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Update on Shadow of the Serpent Event

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purulegion21
Caldari Provisions
Caldari State
#61 - 2016-07-09 06:21:39 UTC
90% of top list and the 1t one is a highsec ratters OMG !!!
but what about higher risk brings higher profits ?
why such a boost in profits highsec ?
Tyrrax Thorrk
Guiding Hand Social Club
#62 - 2016-07-09 06:55:48 UTC
that's an interesting claim, guess i'm the only badass doing this grind ^^
TOJICTOTA
True Power Team
Azure Citizen
#63 - 2016-07-09 11:22:37 UTC
purulegion21 wrote:
90% of top list and the 1t one is a highsec ratters OMG !!!
but what about higher risk brings higher profits ?
why such a boost in profits highsec ?


coz this is hisec event.
sad but true =(
in 00/wh no reason from doing this sites. only risk with no profit.
Tyrrax Thorrk
Guiding Hand Social Club
#64 - 2016-07-09 11:24:46 UTC
I've mostly been doing it in lowsec and I'm sure some inactive parts of 0.0 are super nice, highsec is good and bad, gonna get more implants / microprocessors if you're the only one doing the site
Mingja
Perkone
Caldari State
#65 - 2016-07-09 18:32:56 UTC
What I think could be better:

- more rewarding (there is literally no point in doing those sites ISKwise - particularly because bounty is low and the only valuables are the container, which you contest for. Ofc, don't remove the contest, but make it worth it - I'm better of doing lv4s despite the chance to get a BPC...)

- Introduce it better (as a returning player, I had no idea there were special rewards for top 5 - maybe that would have been a better incentive to participate - I still have no idea what rewards I can expect, which is a bad thing, given the fact that the reward is the carrot on the stick here - maybe a pop up for the crates which indicate what might be included?)

- Only one valuable site (the others? Could you patch them out please?)
- Drifters... (I still have no clue about how to beat them without suiciding or by setting up a PoS in Highsec? :( )
- Cruiser/frigate-fest (no sites for anything bigger? Maybe sites which do require fleets?)

- mindless grinding without any reason (yes, serps are a thing you see more often now, but I don't really know why. Just because boosters got legalized? Some sort of context why we do this and what the goal is would be nice. I can relate to a "higher goal" better than I can to "grind this site for weeks")

- Objective-Roulette (relates to "only one valuable site" - there is one mission which is good and the others are meh at best and it feels crappy if you see a mission you could use to spice things up, but it's a crappy one. :( )


Now, I might have lived under a rock for some time, but that's what I think. Overall, I consider this event a "neat thing" but not something I would crave to do in its current state.


Digging Dug
Solar Winds Trade Conglomerate
#66 - 2016-07-10 00:01:18 UTC
This is just one event.. It does not need to fill every nitch and every role and reward an insane variety of activities. Other activities have their own rewards.

Just doing what you were already doing and getting free Serpent Event Points makes no sense to me.

CCP: Why doesn't he container explode anymore in the shipyards? It was such a clear signal that the site was finished, which didn't require that I leave the little event description window open under my route.

Pryce Caesar
Cloak and Daggers
Initiative Mercenaries
#67 - 2016-07-10 06:44:47 UTC
CCP Affinity wrote:
Serenol Marwysgar wrote:
I've been disappointed that of the couple dozen missions I've completed, I've not gotten any mining missions since the event first went live. The Serpentis Shipyard one seems to be on infinite loop.

Also be nice if missions didn't expire once started. Hate to lose progress because RL keeps me from logging in. Or alternatively, I also had the thought that a progressive system might work better for those with intermittent play and won't penalize someone who grinds missions out - progressive rewards. If a mission is clear 5 Serp Shipyards for 500 points, each site is 100 points. If I complete 3/5, it'd be nice to get 300 when the new mission resets. If I'm lucky I get an hour or two to play and it's not a lot of time for the reward thresholds.


