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State of Eve: War Dec

Author
Remiel Pollard
Aliastra
Gallente Federation
#141 - 2016-07-05 13:49:44 UTC
Geronimo McVain wrote:
Shae Tadaruwa wrote:
By the same argument, if you don't want to be subject to wardecs, go to low or null.\

Highsec is just as valid a place to play as anywhere else. Yes, there is no security status loss. That's the whole reason wardecs exist.

As to waredeccing is just robbery. There are a lot of reasons people use the wardec mechanics. Robbery may well be one of them, but not the only one. The good thing is, CCP don't dictate why the mechanics should be used. They just provide them for players to use for their own reasons.

Wardeccs are lifting the security mechanics of HS. When i pay 500M per week I can get Concord protection in Null or Low? Great idea, where can to pay for it? what would you think about the idea that you can buy Concord protection for the whole of New Eden? IMHO a really bad idea but why is it a good idea bringing Null into HS and not the other way around?

Again for the 531th time: I'm not against wardeccs per se. I'm against the current implementation where there is virtually nothing a decced corp can do against it. A corp that deccs 300 other Corps shouldn't be able to undock without 3 enemies waiting at the undock but that's not the case. This clearly shows that it is not working as intended.

But lets wait till some wardeccers tell us how many ships they loose to war targets compared to their kills.


Hey, bad news, you don't get concord protection in high sec either. Once again, they are punitive, not protective.

When you log in to a pvp game, and tell people that there is nothing you can do against people pvp'ing against you, despite all the pvp tools being readily available to you, we all look at you with little more than bemusement. You are a victim of your own choices, not wardecs, if you think that decced corps can't do anything about a dec.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Shae Tadaruwa
Science and Trade Institute
Caldari State
#142 - 2016-07-05 13:50:13 UTC
Geronimo McVain wrote:
Shae Tadaruwa wrote:
By the same argument, if you don't want to be subject to wardecs, go to low or null.\

Highsec is just as valid a place to play as anywhere else. Yes, there is no security status loss. That's the whole reason wardecs exist.

As to waredeccing is just robbery. There are a lot of reasons people use the wardec mechanics. Robbery may well be one of them, but not the only one. The good thing is, CCP don't dictate why the mechanics should be used. They just provide them for players to use for their own reasons.

Wardeccs are lifting the security mechanics of HS. When i pay 500M per week I can get Concord protection in Null or Low? Great idea, where can to pay for it? what would you think about the idea that you can buy Concord protection for the whole of New Eden? IMHO a really bad idea but why is it a good idea bringing Null into HS and not the other way around?

Again for the 531th time: I'm not against wardeccs per se. I'm against the current implementation where there is virtually nothing a decced corp can do against it. A corp that deccs 300 other Corps shouldn't be able to undock without 3 enemies waiting at the undock but that's not the case. This clearly shows that it is not working as intended.

But lets wait till some wardeccers tell us how many ships they loose to war targets compared to their kills.

Why would you pay 500 million?

I know lowsec and nullsec are too scary for CONCORD, so maybe there's some danger money in there, but that seems a bit steep.

Yes wardecs remove CONCORD and the suspect/criminal mechanics of Crimewatch. That's exactly why they exist. "Working as intended" as it were.

If a wardecced Corp can do nothing, they are just bad. It's easy to manage being decced. Go get a better CEO if you don't know how to handle them and you've never been taught effectively.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Lord Razpataz
Devils Rejects 666
The Devil's Warrior Alliance
#143 - 2016-07-05 13:53:55 UTC
Dracvlad wrote:
Shae Tadaruwa wrote:
The increase in blanket wardecs is a direct response to the loss of watchlist notifications...


That is what you said, don't try to wiggle out of it, the increase in blanket war decs is a direct response to the loss of watchlist notifications, no it is not, it had already happened before the removal of the watchlist, all that happened is that the hunting part of it became too much effort for that part of the merc community that was still doing it, the increase happened before.

