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Return all ships to at least 3.0 AU warp speed. Dev PLEASE read.

Author
Maraner
The Executioners
Capital Punishment.
#81 - 2016-08-24 01:29:17 UTC
baltec1 wrote:
Called a pig and compared to rolf harris yet I'm the one insulting peopleRoll

Why exactly should I be nice to you people?

The reason this is a **** plan has been explained, buff the BS to cruiser speed and you get cruiser pilots demanding faster warp speeds, buff them and you have frigate pilots demanding faster warp speeds. Buff them and you are not only back to where you started but you have just made in system warp distances meaningless.

To get a battleship up to 3au requires just one rig slot and 2 implants (I have said this multiple times) which is just one fitting slot on your ship. If using that one rig slot is too much sacrifice for you then your fitting abilities are indeed poor.



Actually you do look a bit like Rolf, just need a beard.

Yes you have said that a BS needs one rig and 2 implants. Shut up about that. We have already explained why that is not acceptable. Why don't you say it again though. My first post noted that this was possible and why it was not reasonable.

The game wasn't broken for the 10 years when everything went at 3.0

FFS just asking for BS and BC's to get a small buff. Why don't you suggest the cruisers can then fit 1 rig and 2 implants to keep up. Fuckwit.

IT IS TAKING TOO LONG TO ROAM DECENT DISTANCES IN BC AND BS WITHOUT UNACCEPTABLE FITTING NERFS, this has lead to a decline in their use unless launched from a titan or through a WH.

Why don't you come up with some other ****** fittings for BS in the game, you could suggest a Mega with an ******* in the mid slots but clearly you already fly that ship.



baltec1
Bat Country
Pandemic Horde
#82 - 2016-08-24 01:30:25 UTC
Infinity Ziona wrote:

I didn't compare you to Rolf Harris, I made an observation to the effect that opinion and reality are sometimes different. You clearly are a decent EvE pilot and I use a number of your fits myself but being good in a battleship requires not only understanding the battleships strengths but experiencing its weaknesses too.

1) Take a megathron out solo and experience how its lock speed ensures you miss every lock you attempt on any non battleship size.
2) Put an improved cloak on a frigate and warp into a belt and try to lock something, you will, now do that with a battleship (hopefully the guys asleep as you hang there waiting to come out of warp) try to lock him, make a coffee while you wait, it'll take a while.
3) Fit a BS sized energy nuet on your mega, try to cap out a frigate with it. Its a 24 second cycle so its completely useless
4) Sick your unbonused warriors on an interceptor, watch them pop while it flies around you outside of smartbomb range, evading your blasters, ignoring your 24 second nuet, while your scrambled and helpless.

There are so many issues with battleships, there were before the nerf to warp speed, they're only really good in a fleet with logi, apart from a few such as a bhaalgorn, mach, dom etc and those are only good because they have certain things which are not reliant on BS specific weaponry and stats (nuets, speed, drones).



The only problem with the battleships you are flying is that you are flying them.
Maraner
The Executioners
Capital Punishment.
#83 - 2016-08-24 01:31:12 UTC
baltec1 wrote:
Infinity Ziona wrote:

I didn't compare you to Rolf Harris, I made an observation to the effect that opinion and reality are sometimes different. You clearly are a decent EvE pilot and I use a number of your fits myself but being good in a battleship requires not only understanding the battleships strengths but experiencing its weaknesses too.

1) Take a megathron out solo and experience how its lock speed ensures you miss every lock you attempt on any non battleship size.
2) Put an improved cloak on a frigate and warp into a belt and try to lock something, you will, now do that with a battleship (hopefully the guys asleep as you hang there waiting to come out of warp) try to lock him, make a coffee while you wait, it'll take a while.
3) Fit a BS sized energy nuet on your mega, try to cap out a frigate with it. Its a 24 second cycle so its completely useless
4) Sick your unbonused warriors on an interceptor, watch them pop while it flies around you outside of smartbomb range, evading your blasters, ignoring your 24 second nuet, while your scrambled and helpless.

There are so many issues with battleships, there were before the nerf to warp speed, they're only really good in a fleet with logi, apart from a few such as a bhaalgorn, mach, dom etc and those are only good because they have certain things which are not reliant on BS specific weaponry and stats (nuets, speed, drones).



The only problem with the battleships you are flying is that you are flying them.



Well at least I actually fly them stealth bomber boy
baltec1
Bat Country
Pandemic Horde
#84 - 2016-08-24 01:34:44 UTC
Maraner wrote:

IT IS TAKING TOO LONG TO ROAM DECENT DISTANCES IN BC AND BS WITHOUT UNACCEPTABLE FITTING NERFS, this has lead to a decline in their use unless launched from a titan or through a WH.



Yea no.

