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State of Eve: War Dec

Author
Remiel Pollard
Aliastra
Gallente Federation
#461 - 2016-07-18 06:00:28 UTC
Brokk Witgenstein wrote:
Point the logi.


Point it at what?

(Read that in the voice of Caboose from RvB for comedic effect)

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Dirty Forum Alt
Forum Alts Anonymous
#462 - 2016-07-18 12:46:08 UTC
Remiel Pollard wrote:
Brokk Witgenstein wrote:
Point the logi.


Point it at what?

(Read that in the voice of Caboose from RvB for comedic effect)

At the enemy of course! Ramming Speed!

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Valkin Mordirc
#463 - 2016-07-18 12:56:34 UTC
Caboose: The worst AWOXer ever.

#DeleteTheWeak
Omar Alharazaad
New Eden Tech Support
#464 - 2016-07-18 13:01:40 UTC
'What, like a blue doughnut? Get it off!'

Come hell or high water, this sick world will know I was here.

Remiel Pollard
Aliastra
Gallente Federation
#465 - 2016-07-18 13:02:59 UTC
Valkin Mordirc wrote:
Caboose: The worst AWOXer ever.



Worst?

Or best?

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Omar Alharazaad
New Eden Tech Support
#466 - 2016-07-18 13:48:34 UTC
aaand I'm dead.

Come hell or high water, this sick world will know I was here.

Teckos Pech
Hogyoku
Goonswarm Federation
#467 - 2016-07-19 06:10:58 UTC
Omar Alharazaad wrote:
aaand I'm dead.



Omar, you any relation to Abdul Alhazred?

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Omar Alharazaad
New Eden Tech Support
#468 - 2016-07-19 06:30:25 UTC
I wish.
Love his book.
Fun to break out whenever I get religious solicitors at my door.
Plus, I like the sounds it makes when I feed it stuff.

Come hell or high water, this sick world will know I was here.

Jonah Gravenstein
Machiavellian Space Bastards
#469 - 2016-07-19 12:40:32 UTC
Omar Alharazaad wrote:
I wish.
Love his book.
Fun to break out whenever I get religious solicitors at my door.
Plus, I like the sounds it makes when I feed it stuff.
It's all fun and games until Ash turns up and sticks his boomstick in your face.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Omar Alharazaad
New Eden Tech Support
#470 - 2016-07-20 13:52:10 UTC
Sadly though, and I'm not stamping my feet here or anything, I'm going to likely let my subs expire. After explaining what had happened with the watchlist changes and how it affected mercenary life to my roommate he brought up a hard question to me....
That being 'So, why are you still playing this game?'
Words came out of my mouth. Aside from the people who I associate with, argue with, and shoot at... I had no good answer.
Well, none that didn't sound false to myself at least.
I'm out of work.
I adapt to an extent, but it's hard to justify a radical change in playstyle just to hopefully find some kind of enjoyment out of the game.
If I have to try that hard, well, there's something amiss.
If the only viable answers are 'go to low sec' or 'go to null sec' then there's an issue.
It's not that I'm adverse to these ideas either, I've been, and will likely return to them before my sub expires.
The problem lies in having to move the goalposts in order to continue to enjoy the game.
That kind of bugs me.
That's not adaptation so much as forced relocation... or I could just sit on a trade hub and become a bottom feeder if I want to have targets, and reinforce the notion that mercs are bottom feeders only in search of 'easy kills'.
*shrug*

Come hell or high water, this sick world will know I was here.

ll Kuray ll
Space Wolves ind.
Solyaris Chtonium
#471 - 2016-07-22 09:39:33 UTC
I've been watching for some time a particular group who call themselves the #1 merc alliance. What I am seeing is quite honestly something the war dec mechanic shouldn't be about.

Alt logi, majority of fleet signed out and a bait ship with neut scouts. When there is a catch it's like flies around dog pooh, everyone signs in warps to the where the action. Anyone would think they just won a really good fight with how they then abuse you in private convo's, anyone will die to this type of game play.

So the question is again, from a war dec mechanic is this really the type of game style we want in the game?
Dirty Forum Alt
Forum Alts Anonymous
#472 - 2016-07-22 10:50:06 UTC
ll Kuray ll wrote:
I've been watching for some time a particular group who call themselves the #1 merc alliance. What I am seeing is quite honestly something the war dec mechanic shouldn't be about.

Alt logi, majority of fleet signed out and a bait ship with neut scouts. When there is a catch it's like flies around dog pooh, everyone signs in warps to the where the action. Anyone would think they just won a really good fight with how they then abuse you in private convo's, anyone will die to this type of game play.