You really should get to know your subject before you post on it, I have been reading C&P since 2009 and while it is a pale shadow of what it was, it still has interesting information pertaining to war dec entities.


Since you now have started refer to my posts, you should add that blanket decs are now the only option left.
To be fair.. it does not matter when the blanket decs started, it matter that its the only tool left.

And ccp saying now.. their happy with their design chose makes it clear they want it this way.
Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#144 - 2016-07-05 13:53:56 UTC
Geronimo McVain wrote:
A corp that deccs 300 other Corps

It should be more ISK to CONCORD per any next and active wardec. I have hard time believing CONCORD would refuse it.
Dracvlad
Taishi Combine
Astral Alliance
#145 - 2016-07-05 13:58:40 UTC
Remiel Pollard wrote:
Dracvlad wrote:
Remiel Pollard wrote:
Dracvlad wrote:


I don't have any credibility


If you'd stopped there, it would have been the first relevant, factual thing you've ever said on these forums.


Oh my god you are able to crop a quote, roll of drums... A+ gold star, pat on the back Big smile


No, sorry, patronising people isn't relevant either. Nice try though.


A comback of sorts Big smile

What you said earlier about a group of new players getting the benefit from a war dec, I have to ask, did they actually manage to get a kill on the people who war dec'd them?

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Shae Tadaruwa
Science and Trade Institute
Caldari State
#146 - 2016-07-05 14:09:18 UTC  |  Edited by: Shae Tadaruwa
Dracvlad wrote:
Remiel Pollard wrote:
Dracvlad wrote:
Remiel Pollard wrote:
Dracvlad wrote:


I don't have any credibility


If you'd stopped there, it would have been the first relevant, factual thing you've ever said on these forums.


Oh my god you are able to crop a quote, roll of drums... A+ gold star, pat on the back Big smile


No, sorry, patronising people isn't relevant either. Nice try though.


A comback of sorts Big smile

What you said earlier about a group of new players getting the benefit from a war dec, I have to ask, did they actually manage to get a kill on the people who war dec'd them?

There's a lot more benefit available than just killing.

New players in our Alliance that are still in highsec begin to learn the skills that help them survive in null when they move to our sov.

We teach them about making safes, making on grid bookmarks at gates, how to scan gates they don't have bookmarks at, the value of insta undock and insta dock bookmarks, the way to use the invul timer on undocking, how to use scouts if they are carrying/flying anything of value, use of Intel channels, how to work with fleet mechanics, use of voice Comms, etc.

Wardecs are a great opportunity to teach skills for nullsec in an area that they are familiar with and that is still mostly safe for them.

They also learn how they can keep playing in highsec easily even under a wardec.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Dracvlad
Taishi Combine
Astral Alliance
#147 - 2016-07-05 14:13:06 UTC  |  Edited by: Dracvlad
Lord Razpataz wrote:
Dracvlad wrote:
Shae Tadaruwa wrote:
The increase in blanket wardecs is a direct response to the loss of watchlist notifications...


That is what you said, don't try to wiggle out of it, the increase in blanket war decs is a direct response to the loss of watchlist notifications, no it is not, it had already happened before the removal of the watchlist, all that happened is that the hunting part of it became too much effort for that part of the merc community that was still doing it, the increase happened before.

You really should get to know your subject before you post on it, I have been reading C&P since 2009 and while it is a pale shadow of what it was, it still has interesting information pertaining to war dec entities.


Since you now have started refer to my posts, you should add that blanket decs are now the only option left.
To be fair.. it does not matter when the blanket decs started, it matter that its the only tool left.

And ccp saying now.. their happy with their design chose makes it clear they want it this way.


It is not a case of being fair, because there are reasons why people started to do blanket war decs before the watch list removal, Eve is not a vacuum where people just decide to do something because it is fashionable, well some do, but that is not the point.

I think they (CCP) are looking at possibilities and I really hope it is what I suggested, don't give up yet.

