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customs offices need guns

Author
Obsidiana
Atrament Inc.
#21 - 2011-12-20 21:44:04 UTC
The lack of defense is an issue that has been brought up before. Targetable units used by POSs are my favorite solution.
Ethereal 3600
The Scope
Gallente Federation
#22 - 2011-12-20 21:48:38 UTC
Obsidiana wrote:
The lack of defense is an issue that has been brought up before. Targetable units used by POSs are my favorite solution.


lol well said either way until they figure our how there going to perfect them ill just try to avoid it
Petrus Blackshell
Rifterlings
#23 - 2011-12-20 21:49:37 UTC
Ethereal 3600 wrote:
as for whats in it y would a player not store stock of mins in the poco of his lab plannet if theres no station?


Because that's what a POS is for. Alternatively, that's what anchored containers in space are for. Anchor a Giant Secure Container in a safe spot (not at any celestial object), and you have a far better storage of stuffs than a POCO could ever give you. These are also rather safe, since they can't be scanned down.

Obsidiana wrote:
The lack of defense is an issue that has been brought up before. Targetable units used by POSs are my favorite solution.


Wait, what is this? Linky?

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

Ethereal 3600
The Scope
Gallente Federation
#24 - 2011-12-20 22:32:11 UTC  |  Edited by: Ethereal 3600
Because that's what a POS is for. Alternatively, that's what anchored containers in space are for. Anchor a Giant Secure Container in a safe spot (not at any celestial object), and you have a far better storage of stuffs than a POCO could ever give you. These are also rather safe, since they can't be scanned down.



a pos seems like more cost then the storage is worth but cans idea is not to bad........thou it seems like a crazy pain in the ass you should be able to do it on poco as thats half the reson its there
Kahega Amielden
Rifterlings
#25 - 2011-12-21 00:08:48 UTC  |  Edited by: Kahega Amielden
Quote:
a pos seems like more cost then the storage is worth but cans idea is not to bad......


A POS is a starbase. A customs office is not. You apparently want a base in space, which is what the POS is.

Quote:
there are few diffrent blogs interviews and even a video telling us and even saying the poco will act as a "command center" or for w/e reson be the center of the fight for the planet and y would ccp project a consept as big as dust and not prep the existing world for it ahead of time ? how is that dumb? and how is proposing a idea with said projections in mind apperently dumb as well?


I'm not sure how that's an argument for them having guns. Guns are for shooting enemy ships, not fighting opponents in DUST.


Quote:
thou it seems like a crazy pain in the ass you should be able to do it on poco as thats half the reson its there


No, it isn't. Customs offices have always been a place where you can pick up the **** you have launched to space via a launchpad...POCOs exist so you can do the same thing, except without worrying about pesky tax and while being able to effectively force reds off of your planets via tax.
Obsidiana
Atrament Inc.
#26 - 2011-12-21 08:38:57 UTC
Petrus Blackshell wrote:
Obsidiana wrote:
The lack of defense is an issue that has been brought up before. Targetable units used by POSs are my favorite solution.
Wait, what is this? Linky?
It's just been brought up before in other threads by other players. That suggestion I mentioned is not my own (but I have tossed it out there before). CCP has not, to my knowledge, acknowledged the problem.
Ethereal 3600
The Scope
Gallente Federation
#27 - 2011-12-21 17:00:36 UTC  |  Edited by: Ethereal 3600
kahega you have no idea wtf your talking about your argument started decent but now your just trying to hard have you even looked into the subject for your self?

did you just take 2 lines out of context and asume a new meening?
cause your reponse to both of them have nothing to do with what i was talking about with a someone.....not you
as for your 2nd reply you make it very clear you have not looked into it at all. refrain from such ignorant "arguments" please

just stop posting im not gonna dignify it with a response
Petrus Blackshell
Rifterlings
#28 - 2011-12-21 17:23:03 UTC
I think his points are pretty clear:

1. Customs offices are not intended for cheap free storage, not for basing out of. Stop using them as such, use storage containers or POSs instead.

2. It makes little sense to plan for mechanics that don't even exist in a conceptual way yet. Just like it makes no sense to stockpile dreadnaught guns "in case they will be used to shoot planets", it makes no sense to worry about DUST battles at POCOs.

3. If you don't like small gangs pecking at your POCO, get in a combat ship and make them stop. Same goes for if you don't feel safe going there solo in a hauler to pick up planetary goods. CCP made them shootable to encourage player interaction, not player-vs-turret interaction.

Accidentally The Whole Frigate - For-newbies blog (currently on pause)

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