These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

State of Eve: War Dec

Author
Jonah Gravenstein
Machiavellian Space Bastards
#101 - 2016-07-04 20:39:16 UTC  |  Edited by: Jonah Gravenstein
Dracvlad wrote:
So you think that the mechanics to engage are shrinking but do not list any
The changes to bumping and the watch-list are but 2 of the mechanics, used by people to generate PvP in hisec, that have been or are in the process of being, removed or rendered considerably less effective by CCP, in the last 5 or so years, as well you know. I'll throw canflipping and awoxing into the mix too, I'm sure that the practitioners of hisec PvP can add some more.

Quote:
I think that number of targets in hisec are shrinking and I can refer to CCP Fozzie saying that there was a reduction in hisec. I can refer to a war dec player saying that for the last 6-9 months no one fights back. I say that the new players are moving straight out of hisec and there is a knock on effect, refers to the size of PH for example. Come on open your eyes mate.
I've yet to see you link to CCP Fozzies statement, until you do I shall continue to disagree with you. As previously pointed out to you, newbies going straight to nullsec is nothing new, the growth of corps like Pandemic Horde is also nothing new and can only tenuously, at best, be connected to the state of content in hisec.

Quote:
You ask when is the removal of mechanics and tools not a nerf, well lets take the watch list, it was not actually done to nerf hisec mercs, it was done because it was free and easy intel that stopped capital escalations and meant that people did not use their capitals, now they do. So while it has reduced the ability of a small subset of people that actually hunted large numbers of people, it did not affect the majority that pipe or hub camp, and it did not affect those doing targeted local war decs. Go and list all those removals of mechanics and tools that you keep saying exist, lets see them in black and white... And you say I avoid answering, lol.
So what you're saying is that the only people that benefit from the change is nullsec cap pilots, the watchlist had many uses outside of PvP, some used it to see when old friends that only log in to see how Eve has changed pop in, some traders and industrialists used it to keep tabs on their rivals, mission runners used it to keep tabs on known ninja looters etc etc.

Quote:
So what is the counter to bumping, you are being bumped, what can you do, how can you stop the bumper, come on lets hear it? I can tell you what it is easily, you have a scout and you see a Blackbird and Macharial on the gate you just dock up and wait it out.
Alternatively don't get bumped in the first place, a corp mate with a web is all you need to slingshot a freighter into warp before a bumper can even get close; it's not difficult.


Quote:

My suggestion was try to see if you can kill me, you don't do PvP hire some mercs then.

You are a hypocrite you criticise carebears for not doing PvP and avoiding it and yet you do not do it yourself.
I think most of the mercs would probably laugh at me or not respond, you're simply not worth their time.

As for your insistence that I'm a hypocrite, you're wrong, again.

I've never criticised carebears for not doing PvP, that would be hypocritical because I also don't do PvP.
What I have done is criticise them for not using the mechanics that are already in place, and that I and others do use, to avoid PvP.

Do you see the difference there, or are you so blinded by your own prejudices that you're completely oblivious to anything that doesn't fit in with how you think stuff works?

edit - using removed by itself was a bad choice.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Dracvlad
Taishi Combine
Astral Alliance
#102 - 2016-07-04 21:12:11 UTC  |  Edited by: Dracvlad
Jonah Gravenstein wrote:
The changes to bumping and the watch-list are but 2 of the mechanics, used by people to generate PvP in hisec, that have been or are in the process of being, removed by CCP, in the last 5 or so years, as well you know. I'll throw canflipping and canflipping into the mix too, I'm sure that the practitioners of hisec PvP can add some more.

I've yet to see you link to CCP Fozzies statement, until you do I shall continue to disagree with you. As previously pointed out to you, newbies going straight to nullsec is nothing new, the growth of corps like Pandemic Horde is also nothing new and can only tenuously, at best, be connected to the state of content in hisec.

So what you're saying is that the only people that benefit from the change is nullsec cap pilots, the watchlist had many uses outside of PvP, some used it to see when old friends that only log in to see how Eve has changed pop in, some traders and industrialists used it to keep tabs on their rivals, mission runners used it to keep tabs on known ninja looters etc etc.

Alternatively don't get bumped in the first place, a corp mate with a web is all you need to slingshot a freighter into warp before a bumper can even get close; it's not difficult.

I think most of the mercs would probably laugh at me or not respond, you're simply not worth their time.