Quote:
We think there is some potential for the return of similar, but counterable, functionality in the future. When we have concrete designs we'll share them with you and be very interested in your feedback.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Remiel Pollard
Aliastra
Gallente Federation
#148 - 2016-07-05 14:18:33 UTC  |  Edited by: Remiel Pollard
Dracvlad wrote:

What you said earlier about a group of new players getting the benefit from a war dec, I have to ask, did they actually manage to get a kill on the people who war dec'd them?


You're talking to one of them now.

When I was new, less than a year into the game, the corp I was in got wardecced by a very powerful German corporation. They wiped the floor with us. I lost one ship, a Domi Navy, and killed nothing. Not during that war, though. But I learned a lot from the loss, because I payed attention to WHY I lost it, and I learned a lot from the war itself, including the tactics of our enemy.

Not even a few months later, I'd joined a different corp, and had started learning PVP. I was in lowsec, and bumped into a group of four of the Germans that decced us. I was in a Jaguar, they were in a Nomen, a Navy Scorpion, and a Navy 'Geddon, and something else that I forget. I had some backup nearby, a friend in a single Proteus, but I knew enough about them to not need it right away.

So I jumped into their anom and tackled the Navy Scorpion. The Navy Geddon engaged, the Nomen and other thing I forget jumped away. I held and tanked both battleships long enough for the prote to land and help me finish them off. My Navy Domi was avenged.

You see, there are two main types of people in this game. People who learn and adapt to the game, and people who whine and beg for the game to adapt to them. The latter tend to have pretty poor experiences with the game, and whine a lot, while the former have a great time and never stop learning. And the players who want to learn, I assure you, they're good to go from the very first moment they sub.

You and others like you think we need to coddle the new players, protect them from the big bad pvp'ers that want nothing more than to harm them. But if you were capable of learning anything yourself, you'd understand why your opinion on this matter is so fatally flawed. As the most recent stats I've seen have shown, players exposed to PVP sooner are more likely to stick around for longer. That was from fanfest 2015 though, not sure how up to date that is, but that was not just one year's of stats they provided.

Sure, you're going to have your rotten oddballs that only go after new players, because they're easy, but at the end of the day, new players have something to learn from them as well, even if the 'griefers' don't even know what it is they're helping the new players learn.

Just as a point of note: the germans I killed lost two navy battleships to my AF and one t3. To kill my navy domi, they used at least 6 ships, maelstroms/tempests and lokis, and maybe something else, but i can't remember the exact composition. Needless to say, I was becoming a better pvp'er than them partly because of their wardec.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Lord Razpataz
Devils Rejects 666
The Devil's Warrior Alliance
#149 - 2016-07-05 14:22:05 UTC
Dracvlad wrote:
Lord Razpataz wrote:
Dracvlad wrote:
Shae Tadaruwa wrote:
The increase in blanket wardecs is a direct response to the loss of watchlist notifications...


That is what you said, don't try to wiggle out of it, the increase in blanket war decs is a direct response to the loss of watchlist notifications, no it is not, it had already happened before the removal of the watchlist, all that happened is that the hunting part of it became too much effort for that part of the merc community that was still doing it, the increase happened before.

You really should get to know your subject before you post on it, I have been reading C&P since 2009 and while it is a pale shadow of what it was, it still has interesting information pertaining to war dec entities.


Since you now have started refer to my posts, you should add that blanket decs are now the only option left.
To be fair.. it does not matter when the blanket decs started, it matter that its the only tool left.

And ccp saying now.. their happy with their design chose makes it clear they want it this way.


It is not a case of being fair, because there are reasons why people started to do blanket war decs before the watch list removal, Eve is not a vacuum where people just decide to do something because it is fashionable, well some do, but that is not the point.

I think they (CCP) are looking at possibilities and I really hope it is what I suggested, don't give up yet.

There are also reasons why people have stopped fighting and drop corp/run... maybe that also was by design?