If you cannot face the loss of one rig slot then you have no business being in a battleship. You being bad and impatient does not mean CCP should screw up the game.
baltec1
Bat Country
Pandemic Horde
#85 - 2016-08-24 01:36:30 UTC
Maraner wrote:



Well at least I actually fly them stealth bomber boy


Look up some EVE history before you try that, it will stop you from looking as stupid as you just did.
Maraner
The Executioners
Capital Punishment.
#86 - 2016-08-24 01:42:15 UTC
baltec1 wrote:
Maraner wrote:

IT IS TAKING TOO LONG TO ROAM DECENT DISTANCES IN BC AND BS WITHOUT UNACCEPTABLE FITTING NERFS, this has lead to a decline in their use unless launched from a titan or through a WH.



Yea no.

If you cannot face the loss of one rig slot then you have no business being in a battleship. You being bad and impatient does not mean CCP should screw up the game.



Yea no. I thought you said it was a rig and 2 implants (like 500 hundred ******* times).

The game wasn't screwed up for the 10 years we all flew around at 3.0AU, or do you disagree?

These ship warp too slowly and therefore are not seen in space out on roams as much as they were. Right or wrong, fitting choice or not that was one of the outcomes of the nerf to warp speed. Along with the other disadvantages of the class they are becoming scarce.

The lock times are bad (why don't you suggest I fit a sebo, because that had not occurred), the tracking is terrible ( you could suggest I fit a tracking computer or use some implants at this point) and there are many other issues with these ships.

I am asking for a buff irrespective of the rigs, modules and implants available.
Maraner
The Executioners
Capital Punishment.
#87 - 2016-08-24 01:47:16 UTC
baltec1 wrote:
Maraner wrote:



Well at least I actually fly them stealth bomber boy


Look up some EVE history before you try that, it will stop you from looking as stupid as you just did.



Please... get over yourself. If you are having trouble with that you could fit an implant.
Rawketsled
Generic Corp Name
#88 - 2016-08-24 01:54:31 UTC
Now that the tears and bad words have come out, the lock will be coming shortly.

Such a waste.
baltec1
Bat Country
Pandemic Horde
#89 - 2016-08-24 02:00:42 UTC
Maraner wrote:



Yea no. I thought you said it was a rig and 2 implants (like 500 hundred ******* times).


You are bitching about losing fittings, last I checked implants are not fittings.
Maraner wrote:

The game wasn't screwed up for the 10 years we all flew around at 3.0AU, or do you disagree?
Change happened and for a reason, I and people like me have adapted.
Maraner wrote:


These ship warp too slowly and therefore are not seen in space out on roams as much as they were.


Rubbish. There are more battleships running around today than a few years ago. Battleships have not been widespread in roams since they added tracking and stacking penalties. Battleships in fleets haven't been a big thing since the arrival of T3C and massed bomb runs. Warp speed has no impact on battleship usage
Maraner wrote:

The lock times are bad (why don't you suggest I fit a sebo, because that had not occurred), the tracking is terrible ( you could suggest I fit a tracking computer or use some implants at this point) and there are many other issues with these ships.

I am asking for a buff irrespective of the rigs, modules and implants available.


And you wont get it. You have just demonstrated where the problem is and its not with the battleships. You are the person that will complain about tracking while turret battleships are killing interceptors, complain about locking times while people are running around in solo dreadnoughts, complaining about warp speed wile people are roaming in carriers and complaining about heavy neuts while the heavy neut geddon is one of the most feared ships out there.

This demand of yours is dead in the water.
Caleb Seremshur
Bloodhorn
Patchwork Freelancers
#90 - 2016-08-24 02:31:28 UTC
Rawketsled wrote:
Now that the tears and bad words have come out, the lock will be coming shortly.

Such a waste.


And nothing of value was lost.
Maraner
The Executioners
Capital Punishment.
#91 - 2016-08-24 02:48:06 UTC
baltec1 wrote:


And you wont get it. You have just demonstrated where the problem is and its not with the battleships. You are the person that will complain about tracking while turret battleships are killing interceptors, complain about locking times while people are running around in solo dreadnoughts, complaining about warp speed wile people are roaming in carriers and complaining about heavy neuts while the heavy neut geddon is one of the most feared ships out there.

This demand of yours is dead in the water.



I did not complain about roaming carriers, solo dreds, heavy neuts or the neut geddon. So stop adding things that I did not say Rolf.

I am asking for a small buff to BS and BC warp speed which you seem to think is akin to frigate tracking on a Titan!

Why are you so obsessed with striking down every single thread on buffs to T1 ships? Why do you have such a rabid and fixated world view that you cannot just post something such as "I disagree" and just go **** off and fly another bomber?