As for your insistence that I'm a hypocrite, you're wrong, again.

I've never criticised carebears for not doing PvP, that would be hypocritical because I also don't do PvP.
What I have done is criticise them for not using the mechanics that are already in place, and that I and others do use, to avoid PvP.

Do you see the difference there, or are you so blinded by your own prejudices that you're completely oblivious to anything that doesn't fit in with how you think stuff works?


Weak, the bumping is having a timer of 3 minutes applied to it so that the ship will warp within three minutes unless it is pointed, at which point the timer is re-set, this means that all the gankers have to do is have a number of suicide pointers handy. The AG assessment is that will have limited impact if at all on Miniluv operations. To say that bumping is being removed is poppycock... The Watch list was removed for other reasons and is not a direct nerf, in any case very few mercs actually do hunter killer, most of them hang around in pipes and on hubs. Both weak...

Can flipping was replaced by suspect baiting, and saying it twice does not help you. Awoxing is still possible, you know that there are advantages to having friendly fire set to legal, for example my corp has it set legal, also it is possible in lowsec and null and still happens there without the impact of that change. Expect more improvements in terms of corp control to come.

I referred to CCP Fozzies statement in a post and will hunt that out to pin down when it was. Will locate it tomorrow. New players going into 0.0 occured due to Fozzie sov where hordes of new players entossing stuff was seen as an advantage, its the scale of it. Surely you can see the difference between just Brave and then Brave, Pandemic Horde and Karma Fleet all working to recruit new players and its impact on hisec. Well maybe you can't...

No I said the watch list change was done because of the logging of super and titan pilots and was a block to major battles and that is why it was changed to a buddy list. I used the watch list myself, I have it to its max capacity, for a good reason, for war dec players and of course hot droppers.

Your comment talking about having a webber and you are safe is very very wrong, and shows how poor you are. If you were not on that no gank list you would be ganked, the webber is no longer enough. They (Miniluv) have suicide blackbirds that point the ship so that the webbing fails to get them in warp giving enough time for the Macherial to get on the freighter. This was the point where I said no more use of the freighter for me. That you are unaware of this does not surprise me in the slightest and is quite telling.

Well one did try a pretty obvious trap on the last war dec, was funny, that means your too much of a cheap skate to do a contract, oh well...

Yeah I think you are a hyprocrite and even worse you have no current knowledge of the development of ganker tactics which has been in place for almost two weeks (actually longer than that), very amusing that...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#103 - 2016-07-04 21:16:14 UTC  |  Edited by: Brokk Witgenstein
Canflipping still exists.
Edit: I stand corrected - it has indeed been replaced by the kind of similar 'suspect baiting'. My bad.

Bumping doesn't generate PvP as it doesn't generate a suspect flag.

Watchlists impacted both the perpetrators and the victims in equal measure, and in fact point to a larger problem: if you wardec someone for assets (POS, POCO, Citadel) or for territorial control (hub, trade route, constrellation, you favourite lowsec-highsec gate, ...) , you don't need a watchlist. Because you know where you're going to be.

You only need a watchlist if you declare war on someone whom you have no idea where they are- which seems like a strange reason to declare war right?

In short, I didn't hear anything worth mentioning and most certainly nothing unique to highsec. Bumping now affects us tackling Paladins in nullsec too; the watchlist was quite useful to know when a bridging titan was online.

Personally I don't feel like content in highsec is drying up- quite the contrary in fact: you got all these new citadels to blow up and fight over! Isn't that grand?
Teckos Pech
Hogyoku
Goonswarm Federation
#104 - 2016-07-04 21:54:56 UTC
Brokk Witgenstein wrote:
Canflipping still exists.
Edit: I stand corrected - it has indeed been replaced by the kind of similar 'suspect baiting'. My bad.

Bumping doesn't generate PvP as it doesn't generate a suspect flag.

Watchlists impacted both the perpetrators and the victims in equal measure, and in fact point to a larger problem: if you wardec someone for assets (POS, POCO, Citadel) or for territorial control (hub, trade route, constrellation, you favourite lowsec-highsec gate, ...) , you don't need a watchlist. Because you know where you're going to be.

You only need a watchlist if you declare war on someone whom you have no idea where they are- which seems like a strange reason to declare war right?

In short, I didn't hear anything worth mentioning and most certainly nothing unique to highsec. Bumping now affects us tackling Paladins in nullsec too; the watchlist was quite useful to know when a bridging titan was online.