I havent given up, my confidence in CCP is lacking tho.. I was very excited when they announced a "Mercenary marketplace"
Now its only used to dec with one alt, and send alli offer with another to scam. They did not finish it..
Ralph King-Griffin
New Eden Tech Support
#150 - 2016-07-05 14:30:06 UTC  |  Edited by: Ralph King-Griffin
Sonya Corvinus wrote:


Ralph King-Griffin wrote:
you are so thoroughly set on ignoring this connection that explaining it in any more painfully blatant language would just be insulting so im going to just ignore you.


I apologize that you have chosen to point-blank ignore the fact that I said locators need to be buffed to help wardeccers after the watchlist nerfs. I've been pushing for changes to help make deccing easier for people like you since watchlists went away Ralph. Watchlists are passive. Passive intel is bad. Using locators (and having it return if a player if offline/when they were last online/etc) is more active, and is something I can support.

I also love the tears of wardeccers who can't harden up and adapt to changes in the game. Funny how bears have to HTFU and roll with changes, but HS mercs and gankers don't.

actually ill apologize, i was a tad tired and/or grumpy and just being glib


Dracvlad wrote:
Shae Tadaruwa wrote:
The increase in blanket wardecs is a direct response to the loss of watchlist notifications...


That is what you said, don't try to wiggle out of it, the increase in blanket war decs is a direct response to the loss of watchlist notifications, no it is not, it had already happened before the removal of the watchlist, all that happened is that the hunting part of it became too much effort for that part of the merc community that was still doing it, the increase happened before.

You really should get to know your subject before you post on it, I have been reading C&P since 2009 and while it is a pale shadow of what it was, it still has interesting information pertaining to war dec entities.

there were indeed always blanket dec/hubhumping degenerates true,
in the recent past (pre-buddylist)

Marmite were the quintessential hub humping degenerates,
until Tora (to his credit) clearly had enough of this and tossed all the sebo'd undock queens out onto the street.
they shed numbers hand over fist as tora remodeled marmite as active hunters (successfully ill add).
before the change marmite were getting leaner and better at focused decs week on week


Absolute Defiance (Closed) made a name for themselvs by decking everything,
literally e v e r y thing in sight for a couple of months, no blues no nothing of the sort , just see it : shoot it

What Squad have been humping hek/rens for as long as ive been aware of them , barr a brief campaign against tora i havent seen them outside of the hubs/pipes.

Pirat haven't changed in the slightest, they were always hubhumpers as long as i have seen them ,
i hear they used o be badass but i haven't seen this myself

what changed was this became the modus operandi ,
the only reasonable way of seeing enough targets to sustain large groups.
Dracvlad
Taishi Combine
Astral Alliance
#151 - 2016-07-05 14:33:12 UTC
Remiel Pollard wrote:
Dracvlad wrote:

What you said earlier about a group of new players getting the benefit from a war dec, I have to ask, did they actually manage to get a kill on the people who war dec'd them?


You're talking to one of them now.

When I was new, less than a year into the game, the corp I was in got wardecced by a very powerful German corporation. They wiped the floor with us. I lost one ship, a Domi Navy, and killed nothing. Not during that war, though. But I learned a lot from the loss, because I payed attention to WHY I lost it, and I learned a lot from the war itself, including the tactics of our enemy

Not even a few months later, I'd joined a different corp, and had started learning PVP. I was in lowsec, and bumped into a group of four of the Germans that decced us. I was in a Jaguar, they were in a Nomen, a Navy Scorpion, and a Navy 'Geddon, and something else that I forget. I had some backup nearby, a friend in a single Proteus, but I knew enough about them to not need it right away.

So I jumped into their anom and tackled the Navy Scorpion. The Navy Geddon engaged, the Nomen and other thing I forget jumped away. I held and tanked both battleships long enough for the prote to land and help me finish them off. My Navy Domi was avenged.

You see, there are two main types of people in this game. People who learn and adapt to the game, and people who whine and beg for the game to adapt to them. The latter tend to have pretty poor experiences with the game, and whine a lot, while the former have a great time and never stop learning. And the players who want to learn, I assure you, they're good to go from the very first moment they sub.

