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Unable to play during wardec

Author
Merchant Rova
Tidal Lock
Vapor-Lock
#41 - 2016-08-30 14:28:20 UTC
Geronimo McVain wrote:
Merchant Rova wrote:
Go back to an NPC corp or harden up

This is not a viable option! IMHO wardeccs should not affect players (aka accounts not toon) <2-3 month, subbed not Plexed, and without any kills. If you kill someone you are a free target. It should also only protect industrials (no freighters, if you can finance a freighter you don't need any protection) and mining ships. These people need to get on their feet to be fun to fight with. Taking candy from a baby doesn't show good PvP skills.

Droping the corp should IMHO never be an option because the corp is the focal point for social interaction. Dropping corp should not have any beneficial effects.


Except it totally is. If you stop sheltering newbies and explain to them that you are going to get ****** by wardecs they'll either move out of highsec or be smarter at avoiding them. Sheltering new players does not benefit the game.
Sylphy
TSOE Po1ice
TSOE Consortium
#42 - 2016-09-02 07:33:37 UTC
Merchant Rova wrote:
Sheltering new players does not benefit the game.


Sheltering them the wrong way you mean?

I'd shelter new players by bringing them into Nullsec.

The character does not represent the views/opinions of its Corporation or Alliance.

Geronimo McVain
The Scope
Gallente Federation
#43 - 2016-09-02 13:55:27 UTC
Solecist Project wrote:
Someone liked this post.

I just want to point out that above, a new player claims that it is not easy for corps of new players to deal with wardecs.

Please, everyone, ignore that and think for a second.
A new player completely lacks the knowledge and experience to judge about that.


Nice troll.

You even have valid points, but if he doesn't know HOW to play under wardeccs it's the same as if he is unable to. and a vet shooting at a noob in his first desty is just killboard grinding. These players have nothing of value, they can't really defend themselfe because they are lacking the knowledge of how to do it. It's a greeat difference if you or even I start a new char or a noob. We have knowledge that he is missing and player skills and knowledge make a huge difference in Eve.

Sheltering is normal behavior in every Society because People need to learn and have the room to make Errors. A noob can hardly replace a T1 desty while we laugh at the cost. Loosing this lousy desty is the equivelant of us loosing a super.
Stoner Ed
Primus Societas
Crimson Interstellar Alliance
#44 - 2016-09-03 09:46:23 UTC
I tell my new players to stick with it and use the circumstances that the war creates to figure out methods to mitigate its effect by adapting. I set them up for it so they aren't unprepared financially and they can take a few hits and through some trial and error most gain the experience they need. Now they hardly care if a wardec comes along. They simply adapt and continue with whatever they want to do.

Difference with a lot of fresh corps run by new players is that I got the experience to teach my new players and they dont. But from my experience it ultimatly comes down to an individuals attitude towards the situation they find themselves in. I recruit my guys based on this attitude so it helps greatly. But I've had some that slipped in that didnt have the right attitude and untill they change its hard on them dealing with wars.

The OP initially not wanting to drop his corp tells me he got the right idea. He just needs to stick with it and get himself into a position to be able to try some things and figure out what works. We all been there so we can relate. Most WT popping a noob will explain how/why etc. it happened if you ask.

Anyway, wars are good. It matures players into better ones.
Caleb Seremshur
Commando Guri
Guristas Pirates
#45 - 2016-09-06 13:43:28 UTC
Ramses Davaham wrote:
Leave corporation.

Problem Solved.


I think wardecs as a system should just be deleted TBQH. If people want to gank in hisec then they need some risk too, like guaranteed death and a total loss of sec status.
Jack Carrigan
Order of the Shadow
#46 - 2016-09-12 16:39:07 UTC
There is always the option of get good enough to do something about it.

Or leave corp.

Or biomass after giving me your stuff.

I am the One who exists in Shadow. I am the Devil your parents warned you about.

||CEO: Order of the Shadow||Executor: The Revenant Order||Creator: Bowhead||

Geronimo McVain
The Scope
Gallente Federation
#47 - 2016-09-13 05:19:53 UTC
Jack Carrigan wrote:
There is always the option of get good enough to do something about it.

Or leave corp.

Or biomass after giving me your stuff.

This comment makes me longing for a "don't like" button.
Vic Jefferson
Stimulus
Rote Kapelle
#48 - 2016-09-13 17:15:44 UTC  |  Edited by: Vic Jefferson
Caleb Seremshur wrote:
Ramses Davaham wrote:
Leave corporation.

Problem Solved.


I think wardecs as a system should just be deleted TBQH. If people want to gank in hisec then they need some risk too, like guaranteed death and a total loss of sec status.


Wardecs are fine, they just don't follow the paradigm of EvE at all - with risk brings opportunity for reward. Without a mechanic for the defender to force an end to the war outside of surrendering, the best bet for wardeccers is simply to have 300+ active decs at all times.

For example, if you needed to have a Citadel mod that could only be fitted to Fortizars or higher for your wardecs to be active, deccers would have some skin in the game and deccing couldn't be so capricious, as there may actually be a consequence to the war. With nothing to defend, and no commitments, the mechanic is just lame. Get some skin in the game!

