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Daily Opportunities!

Author
Aston Martin DB5
Deaths Consortium
Pandemic Horde
#1 - 2016-06-14 14:22:17 UTC
I'm just curious about the current state of daily's and if CCP in the near future plans to expand this concept even further. I think it was a great addition for players but "thrill of the hunt" each day is Ugh.

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#2 - 2016-06-14 14:24:27 UTC
yes ccp will make so you will be able to login and grind dailies till your heart is content to max level ravens

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Aston Martin DB5
Deaths Consortium
Pandemic Horde
#3 - 2016-06-14 14:27:42 UTC
Lan Wang wrote:
yes ccp will make so you will be able to login and grind dailies till your heart is content to max level ravens


If you consider it grind or a tedious task.... don't do it. I on the other hand will be happy to see dailies expanded Blink
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#4 - 2016-06-14 14:29:08 UTC
Aston Martin DB5 wrote:
Lan Wang wrote:
yes ccp will make so you will be able to login and grind dailies till your heart is content to max level ravens


If you consider it grind or a tedious task.... don't do it. I on the other hand will be happy to see dailies expanded Blink


i dont do them but dont get suprised when it becomes a requirement in some form or another in the future Big smile

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Revis Owen
Krigmakt Elite
Safety.
#5 - 2016-06-14 14:31:12 UTC
Eve is marketed as a place where players generate the content among themselves. Dailies and all other NPC-based content are an abomination and should be killed with fire.

Agent of the New Order http://www.minerbumping.com/p/the-code.html If you do not have a current Mining Permit, please contact me for issuance.

Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#6 - 2016-06-14 14:48:49 UTC
Aston Martin DB5 wrote:
Lan Wang wrote:
yes ccp will make so you will be able to login and grind dailies till your heart is content to max level ravens


If you consider it grind or a tedious task.... don't do it. I on the other hand will be happy to see dailies expanded Blink


It's not nearly as simple as that. The system compels people to log on each day, using a skinner box method of positive reinforcement. Those that regularly log on and finish the daily advance faster in the game, those that don't shoot an npc are not rewarded. This is contrary to many of the core beliefs of the game, namely that you gain skillpoints passively and do not have to constantly play to stay competitive.

The same statement which you said can be applied to the learning skills way back. They weren't a mandatory skill to have. However, you felt forced to train them, and that if you didn't you would cease to be competitive. Now, you didn't actually HAVE to train the skills, however people still did and hated the system. And that was a passive system. This is an active one that requires you to relog every single day in order to get the bonus.

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Btw my corp's recruiting.

Lady Ayeipsia
BlueWaffe
#7 - 2016-06-14 14:52:13 UTC
https://community.eveonline.com/news/dev-blogs/shadow-of-the-serpent-signal-the-dawn/

The above recent dev blog covers some of the changes/ideas tied to daily oppertunities. Basically, there will not be anything new like the current SP daily, but past events like the guerista one will become a form of limited time.event dailies.
Ix Method
Doomheim
#8 - 2016-06-14 14:53:30 UTC
Revis Owen wrote:
Eve is marketed as a place where players generate the content among themselves. Dailies and all other NPC-based content are an abomination and should be killed with fire.

Yeah man down with stuff that encourages undocking and isn't player created. **** it, stations, feel the warmth of our torches. Gates, gaaaaaaaahhhh, be gone! Stars, no, sodoff. Infact WHERE THE HELL DOES CAP COME FROM!?>!?! Get rid of that monstrosity, it's not player created. I just want a dark area I can fly around in and hopefully bump into someone bored enough to do the same.

Or maybe I'm wrong and it's just a little bit of SP that doesn't really matter.

Travelling at the speed of love.

Pandora Carrollon
Provi Rapid Response
#9 - 2016-06-14 14:53:53 UTC
Revis Owen wrote:
Eve is marketed as a place where players generate the content among themselves. Dailies and all other NPC-based content are an abomination and should be killed with fire.


Please stop trying to put EVE in a box.

The universe is more than just player content. CCP's efforts generate a lot of fun and content for players as well. Many, if not most, players actually do NPC/AI interaction with the game. While this is euphemistically called PvE in EVE, it's not. We all still compete to engage in it. So it's still 'player based content'.

I have a lot of competition in my area for running pirate sites so I know how much the resource is stretched. That's certainly player content around NPC sites. So your observation is a bit off skew, it's still player based content and the intent is to get players to log in more and start making MORE player based content while they are in there.

Thus, CCP's efforts are the exact opposite of what is being implied, they want more players on and are just using a little bit of a bribe to do it.

I don't know how well it works but I know I log in to play for about an hour when I can find the spare hour to do it and enjoy the 10K SP boost, it's helping with my training.
Galaxy Pig
New Order Logistics
CODE.
#10 - 2016-06-14 15:07:31 UTC
Just please for the love of god don't make the different kinds of dailies stack. 20% SP boost is plenty, thanks.

Highsec is owned by players now. Systems 0.5-1.0 are New Order Territory. All miners and other residents of Highsec must obey The Code. Mining without a permit is dangerous and harmful to the EVE community. See www.MinerBumping.com

Pandora Carrollon
Provi Rapid Response
#11 - 2016-06-14 15:12:17 UTC
Galaxy Pig wrote:
Just please for the love of god don't make the different kinds of dailies stack. 20% SP boost is plenty, thanks.


^^^^^ This is probably why you haven't seen any hints of the next level.

They don't want to over-do the rewards so I have no idea what they'd target next. Maybe some straight ISK reward or chance at a blingy thing. (equivalent to clothes/mounts or pets on other MMO's)
Frostys Virpio
State War Academy
Caldari State
#12 - 2016-06-14 15:26:06 UTC
Revis Owen wrote:
Eve is marketed as a place where players generate the content among themselves. Dailies and all other NPC-based content are an abomination and should be killed with fire.


