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EVE New Citizens Q&A

 
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Am I in the wrong game? Please help me understand!

Author
ergherhdfgh
Imperial Academy
Amarr Empire
#41 - 2016-07-01 16:30:24 UTC
Blood Retributor wrote:


Most people trying out Eve do not understand why do they have to break their mind with countless spreadsheets in a game when they have enough of it at school, work, well, RL.

If anyone at CCP would listen and care, I would have made a suggestion:
1. create a separate environment (like Singularity) for noob access only for three days (a week maybe)
2. give them access to unlimited fitted ships, with unlimited (trained) skill points
3. give them step by step missions: fights (FW, PvP) with good AIs, encourage them join fleets with FCs that would simulate those of real players from Tranquility
4. Give them step by step missions for exploration.
5. Tell them there are options of mining, manufacture, hauling, etc. and let them know they can try those later on Tranquility if they wish so. (No offense to players who like these, but even these occupations might or will require flying and shooting).

In short, give them access to whatever options a three-five year old active player would have access to. Help them feel what they can achieve if they put in the time and the sub money.

6. Tell them at the very beginning it is a DEMO ONLY and they will not be able to bring anything they achieve here to Tranquility.
7. Tell them at the end that now they are ready to start their rookie training in the Real Eve World where they will have to grind for those skills and ships and had access in the demo.
8. Tell them that in Real Eve World they are easy prey for older players and that they should be expecting to be hunted.
9. Teach them how they can avoid the most foolish rookie mistakes (there is enough statistical info on the forums to identify those).
10. Kick them out of the DEMO at the end of the period telling them that their access to it is blocked and they can use their login info to access their account on Tranquility.

Someone might point out that I (talking about myself) did not have that and am still here. Yes, I am, because I can be stubborn and miss StarTrek too much Big smile! My original post will tell you that even that is barely enough.

There is no need to use spreadsheets in Eve. Yes you can use spreadsheets to make various aspects of the game easier but you only need do so if that kind of thing appeals to you. If you don't like the numbers games don't play them.

You do have access to unlimited nearly free ships on SiSi already.

I agree that unlimited skill points should be an option on SiSi. I've not been on there since the introduction of injectors but I'm wondering if this is not already available now.

As far as you idea for missions that walk you through stuff step by step those only really apply to other games that are more scripted and linear. Eve is a sandbox that is pretty much wide open. As such you can't really walk anyone through, you just have to find your own way.

The core of this game is the emergent player created content. I see no way that you can use something similar to breadcrumb tutorial questlines to teach someone how to be creative and think outside the box.

To me it seems like you are searching for a way to bring structure and linear gameplay to a game that's core attraction is it's lack of those things.

Eve is the type of game that rewards people who are self-starters. If you like exploring and figuring challenging things out then you'll like this game. If you like having your hand held and walked through linear / scripted gameplay then you should probably be looking for another game.

As far as showing newbros the "right way" to do things, no such thing exists in this game. Even if it did I can guarantee you that no one knows what it is not even the devs. Every so often in this game you'll see a group come up with a new doctrine or way of playing that game that uses mechanics that have been around for years but no one thought to use in that manner and they break the game to the point that the devs have to alter the game to nerf or accommodate the new gameplay.

I wish you luck and good times in Eve, however the scripted gameplay that you discuss here is very un-eve-like. I get the impression from reading this that you are trying to turn Eve into every other MMO out there that must of us have come here to get away from.

Want to talk? Join Cara's channel in game: House Forelli

Roenok Baalnorn
Baalnorn Heavy Industries
#42 - 2016-07-01 17:31:20 UTC
Tzuke wrote:
Blood Retributor wrote:
Thank you, everyone!

I got my answers.

I really appreciate the time and thought that you put into your replies!


I can only echo your thoughts about the game. This is my 3rd attempt at EVE in a decade. I'm doing better this time than my previous attempts but I would like to see a "friendlier" environment for new players. It hasn't happened in the last decade and I doubt it will change at all. While other mmo's spend god knows how much on expansions, updates whatever you call it, fundamentally EVE is the same game (or appears to me) as it always was. Something still appeals to me about EVE and I guess that's how you feel.

Maybe Star Citizen or No man's sky will be a better alternative for us than EVE..who knows
Eve has changed loads since i started playing. But most of the changes in eve are geared towards sov alliances and PVP so if you dont do either one of these such as a high sec miner, its going to seem like the game is changing much slower than it is. Also CCP tends to do smaller "xpacks" but more of them. For example, WOW has a major xpack( which isnt really as major as you would think) about every 2 years. Outside of those xpacks very little changes in that game for 2 years. In eve, in the last couple of months they have done a load of major changes. Skill injectors, citadels, and a complete rework of capitals( as well as adding a lot of new capital mods) have been the biggies i can think off hand. Even now they are introducing two new pirate capitals that will be available to players and its not been that long since they introduced a whole new class of capitals.

If you live in high sec all those capitals changes wont affect you or matter to you nor affect your gameplay so you likely dont pay attention to them.

In addition they have been reworking all mods with tiericide, upgraded the camera with more functions. have changed objects in the game to look better and be more in line with games made today, and gave the servers a major upgrade which improves gameplay.