Personally I don't feel like content in highsec is drying up- quite the contrary in fact: you got all these new citadels to blow up and fight over! Isn't that grand?


If you are blowing up stuff watchlists are not very handy.

However, if you are going after the pilots themselves, watchlists are very handy even if you know where they are as they let you know when they are online.

However, it is pretty much free intel. I agree that removing it has almost surely had a negative impact on HS PvP in some contexts. Putting something similar to it back via the Observatory Array would be a good thing. It puts assets in space that are at risk. Giving them limited range means running can still be a viable tactic. Another thing might be to suspend locator agents during a war dec. If the OA provides a watchlist like function for say a constellation, you already have an idea of where he is. Next step is to scout several systems and find the bugger.

It also gives the war decced corp something they can shoot at that can help them out. Take down the OA and getting intel will be harder for the deccing corp. Might want to consider a limit on the number of OAs in HS as well.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#105 - 2016-07-04 21:56:47 UTC
Brokk Witgenstein wrote:
Canflipping still exists.
Edit: I stand corrected - it has indeed been replaced by the kind of similar 'suspect baiting'. My bad.

Bumping doesn't generate PvP as it doesn't generate a suspect flag.

Watchlists impacted both the perpetrators and the victims in equal measure, and in fact point to a larger problem: if you wardec someone for assets (POS, POCO, Citadel) or for territorial control (hub, trade route, constrellation, you favourite lowsec-highsec gate, ...) , you don't need a watchlist. Because you know where you're going to be.

You only need a watchlist if you declare war on someone whom you have no idea where they are- which seems like a strange reason to declare war right?

In short, I didn't hear anything worth mentioning and most certainly nothing unique to highsec. Bumping now affects us tackling Paladins in nullsec too; the watchlist was quite useful to know when a bridging titan was online.

Personally I don't feel like content in highsec is drying up- quite the contrary in fact: you got all these new citadels to blow up and fight over! Isn't that grand?


Regarding citadels, there was a recent thread complaining you can't take them down in less than 24 hours meaning if you are decced it will be vulnerable....

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#106 - 2016-07-04 22:05:24 UTC
I know! Big smile

I even think it was in CCP's goalposts when they invented the damn things-- when the wardec lands, you can't just "take it down" and safe up for a week.

Sounds like working as intended to me ;-)
Shae Tadaruwa
Science and Trade Institute
Caldari State
#107 - 2016-07-04 23:31:48 UTC  |  Edited by: Shae Tadaruwa
Brokk Witgenstein wrote:
I know! Big smile

I even think it was in CCP's goalposts when they invented the damn things-- when the wardec lands, you can't just "take it down" and safe up for a week.

Sounds like working as intended to me ;-)

Unfortunately there will always be people that complain. While they want all the benefits of something like a Citadel, or space like highsec, they don't want any of the risks.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Jonah Gravenstein
Machiavellian Space Bastards
#108 - 2016-07-05 01:30:54 UTC
Dracvlad wrote:
Weak, the bumping is having a timer of 3 minutes applied to it so that the ship will warp within three minutes unless it is pointed, at which point the timer is re-set, this means that all the gankers have to do is have a number of suicide pointers handy. The AG assessment is that will have limited impact if at all on Miniluv operations. To say that bumping is being removed is poppycock... The Watch list was removed for other reasons and is not a direct nerf, in any case very few mercs actually do hunter killer, most of them hang around in pipes and on hubs. Both weak...
I've edited my post to reflect that bumping isn't actually being removed but rendered less effective as a method of holding a ship in place, satisifed? The rest of your spiel is just opinion.

Quote:
Can flipping was replaced by suspect baiting, and saying it twice does not help you.
T'was but a typo, it should have actually said canflipping and awoxing

Quote:
I referred to CCP Fozzies statement in a post and will hunt that out to pin down when it was. Will locate it tomorrow. New players going into 0.0 occured due to Fozzie sov where hordes of new players entossing stuff was seen as an advantage, its the scale of it. Surely you can see the difference between just Brave and then Brave, Pandemic Horde and Karma Fleet all working to recruit new players and its impact on hisec. Well maybe you can't...
I'd be interested in seeing that statement from CCP Fozzie. New players going to nullsec did not occur due to Fozziesov, and it's not just Brave, Pandemic Horde and Karmafleet, Goons and TEST have done it for years, IIRC Karmafleet is just the latest incarnation/expansion of the GSF practice anyway.

