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Is EVE end coming?

First post
Author
Teckos Pech
Hogyoku
Goonswarm Federation
#41 - 2016-07-19 17:47:26 UTC
William Legrand-Marx wrote:
Ima Wreckyou wrote:
There are tons of new or returning players everywhere. Just kill any random miner in highsec and you will see. So there is no problem really.


I suggest you to come out of h shell. One day attacking miners will be prohibited. I can bet on it. This slowly goes into Orwelian future. So there is no problem really.


THAT would be the death knell for the game. The thing that makes Eve a niche game AND has drawn so many players to it, is that it is a game with so few restrictions on player actions. As a result, yes, we get unanticipated player behavior, but that is why it is so interesting. CODE. is amazing. Not because they blow up freighters and miners, but because when the rules changed (for the worse, IMO) the players responded by finding a new way to get to what they wanted to do...blow up miners and then freighters.

Players who come to these forums and say, "I do not like that type of activity in the game; it should be banned." Those, to me, are the bad players. They are the ones who want to fundamentally change the game from what it is now (well...for now). A game where you can do whatever you want so long as you are willing to accept the consequences. If I want to gank a miner and I have to use tier 3 battle cruiser and it will be blown up by CONCORD and I'll take a security status hit...well then it is allowed. Disallowing that kind of thing, moves us closer and closer to WoW which many of the older players here...well...they hate it. And if we wanted to we'd simply go play that game or a space version of it, not spend our time with EVE.

These bad players on the other hand do NOT want to accept the consequences of their actions. If you over load your charon, set a desto that takes you through Uedama, and then turn on autopilot and go AFK there is one word to describe your actions: Stupid. You just made yourself very, very vulnerable to suffering a significant loss. It is the in game version of mortgaging your house, and then using the money on a single spin of the roulette wheel in Las Vegas. If you did that in RL we'd all look at you like you are one of the stupidest people to be walking the face of the earth. But in game players like that come here and whine and cry and pout...and the more entertaining one's post a rage quit post.

And before the stupid replies. I am not saying it is wrong if you want to log in and mine, build stuff, and not engage in shooting other players. Fine. That is what you want to do...or not do. Fine. But like everyone else in the game you have to accept the consequences of your actions. If you fit your mining ship for yield vs. tank...well, don't be surprised if you get blown up. You made a choice that made it easier for you to get blown up.

Too the extent that CCP is catering to these bad players, IMO, it is bad for the long run health of the game and is a tremendous gamble. It will continue to alienate long time players while catering to those who simply want a theme park to play in and make the game utterly predictable and boring.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Johan Civire
Caldari Provisions
Caldari State
#42 - 2016-07-19 17:55:56 UTC
Short answer: no

Fan answer: yes because the patch the game and i hate it!
Serious player: nope, some people come some will leave
outside player: uhm not sure but there is lesser player so perhaps its a down route but not sure!
Teckos Pech
Hogyoku
Goonswarm Federation
#43 - 2016-07-19 18:01:04 UTC  |  Edited by: Teckos Pech
William Legrand-Marx wrote:
Stuff like Citdael is not a leap, it feels more like an upgrade of POS to high sec trade station that you can own if you are scared of null sec sovereignty but yu want to try how if feels.


Again, heavy snipping....

My understanding is that the code for POS is just...well...horrible. Trying to "fix it" would likely be very expensive and could have serious problems for the game in general.

So, citadels. Instead of being stuck with bad code, or taking a big risk and fixing the bad code, CCP side steps the bad code and offers players an upgrade to an existing feature.

Overall, a smart move. But here you are complaining about it.

Some people, no matter what you do you cannot please them....

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Shae Tadaruwa
Science and Trade Institute
Caldari State
#44 - 2016-07-19 19:26:34 UTC
William Legrand-Marx wrote:
Shae Tadaruwa wrote:
William Legrand-Marx wrote:
Remiel Pollard wrote:
EVE Online, dying since 2004. Roll

Funny you.Lol More like since 2010. It will be a game full of cry babies. Just wait and see. I don't want to be Nigel Farage but I am afraid I will once say: "I told you so!"

