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Accuracy score. Next step: difficulty to hit.

Author
Kenji Noguchi
State War Academy
Caldari State
#1 - 2016-05-19 21:02:50 UTC
With the introduction of "accuracy score" to weapons, simplifying the calculations and the mental process of calculating relative accuracy of weapons, I want to propose the next logical step:

Introduce a new column in the overview called "Difficulty to hit"

This should be the result of factoring target resolution and radial velocity for objects on the overview, resulting a number on scale with weapons' Accuracy Score. This would result in a new way of presenting the same information you now have with radial speed and signature radius, and would make target selection and gunnery extremely streamlined, intuitive, and newbie-friendly.