Quote:
No I said the watch list change was done because of the logging of super and titan pilots and was a block to major battles and that is why it was changed to a buddy list. I used the watch list myself, I have it to its max capacity, for a good reason, for war dec players and of course hot droppers.
Who actually benefits? It's certainly not those of us that don't own supers.

Quote:
Your comment talking about having a webber and you are safe is very very wrong, and shows how poor you are. If you were not on that no gank list you would be ganked, the webber is no longer enough. They (Miniluv) have suicide blackbirds that point the ship so that the webbing fails to get them in warp giving enough time for the Macherial to get on the freighter. This was the point where I said no more use of the freighter for me. That you are unaware of this does not surprise me in the slightest and is quite telling.

Well one did try a pretty obvious trap on the last war dec, was funny, that means your too much of a cheap skate to do a contract, oh well...

Yeah I think you are a hyprocrite and even worse you have no current knowledge of the development of ganker tactics which has been in place for almost two weeks (actually longer than that), very amusing that...
Ha I wondered how long it would take for you to get the tinfoil out about the "do not gank list".

Webbing still works fine btw; while the gankers may have found a counter to the webbing itself, scouting ahead, even using the webbing ship to do so, tells you if there are blackbirds and machariels on the other side of the gate and in turn whether or not it's safe to jump through in your hauler. I don't recommend one single thing, I recommend several things used in conjunction with each other to give an advantage, which is something you appear to have missed.

My ignorance of the latest meta aside, a player using the mechanics at hand in the right way can give an advantage over those who do not, the former doesn't tend to die a lot, because the latter are far easier to kill and thus more likely to get ganked.

With reference to hiring mercs to kill you; I had considered it and even put out feelers, they're just not interested in you.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Shae Tadaruwa
Science and Trade Institute
Caldari State
#109 - 2016-07-05 02:02:24 UTC
Dracvlad wrote:
Your comment talking about having a webber and you are safe is very very wrong, and shows how poor you are. If you were not on that no gank list you would be ganked...

Bullshit.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Aaron
Eternal Frontier
#110 - 2016-07-05 02:08:36 UTC
Dracvlad,

Speaking honestly and having worked with you many times I feel that you need to accept the game the way it is on certain issues. If people are not able to function then they need to join a corp or blue coalition that is able to help them function using teamwork and strategy.. The reason why people can't function may not always be down to game mechanics I think it is due to the way people want to play the game.

CODE for example have organised themselves and learned the game mechanics and been able to achieve things, What is stopping anyone from creating a corp or alliance that can fight them?

Dracvlad, why can't you form a coalition or alliance that can war dec the hi sec war deccers and fight them? All you would need to do is gather your fleet, go there and fight them. I'm sure you would get funding from interested parties, You could organise a massive fleet and keep the perimeter gate clear for example.

All of what I am suggesting is hard, yes. You have to admit what I have suggested here is possible.

I have tried my Hub Zero venture for a long time and I have seen lots so I feel I am in a good position to pass judgement on this issue, I think people including you drac seem to want Eve to adapt to you rather than you adapting to Eve. I know you Drac you have all the skills necessary to organise an intel network that will help others, but here you are asking for some sort of observatory structure that will provide the intel for you.

Drac, do a venture similar to what I have done with Hub Zero, get your friends to help and make hi sec a better place, this seems to be your calling. Get yourself or your fleet commanders a 30 man fleet and go find these gankers and war dec them.

I am able to see potential in people drac and I see it in you. If only you could stop bloody moaning and get on with it.

Fear no one, live life, be free, accept the truth, do not judge others, defend yourself, fight hard till the end, meditate on problems and be prosperous. Things to exist by. -- RAIN Arthie

Sonya Corvinus
Grant Village
#111 - 2016-07-05 02:47:39 UTC  |  Edited by: Sonya Corvinus
Teckos Pech wrote:
The entire conversation started about a doofus who stupidly flew through a system he knew was camped by war deccers who had decced his corporation. He got what he deserved for not being prudent. Showing sympathy for a doofus who makes a whine post, then abandons it and who was stupidly imprudent....does not reflect well on you.

Yes, watchlists give 100% free intel. Yes that is bad...when you are stalking a super who is likely the only guy in a system.