Actually, the first reference to Eve is dying was in 2003 (Chribba did an analysis of the use of the term a while back).

As to the game being full of cry babies after all the cry babies leave, seems kind of the opposite is the logical outcome of that process.


We are not talking about short term criseses every project suffers. We are talking about corporate continuity that is suffering from the top of the company till its very bottom. I do not assume that it is the end. I adk a question whether it is the end and whther it comes. Dont twist it.

I didn't twist it.

I gave an answer to your question. No, you are wrong.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Esrevid Nekkeg
Justified and Ancient
#45 - 2016-07-19 19:28:29 UTC
DaReaper wrote:
... No matter what, i'll be here till they shut down all the servers, or i die. whichever comes first.
Hear hear.
Same here. Big smile

Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format. Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......

Kalpel
School of Applied Knowledge
Caldari State
#46 - 2016-07-19 19:33:57 UTC
The game isn't dying, It's dead! and only the hardcore remain Twisted

You failed to target nothing! ≡v≡ online ... (╯°□°)╯︵ ┻━┻

Dirty Forum Alt
Forum Alts Anonymous
#47 - 2016-07-19 19:35:55 UTC
Kalpel wrote:
The game isn't dying, It's dead! and only the hardcore remain Twisted

If the modern high-sec coward is "the hardcore".... What were the non-hardcore like? Shocked

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Pandora Carrollon
Provi Rapid Response
#48 - 2016-07-19 20:05:45 UTC
Dirty Forum Alt wrote:
If the modern high-sec coward is "the hardcore".... What were the non-hardcore like? Shocked


Calling HiSec players cowards is erroneous and disingenuous. Is some cowardice possible there? Sure, but I could claim the same exists in LoSec and NullSec, probably in about the same quantities. It's human nature. Most HiSec players just don't get their kicks doing ship to ship PvP. It might not be fun to them to constantly replace ships. Looking at the numbers, most HiSec players are solidly in the Creation part of the game... and there's nothing wrong with that.

Carebears, cowards, etc. Labels and name calling is actually a sign of insecurity and weakness on the part of the caller. If you are secure in yourself, being called names means nothing, and you have no reason to call anyone else names either.

Just a bit of forum culture...

- brought to you by the letters A, F, K and the number 9.
Dirty Forum Alt
Forum Alts Anonymous
#49 - 2016-07-19 20:18:31 UTC
Pandora Carrollon wrote:
Dirty Forum Alt wrote:
If the modern high-sec coward is "the hardcore".... What were the non-hardcore like? Shocked


Calling HiSec players cowards is erroneous and disingenuous. Is some cowardice possible there? Sure, but I could claim the same exists in LoSec and NullSec, probably in about the same quantities. It's human nature. Most HiSec players just don't get their kicks doing ship to ship PvP. It might not be fun to them to constantly replace ships. Looking at the numbers, most HiSec players are solidly in the Creation part of the game... and there's nothing wrong with that.

Carebears, cowards, etc. Labels and name calling is actually a sign of insecurity and weakness on the part of the caller. If you are secure in yourself, being called names means nothing, and you have no reason to call anyone else names either.

Just a bit of forum culture...

- brought to you by the letters A, F, K and the number 9.

You are taking this far too seriously - and I didn't even limit my insult to carebears for once ShockedP

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

MidnightWyvern
Fukamichi Corporation
SAYR Galactic
#50 - 2016-07-19 20:23:08 UTC
Lan Wang wrote:
Dirty Forum Alt wrote:
Ironically....I already wrote out my thoughts regarding this issue, and posted them. If you would like to read them, links are easier than re-copying the whole thing, so Here You Go


you unsubscribed but still use an alt on the forums to give advice Shocked you're like the weird ex girlfriend that wont go away and continues to try and be friends What?

The Dust 514 Forums were always FULL of those. It being a free-to-play meant that people who quit years ago would just hang around and ****post.

As soon as they got banned they'd just roll new alts and keep at it.

Rattati Senpai noticed us! See you in the next FPS!

