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Oversized AB's

Author
Amnika MonSulu
Imperial Shipment
Amarr Empire
#21 - 2016-07-12 17:46:46 UTC
Pandora Carrollon wrote:
Well, I've tried it (Speed tanking) and I have to say I can't figure it out.

I have an Atron that can hit over 3,000 m/s with a standard Frig Sig and the Serpentis Battlecruisers can still tag me even at 2500 meters. What's hilarious is my 75mm Gatling II rails can't hit him regularly at that speed and range...

So, either these are super ships, I'm doing it wrong (likely the case), or Speed tanking is overrated.


You're doing something wrong. Note all the posts that say "Definitely only a PvP thing."
Dirty Forum Alt
Forum Alts Anonymous
#22 - 2016-07-12 17:47:22 UTC
Pandora Carrollon wrote:
Well, I've tried it (Speed tanking) and I have to say I can't figure it out.

I have an Atron that can hit over 3,000 m/s with a standard Frig Sig and the Serpentis Battlecruisers can still tag me even at 2500 meters. What's hilarious is my 75mm Gatling II rails can't hit him regularly at that speed and range...

So, either these are super ships, I'm doing it wrong (likely the case), or Speed tanking is overrated.

That is why you generally don't want to try to speed tank in PvE - npc mechanics are inconsistent at best.

Also use blasters for short range, not rail guns.

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Ralph King-Griffin
New Eden Tech Support
#23 - 2016-07-12 18:46:19 UTC
Yeah npc's cheat,you can get around it somewhat but lots of things that should work on them dont.

Serpentis you need to outrange,then speed tanking works.
Usually about 20k and be moving with as much transveral as possible.

Your overview can be setup to show a transversal collum , should probably get that showing if your dicking around with turrets like this.
Pandora Carrollon
Provi Rapid Response
#24 - 2016-07-12 20:59:04 UTC
Dirty Forum Alt wrote:
Pandora Carrollon wrote:
Well, I've tried it (Speed tanking) and I have to say I can't figure it out.

I have an Atron that can hit over 3,000 m/s with a standard Frig Sig and the Serpentis Battlecruisers can still tag me even at 2500 meters. What's hilarious is my 75mm Gatling II rails can't hit him regularly at that speed and range...

So, either these are super ships, I'm doing it wrong (likely the case), or Speed tanking is overrated.

That is why you generally don't want to try to speed tank in PvE - npc mechanics are inconsistent at best.

Also use blasters for short range, not rail guns.


Blasters at that range are really short... Rails let me engage at both medium and long. For a frigate running 75's, 5K is medium.

But it looks like the problem is the NPC vs. PC thing. That explains a lot. I can't hit a Frigate at 2500 meters with anything but my systems set to engage them at that range and only with my dual 150 on my Cruiser and then it's rarely a solid hit.

Ralph has it dead on for my experience. The NPC's can't hit at 20km and you have to kite them. This is what I ended up doing.

I didn't know about the NPC cheating so much... explains tons.
Ralph King-Griffin
New Eden Tech Support
#25 - 2016-07-12 21:37:28 UTC
Oh yeah, rat ewar can bite you in the arse from anywhere on grid, so can guristas missiles,
you cant cap them out, they dont obey normal tracking rules.
This is all old rats though, i have no idea if the fance new rats are the same or not.
Dirty Forum Alt
Forum Alts Anonymous
#26 - 2016-07-12 22:31:13 UTC  |  Edited by: Dirty Forum Alt
Ralph King-Griffin wrote:
Oh yeah, rat ewar can bite you in the arse from anywhere on grid, so can guristas missiles,
you cant cap them out, they dont obey normal tracking rules.
This is all old rats though, i have no idea if the fance new rats are the same or not.

Last I checked the new AI spams the e-war a lot more consistently - so you *will* be 100% perma-jammed in any guristas mission if you aren't in a marauder. And they still have infinite-range missiles.

Neuts have limited range though, so that is nice? I mean not like real neuts where they fall off....but like old neuts on super steroids where within 50km they full strength but outside 50km at least they don't neut you...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Pandora Carrollon
Provi Rapid Response
#27 - 2016-07-12 22:47:00 UTC
Yeah, knew about the RATS ewar thing. Did some tests to see if I could counter it. Even in a ship that could counter player level EWAR the Rats burned through it, but on the plus side it did seem to affect whatever EWAR they were giving me....