However, the unintended consequence was to make focused war decs (war decs where pissed off industrialist A hires HS Killbot Mercs to kill industrialist B) much harder...so much so they have, by and large, become station humping and pipe patrolling campers that you still whine about.

And we get it, you bunked off to LS/NS/WHs and you avoid this. You made that point quite awhile ago so you can stop posting now.


Calm down mate. Wardecs are good, they shouldn't go away. I've already said watchlists were overpowered, but that locators should tell if a player is offline. That would be more than a fair balance in my book.

I didn't 'bunk off', I am rarely in HS at all. HS is boring, point blank. I have little interest in spending time there. I'm not saying that as a dig to HS, I just want something more exciting. I was just giving advice to someone asking about wardecs on how to avoid them. If giving advice on how to avoid wardecs in a thread about wardecs is something that reflects poorly then, well, you need to take a look at how you see things. I'm giving advice here. What are you doing?

And again, if you actually read what I wrote, you'd see I said locators need to be buffed to compensate for watchlists going away. You know, to help wardeccers.

Next time actually read what you're responding to before getting pissy in a reply.

Lord Razpataz wrote:
Your right, you dont need wardecs to hunt supers, but you need watchlist to hunt in highsec (aka focused wars)
Without the watchlist wardecing groups only have blanket dec's as their option. (OP's topic)

While the smaller groups, solo or hunters are left with a massive amount of work just to find a online target.
Its like trying to find needles in a haystack.. all because the super pilots whine about their online status..


Why should hunting one specific person out of 30k online in the safest part of EVE be easy?

Ralph King-Griffin wrote:
you are so thoroughly set on ignoring this connection that explaining it in any more painfully blatant language would just be insulting so im going to just ignore you.


I apologize that you have chosen to point-blank ignore the fact that I said locators need to be buffed to help wardeccers after the watchlist nerfs. I've been pushing for changes to help make deccing easier for people like you since watchlists went away Ralph. Watchlists are passive. Passive intel is bad. Using locators (and having it return if a player if offline/when they were last online/etc) is more active, and is something I can support.

I also love the tears of wardeccers who can't harden up and adapt to changes in the game. Funny how bears have to HTFU and roll with changes, but HS mercs and gankers don't.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#112 - 2016-07-05 05:06:10 UTC  |  Edited by: Shae Tadaruwa
Sonya Corvinus wrote:
Why should hunting one specific person out of 30k online in the safest part of EVE be easy?.

It doesn't have to be easy.

But then, people shouldn't go complaining that blanket wardecs happen, since that's more likely, in the absence of watchlist notification, to produce targets for wardeccers.

Hunters tried to hunt once the changes occured. The blanket wardecs are the result. They are just trying to have fun.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Teckos Pech
Hogyoku
Goonswarm Federation
#113 - 2016-07-05 06:04:00 UTC
Shae Tadaruwa wrote:
Brokk Witgenstein wrote:
I know! Big smile

I even think it was in CCP's goalposts when they invented the damn things-- when the wardec lands, you can't just "take it down" and safe up for a week.

Sounds like working as intended to me ;-)

Unfortunately there will always be people that complain. While they want all the benefits of something like a Citadel, or space like highsec, they don't want any of the risks.


Yup.

The whine lobby has already started. It is rather disgusting really.

CCP knuckles under in 3....2....1, hey is that CCP Fozzie posting? P

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#114 - 2016-07-05 06:05:22 UTC
Sonya Corvinus wrote:
Teckos Pech wrote:
The entire conversation started about a doofus who stupidly flew through a system he knew was camped by war deccers who had decced his corporation. He got what he deserved for not being prudent. Showing sympathy for a doofus who makes a whine post, then abandons it and who was stupidly imprudent....does not reflect well on you.

Yes, watchlists give 100% free intel. Yes that is bad...when you are stalking a super who is likely the only guy in a system.

However, the unintended consequence was to make focused war decs (war decs where pissed off industrialist A hires HS Killbot Mercs to kill industrialist B) much harder...so much so they have, by and large, become station humping and pipe patrolling campers that you still whine about.

And we get it, you bunked off to LS/NS/WHs and you avoid this. You made that point quite awhile ago so you can stop posting now.


Calm down mate. Wardecs are good, they shouldn't go away. I've already said watchlists were overpowered, but that locators should tell if a player is offline. That would be more than a fair balance in my book.