You and others like you think we need to coddle the new players, protect them from the big bad pvp'ers that want nothing more than to harm them. But if you were capable of learning anything yourself, you'd understand why your opinion on this matter is so fatally flawed. As the most recent stats I've seen have shown, players exposed to PVP sooner are more likely to stick around for longer. That was from fanfest 2015 though, not sure how up to date that is, but that was not just one year's of stats they provided.

Sure, you're going to have your rotten oddballs that only go after new players, because they're easy, but at the end of the day, new players have something to learn from them as well, even if the 'griefers' don't even know what it is they're helping the new players learn.


Decent post up to a point, but again you make the assumption that I think people need coddling, I just suggested that people go join PH and jump into the cauldron. Is that coddling new players? In my opinion it is better that the new player is in a combat fleet being able to kill or be killed rather than be in a Venture being ganked by a Catalyst in hisec or finding himself caught by an instra locking Svipul in his shuttle under a war dec. If that is coddling well I beg to differ, its suggesting a more fun environment to have his pixels blown up. I hope that those new players in hisec get a war dec from that German corp, rather than from one of the blanket war dec entities, because I agree with you they can be a lot of fun if they get the right sort of war dec that is.

But in any case the current situation in hisec is just sad.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#152 - 2016-07-05 14:39:20 UTC
Ralph King-Griffin wrote:
Sonya Corvinus wrote:


Ralph King-Griffin wrote:
you are so thoroughly set on ignoring this connection that explaining it in any more painfully blatant language would just be insulting so im going to just ignore you.


I apologize that you have chosen to point-blank ignore the fact that I said locators need to be buffed to help wardeccers after the watchlist nerfs. I've been pushing for changes to help make deccing easier for people like you since watchlists went away Ralph. Watchlists are passive. Passive intel is bad. Using locators (and having it return if a player if offline/when they were last online/etc) is more active, and is something I can support.

I also love the tears of wardeccers who can't harden up and adapt to changes in the game. Funny how bears have to HTFU and roll with changes, but HS mercs and gankers don't.

actually ill apologize, i was a tad tired and/or grumpy and just being glib


Dracvlad wrote:
Shae Tadaruwa wrote:
The increase in blanket wardecs is a direct response to the loss of watchlist notifications...


That is what you said, don't try to wiggle out of it, the increase in blanket war decs is a direct response to the loss of watchlist notifications, no it is not, it had already happened before the removal of the watchlist, all that happened is that the hunting part of it became too much effort for that part of the merc community that was still doing it, the increase happened before.

You really should get to know your subject before you post on it, I have been reading C&P since 2009 and while it is a pale shadow of what it was, it still has interesting information pertaining to war dec entities.

there were indeed always blanket dec/hubhumping degenerates true,
in the recent past (pre-buddylist)

Marmite were the quintessential hub humping degenerates,
until Tora (to his credit) clearly had enough of this and tossed all the sebo'd undock queens out onto the street.
they shed numbers hand over fist as tora remodeled marmite as active hunters (successfully ill add).
before the change marmite were getting leaner and better at focused decs week on week


Absolute Defiance (Closed) made a name for themselvs by decking everything,
literally e v e r y thing in sight for a couple of months, no blues no nothing of the sort , just see it : shoot it

What Squad have been humping hek/rens for as long as ive been aware of them , barr a brief campaign against tora i havent seen them outside of the hubs/pipes.

Pirat haven't changed in the slightest, they were always hubhumpers as long as i have seen them ,
i hear they used o be badass but i haven't seen this myself

what changed was this became the modus operandi ,
the only reasonable way of seeing enough targets to sustain large groups.


