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Stop the wars !!! I want to do my own thing !!!

First post
Author
Chopper Rollins
hahahlolspycorp
#101 - 2016-07-24 11:07:41 UTC
Lucy Lollipops wrote:

I would like you to experience a different situation:

You have a job and your boss comes to you and says...

"I will not pay you a week of your monthly job.....but it's only a week after all !"

Same goes for the many players that dock for a week of paid subscription to avoid being blamed if their corps is chain-decced for he lost a ship during wardec....


Your approach to this game is all wrong.
It's not a job.
Wardecs are not some surprise condition that was sprung on anybody.


Goggles. Making me look good. Making you look good.

Lucy Lollipops
State War Academy
Caldari State
#102 - 2016-07-24 11:53:44 UTC  |  Edited by: Lucy Lollipops
Nah, I'm not a victim and I perfectly know it's a game.

I make it more simple then:

Persons like to spend their money, they usually don't like to waste them.

The wardec how it's now forces them to dock up ( or renounce to the social aspect of the game ), so they feel they waste one week of paid subscription money.

I'm a seller in RL, I think it's a basic concept and it's so incredible to me seeing CCP developers being ok with this situation.

Really incredible.

Obviously hisec wargankers will not agree....
Morgan Agrivar
Doomheim
#103 - 2016-07-24 11:54:42 UTC
Lucy Lollipops wrote:
Mortlake wrote:
In my experience, if you're not a schlong and you don't draw attentuon to yourself you're unlikely to be decced if your corp remains small. Of course you won't prevent random decs, but the key to not being redecced is to not be a johnson about it vocally and not lose shiny stuff. Don't give people a reason to redec you, basically.

It's only a week, after all.


lol

I would like you to experience a different situation:

You have a job and your boss comes to you and says...

"I will not pay you a week of your monthly job.....but it's only a week after all !"

Same goes for the many players that dock for a week of paid subscription to avoid being blamed if their corps is chain-decced for he lost a ship during wardec....

People who lose a ship to a wardec from one of the major merc alliances were not paying attention and do not need further protection, for they deserved to lose said ship. Most ship losses (especially mining barges and exhumers) could be avoided just by watching local and being pre-aligned to the station. While traveling, avoid choke points like Uedama and anywhere within three jumps of a major trade hub.

Seriously, it is not that difficult. Wardecs are part of life in New Eden. Instead of whining about it, why don't you spend about 10-20m isk and fit a bunch of cheap T1 frigs and destroyers and go hunt those bastards who wardecced you! If you show these guys your balls and slap them in the face with them, they might think twice about messing with your corp again.

You never know, you just might like it...like I did. I will never return to the life of mining and industry. That was soul draining and listless career.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#104 - 2016-07-24 12:18:00 UTC  |  Edited by: Nana Skalski
I think people who said you can dock up already have PLEXED accounts for a long time, like me.
I can dock up for 4 years.
If that would be one month left, and subscription running out, and wardeck can be extended to 2 weeks, Industrial character, I would not bother docking, I would not bother playing really.
Mortlake
Republic Military School
#105 - 2016-07-24 13:29:33 UTC
Lucy Lollipops wrote:
Nah, I'm not a victim and I perfectly know it's a game.

I make it more simple then:

Persons like to spend their money, they usually don't like to waste them.

The wardec how it's now forces them to dock up ( or renounce to the social aspect of the game ), so they feel they waste one week of paid subscription money.

I'm a seller in RL, I think it's a basic concept and it's so incredible to me seeing CCP developers being ok with this situation.

Really incredible.

Obviously hisec wargankers will not agree....


First of all, nobody is interested in what you do IRL.

It's your choice to dock up. Nobody is forcing you to.

How about...

Jump clones? Insta docks and undocks? Scouts? Wormhole traversal? NPC corps? Alt corps? Stabs? Cloaks? Actually growing a pair and fighting back ?

Just how many tools do you want to enable you to continue playing?

What social aspects are they losing by having to drop corp for a week? None.

They still have comms, they can create another channel in game to chat if they don't have comms, they can still mine or mission together in an NPC corp or alt corp of their choice. Most opportunistic decs won't interfere with your installations, meaning you can still leave holding characters in to manage jobs etc.

It's been like it for years, wars have been around for years and people like you have been around for years. What I think is so incredible is that despite your ilk being pandered to (and yes, you have) on many occasions it's still not enough. EVE was never meant to be Whimsydale and Bob willing it never will be. You are provided with a myriad of opportunities and tools to make isk in a relatively safe environment and yet that's still not enough.

Sometimes you hit the bar and sometimes the bar hits you...

Shae Tadaruwa
Science and Trade Institute
Caldari State
#106 - 2016-07-24 13:52:50 UTC
Nana Skalski wrote:
Shae Tadaruwa wrote:
Decaneos wrote:
TO be fair to the game, you pay a bribe to allow concord to turn a blind eye to a war, so why can you not bribe concord to not let it happen?

