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EVEMon - The Open Source Character Planner (v3.0.2)

First post
Author
Zee Germanz
Viziam
Amarr Empire
#61 - 2016-09-19 13:09:31 UTC
Timing on an update? or are most of the current problems crest/citadel related?
Rob Kaichin
Aliastra
Gallente Federation
#62 - 2016-09-21 17:06:08 UTC
Just noticed that LG Asklepians aren't registered as giving an attribute buff.

Thanks for all the work you put in :).
Miktek
Phoenix Connection
#63 - 2016-09-23 18:11:45 UTC
Are you able to import your evemon skill plan into the eve client?
Eternus8lux8lucis
Guardians of the Gate
RAZOR Alliance
#64 - 2016-09-30 14:41:58 UTC
Getting this and evemon has been crashing like a mofo since yesterday and the addition of a few new APIs

http://prntscr.com/co70ii

It said post so I am posting.Lol

Have you heard anything I've said?

You said it's all circling the drain, the whole universe. Right?

That's right.

Had to end sometime.

Orion Anana
Deep Core Mining Inc.
Caldari State
#65 - 2016-10-05 10:49:20 UTC
I think the biggest issue across all 3rd party clients; irrespective of what they are is that the Citadel release introduced things into the game which the API is not yet exposing. Simple things like Citadels themselves are incapable of exposing assets to the API, as other dependencies like 'locations and names' of player owned structures are not reflected.

So, little things; like your wallet transactions even will fail to show because the 'location' of the event is creating a failed DB lookup because it doesn't get a valid result.

These issues are not the 'fault or blame' of the software authors. For those that use these 3rd party systems we have to 'hurry up and wait' for the API and Static Data Export to mirror what is actually now happening in the game.

The develops of the apps cannot do anything about it; this is a CCPlease gig! Once CCP delvers the endpoints and the data then the apps will catch up quickly.
Elliena Bulmer
ChixCorp
#66 - 2016-10-05 17:09:56 UTC
Hey guys,

I've been working on a few fixes and (Several) addition to EVEMon but the owner of the project doesn't seems to be updating it.

Anybody knows who's in charge of it now? Desmont McCallock (JimiC on github) used to be in charge but I've heard that Blitz Bandis was going to takeover; problem: No update from Blitz neither on github.

Just for your information, in my fixes, there's the dreaded Citadel issue in personal wallet ;)

Thanks!
kuroi hasu
State War Academy
Caldari State
#67 - 2016-10-06 15:23:16 UTC
Thank you Kuatthlor,

I'm using Linux Mint 17.2 and it worked for me I did modify it a little.

Step 6: I only installed the latest .net version in winetricks 4.6. This installed the other version identified by Kuatthlor. At the end of the installation, terminal identified something along the lines, 4.6 was not installed.

Accidentally skipped Step 7

Followed steps 8 & 9.

Step 9 additional information for newer people: After downloading EVEMon binaries, move the download zip to the location you want to access the program
  • right click the folder and open in terminal: type unzip EVEMon-binaries-3.0.2
  • press enter
  • open the folder "EVEMon" and right click EVEMon.exe and open with Wine Windows Program Loader.

    Step 10: For your API Key https://community.eveonline.com/support/api-key/



    Kuatthlor wrote:
    I managed to run the latest evemon under Linux, specifically Ubuntu 14.04. It will probably work on all later versions of Ubuntu (or mint, Debian ...) Similar procedure will probably work for any other Linux distro that is not apt based (are there any massochists around who use those at home?)

    Here is how I achieved it:

    1. remove wine installed by the system:
    apt --installed list | grep wine | awk -F/ '{ print $1 }' | sudo xargs apt remove


    2. add winehq wine repository:
    sudo dpkg --add-architecture i386 
    sudo add-apt-repository ppa:wine/wine-builds
    sudo apt-get update
    sudo apt-get install --install-recommends winehq-devel


    3. clean any old wine settings:
    mv ~/.wine ~/.wine_old


    4. set wine to 32bit mode (yeah it sux but ...)
    export WINEARCH=win32



    5. get latest winetricks
    wget https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks
    chmod 755 winetricks


    6. use winetricks to install dotnet 4.5.2:
    ./winetricks

    Select the default wineprefix (click ok)
    Install a Windows DLL or component (click ok)
    select the following:

    • dotnet20
    • dotnet20sp1
    • dotnet30sp1
    • dotnet35
    • dotnet40
    • dotnet45
    • dotnet452


    Winetricks will install them all, it will pop a few errors about mono not being installed that you can ignore. If it tells you to reboot, choose to reboot later

    Dotnet installation will set your windows version to 2003 and that is just not enough!

    7. Set windows version
    run winecfg
    In the first window set windows version to Windows 7

    8. Download dotnet 4.6.1 from Microsoft site:
    https://www.microsoft.com/en-us/download/details.aspx?id=49982
    If this link doesn't work for any reason, goodle dot net 4.6.1 offline installer (online wont work)
    run the downloaded file in wine:
    wine ~/Downloads/NDP461-KB3102436-x86-x64-AllOS-ENU.exe /q 
    (you have to run it with /q or it will fail)

    9. Download evemon binaries, and run them with wine (and enjoy!!)

    Oliver Ward
    Doomheim
    #68 - 2016-10-11 15:42:37 UTC
    There were some skill changes a few months back that lowered the prereqs for several skills. I mentioned them in one of the older EVEMon threads, but it looks like it got moved to the new dev before it got updated.

    Anyway, here's the info again:

    Advanced Weapon Upgrades now only needs Weapon Upgrades IV instead of V.
    Nanite Interfacing and Nanite Operation now only need Mechanics IV instead of V.
    Guided Missile Precision now only needs Missile Launcher Operation IV instead of V.
    Signal Dispersion, Signal Suppression, Signature Focusing, and Weapon Destabilization now only need CPU Management IV instead of V.

    It was mentioned by CCP Fozzie a while ago (in this thread here), and it was changed in the 118.6 patch, but doesn't appear to have made it into the patch notes.

    All of these still have their old requirements set in EVEMon 3.0.2.
    Elliena Bulmer
    ChixCorp
    #69 - 2016-10-11 17:35:19 UTC
    Oliver Ward wrote:
    All of these still have their old requirements set in EVEMon 3.0.2.


    Hello Oliver,

    The data pulled in EVEMon is from the Static Data Export used to build that version (it could be modified once deployed but it'd be a fair amount of work).

    Once the SDE is re-exported to fit the new version of EVE data, it's likely to contain the new changes. Unfortunately, it would be done when a new version will be released, which I have no idea when it'll happen.

    IF It's causing a massive headache for you, I could give you the procedure to fix it locally.

    Hope that helped a bit,
    Ellie
    Vayne Stopes
    League of Gentlemen
    The Initiative.
    #70 - 2016-10-14 23:34:13 UTC
    Climbing back into my ships after a 6+ year hiatus from the game. I have tried to install Evemon to a Windows 10 machine from the site at the beginning of this thread and received the notice of needing .NET Framework 4.6.1. As others have noted, I install 4.6.1 from the Microsoft site and am told I already have 4.6.1 or higher already installed. Can someone step through how to get past this? Thanks!
    Gwinet
    Vanishing Point.
    The Initiative.
    #71 - 2016-10-24 16:39:10 UTC
    Vayne Stopes wrote:
    Climbing back into my ships after a 6+ year hiatus from the game. I have tried to install Evemon to a Windows 10 machine from the site at the beginning of this thread and received the notice of needing .NET Framework 4.6.1. As others have noted, I install 4.6.1 from the Microsoft site and am told I already have 4.6.1 or higher already installed. Can someone step through how to get past this? Thanks!
    Launche Evemon installer using /SKIPDOTNET parameter (EXAMPLE)
    Munba Kafshaz
    Doomheim
    #72 - 2016-11-10 18:45:39 UTC
    Will there be update or is evemon abandoned now?
    ChenLi
    State War Academy
    Caldari State
    #73 - 2016-11-15 18:12:51 UTC
    anyone experiencing explorer.exe crash on win10 x64?

    explorer.exe crashes everything I run evemon. It looks to me that it is the notifications that evemon sends out that causes the explorer to crash. But it is just my observation. Could be wrong of course.

    i'm on the latest 3.0.2, btw.

    Chen.
    Cmdr Clawhammer
    RHP Mining Company
    Federation of Respect Honor Passion Alliance.
    #74 - 2016-11-16 07:01:07 UTC
    Munba Kafshaz wrote:
    Will there be update or is evemon abandoned now?


    It is abandoned ? I hope not i love this tool! Shocked Any informations on that?
    Tatanka Startamer
    Rio Nova
    #75 - 2016-11-16 17:37:14 UTC
    I noticed the asset prices are not updating (just installed EveMon yesterday, back to the game after 3 years). I saw it mentioned earlier in the thread, but didn't see mention of a fix. Are we still waiting for this to be patched, or is there a workaround?
    Tat
    Jibril Olerie
    Federal Navy Academy
    Gallente Federation
    #76 - 2016-11-16 21:21:29 UTC
    Does anyone else have this same issue where assets located in null do not show up in EVEmon? This problem has been happening since I started playing again on November 1st. I plugged in my same API key into a different monitoring program and my assets show up fine.
    Marcus Tedric
    Zebra Corp
    Goonswarm Federation
    #77 - 2016-11-16 22:22:37 UTC
    Jibril Olerie wrote:
    Does anyone else have this same issue where assets located in null do not show up in EVEmon? This problem has been happening since I started playing again on November 1st. I plugged in my same API key into a different monitoring program and my assets show up fine.


    EVEMon currently shows nothing that happens in a Structure (Citadels up until now). Anything at all to do with Structures won't show. Make a single purchase from a Market Citadel and Personal Wallet stops forever.

    In fact, try to access any information that is elated to a structure (like a contract, for example) and EVEMon will fall over.

    It remains beautiful and lovely, but I don't know if there will be a future.....

    Don't soil your panties, you guys made a good point, we'll look at the numbers again. - CCP Ytterbium

    Sean Roach
    Center for Advanced Studies
    Gallente Federation
    #78 - 2016-11-16 23:54:38 UTC
    I'm not having any issues running EveMon, but I've noticed, a couple weeks ago, that the new blueprints weren't showing up while I researched them. Nor is the Porpoise now, and the old mining foreman links are showing the old stats. Any news on an updated set of tables?
    Legedric Striker
    State War Academy
    Caldari State
    #79 - 2016-11-18 09:12:15 UTC
    Unfortunately EVEMon seems to be dead. Cry

    Twitter is dead since June 8th 2016 and github had its last update on June 13th 2016.

    JimiC is quite active on github and his last comment on an issue was on October 1st 2016.

    However, no update for like 5 months now and no sign of life anywhere since July 4th from Blitz Bandis in this thread.
    There even exist fixes for several issues coming from elliena-bulmer and Rutix on github but noone is commiting them into a new release.

    I hope someone will continue the development and keep it up to date again as it has always been a great and very complete tool for EVE.

    EVE-Skillplan.net - Plan your pilot skill training online on PC, Mac, tablet or smartphone!

    Nyx Viliana
    Doomheim
    #80 - 2016-11-20 22:26:09 UTC
    Legedric Striker wrote:
    Unfortunately EVEMon seems to be dead. Cry

    Twitter is dead since June 8th 2016 and github had its last update on June 13th 2016.

    JimiC is quite active on github and his last comment on an issue was on October 1st 2016.

    However, no update for like 5 months now and no sign of life anywhere since July 4th from Blitz Bandis in this thread.
    There even exist fixes for several issues coming from elliena-bulmer and Rutix on github but noone is commiting them into a new release.

    I hope someone will continue the development and keep it up to date again as it has always been a great and very complete tool for EVE.



    Anyone else know of an application similar I need to make new skill plans for TVP. Ta

    Nyx