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What motivates you in EVE?

First post
Author
Jarod Garamonde
Jolly Codgers
Get Off My Lawn
#61 - 2016-08-08 17:48:11 UTC
Caleb Seremshur wrote:
As title, what makes you want to log in to eve and what makes you log out?


PvP, in general. My corpmates. And just sheer allure of having played since the beginning.

What makes me log out? RL stuff and/or being too tired to keep playing.

That moment when you realize the crazy lady with all the cats was right...

    [#savethelance]
Dracvlad
Taishi Combine
Astral Alliance
#62 - 2016-08-08 20:16:16 UTC  |  Edited by: Dracvlad
Pandora Carrollon wrote:
Brokk Witgenstein wrote:
I like that story.

The non-risk averse player will fly his BC in manually.
The risk averse player will jumpfreighter it all.

You did good.


Edit: now, while we all of course try to manage/mitigate the dangers somewhat, most of us are still playing a game which means we sometimes do "stupid" stuff just for the heck of it-- it's not like we'll die IRL for taking a questionable fight right?


Yes, but that is exactly my point. We can't really use the term Risk Averse because it's actually part of human nature. Using it to judge or degrade others is pointlessly hypocritical. Even those willing to 'throw it all to the wind' still tend to do so with smarts and have some kind of a plan in mind. They are sill risk averse, but at the same time, a bit reckless.

So, kind of like the term PvE where in EVE it has something of a unique definition, Risk Averse really isn't a useful term either for describing any activity or play style with any degree of accuracy because the people where Risk Aversion is really an issue just don't want to play the game.

We are all risk averse to some degree. Welcome to humanity. Conquer your fears and go have fun!


I liked your story on your BC loss, I get called risk averse by the ganking crowd, but when I went to Stain as an 8 month I did so in a Hurricane without a scout and went in via HED and made it.


What motivated me to play was playing in a game where everyone is out to get you including the GM's.

And what is stopping me to play is the realisation that instead of testing myself against others, I am testing myself against bad game design and bad balance decisions and that many of the possibilities in game are not really possible with the bad game design and poor balance.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Pandora Carrollon
Provi Rapid Response
#63 - 2016-08-08 20:18:07 UTC
Maekchu wrote:
When used in context of EvE, we are not talking about general risk aversion of normal human behavior.

When I mentioned it originally, it was obviously exaggerated for the sake of a joke, since it is funny how attached people grow of space pixels. We are all risk-averse to some degree. Some more, some less. But there is something funny, how people don't play this game efficiently just because they are afraid to lose a ship. You are supposed to lose your stuff in this game, you are just supposed to hopefully earn more money than you lose.


I completely understand that, and at some level, we all do. What gets us all into trouble here in the forums is our own perceptions of what we are thinking we are putting forward in text and what others are reading, since it depends on our perception vs. theirs.

That's why it's almost impossible for me to communicate the subtle nuance of what I'm referring to, at least with any degree of accuracy, thus risking my own version of hypocrisy.
Tao Dolcino
Garoun Investment Bank
Gallente Federation
#64 - 2016-08-08 21:44:59 UTC
What makes me log in : the wonderful life in the University.
What makes me log out : the need of sleep.
Adela Talvanen
School of Applied Knowledge
Caldari State
#65 - 2016-08-09 12:25:36 UTC
Isk.

Dad wanting me for something.
Raven Kvetina
Dependable Delinquents
Fraternity.
#66 - 2016-08-09 22:25:59 UTC
I log in out of habit now when I get up, and log out when I go to bed. I might do stuff in between those 2 things, but maybe not.
Gogela
Epic Ganking Time
CODE.
#67 - 2016-08-10 03:14:47 UTC
Doc Fury wrote:
Ralph King-Griffin wrote:
To crush my enemies, to see them driven before me, and to hear the lamentations of their women bears. Blink


FTFD



Crom does not allow edits in his word. Fury.

Signatures should be used responsibly...

Stoner Ed
Primus Societas
Crimson Interstellar Alliance
#68 - 2016-08-10 07:47:36 UTC
Freedom, consequences, other players and the possibility of a challenge either of my own making or someone elses. Many years in and still being entertained.
Milan Vugrinec
AirHogs
Hogs Collective
#69 - 2016-08-10 11:16:14 UTC  |  Edited by: Milan Vugrinec
The right question is:

What is keeping you in EVE Online?

My answer (to my question :D) is:

The hope that one day CCP will allow free movement in stations and etc, will connect the games (EVE & DUST 514) which will give us the opportunity of landing on planets and fight there as well ;] Also I dare CCP make the docking to be more skill ... like have to flight my ship directly into the hangar - not just flight to close range to the station and click the "Dock station" button. Big smileCool


Quote:

The more it looks like real simulator the more players will attract.
Divine Entervention
Doomheim
#70 - 2016-08-11 01:16:03 UTC
Seeing what I can do.

Setting goals and attempting to accomplish them.
Alaric Faelen
Republic Military School
Minmatar Republic
#71 - 2016-08-11 02:51:11 UTC
Creating a 'story' for my character.

Eve is one of the few RPG's where there is no need to ever have a second (or more) character. Alts are almost universally just a cheat in Eve, used to dodge game mechanics like low sec status or to scout/light cynos/etc. Basically dodging all the things that make Eve interesting to begin with.

When I started this game half a decade ago, I decided to only ever use one acct, and this one toon on it. From being war dec'd in a newb corp in high sec, being -10 outlaw banned from high sec with the entire game able to shoot me on sight, to building an empire in sov null.....I've experienced the ups and downs of having a single 'life' in New Eden.
Not having multiple accts means I have to have friends if I want bridges, stuff moved, scouts along a route. I've had to be as useful as I can be to my corp-mates in return. Had to sneak around enemy camps, war decs, and be true to my word lest I get blacklisted.

The 5+ years I've played this game have been the most organic and 'real' alter ego of any game I know.

What motivates me to keep playing is what I'll do next. Where will the winds of fortune blow me and how will I fit into that puzzle. In all this time there is still whole swaths of content I've never really tried. Even when I've found myself not logging in much, or spending time in other games, I always keep Eve active because there is always something else I could do. New people I can meet (and often murder Big smile)

Lastly, it's the friends I've made. My corp history includes only 3 player run corps in all this time. A newbie corp I joined way back when, a pirate corp I was with for a year, and the rest in my current corp/alliance. I log in as much to spend time with these friends as to undock an internet spaceship.