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Feedback On New Mining Barge/Exhumer Changes

Author
Kalido Raddi
Crown Mineworks
#21 - 2016-08-27 13:03:01 UTC  |  Edited by: Kalido Raddi
The Trinity isn't Tank, Hold, Yield. It's Tank, Lazy, Yield.

Mackinaws are for people who are too lazy to interact with the game they are playing, or botters.

What you are essentially arguing for Baltec is a complete change in how CCP envisage mining. I get your point, but CCP obviously aren't going to redesign that aspect of the game at this point. If they were, I'd argue for something even more radical than you are.
Nevyn Auscent
Broke Sauce
#22 - 2016-08-28 01:23:04 UTC
Kalido Raddi wrote:
Look, the Hulk's inability to fit Battleship-scale tank is intentional.

Now please fit Cruiser sized Buffer or Active tank on a Hulk also.
Hint: You can't. It tanks like a frigate at best, a T1 frigate.
baltec1
Bat Country
Pandemic Horde
#23 - 2016-08-28 08:15:32 UTC
Kalido Raddi wrote:


What you are essentially arguing for Baltec is a complete change in how CCP envisage mining. I get your point, but CCP obviously aren't going to redesign that aspect of the game at this point. If they were, I'd argue for something even more radical than you are.


Then we will be back with a 4th barge balance pass.
Kalido Raddi
Crown Mineworks
#24 - 2016-08-28 12:18:45 UTC  |  Edited by: Kalido Raddi
Nevyn Auscent wrote:
Kalido Raddi wrote:
Look, the Hulk's inability to fit Battleship-scale tank is intentional.

Now please fit Cruiser sized Buffer or Active tank on a Hulk also.
Hint: You can't. It tanks like a frigate at best, a T1 frigate.


One fun thing - because the fitting stats are the same, you can EFT new Hulks using the Mackinaw template. Be careful though - you do have to run the tank mods onto an actual Hulk to get the right defences - a mistake I nearly made.


[Mackinaw, ACTUALLY_A_NEW_HULK]
Mining Laser Upgrade II
Mining Laser Upgrade II
Mining Laser Upgrade II

Domination Thermal Dissipation Amplifier
ML-3 Scoped Survey Scanner
Small F-S9 Regolith Compact Shield Extender
Domination EM Ward Field

Modulated Strip Miner II, Arkonor Mining Crystal II
Modulated Strip Miner II, Arkonor Mining Crystal II

Medium Core Defense Field Extender II
Medium Core Defense Field Extender II

Acolyte II x5
Hornet EC-300 x5

Sansha space fit - 21k EHP (comparative roughly with a Caracal) - requires an EE-603 at all 5 skills. The Domination modules are cheap, at 16mil for the pair - about 12mil above the cost of the Tech2, and pocket change for anyone flying a quarter of a billion ISK barge.

You can do similar with Gurrista space. All this is aided by the fact that the faction mods with low fitting requirements aren't that in demand - most PvPers are after performance, not ease of fitting, so these mods tend to be ignored.

Sure, it's not the 80k+ EHP of a Skiff, but it's not going to fold if a Sansha Lord so much as glances at it. You should be fine as long as you've a few fleet mates about you - especially if you are together enough to have remote reps on Grid.
Lugh Crow-Slave
#25 - 2016-08-29 06:32:15 UTC
figured i would just put this here


Quote:

the designers could only make space to fit one mining or ice harvesting module. To mitigate the effect this would have on its mining output, they came up with a unique loading system that allows this one module to work with vastly increased efficiency.


needs to be removed from the proc/skiff description
Gunrunner1775
Empire Hooligans
#26 - 2016-08-29 11:40:34 UTC
ok, normaly I run 2 miners + 1 orca.. rest of the gang runs assorted miners.. we usualy have pair of basilisks and pair of attack cruisers flying close air support

i decided to try a Hulk out on test

with orca boosts it was mineing so fast, i could not click and drag fast enough and drop into the orca, in addition to doing the other stuff i usualy do.. so i have went full tank on it and droped the mining upgrade units (minor physical limitation, i play the game with 1 hand, and no wise craks on what i am doing with the other hand HAHAHA if i had it i could play EVE more efficiently LOL )

these are raw stats... no orca boosts that i am posting

ice = 2 blocks every 86.1 seconds (83 bricks an hour )

fit
High = 2x ice miner II
Medium = adaptive invul field II, kinetic amp II, thermal amp II, medium shield extender II
Low = PDU II, RCU II, DCU II
Rigs = shield extender II

shields = 6236 52/79/84/76 (fitting window shows 21,888 vs Omni)

that being all said... hulk is supposed to be fleet ops... so having a tank, you just need enough tank for the basilisk to lock on to you and start reping you..


in reguards to some of your suggesteions Baltec1

a complete and total from ground up redesign of all the mining ships should be done

keep the passive low power slot mining upgrades

add in a active medium power slot module , that is scriptable.. with script for mineing range or mining speed or mining yield (in theory i would probably use the mining speed for ice, and yield for mining ore, and there have been a few times were i would use the range script version )

on a side note... i think that all the mining ships got seriously hurt as far as ability to fit tank when they went and did all the changes they did to hull resists and changes to fitting requirements for the damage control units, this made fitting any sort of tank significantly harder
Destiny Dain2
Your Destiny Corporation
#27 - 2016-08-30 00:00:47 UTC  |  Edited by: Destiny Dain2
List of numbers for you for each ship. I excluded yields with fleet boost since that Blog came out today about changes to fleet boosting and modules.

I will update these when / if any changes occur with the numbers.

Ore Mining with Mercoxit: http://tomseve.blogspot.com/2016/08/new-mining-yield-and-cycle-times-with.html
Ice Mining: http://tomseve.blogspot.com/2016/08/new-ice-harvesting-cycle-times.html
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