Being undocked mean you are potential content for someone else.
Vincent Athena
Photosynth
#13 - 2016-06-14 15:44:20 UTC
Once you had to log in every day to do your skill queue. CCP said that those who logged in tended to stay logged in, finding something to do. The Daily is an attempt by CCP to bring that situation back, but use a carrot (extra SP) rather than a stick ( your training stops).

But so far, I see no increase in the concurrent player level. To me, CCP's efforts appear to have failed.

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Aston Martin DB5
Deaths Consortium
Pandemic Horde
#14 - 2016-06-14 16:15:23 UTC
Bobb Bobbington wrote:
Aston Martin DB5 wrote:
Lan Wang wrote:
yes ccp will make so you will be able to login and grind dailies till your heart is content to max level ravens


If you consider it grind or a tedious task.... don't do it. I on the other hand will be happy to see dailies expanded Blink


Those that regularly log on and finish the daily advance faster in the game, those that don't shoot an npc are not rewarded


lol advance faster? That massive 3-4 million extra SP a year Roll
Bobb Bobbington
Rattini Tribe
Minmatar Fleet Alliance
#15 - 2016-06-14 16:46:41 UTC
Aston Martin DB5 wrote:
Bobb Bobbington wrote:
Aston Martin DB5 wrote:
Lan Wang wrote:
yes ccp will make so you will be able to login and grind dailies till your heart is content to max level ravens


If you consider it grind or a tedious task.... don't do it. I on the other hand will be happy to see dailies expanded Blink


Those that regularly log on and finish the daily advance faster in the game, those that don't shoot an npc are not rewarded


lol advance faster? That massive 3-4 million extra SP a year Roll


Let see...
At ~20% faster, that gives, if you do it every day


  • 1 extra day of training per 5
  • 6 extra days per month (30 days), the equivalent of one and a half 1x skills to V
  • 72 extra days, 2.4 months, of training every year!


Even if you only do it HALF of the time you're gaining about another month and a week of training each year. Insignificant?

This is a signature.

It has a 25m signature.

No it's not a cosmic signature.

Probably.

Btw my corp's recruiting.

Sonya Corvinus
Grant Village
#16 - 2016-06-14 17:58:36 UTC
The biggest question I have right now is how will this play from a marketing angle?

Due to real life constraints, I have very little time to actually play the game right now. I'm still logging in for literally 30 seconds per character to kill one frigate rat in HS to get the SPs. Will CCP spin it to say people like me are logging on daily? I'm not generating content for anyone, not even playing the game, really.

I just hope when they release the numbers for people logging in daily (if they do at all) because of this, they use people who logged in and stayed logged in, not people who took those 30 seconds to kill one rat before logging out again.
u3pog
Ministerstvo na otbranata
Ore No More
#17 - 2016-06-14 19:31:35 UTC
I don't understand why are you still arguing about advantages or disadvantages of 20% more SP. Since the introduction of Injectors, these dailies hardly matter. Mandatory, you say? If you are so obsessed with SP, just inject yourself and don't do dailies. Simple as that. Hows that for an advantage? Ask Iron Bank if he is doing dailies.
Shae Tadaruwa
Science and Trade Institute
Caldari State
#18 - 2016-06-14 19:49:25 UTC  |  Edited by: Shae Tadaruwa
Vincent Athena wrote:
Once you had to log in every day to do your skill queue. CCP said that those who logged in tended to stay logged in, finding something to do. The Daily is an attempt by CCP to bring that situation back, but use a carrot (extra SP) rather than a stick ( your training stops).

But so far, I see no increase in the concurrent player level. To me, CCP's efforts appear to have failed.

What data are you looking at for this conclusion?

Hopefully not just PCU count, which won't show the impact of the dailies, if there has been any impact.

Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."

Frostys Virpio
State War Academy
Caldari State
#19 - 2016-06-14 20:07:05 UTC
Shae Tadaruwa wrote:
Vincent Athena wrote:
Once you had to log in every day to do your skill queue. CCP said that those who logged in tended to stay logged in, finding something to do. The Daily is an attempt by CCP to bring that situation back, but use a carrot (extra SP) rather than a stick ( your training stops).

But so far, I see no increase in the concurrent player level. To me, CCP's efforts appear to have failed.

What data are you looking at for this conclusion?

Hopefully not just PCU count, which won't show the impact of the dailies, if there has been any impact.


The same CCP used to look at when they noted the log-ins for skillqueue updates were sometime generating content? Nobody know what the data looked at was except whoever at CCP did those analysis but hopefully that person remember what he checked and can do the same.
Vincent Athena
Photosynth
#20 - 2016-06-14 20:19:24 UTC
Shae Tadaruwa wrote:
Vincent Athena wrote:
Once you had to log in every day to do your skill queue. CCP said that those who logged in tended to stay logged in, finding something to do. The Daily is an attempt by CCP to bring that situation back, but use a carrot (extra SP) rather than a stick ( your training stops).

But so far, I see no increase in the concurrent player level. To me, CCP's efforts appear to have failed.

What data are you looking at for this conclusion?

Hopefully not just PCU count, which won't show the impact of the dailies, if there has been any impact.

The eve offline data plots. CCP's idea is people who log in for just a quick NPC kill will get caught up in doing other stuff. Friends will mention a roam, help with a mission or anom, or some such.Thus, they actually will not just log in for 30 seconds, but an hour. Thus, a step up in the concurrent user plot would be expected.

But I do not see it.

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