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What are (or how to find) the best solo PvPers?

Author
Tipa Riot
Federal Navy Academy
Gallente Federation
#21 - 2016-08-11 10:46:13 UTC  |  Edited by: Tipa Riot
Although I'm offen solo roaming in lowsec, this is more for loot collection and "cleaning" space of AFK players than fair fights ... but I used to learn frigate solo pvp in FW space against players of similar age. There were plenty of opportunities, you may have to roam a bit and check local vs. killboard, but there are people out there for solo fights. Lowsec has the advantage of gated plexes and easy reshipping in your local trade hub.

I'm my own NPC alt.

Borg Alexandra
Cynosural Edge
#22 - 2016-08-11 11:05:20 UTC  |  Edited by: Borg Alexandra
Probably me. Jokes asides: Suitonia, Aldap(now Jim Jams) not very active, Mr duffo. Those are the true soloers I consider good. There are more, those should be enough for now.

I mostly do solo pvp with high degrees of success. I win mostly by fitting smart and knowing what to engage, not much 'skill' piloting on my part. Unedited sample with skype soundtrack: https://www.youtube.com/watch?v=9vTATS8fiKc.
Proxay
Stimulus
Rote Kapelle
#23 - 2016-08-11 11:15:06 UTC
Roaming true solo is incredibly difficult.
I think solo as stated by others is: alone, no other characters or fleet mates with you. This is uncommon.

I used to use a Cynabal as my go-to solo ship as it was fast, quick to warp, good at getting out of bad situations (MWD/AB allow you to kite back to gates under somewhat heavy camp) and had a flight of EC-300 drones to jam out targets.
I've personally had a couple hundred kills in Cynabals, and lost just over 30 in the course of acquiring those:
http://www.rotekapelle.com/killboard/?a=pilot_detail&plt_ext_id=781584111&view=ships_weapons

If you're looking to solo yourself, and learn how to handle it there's a lot to know. I'll try to start some quick points below, but let me know if you want me to go on, and I'll try to elaborate as much as I can if you're interested.


Ships:
I'd recommend starting with something very simple. Frigates (t1 or t2) are always a great starting point.
You have strength in your small size, signature and speed. Use this with orbit command to help stay under your opponents guns and reduce their ability to track you.
The small size also allows you to travel great distances relatively quickly, to find and qualify your fight.
As a newbie to solo pvp I would recommend looking into using
- Atron (blaster gank)
- Kestrel (TD/AB/LML kite)
- Rifter (autocannon, afterburner, scrambler, tracking disruptor)


Tips:

* Not every fight is your fight, be careful about picking your engagements;
** are they alone?
** can your ship out-dps, out-kite, out-ewar, or out-tank their ship long enough for you to win?
*** If it seems close, it's probably worth going for it, and being aggressive. This can be very fun and lead to some surprising results.

* What is your exit strategy?
** are you fighting on a gate? can you tank them for 60s if things go bad and jump away?
** are you able to out-run them and warp to safety?

* can you afford to lose your ship?
** if the answer is no, get something cheaper

* why would they want to fight you?
** if you can win a fight, it's likely you won't be attacked by the target. How can you entice them to fight you? Make yourself look vulnerable, etc.?

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Varrinox
Shadows of the Empire
Curatores Veritatis Alliance
#24 - 2016-08-12 11:28:30 UTC
Vaspasean, Valatie and Bienator II are the three best pure solo pilots I ever have met in eve.

Vaspasean - probably the coolest guy I ever had the pleasure of flying with in eve, learned a few niche concerts from him over the years and was often impressed by his skills with a slicer. No super shiny killboard or YouTube videos to show off with, just my word as vouch.

Valatie - a bit of an odd character but great pilot with huge amount of knowledge who was great to chat to about all things small scale PVP. Had a bit of a fracturious relationship with him as when I knew him we were polar opposites, he was purist solo PvP I ran about 5 accounts in PvP.

Bienator - couldn't so such a list without my favourite German who still kicks around in amarr FW.

As a note vast majority of my experience is from the Amarr vs minmatar FW warzone.
Cara Forelli
State War Academy
Caldari State
#25 - 2016-08-14 17:06:33 UTC
For a completely different type of solo PVP, check out Polletjepikhaar. His killboard opened my mind to many possibilities...

Want to talk? Join my channel in game: House Forelli

Titan's Lament

Lucy Callagan
Goryn Clade
#26 - 2016-08-15 19:56:21 UTC
Liang Nuren
No Salvation
Divine Damnation
#27 - 2016-08-17 19:17:07 UTC  |  Edited by: Liang Nuren
Tikktokk Tokkzikk wrote:
It's sad that I have to say this, but stay away from faction warfare as you learn. A big part of learning is dying repeatedly and growing from your mistakes. If you fight in lowsec, you're unlikely to know if you lost to someone because you made a mistake or if they had implants and/or links which will let them win no matter what. In nullsec you're much less likely to encounter links or implants, which will give you a much better idea of what you and your ship are capable of. You also have to consider the different metas in lowsec and nullsec. Suitonia's Kestrel is complete trash in lowsec as MWD brawling is just not viable in the AB heavy lowsec meta with very few exceptions.

