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Player Features and Ideas Discussion

 
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- XP points idea -

Author
zus
TxivYawg
#1 - 2016-07-16 14:26:35 UTC
One of the recent updates enable for experience points accumulation via the destruction of NPC's .

My idea is somewhat more in the line of EVE standards

Instant of accumulating XP points , you increase Attribute levels for a short duration of time

Example when attacking NPC or PVP you get an increase to Perception and Willpower

Or when performing laboratory operation you get an increase to the Intelligence and Memory

When you performing actions in the market selling and buying you get increase to the Charisma and memory

And so on you get the idea.
Bumblefck
Kerensky Initiatives
#2 - 2016-07-16 14:57:27 UTC
Quote:
And so on you get the idea.



The idea I get is that you're describing a game that's more akin to World of Warcraft

Perfection is a dish best served like wasabi .

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Shallanna Yassavi
qwertz corp
#3 - 2016-07-16 15:12:40 UTC
This is a bad idea. EVE is a game about freedom, and what used to set it apart from every other game is it didn't make you do [insert stupid repetitive task here] to level up. The less directed the gameplay is, the better. This game is all about plan-and-execute: you figure out what skills you want, then choose the map you need to get them fastest. Or you just throw in some +3 implants, not care about perfect efficiency, not remap, and go have fun with the game.

We had a threadnaught about the undock-to-kill-a-rat-for-XP. Daily "reward active players" type of features is for games so devoid of interesting things to do, they have to threaten you with an efficiency drop to get you to log in. Slightly less insidious is to not give you the latest pretty thing.

That's why they had riots over skill injectors the first time they were announced: they let you buy XP for credits.

A signature :o

ShahFluffers
Ice Fire Warriors
#4 - 2016-07-16 16:13:13 UTC  |  Edited by: ShahFluffers
Shallanna Yassavi wrote:
This is a bad idea. EVE is a game about freedom, and what used to set it apart from every other game is it didn't make you do [insert stupid repetitive task here] to level up. The less directed the gameplay is, the better. This game is all about plan-and-execute: you figure out what skills you want, then choose the map you need to get them fastest. Or you just throw in some +3 implants, not care about perfect efficiency, not remap, and go have fun with the game.

This^^

Also...

The moment you create significant and tangible rewards for doing something... especially something as all encompassing as skillpoints... it becomes less than optional.


The 10k skillpoints that people got from killing a single NPC (which has now been removed) showed a small glimmer of this. There were some people who wrung their hands over missing that bonus... or wanted it increased... or wanted the 22 hour timer reduced or removed.
They dedicated time (a small amount of time, but time nonetheless) out of what they normally do to destroy an NPC just to get that bonus.

Basically... your idea penalizes people for not doing certain things (that they may or may not want to do) in order to gain extra skillpoints.
This removes player freedom as Shallanna said.
Jonah Gravenstein
Machiavellian Space Bastards
#5 - 2016-07-16 16:20:54 UTC
Attribute grinding?

No thanks, CCP are looking at ways to get rid of attributes not make people grind for them IIRC.

In the beginning there was nothing, which exploded.

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Shallanna Yassavi
qwertz corp
#6 - 2016-07-16 16:45:05 UTC  |  Edited by: Shallanna Yassavi
Jonah Gravenstein wrote:
Attribute grinding?

No thanks, CCP are looking at ways to get rid of attributes not make people grind for them IIRC.

They already did the latter.

Glares at skill injectors

Edit: Glimmers are usually from shiny things. An XP-grinding feature doesn't look very shiny to me.

A signature :o

Dark Lord Trump
Infinite Point
The Initiative.
#7 - 2016-07-17 16:24:53 UTC
>claims idea is more in line with EvE standards
>proceeds to suggest grinding for skillpoints

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!

Sonya Corvinus
Grant Village
#8 - 2016-07-18 16:34:55 UTC
So I can lock up, fire on and remote rep an alt while AFK and get SP boosts while at work and sleeping?

Neat.
zus
TxivYawg
#9 - 2016-07-19 00:17:10 UTC
Sonya Corvinus wrote:
So I can lock up, fire on and remote rep an alt while AFK and get SP boosts while at work and sleeping?

Neat.


short duration of time What?
elitatwo
Zansha Expansion
#10 - 2016-07-19 10:05:34 UTC
zus wrote:
Sonya Corvinus wrote:
So I can lock up, fire on and remote rep an alt while AFK and get SP boosts while at work and sleeping?

Neat.


short duration of time What?


Still no.

Eve Minions is recruiting.

This is the law of ship progression!

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Dark Lord Trump
Infinite Point
The Initiative.
#11 - 2016-07-19 10:59:40 UTC
zus wrote:
Sonya Corvinus wrote:
So I can lock up, fire on and remote rep an alt while AFK and get SP boosts while at work and sleeping?

Neat.


short duration of time What?

1 laser, however many reppers it takes to heal off that DPS. A cap stable build and you're in a "PvP" engagement that lasts hours.

I'm going to build a big wall that will keep the Gallente out, and they're going to pay for it!