These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE New Citizens Q&A

 
  • Topic is locked indefinitely.
 

Help with overview settings optimised for faction warfare

Author
Jonesy Ultra
State Protectorate
Caldari State
#1 - 2016-07-05 18:20:32 UTC
TL,DR: Has anyone got a FW optimized overview they could send me in game please?



Hi guys, I recently returned to eve and I'm currently enjoying fw.

However I have had 3 problems with my overview in the last few days:

1: I was plexing around, and a guy showed up orange on my overview, I shoot and kill him thinking he is an enemy militia as they usually show up orange. Soon as the fight is over the guy posts in local and militia chat that I am a moron who kills friendlies lol, I rightly take a good earful from other players for killing my own militia mates. Once I explained to everyone that it was a mistake and he showed up orange, it turns out that the standard UI shows players with bad standings as orange (enemy) instead of purple (militia mate) and that's the reason I accidentally killed him.

People explain to me that I need to set my overview up correctly and link me a guide from eve uni...

So I spend an hour or so reading the guide and setting it up word for word as per the guide, great, all sorted...

Nope

2: Last night the same thing happens again, I'm flying around and come across an orange flashy in a novice site, I engage and kill him, I get an earful for killing friendlies again lol.

Rereading the guide it seems that the eve uni guide still doesn't get over the standings issue. So I decide I won't shoot orange flashy, and will only attack red flashy.

3: So ten mins later an orange flashy arrives at my novice site, I don't engage him this time (worried he may be a friendly with a suspect status or something) and he turns out to be a genuine enemy and kills me

So what I need is an overview that is optimized for FW. I don't really give a damn about a pilots standings or security status, all I want is a 100% clear indication to whether the pilot is an enemy or a friendly

I know some people will instantly know what color tags and backgrounds will need changed etc but I really have not got my head around it enough to do it myself.

Has anyone got a FW optimized overview they could send me in game?

The Eve uni one has a travel tab, a pvp tab, a pvp and drones tab, a pod escape tab and a loot tab, something like that would be fantastic..... but it must be 100% fail safe that I won't shoot friendlies

Please help this noob fw pilot before I attack more friendlies :D
Memphis Baas
#2 - 2016-07-05 19:12:36 UTC  |  Edited by: Memphis Baas
It's not about the tabs.

It's about the COLOR TAGS.

Go back to the EVE University guide and scroll down to Setting Up Color Tags. Look at that order.

If someone fits the following categories:

Pilot is in your militia or allied with your militia.
Pilot is a pirate and has security status below -5.
Pilot has bad standings with you.

This person will appear orange to you, because the blinky orange "has security status of -5" is higher in the list and the orange color will cover the purple "pilot is in your militia."

So what you want to do is change your order, so that enemies are first, allies are second, and piracy, standings, bounties, and other crap they've done in the past are at the bottom of the list, as follows:

Pilot is at war with your corp.
Pilot is at war with your militia (make it red not orange).
Pilot has an engagement timer with you (make it red not teal - means you're already shooting each other).

Pilot is a criminal (make it orange, no blinky)

Pilot is in your fleet
Pilot is in your corp
Pilot is in your militia
Pilot is in your alliance
Pilot is an ally in your war.

Pilot is a suspect.

Then all the Pilot has standing xxxx below that.

What this will do is enemies or people who are already shooting you will appear red, and otherwise allies will appear green or blue, even if they are suspect (they stole loot), or pirates (they ganked people in the past).

You will still get an exception if any of your allies becomes criminal, because this usually happens in high-sec, and aiding (remote-repairing) a criminal in high-sec will bring Concord on you too. But you can tell orange from red, all the enemies will be red if you change the color as suggested above.

So, bottom line, the order matters, and some categories are not mutually exclusive. You can have a pirate with low standings in your militia, for example. On the other hand, if someone is from an enemy militia, there is no way they can be in your militia too. So the only stuff that's above the "friends" is the exclusive enemies. Because they're exclusive, one color won't cover the next.

The EVE University guide has the corp and alliance friends in the right spot, but they've ignored the militia friends and enemies, and they've left them at the bottom. However, militia allies and enemies should be at the same level as alliance friends and allies, and war enemies, respectively.
Tau Cabalander
Retirement Retreat
Working Stiffs
#3 - 2016-07-07 20:12:58 UTC
Join in-game chat channel:
SaraShawa-Overview
Read the message of the day.