So the question is again, from a war dec mechanic is this really the type of game style we want in the game?

I wish that even narrowed it down... But honestly most major merc groups in high sec have been flying with neutral RR since before I started playing.

As with many things, it has certainly gotten *worse* over the years...but it isn't really new...

Not sure how one changes it without fundamentally changing the nature of EVE.


Part of the reason CCP did the crimewatch changes was to make neutral logi vulnerable to *everyone* - in an effort to make it more dangerous to use it - however, since the crimewatch changes everybody is terrified of touching a suspect because they are afraid it is a trap - so all it has really done is allowed the big groups to kill the enemy logi off quicker to remove even that method of countering them...

The dead swans lay in the stagnant pool. They lay. They rotted. They turned Around occasionally. Bits of flesh dropped off them from Time to time. And sank into the pool's mire. They also smelt a great deal.

Paula Nancy Millstone Jennings (Sussex)

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#473 - 2016-07-22 23:14:19 UTC
Teckos Pech
Hogyoku
Goonswarm Federation
#474 - 2016-07-22 23:27:26 UTC  |  Edited by: Teckos Pech
Dirty Forum Alt wrote:
ll Kuray ll wrote:
I've been watching for some time a particular group who call themselves the #1 merc alliance. What I am seeing is quite honestly something the war dec mechanic shouldn't be about.

Alt logi, majority of fleet signed out and a bait ship with neut scouts. When there is a catch it's like flies around dog pooh, everyone signs in warps to the where the action. Anyone would think they just won a really good fight with how they then abuse you in private convo's, anyone will die to this type of game play.

So the question is again, from a war dec mechanic is this really the type of game style we want in the game?

I wish that even narrowed it down... But honestly most major merc groups in high sec have been flying with neutral RR since before I started playing.

As with many things, it has certainly gotten *worse* over the years...but it isn't really new...

Not sure how one changes it without fundamentally changing the nature of EVE.


Part of the reason CCP did the crimewatch changes was to make neutral logi vulnerable to *everyone* - in an effort to make it more dangerous to use it - however, since the crimewatch changes everybody is terrified of touching a suspect because they are afraid it is a trap - so all it has really done is allowed the big groups to kill the enemy logi off quicker to remove even that method of countering them...


Neutral remote repping has been a thing for a long, long time.

And the idea of war decs driving people away. Please explain the period of 2005-2010 in terms of players logged in? Back when deccing a corp cost 5 million ISK and deccing an alliance cost 50 million ISK.

Edit:

BTW, those of you whining about war decs, especially blanket war decs now, I love the irony. People whined and whined...and CCP changed things like you asked. Made war decs more expensive and what happened it gave rise to large war dec corps. Watchlist went away, more blanket war decs.

Lesson you guys should have learned....careful what you wish for you might just get it good and hard and with no lube.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#475 - 2016-07-22 23:38:39 UTC  |  Edited by: Nana Skalski
It was wrong way of fixing things, it only accelerated the process of exploiting the main flaw with wardec system. That everybody can be wardecced. \o/

VOTE FOR NPC STYLE UNWARDECCABLE PLAYER CORPS.

(Just right after that we will get rid of gankers)
Brokk Witgenstein
Sebiestor Tribe
Minmatar Republic
#476 - 2016-07-23 00:45:58 UTC
Teckos Pech wrote:

BTW, those of you whining about war decs, especially blanket war decs now, I love the irony. People whined and whined...and CCP changed things like you asked. Made war decs more expensive and what happened it gave rise to large war dec corps. Watchlist went away, more blanket war decs.

Lesson you guys should have learned....careful what you wish for you might just get it good and hard and with no lube.


...but are it the same people whining?

Some mechanics needed adjusting, because it's the logical thing to do and has been a long time coming yet not at the top of the list at the time. As with any change worth mentioning, it doesn't benefit everyone.

Just because people complain doesn't mean they're in the right, or that they feel the implemented modification backfired-- it might simply mean that forumwarrior A is happy now but B feels slighted now and has been posting ever since. Lately, for example, I haven't seen any bearposts. Have you? I have seen at least 10 complete gankerwhine threads and maybe one or two oddball bears asking for more EHP on his hulk.

Making wardecs supercheap again would only result in more blanket decs, from both the established values as well as newcomers to the scene. I don't think I've ever heard anyone ask for cheaper decs. Sure, people adapt within their chosen playstyle but that doesn't mean the original reason behind the change is any less valid now than it was back then.