If you have any questions or neeed help, feel free to convo me in-game.


Brawling in FW plexes is infinitely better than null sec roams, actually. It's much faster to find fights, and you're much closer to resupply when you lose a ship.

My suggestion: Check long range for obvious link ships (Claymore, Astarte, Loki, Proteus), and then hit the novice and check short range D-scan to see what's coming at you. Avoid fights which are obviously out of your league (faction/pirate frigs come to mind here). Frig fights are often over before a blob can land anyway. Besides, links don't play that heavily into scram kiting anyway - especially if you get to dictate engagement terms by virtue of being the first in the plex.

I'd personally roll with an Executioner, but the Tormentor is really a better ship. The Tristan, Incursus, Merlin, Kestrel, Breacher, and Slasher all very powerful as well. I dislike the Atron and Punisher in particular.

-Liang

Ed: Also, Hahbs is the best PVPer (solo or otherwise) I've ever met. https://zkillboard.com/character/410755369/

I'm an idiot, don't mind me.

Dirty Forum Alt
Forum Alts Anonymous
#28 - 2016-08-17 19:21:48 UTC
Liang Nuren wrote:
Tikktokk Tokkzikk wrote:
It's sad that I have to say this, but stay away from faction warfare as you learn. A big part of learning is dying repeatedly and growing from your mistakes. If you fight in lowsec, you're unlikely to know if you lost to someone because you made a mistake or if they had implants and/or links which will let them win no matter what. In nullsec you're much less likely to encounter links or implants, which will give you a much better idea of what you and your ship are capable of. You also have to consider the different metas in lowsec and nullsec. Suitonia's Kestrel is complete trash in lowsec as MWD brawling is just not viable in the AB heavy lowsec meta with very few exceptions.

If you have any questions or neeed help, feel free to convo me in-game.


Brawling in FW plexes is infinitely better than null sec roams, actually. It's much faster to find fights, and you're much closer to resupply when you lose a ship.

My suggestion: Check long range for obvious link ships (Claymore, Astarte, Loki, Proteus), and then hit the novice and check short range D-scan to see what's coming at you. Avoid fights which are obviously out of your league (faction/pirate frigs come to mind here). Frig fights are often over before a blob can land anyway. Besides, links don't play that heavily into scram kiting anyway - especially if you get to dictate engagement terms by virtue of being the first in the plex.

I'd personally roll with an Executioner, but the Tormentor is really a better ship. The Tristan, Incursus, Merlin, Kestrel, Breacher, and Slasher all very powerful as well. I dislike the Atron and Punisher in particular.

-Liang

OGB + Snakes can make an afterburner fit move at much the same speed as a MWD fit would without such bonuses - which can swiftly mess up your scram/web kiting plans...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Liang Nuren
No Salvation
Divine Damnation
#29 - 2016-08-17 19:25:24 UTC  |  Edited by: Liang Nuren
Dirty Forum Alt wrote:
OGB + Snakes can make an afterburner fit move at much the same speed as a MWD fit would without such bonuses - which can swiftly mess up your scram/web kiting plans...


Kinda, but a webbed OGB+Snake+Quafe overheated AB slasher is only going to be going ~1200 m/s, and still has to get in your face to deal damage. An webbed AB executioner with no implants is going to be going ~700m/s, so the difference isn't all that astounding. As long as you're both playing the same game it'll turn out fine.

-Liang

Ed: I should point out that I'm not just talking out my ass here. Novice plexing against people with HG implants and links in T1 trash is what I do in Eve.

I'm an idiot, don't mind me.

Dirty Forum Alt
Forum Alts Anonymous
#30 - 2016-08-17 19:28:44 UTC  |  Edited by: Dirty Forum Alt
Liang Nuren wrote:
Dirty Forum Alt wrote:
OGB + Snakes can make an afterburner fit move at much the same speed as a MWD fit would without such bonuses - which can swiftly mess up your scram/web kiting plans...


Kinda, but a webbed OGB+Snake+Quafe overheated AB slasher is only going to be going ~1200 m/s, and still has to get in your face to deal damage. As long as you're both playing the same game it'll turn out fine.

-Liang

Ed: I should point out that I'm not just talking out my ass here. Novice plexing against people with HG implants and links in T1 trash is what I do in Eve.

I'm not saying you can't fight them - but you need skills/equipment and knowledge to do so.