For example, I run Gueriesta's Refuges regularly. Gueristas love their target jamming. If I don't have ECCM on I'm guaranteed to lose targeting. If I do have it on, I have good odds of keeping my targets and operations but I still get the successful 'jam' icon on my screen so it shows me that it's not a complete jam like a player would give me.
Galaxxis
The Regency
The Monarchy
#28 - 2016-07-13 00:07:44 UTC
They will not let me realize my dream of putting a capital MWD on an interceptor. I'm unsubscribing.
Ralph King-Griffin
New Eden Tech Support
#29 - 2016-07-13 00:14:14 UTC
**** that, 1000mn machaial.
Princess Adhara
University of Caille
Gallente Federation
#30 - 2016-07-13 02:00:26 UTC
Galaxxis wrote:
They will not let me realize my dream of putting a capital MWD on an interceptor. I'm unsubscribing.


That and bring back the cruise missile crow.
Coralas
Center for Advanced Studies
Gallente Federation
#31 - 2016-07-13 05:38:26 UTC
Pandora Carrollon wrote:
Well, I've tried it (Speed tanking) and I have to say I can't figure it out.

I have an Atron that can hit over 3,000 m/s with a standard Frig Sig and the Serpentis Battlecruisers can still tag me even at 2500 meters. What's hilarious is my 75mm Gatling II rails can't hit him regularly at that speed and range...

So, either these are super ships, I'm doing it wrong (likely the case), or Speed tanking is overrated.


You'll get tagged if you are orbiting one of half a dozen bc's (or the research can as the case may be) and your orbit aligns on one of them as they fire - its very easy to see now that we have a nice blue orbit line, also I doubt that you are doing anything like 3000, in a 2500m orbit. Manual path or just a wider automatic orbit at full speed around the NPCs is safer than an automatic orbit around one NPC that is surrounded by other NPCs, simply because you'll always have significant transversal to all the ships and no periods of being aligned on one.

That said, I don't understand why you'd be engaging serpentis battlecruisers in a tackle frigate instead of a dps cruiser, or at least a dps/tank frigate like a comet.
Demolishar
United Aggression
#32 - 2016-07-13 06:05:49 UTC
Ralph King-Griffin wrote:
**** that, 1000mn machaial.


It is interesting to note that all of the other new capital mods are not 'locked' to capital sized hulls.
Capital prop mods were specifically and intentionally prohibited from being fitted to battleships.
Yet another item in CCP's anti-bumping, anti-ganking agenda.
Khan Wrenth
Viziam
Amarr Empire
#33 - 2016-07-13 12:29:03 UTC
Demolishar wrote:
It is interesting to note that all of the other new capital mods are not 'locked' to capital sized hulls.
Capital prop mods were specifically and intentionally prohibited from being fitted to battleships.
Yet another item in CCP's anti-bumping, anti-ganking agenda.

Capital shield mods are. Don't know about others, but I saw someone make a fuss over CCP labeling the shield extenders and just confirmed when I logged into the game.
Jenn aSide
Soul Machines
The Initiative.
#34 - 2016-07-13 15:37:46 UTC
Wait.... did I just read some comments about oversized AB fits are not good for PVE?

If you just heard a thud, it's because the sound of someone falling on the ground laughing so hard his ribs breaks tends to travel ....
Kaldi Tsukaya
Deveron Shipyards and Technology
Citizen's Star Republic
#35 - 2016-07-14 21:09:06 UTC
Pandora Carrollon wrote:

Blasters at that range are really short... Rails let me engage at both medium and long. For a frigate running 75's, 5K is medium.

But it looks like the problem is the NPC vs. PC thing. That explains a lot. I can't hit a Frigate at 2500 meters with anything but my systems set to engage them at that range and only with my dual 150 on my Cruiser and then it's rarely a solid hit.

Ralph has it dead on for my experience. The NPC's can't hit at 20km and you have to kite them. This is what I ended up doing.

I didn't know about the NPC cheating so much... explains tons.


T2 ranged ammo stinks for tracking, use faction. And webs vs those frigates, especially the elites.
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