These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Missions & Complexes

 
  • Topic is locked indefinitely.
123Next page
 

Which Battleship should I train in to for missioning?

First post
Author
Arjar Skord
Doomheim
#1 - 2016-05-19 22:45:25 UTC
I had some money on my Steam account and decided buy some plex during the eve steam-sale, already sold the Plex for ISK and now I'm planning on buying some injectors and get myself in to a Battleship for lvl 4 missioning.

I've enough ISK now to buy 30 injectors and from playing around with Evemon that seems more than enough to get Mastery IV on every battleship, including Marauders. I probably won't need that many since I already have some skills trained, and not every skill listed under mastery is useful, but they serve as a good base ( that's what I was told anyway ).

With that in mind, which Battleship should I train for?

I plan on doing missions for SoE since they seem to have the best ISK/LP, probably in Lanngisi since it's near of where I currently have my things.
Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#2 - 2016-05-19 23:11:03 UTC  |  Edited by: Arthur Aihaken
Arjar Skord wrote:
I had some money on my Steam account and decided buy some plex during the eve steam-sale, already sold the Plex for ISK and now I'm planning on buying some injectors and get myself in to a Battleship for lvl 4 missioning.

I've enough ISK now to buy 30 injectors and from playing around with Evemon that seems more than enough to get Mastery IV on every battleship, including Marauders. I probably won't need that many since I already have some skills trained, and not every skill listed under mastery is useful, but they serve as a good base ( that's what I was told anyway ).

With that in mind, which Battleship should I train for?

I plan on doing missions for SoE since they seem to have the best ISK/LP, probably in Lanngisi since it's near of where I currently have my things.

I guess the first thing you need to decide on is missiles, guns or drones as your primary weapon (what you've already trained up may influence this) You mentioned the SoE region, so are you planning on blitzing or clearing missions? If the former there's really only one ship that's geared towards this.

I am currently away, traveling through time and will be returning last week.

SweetLips Shayiskhun
Doomheim
#3 - 2016-05-19 23:57:54 UTC
The only viable ship for running successful L4 missions is the Hyperion.

Get that mastered and the isk will flow like the nectar of the Gods!
Arjar Skord
Doomheim
#4 - 2016-05-20 00:15:49 UTC
Arthur Aihaken wrote:

I guess the first thing you need to decide on is missiles, guns or drones as your primary weapon (what you've already trained up may influence this)


I like missiles so far ( I use a cyclone atm ), but if the other weapon types are better I can just inject and get them.

Arthur Aihaken wrote:
You mentioned the SoE region, so are you planning on blitzing or clearing missions? If the former there's really only one ship that's geared towards this.


I was planning on just clearing since I usually mission while watching tv shows/movies/streams so I get distracted way too often for blitzing to be efficient.
Paranoid Loyd
#5 - 2016-05-20 00:19:39 UTC
SweetLips Shayiskhun wrote:
The only viable ship for running successful L4 missions is the Hyperion.

Wat

"There is only one authority in this game, and that my friend is violence. The supreme authority upon which all other authority is derived." ISD Max Trix

Fix the Prospect!

Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#6 - 2016-05-20 00:58:23 UTC  |  Edited by: Arthur Aihaken
Arjar Skord wrote:
I like missiles so far ( I use a cyclone atm ), but if the other weapon types are better I can just inject and get them. I was planning on just clearing since I usually mission while watching tv shows/movies/streams so I get distracted way too often for blitzing to be efficient.

That does help narrow it down. If we're sticking primarily with missiles, I would lean towards either the Rattlesnake or Golem. The Rattlesnake needs more skills to be effective (which isn't necessarily an issue) and does more raw damage, but has a harder time applying this because there are no inherent drone or missile application bonuses and missiles are limited to thermal or kinetic damage. The Golem has bar none the best missile application bonuses of any hull platform, an insane tank and the ability to salvage as you go. Both can be easily run with Hyperspacial rigs and Ascendancy implants to cut down on mission time (if I recall, SoE missions often have large AU distances).

You could also look at the Barghest, but even though it does more damage you'll find in practice it ends up doing the same or less applied damage with the lack of application bonuses. The Raven Navy Issue is almost identical to the Golem in terms of damage and application, but lacks any utility highs and tends to consume a lot of ammunition.