Finally a man who says it as it is, thank you.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Jonah Gravenstein
Machiavellian Space Bastards
#153 - 2016-07-05 14:42:59 UTC  |  Edited by: Jonah Gravenstein
Dracvlad wrote:
Finally a man who says it as it is, thank you.
Ralph's post pretty much summarises what everybody has been trying to tell you for the last couple of pages Roll

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Ralph King-Griffin
New Eden Tech Support
#154 - 2016-07-05 14:45:36 UTC
Dracvlad wrote:


Finally a man who says it as it is, thank you.

remember though that at the time of the change
the active mass decking was basically just pirat

marmite,
complaints depart,
archetype,
vendetta,
Public-Enemy,
Break-A-Wish
and us were all focused ,
now look at who is active and mass decking
Dracvlad
Taishi Combine
Astral Alliance
#155 - 2016-07-05 15:13:32 UTC
Ralph King-Griffin wrote:
Dracvlad wrote:


Finally a man who says it as it is, thank you.

remember though that at the time of the change
the active mass decking was basically just pirat

marmite,
complaints depart,
archetype,
vendetta,
Public-Enemy,
Break-A-Wish
and us were all focused ,
now look at who is active and mass decking


Marmite had changed away from Hub camping but were still pipe camping in Uedama and they were still mass decking .

Vendetta were mass decking before the watch list change, I had a war dec from them and was counting how many war decs they had. 241 I think.

Break A Wish were largely inactive, just roused themselves to kill the citadel.

Whenever I went through the Niarja pipe I would see Archetype. and Complaints Department all in fast locking ships in the pipes, I would also see their fast lockers sitting outside Amarr, all before the watch list change and I would check their war decs and find blanket war decs.

But the key part here is that it was a race to keep enough players occupied to have the numbers to have more capability, hence the blanket war dec's.

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Dracvlad
Taishi Combine
Astral Alliance
#156 - 2016-07-05 15:20:23 UTC
Jonah Gravenstein wrote:
Dracvlad wrote:
Finally a man who says it as it is, thank you.
Ralph's post pretty much summarises what everybody has been trying to tell you for the last couple of pages Roll


Good god man, you haven't come anywhere near the clarity of that post, you are just doing long winded multi quoting self inflating gotcha I am smarter than you posts which are just lame and you don't shoot stuff to boot...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Geronimo McVain
The Scope
Gallente Federation
#157 - 2016-07-05 15:21:41 UTC
Remiel Pollard wrote:
When you log in to a pvp game, and tell people that there is nothing you can do against people pvp'ing against you, despite all the pvp tools being readily available to you, we all look at you with little more than bemusement. You are a victim of your own choices, not wardecs, if you think that decced corps can't do anything about a dec.

If this is a PVP game you are voting to erase minning, building and inventing? Ever read a monthy economic Report of Doom or CS? EVE is MORE then a PVP game! there are more playstyles then just PvP.

do you want to be forced to mine? I can't be paid enough to mine and waste my free time but it's fun for some guys. Good for me that I can do as I like and they can do as they like. They get my ISK and I get my ships: win-win Situation.
Mining is an integral part of Eve so do you want to be forced to do this integral part? Don't think so! You are always flying a combat ship, these guys don't.
You are complaining that it is hard to find the decced so why do you think it's easier for the decced? If you Need to defend something in space both side know where to go = Content = fun. Forcing other to abondan what is fun for them isn't content. Mybe for you but not for them. You don't want to mine, they don't want to fight is it so difficult to accept that some guys have other oppinion of fun then you?

BTW: Concord is protecting you or do most fights in Null/low end within 15 seconds?
Albert Madullier
Vanishing Point.
The Initiative.
#158 - 2016-07-05 15:38:24 UTC
war decs are broken and actually harm the game because they cause alot of players to just not log in, that is a bad mechanic

war decs should mean something, limit the amount of decs to 2 or 3
Jonah Gravenstein
Machiavellian Space Bastards
#159 - 2016-07-05 15:40:43 UTC  |  Edited by: Jonah Gravenstein
Dracvlad wrote:
Jonah Gravenstein wrote:
Dracvlad wrote:
Finally a man who says it as it is, thank you.
Ralph's post pretty much summarises what everybody has been trying to tell you for the last couple of pages Roll


Good god man, you haven't come anywhere near the clarity of that post, you are just doing long winded multi quoting self inflating gotcha I am smarter than you posts which are just lame and you don't shoot stuff to boot...
I didn't say that I had; the word "summarises" is particularly important in the sentence you've quoted.