I didn't 'bunk off', I am rarely in HS at all. HS is boring, point blank. I have little interest in spending time there. I'm not saying that as a dig to HS, I just want something more exciting. I was just giving advice to someone asking about wardecs on how to avoid them. If giving advice on how to avoid wardecs in a thread about wardecs is something that reflects poorly then, well, you need to take a look at how you see things. I'm giving advice here. What are you doing?

And again, if you actually read what I wrote, you'd see I said locators need to be buffed to compensate for watchlists going away. You know, to help wardeccers.

Next time actually read what you're responding to before getting pissy in a reply.

Lord Razpataz wrote:
Your right, you dont need wardecs to hunt supers, but you need watchlist to hunt in highsec (aka focused wars)
Without the watchlist wardecing groups only have blanket dec's as their option. (OP's topic)

While the smaller groups, solo or hunters are left with a massive amount of work just to find a online target.
Its like trying to find needles in a haystack.. all because the super pilots whine about their online status..


Why should hunting one specific person out of 30k online in the safest part of EVE be easy?

Ralph King-Griffin wrote:
you are so thoroughly set on ignoring this connection that explaining it in any more painfully blatant language would just be insulting so im going to just ignore you.


I apologize that you have chosen to point-blank ignore the fact that I said locators need to be buffed to help wardeccers after the watchlist nerfs. I've been pushing for changes to help make deccing easier for people like you since watchlists went away Ralph. Watchlists are passive. Passive intel is bad. Using locators (and having it return if a player if offline/when they were last online/etc) is more active, and is something I can support.

I also love the tears of wardeccers who can't harden up and adapt to changes in the game. Funny how bears have to HTFU and roll with changes, but HS mercs and gankers don't.


We got the gist of your posts....you can stop now. No really, you can stop now.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#115 - 2016-07-05 06:13:50 UTC
Shae Tadaruwa wrote:
Sonya Corvinus wrote:
Why should hunting one specific person out of 30k online in the safest part of EVE be easy?.

It doesn't have to be easy.

But then, people shouldn't go complaining that blanket wardecs happen, since that's more likely, in the absence of watchlist notification, to produce targets for wardeccers.

Hunters tried to hunt once the changes occured. The blanket wardecs are the result. They are just trying to have fun.


Exactly right....

Mercs could have taken a contract to go after a specific target...but due to changes in game mechanics that is not so easy now...so instead they go for the blanket of war decs to provide a plethora if idiotic targest bumbling through shipping systems...kinda of like the dim witted OP...and yet here we have a bunch of ****lers still whining.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Dracvlad
Taishi Combine
Astral Alliance
#116 - 2016-07-05 06:14:00 UTC  |  Edited by: Dracvlad
Aaron wrote:
Dracvlad,

Speaking honestly and having worked with you many times I feel that you need to accept the game the way it is on certain issues. If people are not able to function then they need to join a corp or blue coalition that is able to help them function using teamwork and strategy.. The reason why people can't function may not always be down to game mechanics I think it is due to the way people want to play the game.

CODE for example have organised themselves and learned the game mechanics and been able to achieve things, What is stopping anyone from creating a corp or alliance that can fight them?

Dracvlad, why can't you form a coalition or alliance that can war dec the hi sec war deccers and fight them? All you would need to do is gather your fleet, go there and fight them. I'm sure you would get funding from interested parties, You could organise a massive fleet and keep the perimeter gate clear for example.

All of what I am suggesting is hard, yes. You have to admit what I have suggested here is possible.

I have tried my Hub Zero venture for a long time and I have seen lots so I feel I am in a good position to pass judgement on this issue, I think people including you drac seem to want Eve to adapt to you rather than you adapting to Eve. I know you Drac you have all the skills necessary to organise an intel network that will help others, but here you are asking for some sort of observatory structure that will provide the intel for you.

Drac, do a venture similar to what I have done with Hub Zero, get your friends to help and make hi sec a better place, this seems to be your calling. Get yourself or your fleet commanders a 30 man fleet and go find these gankers and war dec them.

I am able to see potential in people drac and I see it in you. If only you could stop bloody moaning and get on with it.


I knew at some point you would do an attack post, if you take the time to read back through the thread you will see it is not I who is moaning about nerf's. You make the same error as so many. Do you think that bumping someone for hours on end without consequences is a good mechanic, if you do then I have to wonder about you. CCP have adjusted it, which is good and needed, if you had come across people like I had who were raging at CCP because they had been bumped for hours you would understand just how bad it was. They can still bump, but they have to suicide point the freighter and re-set the timer, when CCP finally implement it that is. The only thing it will affect is bumpers who were after ransoms, do you get it and they are complaining about it not me.