Because CONCORD only accepts bribes to not do their work.

They respond by default. We don't need to pay them more ISK to do what they already do, only to not do it.

So bribing them to not do their work would work in this case.
Less work for CONCORD.

Isn't that what I said? I thought so.

Nana Skalski wrote:
Move to null if you want war then.

Wardecs don't apply at all to nullsec. They aren't needed, because there is no CONCORD.

Wardecs only apply to highsec.

As to me moving to null, just check my killboard (or lossboard) to see where I play. So easy to do before making dumb comments.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Gadget Helmsdottir
Gadget's Workshop
#107 - 2016-07-24 14:42:18 UTC  |  Edited by: Gadget Helmsdottir
Hmmm...

Could a non-deccable corp be in an alliance with a deccable one?

'Cause Gadget-corp would love to have a transport arm that displays our logo and not some random NPC corp...

Y'know... since non-deccable corps would suddenly be full of freighter pilots.

--Gadget

Work smarter, not harder. --Scrooge McDuck, an eminent old-Earth economist

Given an hour to save New Eden, how would respected scientist, Albertus Eisenstein compose his thoughts? "Fifty-five minutes to define the problem; save the galaxy in five."

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#108 - 2016-07-24 17:17:20 UTC  |  Edited by: Nana Skalski
Presumably non decable corp could be in nondecable alliance. They would just not be wartargets. Other, decable would be.

If alliance would have only nondecable corps, the alliance would not be decable.

CIVILIANS and Military wings of alliance could be created this way. Of course this would work only in high sec.
Terminal Insanity
KarmaFleet
Goonswarm Federation
#109 - 2016-07-24 17:17:42 UTC  |  Edited by: Terminal Insanity
theres pve games for that stuff

eve is for pvp. Even when you're ratting, the pvp element is there to provide players with excitement. This is what eve was designed to be. Please stop invading my game and trying to change it into something it isnt.

You dont see me playing WOW, demanding that blizzard turn it into permadeath pvp, do you?

"War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#110 - 2016-07-24 17:32:20 UTC
Sorry, but this game is changing constantly, and they always wanted more players to stay. And I dont know other way they could appeal to non niche gamer.
Lex Gabinia
Res Repetundae
#111 - 2016-07-24 21:04:01 UTC
It is often said in these forums that any playstyle is valid. I think, perhaps, this adage is missing one important qualifier. Perhaps it should be that any playstyle is valid that fits within the confines of the games founding principles and mechanics. This seems to be more accurate.
Chopper Rollins
hahahlolspycorp
#112 - 2016-07-24 23:06:04 UTC
Lucy Lollipops wrote:
...
I'm a seller in RL, I think it's a basic concept ....


I see, then i'll make this plain and country simple.
Wardecs do not force docking up , pvp or any kind of behaviour.



Goggles. Making me look good. Making you look good.

Jasmine Deer
Perkone
Caldari State
#113 - 2016-07-24 23:55:53 UTC
Mortlake wrote:


What social aspects are they losing by having to drop corp for a week? None.

They still have comms, they can create another channel in game to chat if they don't have comms, they can still mine or mission together in an NPC corp or alt corp of their choice. Most opportunistic decs won't interfere with your installations, meaning you can still leave holding characters in to manage jobs etc.




While I agree with this , in practice there is usually some corp membership leakage of players who decide to stay in an npc corp, change corp or drop out altogether. For new corps this can prove quite disruptive.

You can say those corps are doomed to fail, poorly led, etc but the point still stands that when a wardec comes along it is rarely without negative impact to the social aspect of corp life for beginner corps.
Teckos Pech
Hogyoku
Goonswarm Federation
#114 - 2016-07-25 01:43:30 UTC
Lucy Lollipops wrote:
Nah, I'm not a victim and I perfectly know it's a game.

I make it more simple then:

Persons like to spend their money, they usually don't like to waste them.

The wardec how it's now forces them to dock up ( or renounce to the social aspect of the game ), so they feel they waste one week of paid subscription money.

I'm a seller in RL, I think it's a basic concept and it's so incredible to me seeing CCP developers being ok with this situation.

Really incredible.

Obviously hisec wargankers will not agree....


War decs do not force anyone to dock up. That is a choice.

You couldn't be more wrong.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#115 - 2016-07-25 01:45:53 UTC
Nana Skalski wrote:
I think people who said you can dock up already have PLEXED accounts for a long time, like me.
I can dock up for 4 years.
If that would be one month left, and subscription running out, and wardeck can be extended to 2 weeks, Industrial character, I would not bother docking, I would not bother playing really.