Stick with T2 cruise missile launchers and T2 Fury ammunition. Torpedoes lack sufficient range and you'll find whatever small damage and application gains are often offset by extra maneuvering and lost volleys in-transit. Rapid heavy launchers are really a PvP weapon as they have short range, high damage and excellent application - but the 35-second reload ends up placing the overall DPS well behind both torpedoes and cruise missiles.

Finally, we have the Raven, Navy Scorpion, Typhoon and Typhoon Fleet Issue. Most of these again do the same DPS on paper but this achieved through a higher rate of fire - so you'll consume more ammunition (the Typhoon Fleet Issue has the second highest raw DPS after the Barghest). All except the Raven lack any missile velocity bonus so you're looking at significantly longer flight times. The Typhoon does have the same explosion velocity bonus as the Golem, but as an armor setup it's pretty decent.

I am currently away, traveling through time and will be returning last week.

Arjar Skord
Doomheim
#7 - 2016-05-20 01:26:58 UTC
Arthur Aihaken wrote:
Arjar Skord wrote:
I like missiles so far ( I use a cyclone atm ), but if the other weapon types are better I can just inject and get them. I was planning on just clearing since I usually mission while watching tv shows/movies/streams so I get distracted way too often for blitzing to be efficient.

That does help narrow it down. If we're sticking primarily with missiles, I would lean towards either the Rattlesnake or Golem. The Rattlesnake needs more skills to be effective (which isn't necessarily an issue) and does more raw damage, but has a harder time applying this because there are no inherent drone or missile application bonuses and missiles are limited to thermal or kinetic damage. The Golem has bar none the best missile application bonuses of any hull platform, an insane tank and the ability to salvage as you go. Both can be easily run with Hyperspacial rigs and Ascendancy implants to cut down on mission time (if I recall, SoE missions often have large AU distances).

You could also look at the Barghest, but even though it does more damage you'll find in practice it ends up doing the same or less applied damage with the lack of application bonuses. The Raven Navy Issue is almost identical to the Golem in terms of damage and application, but lacks any utility highs and tends to consume a lot of ammunition.

Stick with T2 cruise missile launchers and T2 Fury ammunition. Torpedoes lack sufficient range and you'll find whatever small damage and application gains are often offset by extra maneuvering and lost volleys in-transit. Rapid heavy launchers are really a PvP weapon as they have short range, high damage and excellent application - but the 35-second reload ends up placing the overall DPS well behind both torpedoes and cruise missiles.

Finally, we have the Raven, Navy Scorpion, Typhoon and Typhoon Fleet Issue. Most of these again do the same DPS on paper but this achieved through a higher rate of fire - so you'll consume more ammunition (the Typhoon Fleet Issue has the second highest raw DPS after the Barghest). All except the Raven lack any missile velocity bonus so you're looking at significantly longer flight times. The Typhoon does have the same explosion velocity bonus as the Golem, but as an armor setup it's pretty decent.


Awesome, thank you!

I'll start looking for some Golem fits then.
Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#8 - 2016-05-20 01:47:16 UTC
Arjar Skord wrote:
Awesome, thank you!
I'll start looking for some Golem fits then.

You're more than welcome.

I am currently away, traveling through time and will be returning last week.

Shallanna Yassavi
qwertz corp
#9 - 2016-05-20 01:55:52 UTC
Play with stuff. It's fun. And/or make and bring friends.

Or read guide, run missions until you're bored, and wonder why you let anyone talk you into this game.

A signature :o

Celthric Kanerian
Viziam
Amarr Empire
#10 - 2016-05-20 17:50:21 UTC
As you have used skill injectors, I recommend that you do not get a Marauder, as you should get some experience with a T1 battleship before you get the other, as they are quite a expensive loss.
Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#11 - 2016-05-20 19:15:04 UTC
Celthric Kanerian wrote:
As you have used skill injectors, I recommend that you do not get a Marauder, as you should get some experience with a T1 battleship before you get the other, as they are quite a expensive loss.

