenge (within the context of the PvP metagame). So yes, I'm not going to take that crap. I'm going to exercise my kill right. I'm going come back into a bigger ship, chase these thieves back to their own base of operations. I'm going to make them pay.

The problem I see with CCP Phantoms statement is that it seeks to illegitimatise ones emotions in the face of wrongful deeds - and the desire for retribution... What I'm trying to say is, if you seek to define those criminal behaviours as acceptable PvP, then, you must also accept revenge as an equally valid aspect of PvP.


Very insightful. Seeing as to how CCP loves to entertain the thought of EVE as a sandbox environment to the real world, I would love to see a psychology study to determine the level of psychopathic behavior EVE player actually harbors, and if playing EVE as an in game criminal actually encourages and cultivates such tendencies in the real world.
Claude de Roqefourt
Federal Navy Academy
Gallente Federation
#179 - 2017-01-26 12:57:47 UTC
This should be imprinted on a prominent place of any ship's bridge:
Just because you can fly something doesn't mean you should.
with the addition underneath:
If you can not fit it properly don't fly it
Black Pedro
Mine.
#180 - 2017-01-26 13:28:50 UTC
Roy Tannhauser wrote:
Very insightful. Seeing as to how CCP loves to entertain the thought of EVE as a sandbox environment to the real world, I would love to see a psychology study to determine the level of psychopathic behavior EVE player actually harbors, and if playing EVE as an in game criminal actually encourages and cultivates such tendencies in the real world.
Me too. They can put them on the shelf beside those unfortunate Master's theses such as 'Meglomania and attempts at world domination induced by the board game Risk: a collection of case studies" or "Mario Kart players and dangerous driving: the hidden menace on our roads".

In all seriousness, a bunch of studies that came out of the anti-Dungeons and Dragons hysteria of the eighties on this very issue found no adverse psychological effects on those that play role-playing game. I am sure any equivalent study of Eve players would find the same: how one behaves in an imaginary and consequence-free setting like a competitive video game has no bearing on real-world behaviour.