Furthermore the Observatory Structure is to give back to war dec entities (they were the ones moaning by the way and I have sympathy for their point of view) the watch list functionality for a Constellation but it is vulnerable to attack and disruption. That Aaron is to help war dec entities and is a conflict driver because smaller entities can attack it and disrupt them. Thanks in your eagerness to have a dig for giving me an opportunity to point that out again and highlight tour ignorance over what I suggested. Also I support adding the online status to locator agents as per another thoughtful poster on this thread.

I have always expressed my respect for the sheer organisational skills of CODE and Miniluv (Goons to you.)

I should thank you for completely mis-reading what I have said based on your own prejudices and lack of knowledge of hisec, I am perfectly able to adapt, for example when I was sitting in 6Y being cloaky camped I was doing it so they would focus on me leaving the others (like you for example) free to operate in other systems, but then you went and told the campers that you and others were in other systems so they upped their campaign. Then you told me I was not able to adapt by moving systems, because somehow you forgot that I was doing that deliberately. Thanks for reminding me of that, I still laugh every time I think of it, you telling me that I should change system when I had already told you I was in that system to keep their focus on me. Roll

Aaron there is already a group doing this, It is the AG movement, you don't know anything about this and talk from ignorance for example you don't need to war dec gankers, they are already criminal and can be shot in hisec no issues, you need to learn and understand the mechanics in hisec. To save you getting confused the Macherial bumpers do not have criminal standings and do not go suspect, just in case you don't know that and they are often in random corps and drop for war decs, well some forget to but that is because they can be stupid at times...

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Geronimo McVain
The Scope
Gallente Federation
#117 - 2016-07-05 06:14:23 UTC
Shae Tadaruwa wrote:
Sonya Corvinus wrote:
Why should hunting one specific person out of 30k online in the safest part of EVE be easy?.

It doesn't have to be easy.

But then, people shouldn't go complaining that blanket wardecs happen, since that's more likely, in the absence of watchlist notification, to produce targets for wardeccers.

Hunters tried to hunt once the changes occured. The blanket wardecs are the result. They are just trying to have fun.
Is that the intended use of wardeccs? Blanket wardeccing just to find targets? This is in the end random killing and do we really need a mechanic to allow this without hits to the sec status? If you need targets so badly go to low or Null! Actual wardeccing is just robbery! There is no intention beside ganking someone in HS without a hit to the sec status.
So why are people doing it in HS if they can do it much easier in Low or Null? Because it's saver and easier. In HS you are the hunter in low you can turn in a split second from hunter to prey. Does the juicy ratter have a cyno attached with some friends that want to share their plasma with you?
And the question remains: If the deccers want targets or fights why not choose each other? Why do they have to choose people that don't want to fight if there are people that want fights? And spend a lot of money on it too. The simple truth is that wardeccing isn't used as intended but for cheap and easy robbery! Every wardeccer tells me that they are in for the fight but why do they do it where it is so complicated? Grab a ship, go to low or null and start blasting everything you see. You can have fights every minute if you want. But do you really want it?
There are uses for wardeccs but they are not really all so common. RvB just comes to mind as a positive example. The rest is robbery or grieving and I really don't think that we need a mechanic for that. Suicide ganking is always an option so why do we need wardeccing to cover random killing too?
Valkin Mordirc
#118 - 2016-07-05 06:19:39 UTC
Quote:
Is that the intended use of wardeccs? Blanket wardeccing just to find targets? This is in the end random killing and do we really need a mechanic to allow this without hits to the sec status?



Yes, along with POCO and POS clearing.


Quote:
Actual wardeccing is just robbery! There is no intention beside ganking someone in HS without a hit to the sec status.


No see above.


Quote:
So why are people doing it in HS if they can do it much easier in Low or Null? Because it's saver and easier. In HS you are the hunter in low you can turn in a split second from hunter to prey. Does the juicy ratter have a cyno attached with some friends that want to share their plasma with you?


Saver? And some people need plasma man, I donate when I can.

