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Increase Wardec Prices

Author
darkneko
Come And Get Your Love
#21 - 2016-05-29 20:15:43 UTC
War deck should actually be made cheeper but based on corp/alliance membership of the attacking group. So like 100k per member with a cap of 10 mill and double for every war you start. And it would cost more to attack a defending corp with more war decade attacking them.
Ralph King-Griffin
New Eden Tech Support
Transgress
#22 - 2016-05-29 21:29:48 UTC
wars currently scale based on the size of the defending corp , ranging from 50 mill to 500 mill per week.
why it costs more to attack a larger corp i will never know but it does.
Frostys Virpio
KarmaFleet
Goonswarm Federation
#23 - 2016-05-29 23:44:34 UTC
Ralph King-Griffin wrote:
wars currently scale based on the size of the defending corp , ranging from 50 mill to 500 mill per week.
why it costs more to attack a larger corp i will never know but it does.


{lollore} Concord's pen pusher has to enter more exception in the automatic agression reporting system.{/lollore}
Serendipity Lost
Repo Industries
#24 - 2016-05-30 05:29:43 UTC
Ralph King-Griffin wrote:
wars currently scale based on the size of the defending corp , ranging from 50 mill to 500 mill per week.
why it costs more to attack a larger corp i will never know but it does.



If you were in a larger corp you might better understand Shocked




Corp size should not be in the equation. Ramp up the dec fees based on active hostilities. I say hostilities because putting in a war dec OR offering to assist someone should both count equally. So ramp up the fees as the hostile activities goes up. Also, because isk has so little value - put a hard cap on the number of war decs + assists you can have open at any time.

The cap is necessary due to the vast amounts of isk it is possible to have. And then again (see money badger coalition) if there is a good enough reason, then there is enough isk somewhere.

IF the goal is to remove the current practice of player farming and get back to HS warfare actually having meaning, then you have to limit the number of active hostilities. Only by limiting the number of active hostilities will there be any meaning to them. If you don't have to pick and choose your opponents, then no value accompanies executing a war dec / assist. Value/meaning is only relevant when you have to make choices.


This is one of those rare occasions where the old way was better because they had it right the first time. If you've been in Eve since the beginning - you know that the expansion that broke empire warfare also broke a bunch of other stuff. As Eve digs itself out of it's philosophical missteps - I hope they give empire warfare mechanics some good old school love.
Lugh Crow-Slave
#25 - 2016-05-30 05:38:23 UTC
Daichi Yamato wrote:
Cyrus Tybalt wrote:
Maybe trial players should get a warning message when they try to apply to join a corporation that has been wardecced?


Not just trial players.
But if you look at corporation recruitment ads it already tells you when they are under a wardec. Though i wonder how many new players understand what that actually means.


changing this to red text at the top of the add would be better than a warning box imo

hidding it is not good and the little crossed sword symbol means nothing to new players.
Serendipity Lost
Repo Industries
#26 - 2016-05-30 06:50:46 UTC
Lugh Crow-Slave wrote:
Daichi Yamato wrote:
Cyrus Tybalt wrote:
Maybe trial players should get a warning message when they try to apply to join a corporation that has been wardecced?


Not just trial players.
But if you look at corporation recruitment ads it already tells you when they are under a wardec. Though i wonder how many new players understand what that actually means.


changing this to red text at the top of the add would be better than a warning box imo

hidding it is not good and the little crossed sword symbol means nothing to new players.



Agreed. In all other games active war means "you may now engage in honorable combat with a worthy opponent" in eve it's more like "Imma gank your ship and take your stuff" which doesn't translate all that well until after it happens to you.

For the most part it's the "AND TAKE YOUR STUFF" part non eve players need to or can't come to terms with. No pop up or red text will be able to bring that home to a new player.

Perhaps and entertaining clip could be played before you can join a player corporation. Something along the lines of the crime watch video they did. Something entertaining that really drives home what joining a corp at war could mean if you're not careful. The Eve experience is pretty good a interrupting you and telling you that you just did what you just did, so why not add some actual utility to the feature....

Ding - you've opened the join player corporation window - here's a few things you'd probably like to know - video starts.

Better than

Ding - achievement unlocked - you've joined a player corporation (which after pushing a discrete sequence of buttons you hopefully already know)


That being said, similar clips could be used to drive home a few of the finer points about things such as suicide ganking, scamming and a few other things that exist in Eve, but not in other games.
Lugh Crow-Slave
#27 - 2016-05-30 06:57:41 UTC
please CCP would rather make videos on skill injectors and ship skins they don't even have any that explain basic combat.
Ralph King-Griffin
New Eden Tech Support
Transgress
#28 - 2016-05-30 08:55:14 UTC
Serendipity Lost wrote:
Lugh Crow-Slave wrote:
Daichi Yamato wrote:
Cyrus Tybalt wrote:
Maybe trial players should get a warning message when they try to apply to join a corporation that has been wardecced?


Not just trial players.
But if you look at corporation recruitment ads it already tells you when they are under a wardec. Though i wonder how many new players understand what that actually means.


changing this to red text at the top of the add would be better than a warning box imo

hidding it is not good and the little crossed sword symbol means nothing to new players.



Agreed. In all other games active war means "you may now engage in honorable combat with a worthy opponent" in eve it's more like "Imma gank your ship and take your stuff" which doesn't translate all that well until after it happens to you.

For the most part it's the "AND TAKE YOUR STUFF" part non eve players need to or can't come to terms with. No pop up or red text will be able to bring that home to a new player.

Perhaps and entertaining clip could be played before you can join a player corporation. Something along the lines of the crime watch video they did. Something entertaining that really drives home what joining a corp at war could mean if you're not careful. The Eve experience is pretty good a interrupting you and telling you that you just did what you just did, so why not add some actual utility to the feature....

Ding - you've opened the join player corporation window - here's a few things you'd probably like to know - video starts.

Better than

Ding - achievement unlocked - you've joined a player corporation (which after pushing a discrete sequence of buttons you hopefully already know)


That being said, similar clips could be used to drive home a few of the finer points about things such as suicide ganking, scamming and a few other things that exist in Eve, but not in other games.

Yeah its way too easy for corps to pic up newbros even after someone has decided they are their new favorite punching bag.
Happens all the time where someone with an inflated ego from the amount of "minions" he thinks he has starts mouthing off to serious and capable entities.

We all know that increazing the cost will just make those entities more serious and much bigger and the gulf between them and the averadge corp all the wider.

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