We decided to have the Serpentis shipyard one always available as a challenge so you could always guarantee points from that site. I would love to hear your feedback on that.

I agree on the expiry, ideally we would have a way to remove a certain number of challenges per day that you did not want to participate in and the others would remain. This time around, we decided to have the 3 day expiry so no one would be left in a state where they had only challenges they didn't wish to complete or had tried and were unable to do. You're right, we definitely need to reconsider the multiple sites per reward.

Thank you for your feedback, it's much appreciated.


I was initially going to stay away from the events after a couple big losses to roamers during the event, but the permanent shipyard challenge has one again peaked my interest. It'll be a long grind, but it does take about...100 of these to get the gold box. That's ten per day.

Cade Windstalker
#68 - 2016-07-10 07:15:07 UTC
Pryce Caesar wrote:
I was initially going to stay away from the events after a couple big losses to roamers during the event, but the permanent shipyard challenge has one again peaked my interest. It'll be a long grind, but it does take about...100 of these to get the gold box. That's ten per day.



Your math is off a bit. It's 5 sites per challenge for 500 points or 100 points per site, so it's 500 of those sites to get the gold box. In practice it's a little less since other challenges for other sites offer similar rewards but for quicker sites, and there are some challenges for killing enemies which you can do pretty quickly.
Celly S
Neutin Local LLC
#69 - 2016-07-10 13:25:57 UTC
purulegion21 wrote:
90% of top list and the 1t one is a highsec ratters OMG !!!
but what about higher risk brings higher profits ?
why such a boost in profits highsec ?


To be fair to your comment, the risk and availability of these sites in null is much different than in high sec and I do agree with you that based on the EvE building block of "Risk vs Reward:" there is a huge disparity in this event between the sec statuses and the norm for each of them.

with that said, no one has to miss out on the event and the rewards in general because the flip side of the coin is that as long as someone hasn't ruined their sec status, they are able to run these sites in high sec just the same as anyone else, and the team skills built in null sec give those folks a decided advantage over the (quote) high sec carebears (end quote).
*why do people act like the term "carebear" is such a derogatory term? oh well....

people forget that actions have consequences, even if those are actions from a time long past.
I run these in high sec currently on a neutral (to most folks) alt, when I'm done, I'll go back to null.

anyway, back to the point...
go to high sec, run some sites, if you arrive on site and someone's there doing it, help them complete it and you'll both get rewarded for the completion, if someone comes to your site, tell them they are free to stay and help for the points (guard the loot can from thieves though), get some friends together and form a fleet as you would in null or low, each with their job, and go knock them out, some (most sites) if done right take less than 5 minutes to do, have fun and maybe even make some new friends along the way and I recognize a null bear name or two on that list.

this of course is just my opinion, so have fun and good luck to everyone.

o/
Celly

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Corvald Tyrska
Valknetra
#70 - 2016-07-11 07:33:29 UTC
Quite a few people have commented on the random nature of the missions but what makes it worse is the random nature of the sites. I flew through a dozen systems last night looking for an Angel Mining site and found plenty of sites but all the Angel ones were Research Bunkers. Today I need Research Bunkers and after 14 systems I have found again plenty of sites but the Angel ones are all Sorties or Mining Sites.

My suggestion for the next event would be to have the shipyard style sites separate but then for the others just have a single Angel style site and a single Serpentis style site (or whatever factions the next event is). These sites would contain multiple structures, i.e. Research Bunkers, Staging Towers, Mining Facilites, etc. Each structure would have a separate shield generator. There would be designated site commander who drops a one use key that shuts down a single shield generator allowing the structure inside to be destroyed.

This would still allow for plenty of random missions but any racial site has the potential of fulfilling that mission, but it can only fulfill one mission - just like the current sites. Multiple people in the site would still get credit as long as they are on the same mission but the dropped key becomes important as whoever gets it can control which mission is fulfilled (so it probably should be in the wreck and set a suspect flag if ninja'd).