Alts: Saray Wyvern, Mobius Wyvern (Dust 514)

Dirty Forum Alt
Forum Alts Anonymous
#51 - 2016-07-19 20:26:46 UTC
MidnightWyvern wrote:
Lan Wang wrote:
Dirty Forum Alt wrote:
Ironically....I already wrote out my thoughts regarding this issue, and posted them. If you would like to read them, links are easier than re-copying the whole thing, so Here You Go


you unsubscribed but still use an alt on the forums to give advice Shocked you're like the weird ex girlfriend that wont go away and continues to try and be friends What?

The Dust 514 Forums were always FULL of those. It being a free-to-play meant that people who quit years ago would just hang around and ****post.

As soon as they got banned they'd just roll new alts and keep at it.

Well ironically enough I'm not just ****-posting. The vast majority of my posts are on topic and often even informative/constructive (though I may slip up from time to time, as do we all).

Just because I'm quitting doesn't mean I want to go out on a ban - nor even a negative note P

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Roenok Baalnorn
Baalnorn Heavy Industries
#52 - 2016-07-19 20:30:41 UTC
Yes eve is dying, No eve is not dying, eve is already dead, eve will never die. Its a matter of opinion really. The more important question is will CCP do what it takes to grow the game and prevent it from dying?

I say the following constructively...

Unfortunately CCP lost sight of the ball, as they say. They neglected their bread and butter for other projects. If you want to stay on top, you have to keep on it. You start slacking and someone else is going to come along and start stealing your revenue stream. CCP slacked on putting effort into eve. They focused on other projects and new markets. Other games have stole some of the Eve player base in the last 6-7 years.

CCP realized,we hope, the error of their ways and decided to recommit to Eve. However, they no longer have the edge they use too. Now they are playing catch up. Their market is drying up, F2P and mobile is becoming popular and CCP got a late start in that race. They are currently rectifying the f2p model slowly. Is it hard to play eve for free? Only if you never leave high sec or try to run 8 accounts for free.

They may have to take more drastic measures towards the F2P market. Because lets face it, Eve is only free to play if you know how to make 900 mil isk a month and have both the time and ability to do so( not including costs in ships/skills/ammo/etc). What they may have to do is change the trial to a limited free to play version. For example: No roles in corps, limits on what skills can be trained, reduced training speed, Can only use t1 modules and ships, etc.

Or they are going to have to bring their A-game. Which, i have to say, CCP has mostly failed at doing the last few years. They have been adding things to the game players strongly are objected too and most of the updates have been lackluster in nature over the last few years. Things that arent really broken are fixed, while things that players want are often ignored. The devs have been sloppy with implementing changes, honestly. I dont know if its the new set of devs, management, a rushed schedule, or just trying to do new things and make it work with old code. But many patches are buggy and often break things. The camera was terribly buggy and should of never made it to TQ its original state. I do not know how many times i had to relaunch to fix the camera. The new launcher had its own set of issues upon launch. The recent event that is still going had bugs as well when released to TQ.

Things need to be alpha and beta tested more. Beta being sisi. The beta population is low but there is no incentive to log in to sisi and spend our time there. Personally i would use sisi more if they had 100 isk skill injectors on the market and the market in general was better seeded. Then i could try out some new things on sisi as well as test the latest patch. As it is now sisi is to time consuming to get on and do anything.


Overall content is going to be key. F2P/P2W games lack content and depth. Usually its just a clickfest to do menial tasks to reach some goal or point in which you get a reward to use on more menial tasks to reach another goal. It gets redundant as its usually the same task but with a higher limit, IE more skills, more power, higher level, etc. Eve needs to set itself apart in the content arena.

PVE in eve is lack luster. You have to enjoy boring repetitive tasks to enjoy pve in eve. CCPs answer to this was to make super hard mode situations with better( jury is still out on this) rewards. However most of these are unpredictable, require a high level of SP, an expensive ship, and/or are extremely risky while at the same time can surprise you out of nowhere. In other words, it was a sloppy afterthought to shut people up more than providing useful content for player.

For example, i would of done ghost sites differently. I would of made them so they were escalations of new data sites. Each escalation got harder both with hacking and with rats. With the potential of rewards comings from hacking and/or rats. And the sites would of had a "tree" of possible escalations, rather than a set escalation path. So much more could of been done with this.