Vote Vic Jefferson for CSM X.....XI.....XII?

Milla Goodpussy
Garoun Investment Bank
#49 - 2016-09-19 16:53:28 UTC
OP please understand this as you can see from some of the cynical responses. this is why this cool game has problems getting and keeping new players.. just cause those that be feel the need to keep it harsh and cold and all that bs.

i think if you asked the CSM how to get players and keep them playing and paying they'd blow their veins out honestly.

the wardec system is very broken. it is.. there's loopholes in it which can end up having a regular corp to be endlessly wardec back to back.. all you have to do basically its been broken and they know it. just like other parts in this game are completely broken which gets pushed away cause they just dont know what to deal with.

will eve online ever get back up to the numbers she once had? thats the main question everyone is waiting for an answer on.

but we all know the answer already just by taking a quick snapshot at its forums most of the time.
radkid10
University of Caille
Gallente Federation
#50 - 2016-10-03 07:10:07 UTC
Cricri Amatin wrote:
Greetings,

As a pure, new player in the EVE universe I had a very displaesing experience lately:

My coorporation got wardeced.

The result of this was that I had to dock up, log off the game and do something else while the war was on.

There are several issues tied to this:

1. I have paied to play a game I am denied playing. If I undock I will be shot by a gang.

2. My character (and me) is seven weeks old. So are most of the other chars i my tiny company. The guys who wared us are 10 years old. How am I gonna stand up against a pack of very experienced players with skillpoints and ships which outclasses me a hundred times?

3. I am not a hard core gamer. I am wodering how family fathers like me can have our fun in EVE when they have time to, and not when the aggressive high sec gankers alow me to.

I could go on and make a long list here, but I think my point is clear enough:

I cant play the game I bought, and the reason is other players denying me. They are more experienced, they operate in large gangs and they have enough ISK not to worry about it. CCP has even provided them with agents who happily will tell where I am (the locator agents). All is in the hands of the gankers who off course win every time.

As I understand that CCP want PvP to be the core of everything, it is highly needed to implement a way to make it possible for people like me, with limited time, to enjoy our adventures in New Eden. I am fine with unsafe sorroundings. Just make it fair.


you do not need a corporation make a small private chat Channel for your friends and family to hang out in
SurrenderMonkey
State Protectorate
Caldari State
#51 - 2016-10-03 16:55:30 UTC
Vic Jefferson wrote:


For example, if you needed to have a Citadel mod that could only be fitted to Fortizars or higher for your wardecs to be active, deccers would have some skin in the game and deccing couldn't be so capricious, as there may actually be a consequence to the war. With nothing to defend, and no commitments, the mechanic is just lame. Get some skin in the game!


I don't necessarily disagree with the overarching idea, but the price tag you've suggested is laughable. A TCU is what, in the range of 100M? And it should require 10B+ assets in space just to declare a high sec war, effectively locking out any smaller organization from ever being anything other than a target? Roll

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Baaldor
School of Applied Knowledge
Caldari State
#52 - 2016-11-29 18:09:52 UTC
Cricri Amatin wrote:
Greetings,

As a pure, new player in the EVE universe I had a very displaesing experience lately:

My coorporation got wardeced.

The result of this was that I had to dock up, log off the game and do something else while the war was on.

There are several issues tied to this:

1. I have paied to play a game I am denied playing. If I undock I will be shot by a gang.

2. My character (and me) is seven weeks old. So are most of the other chars i my tiny company. The guys who wared us are 10 years old. How am I gonna stand up against a pack of very experienced players with skillpoints and ships which outclasses me a hundred times?

3. I am not a hard core gamer. I am wodering how family fathers like me can have our fun in EVE when they have time to, and not when the aggressive high sec gankers alow me to.

I could go on and make a long list here, but I think my point is clear enough:

I cant play the game I bought, and the reason is other players denying me. They are more experienced, they operate in large gangs and they have enough ISK not to worry about it. CCP has even provided them with agents who happily will tell where I am (the locator agents). All is in the hands of the gankers who off course win every time.

As I understand that CCP want PvP to be the core of everything, it is highly needed to implement a way to make it possible for people like me, with limited time, to enjoy our adventures in New Eden. I am fine with unsafe sorroundings. Just make it fair.



War Dec is a part of the game, by logging off and hiding you have removed your self from the field of play. No one has prevented you from logging on, un docking and or interacting.
Hiroshi Yakasuki
Yakasuki Enterprises
#53 - 2016-12-03 06:48:38 UTC
All of these arguments are weak.

Fact is, OP got into a weak corp, who cant/wont defend themselves.

If you think rookies are useless against older players, you're ignorant of how this thing called "teamwork" works in this game.

With moronic rhetoric coming from one EVE Uni character perpetuating this false idea... it's no wonder people think that alphas can't win.
Black Pedro
Mine.
#54 - 2016-12-03 07:06:00 UTC
Hiroshi Yakasuki wrote:
With moronic rhetoric coming from one EVE Uni character perpetuating this false idea... it's no wonder people think that alphas can't win.
To be fair, he only joined Eve Uni the week after he made that post.

Let's hope they get him out of the carebear mindset he has been wallowing in, and spouting all over the forums, since he joined the game.
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