You still get the variety but without having to spend so much frustrating time flying through system after system full of sites, none of which can help you.
nezroy
Nice Clan
#71 - 2016-07-11 10:46:31 UTC
purulegion21 wrote:
but what about higher risk brings higher profits ?


Yeh I was really surprised to see the Asklepian drops weren't like ghost sides. I was expecting LG implants only in high-sec, MG + LG omega in low-sec, HG + MG omega in null, and HG omega in WH.

That or maybe a 1.5x or 2x points multiplier bonus for completing challenges outside of high-sec (though I could see how that might be difficult to track across the entirety of the challenge).
FT Diomedes
The Graduates
#72 - 2016-07-11 12:40:10 UTC
nezroy wrote:
purulegion21 wrote:
but what about higher risk brings higher profits ?


Yeh I was really surprised to see the Asklepian drops weren't like ghost sides. I was expecting LG implants only in high-sec, MG + LG omega in low-sec, HG + MG omega in null, and HG omega in WH.

That or maybe a 1.5x or 2x points multiplier bonus for completing challenges outside of high-sec (though I could see how that might be difficult to track across the entirety of the challenge).


I was surprised to learn that there is no difference in the random loot drops between high, low, null, and wormhole space.

I've been avoiding High Sec due to war decs and the desire to be able to shoot someone else in the sites.

The Crimson Harvest sites were great little PVP magnets. These sites are horrendous from that point of view.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Tyrrax Thorrk
Guiding Hand Social Club
#73 - 2016-07-11 14:34:08 UTC
Yeah we really need a can to drop instead of this stupid research vault, also the sites need to be worth enough for people to take a little risk!

I want people to kill me when I'm farming this stuff, cmon.
Zosaria
Aliastra
Gallente Federation
#74 - 2016-07-11 15:13:04 UTC
There should be more non combat missions.

We need more missions like: mining missions, research missions, distribution missions and so on.

I get it why you make this event to make people more active, but please think about all kind of playstyles and not just combat.
Nostromo Fidanza
Blueprint Mania
#75 - 2016-07-11 18:10:53 UTC
Is there a higher chance of an implant drop if you run a site in wh/0.0 space? If not then that could be a chance for next time. Would push people to run the site there instead of everyone staying in high sec.
Blade Darth
Room for Improvement
Good Sax
#76 - 2016-07-12 00:49:44 UTC
Tyrrax Thorrk wrote:
Yeah we really need a can to drop instead of this stupid research vault, also the sites need to be worth enough for people to take a little risk!

I want people to kill me when I'm farming this stuff, cmon.
Yeah I saw one of your buddies in a hunter killer t3 camping a couple Shipyards. No one was running those.... No one was getting dropped... so sad.
Tyrrax Thorrk
Guiding Hand Social Club
#77 - 2016-07-12 02:04:25 UTC
I had lots of fun pvping + pveing in the blood raider event, people actually had some proper motivation with those sites
AquamarineElder
OLD RUSSIA
#78 - 2016-07-12 11:15:56 UTC
so it`s tuesday, we can find some extra loot in event sites ?
FT Diomedes
The Graduates
#79 - 2016-07-12 11:54:56 UTC
Tyrrax Thorrk wrote:
I had lots of fun pvping + pveing in the blood raider event, people actually had some proper motivation with those sites


Exactly. The Crimson Harvest sites could be run efficiently in a PVP fit ship.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Tyrrax Thorrk
Guiding Hand Social Club
#80 - 2016-07-12 11:57:59 UTC
FT Diomedes wrote:
Tyrrax Thorrk wrote:
I had lots of fun pvping + pveing in the blood raider event, people actually had some proper motivation with those sites


Exactly. The Crimson Harvest sites could be run efficiently in a PVP fit ship.


These can too but when the rewards are awful there's hardly any motivation to take risks, and stealing the loot doesn't make you a suspect :/