Then their is NPC dreadnoughts hotdropping you in an anom or even a belt. Another one of those " lets toss this in real fast and act like its some big change we been working on for 3 months" Something i could of done on my home pc with a set of dev tools before lunch provided i had the NPC graphics in place. Instead I would of created all new content which these and citadels would of been part of. Much like i would of with ghost sites.

The same can be said of drifters/seekers. For some reason current CCP seems to think we want them to drop randomly god mode NPCs in our game. Most people shy away from this content as its like going from running a level 2 mission to running a level 5 and skipping level 3 and 4.

So i feel in this regard, they half-assed adding stuff to the game and fail short greatly of the potential while doing nothing but giving players something annoying to deal with/ignore.

I wont even start on sov warfare and the Jedi mind link mechanics that enable you to capture territory with a few people and some frigates and defend the same territory with a few griffens/ bombers.

Conclusion: If Eve lives or dies is up to CCP. Here lately, their track record not so good, though it does look like it may be taking a slight upward turn. Lets just hope its not to little to late.
Ralph King-Griffin
New Eden Tech Support
#53 - 2016-07-19 20:39:29 UTC
Pandora Carrollon wrote:
Dirty Forum Alt wrote:
If the modern high-sec coward is "the hardcore".... What were the non-hardcore like? Shocked


Calling HiSec players cowards is erroneous and disingenuous. Is some cowardice possible there? Sure, but I could claim the same exists in LoSec and NullSec, probably in about the same quantities. It's human nature. Most HiSec players just don't get their kicks doing ship to ship PvP. It might not be fun to them to constantly replace ships. Looking at the numbers, most HiSec players are solidly in the Creation part of the game... and there's nothing wrong with that.

Carebears, cowards, etc. Labels and name calling is actually a sign of insecurity and weakness on the part of the caller. If you are secure in yourself, being called names means nothing, and you have no reason to call anyone else names either.

Just a bit of forum culture...

- brought to you by the letters A, F, K and the number 9.

hmmm certainly not all , i got a string of hilarious losses to proving this.

but certainly most, like |<-----------------------------------this------------------------------->| many.
Sustrai Aditua
Intandofisa
#54 - 2016-07-19 20:49:56 UTC
Dirty Forum Alt wrote:
Kalpel wrote:
The game isn't dying, It's dead! and only the hardcore remain Twisted

If the modern high-sec coward is "the hardcore".... What were the non-hardcore like? Shocked
If rhetoric were gold, you'd be rich.

If we get chased by zombies, I'm tripping you.

Dirty Forum Alt
Forum Alts Anonymous
#55 - 2016-07-19 20:55:49 UTC
Sustrai Aditua wrote:
Dirty Forum Alt wrote:
Kalpel wrote:
The game isn't dying, It's dead! and only the hardcore remain Twisted

If the modern high-sec coward is "the hardcore".... What were the non-hardcore like? Shocked
If rhetoric were gold, you'd be rich.

If isk were gold, I'd also be moderately rich.

Alas, neither is the case T_T

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Lady Bug2
Viziam
Amarr Empire
#56 - 2016-07-19 20:56:50 UTC
Ive played Eve on and off for several years now and have enjoyed and still do however, I have to say the game play is stuck. What i find disappointing in Eve is a lack of connection or the lack of the Sand Box feel. There should be a deeper relationship between your Actions and others reactions. Example: Eve is matured to the point CCP needs to start integrating more POS in high sec space that require a working relationship with jump gates and near by resources. How this might look: If the POS requires fuel to operate miners have a reason to move into the system. The POS buys directly from the miners which causes conflict. Jump gates can either buy from the POS or issues contracts for fuel. Further conflict. If a miner is ganked while mining then the jump gates and POS's may not get the fuel required causing further conflict. The need for fuel for example drives conflict between systems and each system can broadcast the need for miners and security services over the news channels. Relaying information to the player base. What eve is lacking is natural reasons driving conflict. Its time CCP back off nudging game play and build into Eve reasons for conflict. Another example is its time to deepen the relationship between High Sec and Null Sec. What that look like: Certain resources needed for operations in Null sec are found in high sec space. Only certain freighter type ships can jump from null sec to high sec and certain POS hubs can accommodate these ships. His sec players can gather such resources using certain ships with restrictions much like mission running. Null Sec cooperation's can then issues contracts for collecting resources in high sec space driving conflict between Null sec cooperation's. IMHO Eve has grown past simple conflict and needs to start developing deeper relationships between the different elements that drive Eve in the first place. Eve in all about Conflit and war so develop the natural relationships that have the greatest possibly to causing it and then allowing it to develop through the actions of the player base.
Pandora Carrollon
Provi Rapid Response
#57 - 2016-07-19 22:17:33 UTC
Dirty Forum Alt wrote:
You are taking this far too seriously - and I didn't even limit my insult to carebears for once ShockedP