CCP just doesnt make as big of a deal to the world about it as most game companies do. Eve is always evolving you just have to pay attention.
KaarBaak
Squirrel Team
#43 - 2016-07-01 21:32:11 UTC
Blood Retributor wrote:
KaarBaak wrote:
When faced with the myriad opportunities offered by EvE, folks like yourself freeze-up like a deer in the headlights.
Unsuccessful pod pilots cringe in fear at such daunting opportunity. And there are lots of those. It's nothing to feel bad about.
EvE is not for everyone. It's for the creative. The imaginative. The ambitious. The adventurous.
KB


Thanks!!! You made me feel so much better Roll. And provided a very constructive and informative answer Ugh!!! May your path lead you to people who will be as helpful as yourself!

KaarBaak wrote:
You can be a bad pilot and still garner respect in this game. But you cannot be a miserable pilot and hope to gain any respect.KB


The "respect" in an online game is the least thing I care about! My part is to behave with dignity and show respect for others wherever I go, will other people respect me or despise me for that is out of my control.

Thanks again!

No problem! Any time. If I see you in-game I'll be sure to wave.

Remember...it's just a game.

KB

Dum Spiro Spero

Blood Retributor
#44 - 2016-07-01 22:00:03 UTC
ergherhdfgh wrote:

To me it seems like you are searching for a way to bring structure and linear gameplay to a game that's core attraction is it's lack of those things ...

..... If you like having your hand held and walked through linear / scripted gameplay then you should probably be looking for another game.

...... the scripted gameplay that you discuss here is very un-eve-like. I get the impression from reading this that you are trying to turn Eve into every other MMO out there that must of us have come here to get away from.


I guess the common rule "people see what they want to see" applies even to the exceptional people who play Eve for a long time.

Would you be so kind to show me where in my posts I have said "change Eve"? I expressly stated that my suggestion applies to new user/player experience.

I have also stated that it all depends on priorities: If CCP is OK with the current state of things than whatever I wrote should be simply disregarded.

According to some websites (I think you know to which ones I am referring to) one can see that the number of players/accounts logging in dropped considerably since 2014.

Any subscription based business model has to take into the consideration the "attrition rate" factor. They have to either decrease the attrition rate or increase the number of those that join to at least stay in business even if they do not care about expanding.

That was my whole point in suggesting whatever I suggested. And being a new player I thought it might be helpful to provide the perspective of a noob. I just have the stupid habit of caring.

If I am allowed to use an exaggeration, then I would say that taking a number of big city common/untrained office workers and dropping them into the middle of the jungle giving them some general hints will not help most of them survive. This approach can be good for a survival test, but is definitely not good to maintain/grow a successful business.

Please, let's forget whatever I said and let's have fun in Eve the way it is. I might even ask the moderator to remove my suggestion and whatever followed. Just to avoid the need to be polite and explain over and over the same thing. Getting tired!

See you out there!

One step at a time ...

Blood Retributor
#45 - 2016-07-01 22:02:52 UTC
KaarBaak wrote:
If I see you in-game I'll be sure to wave.



Sure you will! With a couple of salvos Big smile!

One step at a time ...

KaarBaak
Squirrel Team
#46 - 2016-07-01 22:14:23 UTC
Blood Retributor wrote:
KaarBaak wrote:
If I see you in-game I'll be sure to wave.



Sure you will! With a couple of salvos Big smile!

I use ~lazors~!

Keep an eye out for a disco-geddon.

KB

Dum Spiro Spero

ergherhdfgh
Imperial Academy
Amarr Empire
#47 - 2016-07-01 23:03:15 UTC
Blood Retributor wrote:


Please, let's forget whatever I said and let's have fun in Eve the way it is. I might even ask the moderator to remove my suggestion and whatever followed. Just to avoid the need to be polite and explain over and over the same thing. Getting tired!

See you out there!

I was not trying to make you feel bad for your post just provide some insight into what makes Eve different from other games. I came to this game from WoW and played it as if it were WoW and had a rough time with the game until I took a step back and dropped many of the preconceptions that I came to the game with.

Your opinion is just as valid as mine. I was not trying to correct you or change your mind. Just show you a different perspective that you can choose to take or leave.

It's your game time play it as you wish and don't let myself nor anyone else tell you how to do it.

I seem to speak kind of weird and people often don't understand me IRL, it's even worse in written or typed communications. Sorry if you took my offering a different perspective as a correction or reprimand. Nothing of the sort was intended.

Want to talk? Join Cara's channel in game: House Forelli

Blood Retributor
#48 - 2016-07-02 02:17:05 UTC
ergherhdfgh wrote:
Nothing of the sort was intended.


No problem.

I learned my lesson!

Fly safe!

One step at a time ...

ergherhdfgh
Imperial Academy
Amarr Empire
#49 - 2016-07-02 02:32:07 UTC
Blood Retributor wrote:

I learned my lesson!

Fly safe!

That makes it sound uni-directional, hierarchical or one-sided.

I was hoping for something more equilateral, conversational and sharing. I guess that I might need to learn when to keep my weirdness to myself.

anyways, have fun and fly it like you stole it from your ex-wife in the divorce.

Want to talk? Join Cara's channel in game: House Forelli

Blood Retributor
#50 - 2016-07-02 03:48:46 UTC
ergherhdfgh wrote:
Blood Retributor wrote:

I learned my lesson!

Fly safe!

That makes it sound uni-directional, hierarchical or one-sided.



I did not want to sound rude. Sorry about that!

English is not my first and not even second language.

Sometimes my straightforwardness comes out as rude.

Have a great time in Eve!

One step at a time ...

Memphis Baas
#51 - 2016-07-02 05:04:03 UTC
You two need some bounties on your heads.
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