As for the rest of it :

  • multi quoting ~ guilty as charged
  • self inflating ~ I don't big myself up anywhere near as much as you do, what were we saying about hypocrites?
  • gotcha I am smarter than you posts ~ to what are you referring?
  • which are just lame ~ that's your opinion, it doesn't make it true
  • and you don't shoot stuff to boot ~ you use that like it's an insult; and technically you're wrong, I shoot plenty of stuff, just not other people


This is rapidly turning into a pissing match, as such I'll leave others to tear your misconceptions and general wrongheadedness apart while I tuck into a huge bag of popcorn.

In the beginning there was nothing, which exploded.

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#160 - 2016-07-05 15:54:13 UTC
Geronimo McVain wrote:
Remiel Pollard wrote:
When you log in to a pvp game, and tell people that there is nothing you can do against people pvp'ing against you, despite all the pvp tools being readily available to you, we all look at you with little more than bemusement. You are a victim of your own choices, not wardecs, if you think that decced corps can't do anything about a dec.

If this is a PVP game you are voting to erase minning, building and inventing? Ever read a monthy economic Report of Doom or CS? EVE is MORE then a PVP game! there are more playstyles then just PvP.

do you want to be forced to mine? I can't be paid enough to mine and waste my free time but it's fun for some guys. Good for me that I can do as I like and they can do as they like. They get my ISK and I get my ships: win-win Situation.
Mining is an integral part of Eve so do you want to be forced to do this integral part? Don't think so! You are always flying a combat ship, these guys don't.
You are complaining that it is hard to find the decced so why do you think it's easier for the decced? If you Need to defend something in space both side know where to go = Content = fun. Forcing other to abondan what is fun for them isn't content. Mybe for you but not for them. You don't want to mine, they don't want to fight is it so difficult to accept that some guys have other oppinion of fun then you?

BTW: Concord is protecting you or do most fights in Null/low end within 15 seconds?


This post (and this thread in general) is a good example of why this is always an issue. The people who feel 'victimized' litterally can't wrap thier minds around the nature of the game they are playing, and thus can't figure out what they are doing wrong. So to the forums they run to beg CCP to fix something for them that they could fix themselves by simply adopting the right mindset. CCP throws 'fixes' at them , and yet the complaining persists.

This state of affairs exists because the problem is the so-called 'victims', not the system in question. This isn't just about war decs, it's about ganking, bumping and cloaky camping as well. Those things only exists because one group of people (the gankers/bumpers/cloakers/war-deccers) know the mental-emotional weaknesses of their targets.

The bumper/ganker/wardeccer operates in high sec because they know that's where the solo/casual/asocial players are. They know that the very simple solution of joining an organized group is basically out of reach for a player like this. They know that many many more people in high sec are like Geronimo McVain (ie willing to deny the very pvp nature of the game they chose to play) than Remiel Pollard (ie people who understand the pvp nature of the game and take precautions against it). And they use that knowledge to win.

Likewise the cloaker, only he operates in null, but his 'victims' are the same. What the cloaker is doing is preying to the resident's loss aversion (I better dock up, can't lose 20 mil worth of Procurer, that would be terrible!!1) as well as the residents dislike of uncertainty (is he afk or not? I don't know!!!).

The bumper/ganker/deccer/cloaker is PVPing, they are playing a MIND game with you right now. They are WINNING that mind game because it was you (not the ganker/deccer/cloaker/etc) posting on the forum asking for intervention. The way to win isn't to beg CCP for help, it's to learn how to mind **** them back, like I learned to do a long long time ago.... Nothing ticks off a guy in a stealth bomber who just lit a cyno than seeing you warp off.. Likewise, a great way to mind screw a wardeccer is a nicely planned log in trap.

But even as I type this, I know it's for naught, because they permanent victim class is permanent.