No, I got your pseudo serious snide commentary, I responded with my own, thus the ending sentence. ShockedP

However, there was truth for you in the comment as there was in mine... that's what makes it snarky and snippy and all that jazz. No direct insult intended against you or anyone...
Pandora Carrollon
Provi Rapid Response
#58 - 2016-07-19 22:18:21 UTC  |  Edited by: Pandora Carrollon
Duplicate post... darned forum gankers.
William Legrand-Marx
Nemesis Ad Astra
#59 - 2016-07-19 22:31:41 UTC
Teckos Pech wrote:
William Legrand-Marx wrote:


[Heavy snip]

The CCP exit from stock market was a desperate way to hide the losses and lack of profitability which would make investors run in fear and create problems for CCP.

[Another Heavy snip]



Focusing on just this part. No. They cannot hide losses from investors this way. Investors can still say, "We'd like to see the books." And if CCP said, "No." That would be Bad™.


From the shareholders on the market at large, and from competitors. You can hide losses in so many ways if you know IFRS and laws very well. ANd please stop spouting, you can hide a lot of stuff with stock exit. I know myself, I have been through that.

There is nothing worthy in this world even if others think it is worth something...

William Legrand-Marx
Nemesis Ad Astra
#60 - 2016-07-19 22:37:43 UTC
DaReaper wrote:
Eve is in a transitional period atm, and has been sence pretty much the WIS dibocal. (which was more complex then just incarinia btw.)

After that, ccp took a, safe approach and spent about 2 years working over older systems we wanted fixed. They did not add new content, which in tern had people complaining that they wanted new content (serisouly, you cna;t please everyone) Around 2013, ccp started shifting towards the future. Dust was launched, and was a success on the money side (it made profit) but form a technical where it wanted to go side, it was a failure. 2014 rolls around, and CCP decided to dump word of darkness and shift focus to fully the eve ip. They wrote off 98m that year (they did not actually lose 98m, as it was mostly a write off of stuff they spent priviously for tax poruposes) and we entered the transitional phase form old eve towards new eve. Stuff began to change.

Now, the number delining are multiple factors, from 1) changes people dislike. 2) people realizing they can now do more with less accounts. 3) anti broadcasting measures. But we are still in the mist of the 2014 vision. Valk is in early access and progressing nicely, nova should be progressing (green light the damn thing)

As for eve dying, the fact that with the release of skill injectors gave ccp the highest monthly revenue ever... means i doubt they are closing anytime soon. We have already seen the numbers bounce a bit form last year, and stableize, though wiuth summer comming i expect a dip. We should know more once the other structure changes and some other features are shown.

EVE dying? no. Chaning? yes. Will ti suruve the change and come out stronger? who the hell knows. But this thread is stupid. Because no matter which way you actually look at it, ccp as a comapny are healthy, and as long as they are healthy, eve is here to stay.

No matter what, i'll be here till they shut down all the servers, or i die. whichever comes first.


Good luck with that. One more thing, Nokia was also healthy... do not underestimate the power of self-destruction. We will see how fast sp booster guys get bored of eve. If they wont - good, if they will - bad. I think I didnt make it clear, that I want eve to live. Making it pathetic is what I am aginst. The level of mental gymnastics is falling, it gets easier to play.

There is nothing worthy in this world even if others think it is worth something...