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#92 - 2016-08-24 08:49:32 UTC
baltec1 wrote:
Infinity Ziona wrote:

I didn't compare you to Rolf Harris, I made an observation to the effect that opinion and reality are sometimes different. You clearly are a decent EvE pilot and I use a number of your fits myself but being good in a battleship requires not only understanding the battleships strengths but experiencing its weaknesses too.

1) Take a megathron out solo and experience how its lock speed ensures you miss every lock you attempt on any non battleship size.
2) Put an improved cloak on a frigate and warp into a belt and try to lock something, you will, now do that with a battleship (hopefully the guys asleep as you hang there waiting to come out of warp) try to lock him, make a coffee while you wait, it'll take a while.
3) Fit a BS sized energy nuet on your mega, try to cap out a frigate with it. Its a 24 second cycle so its completely useless
4) Sick your unbonused warriors on an interceptor, watch them pop while it flies around you outside of smartbomb range, evading your blasters, ignoring your 24 second nuet, while your scrambled and helpless.

There are so many issues with battleships, there were before the nerf to warp speed, they're only really good in a fleet with logi, apart from a few such as a bhaalgorn, mach, dom etc and those are only good because they have certain things which are not reliant on BS specific weaponry and stats (nuets, speed, drones).



The only problem with the battleships you are flying is that you are flying them.

Exactly. And the ones you think are fine, you aren't flying.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

Arya Regnar
Darwins Right Hand
#93 - 2016-08-25 18:17:37 UTC
Maraner wrote:
Arya Regnar wrote:
Warp rigged ascendancy bowhead with warp speed lows get 6.2 au/s, the landing caps at 6.

I don't see a problem.

As for freighters you can get them over 3 too.

Deal with it some ships are naturally slow.



No ships are 'naturally slow' this is a choice that CCP are placing on us. Which universe would you prefer to inhabit, one where you warp around quickly or at least reasonably or one where it takes 2 minutes in a freighter to cross the system.

I'm not asking for interceptor speed for BS and BC hulls. I am asking for a return to how the game ran for nearly 10 years. It wasn't broken then.

Does anyone actually like warping around at these speeds in large ships? ask yourself would the game be more fun and exciting if warp time was reduced or not.


I bet you got podded by santo and you are salty that his sin/prot landed on a moon before your pod and blapped your ass or something similar.

Nah mate, slow warp speeds on certain ships make this game more intersting.

Warp speed changes was one of the best changes CCP made.

EvE-Mail me if you need anything.

Maraner
The Executioners
Capital Punishment.
#94 - 2016-08-25 20:52:10 UTC
Arya Regnar wrote:
Maraner wrote:
Arya Regnar wrote:
Warp rigged ascendancy bowhead with warp speed lows get 6.2 au/s, the landing caps at 6.

I don't see a problem.

As for freighters you can get them over 3 too.

Deal with it some ships are naturally slow.



No ships are 'naturally slow' this is a choice that CCP are placing on us. Which universe would you prefer to inhabit, one where you warp around quickly or at least reasonably or one where it takes 2 minutes in a freighter to cross the system.

I'm not asking for interceptor speed for BS and BC hulls. I am asking for a return to how the game ran for nearly 10 years. It wasn't broken then.

Does anyone actually like warping around at these speeds in large ships? ask yourself would the game be more fun and exciting if warp time was reduced or not.


I bet you got podded by santo and you are salty that his sin/prot landed on a moon before your pod and blapped your ass or something similar.

Nah mate, slow warp speeds on certain ships make this game more intersting.

Warp speed changes was one of the best changes CCP made.



Not suggesting a jump in pod warp speed at all!

Also very happy that smaller ships got a buff and warp faster, no issue there.

But the nerf to BS and BC was ridiculous. They had moved around at 3.0 for over 10 years then all of a sudden they didnt. At that point gangs of mixed ship types started to disappear. I'm not asking for anything unbalanced, just a small nudge for BS and BC so they can at least move around together and roam a reasonable distance in a couple of hours.
oiukhp Muvila
Doomheim
#95 - 2016-08-25 22:28:49 UTC
The decision to have different warp speeds have allowed smaller ships to shine where before it was bring the biggest thing you could fly.

Now larger ships are good for local defense but extended roams are better for smaller ships.

Things are much better now.
oiukhp Muvila
Doomheim
#96 - 2016-08-25 22:33:50 UTC
Maraner wrote:

...But the nerf to BS and BC was ridiculous. They had moved around at 3.0 for over 10 years then all of a sudden they didnt. At that point gangs of mixed ship types started to disappear. I'm not asking for anything unbalanced, just a small nudge for BS and BC so they can at least move around together and roam a reasonable distance in a couple of hours.



I would say the nerf to BS and BC was about right.