Quote:

And the question remains: If the deccers want targets or fights why not choose each other? Why do they have to choose people that don't want to fight if there are people that want fights? And spend a lot of money on it too. The simple truth is that wardeccing isn't used as intended but for cheap and easy robbery! Every wardeccer tells me that they are in for the fight but why do they do it where it is so complicated? Grab a ship, go to low or null and start blasting everything you see. You can have fights every minute if you want. But do you really want it?
There are uses for wardeccs but they are not really all so common. RvB just comes to mind as a positive example. The rest is robbery or grieving and I really don't think that we need a mechanic for that. Suicide ganking is always an option so why do we need wardeccing to cover random killing too?


pls format into not a wall of text pls
#DeleteTheWeak
Remiel Pollard
Aliastra
Gallente Federation
#119 - 2016-07-05 06:36:15 UTC  |  Edited by: Remiel Pollard
Geronimo McVain wrote:
Shae Tadaruwa wrote:
Sonya Corvinus wrote:
Why should hunting one specific person out of 30k online in the safest part of EVE be easy?.

It doesn't have to be easy.

But then, people shouldn't go complaining that blanket wardecs happen, since that's more likely, in the absence of watchlist notification, to produce targets for wardeccers.

Hunters tried to hunt once the changes occured. The blanket wardecs are the result. They are just trying to have fun.
Is that the intended use of wardeccs? Blanket wardeccing just to find targets? This is in the end random killing and do we really need a mechanic to allow this without hits to the sec status? If you need targets so badly go to low or Null! Actual wardeccing is just robbery! There is no intention beside ganking someone in HS without a hit to the sec status.
So why are people doing it in HS if they can do it much easier in Low or Null? Because it's saver and easier. In HS you are the hunter in low you can turn in a split second from hunter to prey. Does the juicy ratter have a cyno attached with some friends that want to share their plasma with you?
And the question remains: If the deccers want targets or fights why not choose each other? Why do they have to choose people that don't want to fight if there are people that want fights? And spend a lot of money on it too. The simple truth is that wardeccing isn't used as intended but for cheap and easy robbery! Every wardeccer tells me that they are in for the fight but why do they do it where it is so complicated? Grab a ship, go to low or null and start blasting everything you see. You can have fights every minute if you want. But do you really want it?
There are uses for wardeccs but they are not really all so common. RvB just comes to mind as a positive example. The rest is robbery or grieving and I really don't think that we need a mechanic for that. Suicide ganking is always an option so why do we need wardeccing to cover random killing too?


Don't use RvB as a 'positive example'. Plenty of us are mission and suspect baiting and can flipping on the regular. We also go to low sec, and nul, and do all sorts of things. There are a lot of different people in RvB who enjoy a lot of different things, it isn't an exclusive club established on some 'moral virtue of what high sec should be.' In fact, RvB tries to be as inclusive as possible. Hell, we don't even do API checks. Want to awox us? Go right ahead, we relish the fight.

As for this gem: "Why do they have to choose people that don't want to fight if there are people that want fights?"

Here's the deal, mate. You've chosen to play a PvP game, that means PvP is going to come for you, whether you want it to or not. If you really don't want PVP, don't log in. Let me put it another way.

By virtue of logging in to EVE, you've told everyone else logged into EVE that you're willing to PVP. And no, staying in high sec is not an escape from PVP. It was never meant to be. Any player's misunderstanding of the PVP nature of EVE really is their own error. If you don't like PVP, but log into a PVP game anyway, that is on you.

The only thing being in RvB means is that you'll always have PVP content no matter where you go. Being in RvB means, yes, a lot of our PVP amongst its members is arranged. But for us, everyone NOT in RvB is fair game. For example, the rules in RvB forbid me from podding a Blue, but if you're not in RvB, you better believe I'm gonna go for that pod.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Dracvlad
Taishi Combine
Astral Alliance
#120 - 2016-07-05 06:38:49 UTC
Jonah Gravenstein wrote:
With reference to hiring mercs to kill you; I had considered it and even put out feelers, they're just not interested in you.


Roll

The only thing worth replying to is that, which is quite funny, So you the client put out feelers and they said they are not interested in me, that is quite telling. Oh well its a pity I wanted you to waste your ISK.

War decs are easy for experienced people like me to deal with as others have pointed out in this thread. Most of their kills are on people who have no clue, like using a freighter when under a war dec, or people moving through the pipes and most of them are null sec alliances. Someone like me who can operate anywhere in Eve, WH's, nullsec, lowsec and who has setup his home area in hisec with war decs in mind is just too much of a pain.

Thanks for admitting that..

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp