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Question about destruction of my mobile tractor

Author
Cranial Rectidus
ElevenBravo
#1 - 2016-05-30 23:01:43 UTC  |  Edited by: Cranial Rectidus
So, this weekend I have been followed around by a particular player in the region I run missions, combat sites, etc. I typically deploy a mobile tractor while i fight to help speed up the looting/salvage process.
This same guy scans or warps in with a manticore and pops my mobile tractors and leaves. Have a stream of kill reports to show.

My question is, does Concord not respond to this? I have not yet seen Concord warp in once (in a 0.7) and I am very hesitant to fire on this guy as I am not sure if this "legal" and I lose a Golem over it.

It doesn't seem to make sense to me that tractors could be popped by other players in hi-sec without a response. If that were the case, there would be far less mobile structures in Jita. Not sure how to deal with this.

Thanks in advance.

Actually he just did it again in a scanned down combat site in a 0.5. trying to get video but for some reason my recorder records everything as a black screen with audio.
Maekchu
Doomheim
#2 - 2016-05-30 23:11:30 UTC
One can freely shoot mobile tractors in highsec without concord intervention.

He does get a suspect flag though, so you are free to shoot him back.
Omar Alharazaad
New Eden Tech Support
#3 - 2016-05-30 23:16:52 UTC
^ This.
Manticores are glass cannon ships, so they do break pretty easily. Just murder the guy.
If your safety is set to green it wont let you do anything Concord wont approve of.

Mobile depots are fair game too, but they pretty much have to be unattended for an extended time to be popped due to their reinforcement timer and whatnot.

Come hell or high water, this sick world will know I was here.

Cranial Rectidus
ElevenBravo
#4 - 2016-05-30 23:23:25 UTC
Well, I never leave them behind. I am always right there but sometimes 10-30km away if doing sites. This guy puts down 50k dmg on them but before I was unsure how to react.

Maybe I will just hog it at 0m and hope explosion radius gets me?
Maekchu
Doomheim
#5 - 2016-05-30 23:29:33 UTC
Cranial Rectidus wrote:
Maybe I will just hog it at 0m and hope explosion radius gets me?

The explosion radius have nothing to do with AoE. Torpedoes and missiles are still single target weapons, the explosion radius is used for calculating damage application.

Chopper Rollins
hahahlolspycorp
#6 - 2016-05-30 23:32:34 UTC
If you can run a combat site you can solo a manticore.
Unless he has many friends waiting or an alt in an iWin ship.
You might need to fit 2 long points or a point and a scram, since he's probably stabbed to get away from a fight.
Seriously though, a manticore is weak, a frigate or a cruiser could eat him. A BS could one shot him.


Goggles. Making me look good. Making you look good.

Sobaan Tali
Caldari Quick Reaction Force
#7 - 2016-05-30 23:37:16 UTC
Firing on mobile deployables, such as MTU's and MDU's, only nets a suspect timer. In that case, the victim (owner of the deployable) is capable of freely retaliating against the offending player without fear of CONCORD intervention.

Note, however, that once you do so, you are in effect forfeiting CONCORD protection yourself as well. By returning fire, you are actively changing the rules on CONCORD, and as such, you would be engaging in what is now considered a legal fight where CONCORD is no longer a factor until your timer(s) are allowed to elapse.

If you are there to run a site or mission, the best thing to do is to make attempts to recover the MTU when another player enters your grid and then simply ignore them. An MTU worth a few million and some change for the loot has and still is never been worth the cost of a mission boat if you fail to heed the risk of jumping into a direct confrontation with others, especially if the offender is looking to gank. Looks can be, as they sometimes are, deceiving and the ship that the offending player is in may simply be a disposable bait to get you to trigger the engagement. Either way, he is not as likely to care as much for loosing a Manticore as you would be for loosing a Golem. You are free to do as you please, but that's my recommendation anyways.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

Cranial Rectidus
ElevenBravo
#8 - 2016-05-30 23:54:40 UTC
Sobaan Tali wrote:
Firing on mobile deployables, such as MTU's and MDU's, only nets a suspect timer. In that case, the victim (owner of the deployable) is capable of freely retaliating against the offending player without fear of CONCORD intervention.

Note, however, that once you do so, you are in effect forfeiting CONCORD protection yourself as well. By returning fire, you are actively changing the rules on CONCORD, and as such, you would be engaging in what is now considered a legal fight where CONCORD is no longer a factor until your timer(s) are allowed to elapse.

If you are there to run a site or mission, the best thing to do is to make attempts to recover the MTU when another player enters your grid and then simply ignore them. An MTU worth a few million and some change for the loot has and still is never been worth the cost of a mission boat if you fail to heed the risk of jumping into a direct confrontation with others, especially if the offender is looking to gank. Looks can be, as they sometimes are, deceiving and the ship that the offending player is in may simply be a disposable bait to get you to trigger the engagement. Either way, he is not as likely to care as much for loosing a Manticore as you would be for loosing a Golem. You are free to do as you please, but that's my recommendation anyways.


So my next question... I noticed there isn't an option to deploy MTU for corp... So setting this guy up for a trap is worthless?
Rin Vocaloid2
DUST University
#9 - 2016-05-30 23:58:59 UTC
Sobaan Tali wrote:
Firing on mobile deployables, such as MTU's and MDU's, only nets a suspect timer. In that case, the victim (owner of the deployable) is capable of freely retaliating against the offending player without fear of CONCORD intervention.

Note, however, that once you do so, you are in effect forfeiting CONCORD protection yourself as well. By returning fire, you are actively changing the rules on CONCORD, and as such, you would be engaging in what is now considered a legal fight where CONCORD is no longer a factor until your timer(s) are allowed to elapse.

If you are there to run a site or mission, the best thing to do is to make attempts to recover the MTU when another player enters your grid and then simply ignore them. An MTU worth a few million and some change for the loot has and still is never been worth the cost of a mission boat if you fail to heed the risk of jumping into a direct confrontation with others, especially if the offender is looking to gank. Looks can be, as they sometimes are, deceiving and the ship that the offending player is in may simply be a disposable bait to get you to trigger the engagement. Either way, he is not as likely to care as much for loosing a Manticore as you would be for loosing a Golem. You are free to do as you please, but that's my recommendation anyways.


As an additional recommendation, if you do engage the Manticore and succeed in destroying it before he leaves, it is advisable that you pick up your MTU and dock up until the engagement timer runs out. Otherwise you risk facing that player again in space but in a different ship that may be fitted to wreck your Golem.
Ralph King-Griffin
New Eden Tech Support
#10 - 2016-05-31 00:32:21 UTC
Cranial Rectidus wrote:
So setting this guy up for a trap is worthless?

Not worthless , one he shoots it he goes suspect , literally everyone an their dog can shot him.
I could warp in and shoot him (dont ask me to though i realy dont care enough)

this is the wrong question though,
the better question to ask is "is he setting you up?"
Sobaan Tali
Caldari Quick Reaction Force
#11 - 2016-05-31 00:35:49 UTC
Well, there's also the point that other players can get involved as well without CONCORD stepping in, but that's the other immediate threat.

They don't call them conflict drivers for no reason, kids.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

ShahFluffers
Ice Fire Warriors
#12 - 2016-05-31 00:43:04 UTC
Cranial Rectidus wrote:
So my next question... I noticed there isn't an option to deploy MTU for corp... So setting this guy up for a trap is worthless?

Not in the way your are envisioning.

You can have your corporation assist you by providing remote repairs and damage application bonuses... but unless they have MTUs that are aggressed or the aggressor attacks them (assisting you opens up your corporation to being fired upon by others), you are on your own.


Here is the thing though:

If a Manticore (or any Stealth Bomber) is blowing up your mobile structure(s) and lingering around the area... he WANTS you to attack him.

Odds are, he is running a "special snowflake" setup specifically designed to grind you down and blow you up. However, he cannot attack you until you attack him first.


Now... such shenanigans are not instant death situations. You do have options. But you have you plan ahead.

You can attack the guy and see what happens. If the guy turns out to be specially equipped to mitigate your damage to nothing then you can call in friends to assist you (either by providing remote repair support, fitting support (so you can equip more drones), or damage application, etc).

You can ignore the guy and he will take the hint. Ninjas like him are after targets they can blow up.
Maekchu
Doomheim
#13 - 2016-05-31 00:56:10 UTC
Cranial Rectidus wrote:
So my next question... I noticed there isn't an option to deploy MTU for corp... So setting this guy up for a trap is worthless?

As mentioned before, the person shooting the MTU will get a suspect timer, meaning that anyone can freely attack them without concord intervention. Even if there was such an option, there is no need to set it up for corp.

You should familiarize yourself with the different timers in EvE.

http://wiki.eveuniversity.org/Timers
Ralph King-Griffin
New Eden Tech Support
#14 - 2016-05-31 01:45:53 UTC  |  Edited by: Ralph King-Griffin
ShahFluffers wrote:

You can have your corporation assist you by providing remote repairs and damage application bonuses... but unless they have MTUs that are aggressed or the aggressor attacks them (assisting you opens up your corporation to being fired upon by others), you are on your own.

while a suspect is freely shootinthefacable to anyone,
and generate limited engagement timers ,
those timers are entirely unrelated to one another,
remote reps from any one of the involved parties to any of the others (yes even in the same corp)
can generate a suspect timer for some godforsaken reason.
only for the involved parties though, i does not propagate through the entire corp
confused yet?
Roenok Baalnorn
Baalnorn Heavy Industries
#15 - 2016-05-31 01:53:10 UTC
Rin Vocaloid2 wrote:


As an additional recommendation, if you do engage the Manticore and succeed in destroying it before he leaves, it is advisable that you pick up your MTU and dock up until the engagement timer runs out. Otherwise you risk facing that player again in space but in a different ship that may be fitted to wreck your Golem.


This.


This is actually an old bait trick. They will come in, do something that allows you to shoot them( it use to be loot your wrecks), You fire on them because they are in a paper bag. they either warp away or you might pop them( unlikely without a point). # minutes later they are back in a much fancier ship likely to be faction and/or deadspace fitted and own you. You dont have a chance because your in a rat fit, likely only carrying rat spec ammo and with a rat spec tank. So they can maximize for that.

It happened to me twice when i was younger. I just learned to ignore them and go elsewhere.


... I really dont miss highsec at all and all the scrubs in it.
Princess Adhara
University of Caille
Gallente Federation
#16 - 2016-05-31 02:11:02 UTC
IT'S A TARP!

Just stand still by your MTU, you can tank without moving. If anyone shows up, scoop the MTU. You can anchor a mobile depot too, so you can move the loot there and keep it safe.
Cranial Rectidus
ElevenBravo
#17 - 2016-05-31 02:17:32 UTC
Well, the 2yrs in wormholes def was a different life. The others are all ewar so we had figured to let the MTU loose and I would run around in a cheap caracal while rest wait in their falcons and what nots... that's how we used to do it against small gangs or that "PVP" fit Rattlesnake that came in from hi-sec to do sleeper sites.

I used to run a manti and if he knows what he is doing, my mission fit Golem could get into trouble. Either way.... it is hard to resist the cheese in the trap.... Guy is in NPC corp which doesn't say much.. I have already seen people swap from NPC to their "farming" corp to war dec miners etc and then quit their corp to NPC so they won't get ganked...

In this case I think if the trap is sprung and we lose out ships.... might as well be the cheap ships with t1 mission loot fittings and dime a dozen to build.. I miss the old days in null-sec and wormholes. So much less of a hassle with the hi-sec wannabe gangsters lol.
Ka Plaa
Doomheim
#18 - 2016-05-31 04:47:13 UTC
Cue admiral akbar.


Also, the stuff in jita is anchored...different thing.


Dracvlad
Taishi Combine
Astral Alliance
#19 - 2016-05-31 05:28:59 UTC
You are being set up to respond, the first thing to do is not engage with your golem, it is what he wants. If you do he will head off change ship then come back with a neutral RR and kill your golem. You choice is simple, don't put a MTU down and use your Golem to do the tractoring and salvage just don't put down a MTU, simple. This will annoy him rather than you, because an MTU is 9m a pop, which is costing you.

The other option is to set a trap for him, the key thing is that you need other players to kill his neutral RR when it goes suspect and you need something better than a Golem in terms of PvP, because you can be sure he will bring a ship that your missiles will have difficulty applying the full damage against, such as a strat cruiser with high kinetic resists and an AB.

I never react to these people, I just laugh at them and make it so they can't bother me and they go and try it on some other person instead. Yes I could kill them if I wanted to, but for me him wasting time without any kills gives me more joy, why give the poor sap what he wants. Of course you can just keep letting him pop the MTU and laugh knowing that your MTU is keeping other people safe and wasting his time, yeah its making his killboard green, but oh what fun popping a MTU that is only 9m and wasting his time to boot. Play Eve like them, reverse grief the sap..

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

Blocked: Teckos Pech, Sonya Corvinus, baltec1, Shae Tadaruwa, Wander Prian, Daichi Yamato, Jonah Gravenstein, Merin Ryskin, Linus Gorp

Ima Wreckyou
The Conference Elite
Safety.
#20 - 2016-05-31 06:43:07 UTC
Try to set up a trap for this guy, make sure you have some friends around for backup and some more friends to deal with his backup.

Don't listen to the anti-content people who tell you to ignore him. Be honest this is probably the only interesting thing that ever happened to you in Highsec. Just use some insured t1 hulls and be a good sports about it if you don't manage to kill him.
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