What Tikktokk was saying is that for *new* players, who don't even know their own capabilities yet it is a bad idea - because it will give them a skewed impression of what other ships are capable of if they are only seeing them as they perform w/ high-grade implants and fleet boosts.


edit: And in the process it will discourage them regarding their own skills - as they will wonder how they can be so far behind, not realizing that much of it is due to themselves not having implants and boosts.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Liang Nuren
No Salvation
Divine Damnation
#31 - 2016-08-17 19:37:18 UTC  |  Edited by: Liang Nuren
Dirty Forum Alt wrote:

I'm not saying you can't fight them - but you need skills/equipment and knowledge to do so.

What Tikktokk was saying is that for *new* players, who don't even know their own capabilities yet it is a bad idea - because it will give them a skewed impression of what other ships are capable of if they are only seeing them as they perform w/ high-grade implants and fleet boosts.


edit: And in the process it will discourage them regarding their own skills - as they will wonder how they can be so far behind, not realizing that much of it is due to themselves not having implants and boosts.


Right, but I'm not sure what is going to be learned from 14 jumps from a market hub to a null sec entry only to be bubbled and instapopped by the entry gate camp. Even assuming you get in safely, how long do you have to roam to find a fight? People learn from doing, and a 10 or more fights could have been had in the time it'll take to find one fight in null sec.

Look, OGB links and implants can make a huge difference in certain kinds of fights - I totally agree. The allure of FW space is that you almost don't have to engage in those at all.

-Liang

Ed: One of the biggest down sides to frigate PVP is that it can be over so quickly. Recording your fights and watching them later is one way to gain maximum experience from them - whether you decide to go to low sec or null sec.

I'm an idiot, don't mind me.

Morgan Agrivar
Doomheim
#32 - 2016-08-25 04:55:37 UTC
I tend to follow abaddon21 and his ProEve guides. Well written, good explainations, and entertaining.

Otherwise, I am a BANE TO THE MTU!

Twisted
IbanezLaney
The Church of Awesome
#33 - 2016-08-25 13:00:50 UTC
Talk to Dark Magni if you want 1v1s.

He lives in Okkamon and solos all the things.
Thermal Damage
Star Nation
Goonswarm Federation
#34 - 2016-08-26 22:28:49 UTC
Check the killboards of everyone who kills you, you will get a better feel for the solo meta at the current time. The top tier players might be using some weird fit that only works with max skills and/or lots of experience.

I was found guilty of Nitshe by the CoCaP

Korg Tronix
Mole Station Nursery
#35 - 2016-09-11 09:28:00 UTC
Thermal Damage wrote:
Check the killboards of everyone who kills you, you will get a better feel for the solo meta at the current time. The top tier players might be using some weird fit that only works with max skills and/or lots of experience.


This is good advice. Before my prolonged break I used to fly a combat Buzzard. It could kill most frigs 1v1 but I wouldnt recommend flying it to people without them getting some experience in standard shipd

Evil: If I were creating the world I wouldn't mess about with butterflies and daffodils. I would have started with lasers, eight o'clock, Day One! [zaps one of his minions accidentally, minion screams]

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#36 - 2016-09-11 14:21:19 UTC
I think this isn't too relevant now but big miker has some great videos in some big ships

Great fun to watch and can inspire some more creative pilots
Gregor Noobius
Gladiators of Rage
Fraternity.
#37 - 2016-10-17 08:16:17 UTC
gregor noobius
Keno Skir
#38 - 2016-11-06 16:44:45 UTC
Ahem.. throwing this out, although if i remember rightly Kane's character was sold on the Bazaar some time ago (stick to older kills for lessons, no idea what scrub owns him now) :

https://zkillboard.com/character/388372959/

I used to study Kane's fits and tactics when i was a young greb (old greb now, still much to learn from Kane).
Orlacc
#39 - 2016-11-08 01:01:40 UTC
Keno Skir wrote:
Ahem.. throwing this out, although if i remember rightly Kane's character was sold on the Bazaar some time ago (stick to older kills for lessons, no idea what scrub owns him now) :

https://zkillboard.com/character/388372959/

I used to study Kane's fits and tactics when i was a young greb (old greb now, still much to learn from Kane).



I agree. Old Kane in his Legion was a baddie. Sorry to hear he sold

"Measure Twice, Cut Once."

Ashan Todako
Minmatar Secret Service
Ushra'Khan
#40 - 2016-11-08 09:50:15 UTC
I dont really get why nobody mentioned Tuskers. Am i missing something? All i met in solo PVP have been super skilled, including dope maual piloting and shipchoice/fitting without going all blingmode to win.

And each i talked to after a fight were great sports, check them out!

https://zkillboard.com/alliance/99004357/solo/

Fly sexy!
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