Ain't nothing wrong with blanket wardeccing; I mean .... if you're in highsec and you don't know how to avoid them by now, you probably deserve to be schooled. I though we were looking for a way to allow other playstyles (eg hunting) to persist, nobody said anything about getting rid of blanket decs. Blanket decs are good, as evidenced by how many people still get caught (for some unfathomable reason).
Teckos Pech
Hogyoku
Goonswarm Federation
#477 - 2016-07-23 01:10:11 UTC
Brokk Witgenstein wrote:
Teckos Pech wrote:

BTW, those of you whining about war decs, especially blanket war decs now, I love the irony. People whined and whined...and CCP changed things like you asked. Made war decs more expensive and what happened it gave rise to large war dec corps. Watchlist went away, more blanket war decs.

Lesson you guys should have learned....careful what you wish for you might just get it good and hard and with no lube.


...but are it the same people whining?

Some mechanics needed adjusting, because it's the logical thing to do and has been a long time coming yet not at the top of the list at the time. As with any change worth mentioning, it doesn't benefit everyone.

Just because people complain doesn't mean they're in the right, or that they feel the implemented modification backfired-- it might simply mean that forumwarrior A is happy now but B feels slighted now and has been posting ever since. Lately, for example, I haven't seen any bearposts. Have you? I have seen at least 10 complete gankerwhine threads and maybe one or two oddball bears asking for more EHP on his hulk.

Making wardecs supercheap again would only result in more blanket decs, from both the established values as well as newcomers to the scene. I don't think I've ever heard anyone ask for cheaper decs. Sure, people adapt within their chosen playstyle but that doesn't mean the original reason behind the change is any less valid now than it was back then.

Ain't nothing wrong with blanket wardeccing; I mean .... if you're in highsec and you don't know how to avoid them by now, you probably deserve to be schooled. I though we were looking for a way to allow other playstyles (eg hunting) to persist, nobody said anything about getting rid of blanket decs. Blanket decs are good, as evidenced by how many people still get caught (for some unfathomable reason).


Hunting died with the watchlist.

And in many instances people got exactly what they asked for. War decs were made more expensive, and it resulted in consolidation among war dec corps where people turn around and complain...such consolidated groups have an even larger number of war decs and more people out shooting them.

And yeah sometimes it is the same people.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Teckos Pech
Hogyoku
Goonswarm Federation
#478 - 2016-07-23 01:12:47 UTC
Nana Skalski wrote:
It was wrong way of fixing things, it only accelerated the process of exploiting the main flaw with wardec system. That everybody can be wardecced. \o/

VOTE FOR NPC STYLE UNWARDECCABLE PLAYER CORPS.

(Just right after that we will get rid of gankers)


One of the things about spontaneous order...you often have to deal with the law of unintended consequences. Many of the whiners were sure it would solve the problem. Then it didn't....it instead produced an even more unpalatable outcome.

And yeah, I find it totally ****ing hilarious.

"The curious task of economics is to demonstrate to men how little they really know about what they imagine they can design."--Friedrich August von Hayek

8 Golden Rules for EVE Online

Lex Gabinia
Res Repetundae
#479 - 2016-07-23 01:31:15 UTC
Nana Skalski wrote:
It was wrong way of fixing things, it only accelerated the process of exploiting the main flaw with wardec system. That everybody can be wardecced. \o/

VOTE FOR NPC STYLE UNWARDECCABLE PLAYER CORPS.

(Just right after that we will get rid of gankers)


Why should one not be able to declare war on whomever they please? Do we need to set up a special council to decide if a reason for going to war is justified?

If EVE is a sandbox and all playstyles are available (that is how CCP set it up), then why should one players ability to avoid war be any easier than another players ability to declare war?

Not everybody can be wardecced. In fact, I say we extend war decs to include individuals. Sure someone may be in an NPC corp, but if I want declare war against them because they were rude in local then why shouldn't that be an option?

Oh wait, I'll just gank them instead. Is that better?
Shae Tadaruwa
Science and Trade Institute
Caldari State
#480 - 2016-07-23 02:23:42 UTC
Nana Skalski wrote:
VOTE FOR NPC STYLE UNWARDECCABLE PLAYER CORPS.

(Just right after that we will get rid of gankers)

The only way this ridiculous suggestion could work is if it is accompanied by:

- remove all ice and asteroid belts from highsec
- remove all missions and mission agents from highsec
- remove all combat signatures and anomolies from highsec.

ie. if you want great safety, you pay for it with less reward.

Since that would reduce highsec to essentially - hauling, market trading and new player starting - then shrink highsec so that the players that now need to go to low and null to achieve what they want, have additional systems to do it in.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."