This probably isn't a bad suggestion, but I would only fit T1 rigs or leave it unrigged so that when you go to eventually sell it and trade up to the Marauder you don't take an unnecessary ISK hit. While there are numerous Golem fits out there (including some I've shared), I'd probably go with something tankier and cap stable as it will be a bit more forgiving, ie: Damage Control, 2x Adaptive Invulnerabilities, 2x Large Cap Batteries and Large Deadspace shield booster. As you get more comfortable you can pare it down from there.

I am currently away, traveling through time and will be returning last week.

Julien Brellier
Federal Navy Academy
Gallente Federation
#12 - 2016-05-23 09:05:26 UTC
SweetLips Shayiskhun wrote:
The only viable ship for running successful L4 missions is the Hyperion.

Get that mastered and the isk will flow like the nectar of the Gods!



Battleclinic commentor detected
Klymer
Hedion University
Amarr Empire
#13 - 2016-05-23 18:28:04 UTC  |  Edited by: Klymer
Arjar Skord wrote:


I was planning on just clearing since I usually mission while watching tv shows/movies/streams so I get distracted way too often for blitzing to be efficient.


This is a recipe for getting ganked in Lanngisi , especially if your sitting there in a Marauder.

I'd say start with a Dominix and drones and work up from there.
Arthur Aihaken
Kenshin Academia.
Kenshin Shogunate.
#14 - 2016-05-23 20:21:28 UTC
Klymer wrote:
This is a recipe for getting ganked in Lanngisi , especially if your sitting there in a Marauder. I'd say start with a Dominix and drones and work up from there.

Not to disagree with your point, but a lot of those look to be legitimate war targets as opposed to gank victims (at least within the last week anyway).

I am currently away, traveling through time and will be returning last week.

Robert Caldera
Caldera Trading and Investment
#15 - 2016-05-24 14:39:10 UTC  |  Edited by: Robert Caldera
dont forget to buy shiny x-type stuff for your ship so you can run best mission agents in Motsu for max profit!!

Serious question: why dont you learn the game by playing it and training your skills instead of using injectors and losing expensive stuff in result of that?
Raging Bull Unchained
Signal Lost
#16 - 2016-05-24 14:45:33 UTC
Before you drop a huge lot of injectors towards a golem you can always tryout the raven first. At least then you didnt waste to many injectors in a ship that might eventually not fit your taste.

With that INSANLEY LARGE AMMOUNT OF ISK (not shouting, just to make clear what i m talking about) you can max all frigs and do lowsec pvp till you´re 80 years old probably :P
The Bigpuns
United Standings Improvement Agency
#17 - 2016-05-24 15:08:33 UTC
I would suggest just activating the plex and playing the game.
aldhura
Blackjack and Exotic Dancers
Top Tier
#18 - 2016-05-24 19:41:37 UTC
I would start with the golem with cruise missiles. It is in my opinion the bets all round lvvl4 missions ship. It has select able damage and with a not to fancy fit you will be able to 1 shot cruisers and bc without having to switch from fury.
There are other which will do a specific mission faster/better, but all round the golem is best. I have used almost every ship in the game and from my experience, its the way to go.
I tend to switch ships depending on the mission so I know what each of them can do, but as far as choosing just one, go for the golem.
SweetLips Shayiskhun
Doomheim
#19 - 2016-05-24 20:56:32 UTC
Klymer wrote:
Arjar Skord wrote:


I was planning on just clearing since I usually mission while watching tv shows/movies/streams so I get distracted way too often for blitzing to be efficient.


This is a recipe for getting ganked in Lanngisi , especially if your sitting there in a Marauder.

I'd say start with a Dominix and drones and work up from there.


Ganked? he is in high sec safe space so this is not possible.

But yes he needs not marauder but hyperion which is best missions ship
atomic killer
The DARK TROJANS
#20 - 2016-05-24 21:18:39 UTC
It's a very wrong question to ask. It all depends what ships you like to fly. Personaly I realy like Machariel for PvE, but that's my personal choice and it doesn't mean that it's the best.

Other people like Rattlesnake (personaly I hate it, cause it is a flying brick with drones) or Barghest.

Other people prefer Tengu's for mission running.

So it is realy up to you what to fly !
123Next page