Keep in mind any change will not be liked by someone as in; not changing anything, by making BS and BC a bit faster, by reversing the change, or by making BS and BC even faster than smaller ships.

There will be someone who will complain about each of those changes, and since not too many are complaining now, there is no reason to change things and **** someone else off.

Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#97 - 2016-08-26 03:46:12 UTC
oiukhp Muvila wrote:
Maraner wrote:

...But the nerf to BS and BC was ridiculous. They had moved around at 3.0 for over 10 years then all of a sudden they didnt. At that point gangs of mixed ship types started to disappear. I'm not asking for anything unbalanced, just a small nudge for BS and BC so they can at least move around together and roam a reasonable distance in a couple of hours.



I would say the nerf to BS and BC was about right.

Keep in mind any change will not be liked by someone as in; not changing anything, by making BS and BC a bit faster, by reversing the change, or by making BS and BC even faster than smaller ships.

There will be someone who will complain about each of those changes, and since not too many are complaining now, there is no reason to change things and **** someone else off.


Explain why you think they were about right. What negative effect did the original warp speed of 3.0au have?

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)

elitatwo
Zansha Expansion
#98 - 2016-08-26 05:47:26 UTC
oiukhp Muvila wrote:
The decision to have different warp speeds have allowed smaller ships to shine where before it was bring the biggest thing you could fly.

Now larger ships are good for local defense but extended roams are better for smaller ships.

Things are much better now.


In what way?


Let's take a look at my favorite battleship (not bs, my Raven has never been bullsh-), the Raven - a once very much feared battleship that made the band of developers cry rivers.

Anyhow, the length of the Raven is 1100m and she has a mass of 99.000.000t of mass, warp speed current 2.0AU/s.

How about a comparison to another Caldari hull, the Chimera.

Lenght 11.5km, mass 1.3b t, warp speed 1.5AU/s (???????????????????????????????????).


While the warp speed wasn't the only thing that was changed, the deceleration was too. Even if we would get my Raven to warp at 3.0AU/s, she still would slow down slower than a frigate would and only parts of the longer travel times would be better.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Zan Shiro
Doomheim
#99 - 2016-08-26 06:59:29 UTC
elitatwo wrote:


Let's take a look at my favorite battleship (not bs, my Raven has never been bullsh-), the Raven - a once very much feared battleship that made the band of developers cry .


Cavalry Raven was dead and buried long before this. Tiercide did nothing but give tiers new names...ssdd. The corpse of cavalry Raven...stayed in the ground. Well price increases a change lol...minimal 30 mil per hull rise eyeballing the days right after. At some point Rokh preferred for general use. This expanded later with hybrid buff, blaster Rokh got a following even for sr work. Not a blasterthron but much better than it was in the past all the same.

caps lose time on the warp start up. They align like cows even on straightish shots. It's probably a caveat of jump fatigue. Unless buddied up with a Webber, that cap will land on gate long after you regardless.
Infinity Ziona
Sebiestor Tribe
Minmatar Republic
#100 - 2016-08-26 10:53:07 UTC
elitatwo wrote:
oiukhp Muvila wrote:
The decision to have different warp speeds have allowed smaller ships to shine where before it was bring the biggest thing you could fly.

Now larger ships are good for local defense but extended roams are better for smaller ships.

Things are much better now.


In what way?


Let's take a look at my favorite battleship (not bs, my Raven has never been bullsh-), the Raven - a once very much feared battleship that made the band of developers cry rivers.

Anyhow, the length of the Raven is 1100m and she has a mass of 99.000.000t of mass, warp speed current 2.0AU/s.

How about a comparison to another Caldari hull, the Chimera.

Lenght 11.5km, mass 1.3b t, warp speed 1.5AU/s (???????????????????????????????????).


While the warp speed wasn't the only thing that was changed, the deceleration was too. Even if we would get my Raven to warp at 3.0AU/s, she still would slow down slower than a frigate would and only parts of the longer travel times would be better.

Yeah I'm a little confused with this.

(1) Way before the warp changes smaller ships we're still preferred to larger for roaming since they had a much better align time, a much better scan res, a much better sig radius, a much higher base speed.

(2) Even if what the above says was true which it's not, smaller ships got faster, only larger ships got slower so the net effect even without a nerf to larger ship warp speed, the smaller ships would have become even better at roaming while they larger ships would have still sucked at it.

(3) Largers ships are not good for local defense. When a fleet comes to your system nobody undocks a fleet of battleships, they may undock a fleet of Canes, or a fleet of Caracals or T3's or Svipul but its in no way a reflection of larger ships being awesome at home defense because they're generally not.

CCP Fozzie “We can see how much money people are making in nullsec and it is, a gigantic amount, a shit-ton… in null sec anomalies. “*

Kaalrus pwned..... :)