I'm sorry, but what? It isn't a question of whether or not I can afford to dock up for a period of time, but do I want to not play the game or play the game.

You...you dock up. Because you do not want to play Eve Online....at least not how the developers created it.

I on the other hand do, and have no issues dealing with a war dec.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#116 - 2016-07-25 01:48:01 UTC
Jasmine Deer wrote:
Mortlake wrote:


What social aspects are they losing by having to drop corp for a week? None.

They still have comms, they can create another channel in game to chat if they don't have comms, they can still mine or mission together in an NPC corp or alt corp of their choice. Most opportunistic decs won't interfere with your installations, meaning you can still leave holding characters in to manage jobs etc.




While I agree with this , in practice there is usually some corp membership leakage of players who decide to stay in an npc corp, change corp or drop out altogether. For new corps this can prove quite disruptive.

You can say those corps are doomed to fail, poorly led, etc but the point still stands that when a wardec comes along it is rarely without negative impact to the social aspect of corp life for beginner corps.


So? If the players were that weak kneed to begin with, then maybe staying in an NPC corp is what they should have done to begin with.

There is a perfectly valid mechanic for avoiding any and all war decs: NPC corps. Does it put constraints on players? Sure. But holy Hell...stop wanting everything handed to you on a platter. This is not a game where the developers hold your hands and pat your poo-poo when things get a little bit rough.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#117 - 2016-07-25 01:50:06 UTC
Nana Skalski wrote:
Sorry, but this game is changing constantly, and they always wanted more players to stay. And I dont know other way they could appeal to non niche gamer.


Explain number of players logged on from 2005-2010 when it was growing and war decs were cheaper and ganking was easier (i.e. you got insurance AND the loot)?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Lex Gabinia
Res Repetundae
#118 - 2016-07-25 01:54:45 UTC
Teckos Pech wrote:
Nana Skalski wrote:
Sorry, but this game is changing constantly, and they always wanted more players to stay. And I dont know other way they could appeal to non niche gamer.


Explain number of players logged on from 2005-2010 when it was growing and war decs were cheaper and ganking was easier (i.e. you got insurance AND the loot)?


I think I figured it out. This all stems from those damn participation medals and ribbons they started giving out to the younger generation. Everyone is a winner these days and there are no losers.

That age group is now starting to play online games and bring those same expectations with them Lol
Ralph King-Griffin
New Eden Tech Support
#119 - 2016-07-25 01:57:21 UTC  |  Edited by: Ralph King-Griffin
Jasmine Deer wrote:
Mortlake wrote:


What social aspects are they losing by having to drop corp for a week? None.

They still have comms, they can create another channel in game to chat if they don't have comms, they can still mine or mission together in an NPC corp or alt corp of their choice. Most opportunistic decs won't interfere with your installations, meaning you can still leave holding characters in to manage jobs etc.




While I agree with this , in practice there is usually some corp membership leakage of players who decide to stay in an npc corp, change corp or drop out altogether. For new corps this can prove quite disruptive.

You can say those corps are doomed to fail, poorly led, etc but the point still stands that when a wardec comes along it is rarely without negative impact to the social aspect of corp life for beginner corps.

and ... its perfectly legitimate gameplay to grind a corp to a messy pulp for making a "de jue claim" on the wrong system,
or mouthing off to the wrong people because they are a corp,

who gives a **** if their feelings get hurt , they said they were ready for it when they formed up,
had every available opportunity to fold and reform or just plain leave the war at no cost to themselves whatsoever.
to quote brokk "Training wheels got to come off some time" , forming a corp is exactly that.
Morgan Agrivar
Doomheim
#120 - 2016-07-25 02:12:53 UTC
Ralph King-Griffin wrote:
Jasmine Deer wrote:
Mortlake wrote:


What social aspects are they losing by having to drop corp for a week? None.

They still have comms, they can create another channel in game to chat if they don't have comms, they can still mine or mission together in an NPC corp or alt corp of their choice. Most opportunistic decs won't interfere with your installations, meaning you can still leave holding characters in to manage jobs etc.




While I agree with this , in practice there is usually some corp membership leakage of players who decide to stay in an npc corp, change corp or drop out altogether. For new corps this can prove quite disruptive.

You can say those corps are doomed to fail, poorly led, etc but the point still stands that when a wardec comes along it is rarely without negative impact to the social aspect of corp life for beginner corps.

and ... its perfectly legitimate gameplay to grind a corp to a messy pulp for making a "de jue claim" on the wrong system ,
or mouthing off to the wrong people because they are a corp,

who gives a **** if their feelings get hurt , they said they were ready for it when they formed up,
had every available opportunity to fold and reform or just plain leave the war at no cost to themselves whatsoever.
to quote brokk "Training wheels got to come off some time" , forming a corp is exactly that.

Ralph...telling it like it is since whenever the hell he started.