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Citadel loot changes will have ramifications

First post
Author
Wander Prian
Nosferatu Security Foundation
#21 - 2016-05-20 23:40:51 UTC
Ummm, nothing is stopping you from logging off in a citadel with your ship and a cargo full of ships/loot. When you log in, you appear where the citadel was.

Wormholer for life.

Jessie McPewpew
U2EZ
#22 - 2016-05-21 06:08:27 UTC
Wander Prian wrote:
Ummm, nothing is stopping you from logging off in a citadel with your ship and a cargo full of ships/loot. When you log in, you appear where the citadel was.

I'm not sure this is confirmed.
Wander Prian
Nosferatu Security Foundation
#23 - 2016-05-21 09:28:45 UTC
Jessie McPewpew wrote:
Wander Prian wrote:
Ummm, nothing is stopping you from logging off in a citadel with your ship and a cargo full of ships/loot. When you log in, you appear where the citadel was.

I'm not sure this is confirmed.


If you don't even know the mechanics, why are you here raising hell like it's the end of the world?

Wormholer for life.

Jessie McPewpew
U2EZ
#24 - 2016-05-21 09:42:41 UTC
Wander Prian wrote:
Jessie McPewpew wrote:
Wander Prian wrote:
Ummm, nothing is stopping you from logging off in a citadel with your ship and a cargo full of ships/loot. When you log in, you appear where the citadel was.

I'm not sure this is confirmed.


If you don't even know the mechanics, why are you here raising hell like it's the end of the world?

I'm not raising hell, just stating how I feel about citadels. What else do you expect me to discuss about on the forums? You can also contribute to this discussion by pointing me to any sort of proof that reinforces your statement. It's easy to miss in a wall of text that is the dev blog.
Wander Prian
Nosferatu Security Foundation
#25 - 2016-05-21 11:30:43 UTC
Jessie McPewpew wrote:
Wander Prian wrote:
Jessie McPewpew wrote:
Wander Prian wrote:
Ummm, nothing is stopping you from logging off in a citadel with your ship and a cargo full of ships/loot. When you log in, you appear where the citadel was.

I'm not sure this is confirmed.


If you don't even know the mechanics, why are you here raising hell like it's the end of the world?

I'm not raising hell, just stating how I feel about citadels. What else do you expect me to discuss about on the forums? You can also contribute to this discussion by pointing me to any sort of proof that reinforces your statement. It's easy to miss in a wall of text that is the dev blog.


The issue is that there are multiple dev-blogs filled with out of date -information, due to the way the development was done. If you want to be sure, ask CCP Nullabor in tweetfleet-slack or send him an eve-mail.

Wormholer for life.

Tsukino Stareine
Garoun Investment Bank
Gallente Federation
#26 - 2016-05-22 07:55:16 UTC
Don't have just one citadel. Pretty simple, mediums are are about as cheap as a large faction tower was and more resilient.

Spread your assets around like you did with POSes, citadels are replacing POSes but people seem to have this idea that they're meant to consolidate all existing POSes into one structure. This makes 0 sense.

I think what people want is their 10 deathstar POSes to be combined into one structure and put everything in there, this won't and will never be a reality because it just means your assets are now "safe".
NoobMan
Perkone
Caldari State
#27 - 2016-05-23 11:03:47 UTC
Tsukino Stareine wrote:
Don't have just one citadel. Pretty simple, mediums are are about as cheap as a large faction tower was and more resilient.

Spread your assets around like you did with POSes, citadels are replacing POSes but people seem to have this idea that they're meant to consolidate all existing POSes into one structure. This makes 0 sense.


Ya seems like the OP doesn't have a grand strategy for home defense.

Its not X amount of stuff is in your citadel there for attackers get free X amount of stuff in 48 hours. You can dock/undock while tethered and bounce back in forth to another structure moving your assets. You can repackage all your stuff still and put it in a freighter and log it back in, in a week or 2. You can ninja down another structure or have multiple mediums that all take 30 mins to kill. So if you have 10 mediums that's 5 hours straight of shooting towers in multiple reinforce timers.

You are only as evict-able and defensible as you plan to be. So make a good plan. Run some sites take donations and pool some ISK together and execute your home defense plan.

HK's plan is to have 1 keepstar 3 fortizars and couple dozen mediums. Along with 59 moonblockers that can be onlined, on every moon until POSes are taken out of the game.

Obviously not economical for a small group but you can scale it down to say 2-3 mediums and 10 medium POSes on moons with some fuel and stront ready to online during invasion.

Operations Director of Hard K(n)ocks Inc.

Jessie McPewpew
U2EZ
#28 - 2016-05-23 17:40:34 UTC
NoobMan wrote:

HK's plan is to have 1 keepstar 3 fortizars and couple dozen mediums. Along with 59 moonblockers that can be onlined, on every moon until POSes are taken out of the game.

Insert rich as f*** meme.
Jack Miton
School of Applied Knowledge
Caldari State
#29 - 2016-05-24 02:13:17 UTC
Only ONE keepstar? the farming plantations must have hit hard times :(

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

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Pinkylein
No Vacancies
No Vacancies.
#30 - 2016-05-24 09:16:08 UTC
Jessie McPewpew wrote:
NoobMan wrote:

HK's plan is to have 1 keepstar 3 fortizars and couple dozen mediums. Along with 59 moonblockers that can be onlined, on every moon until POSes are taken out of the game.

Insert rich as f*** meme.


Hahaha :D just what i thought ... "we actually wanted to have 3-4 keepstars, but we didn't want to get too much attraction about our ISK-situation ... btw did i mention about our 200 dreads and carriers we could bring into a fight"

Don't wanna see the tears of the c1 ppl reading this and now using their abacus to be like "if we save here with fuel and don't get blown up for 2 weeks, we might be able to afford that one medium ... "
Phteven Hackett
NOMADS.
#31 - 2016-05-24 09:58:55 UTC  |  Edited by: Phteven Hackett
Rich or not, Noobmans post still hold water..

Even with 2-3 mediums you get a lot more protection than 20 Large towers could give you.

I don't think I know of any group who want to keep hole control for a week straight, so spread out those vuln. windows, move your assets if reinforced etc.

Imo.. Citadels are way too secure.
Imo. Remove the vulnerability window and make them vulnerable 24/7 like POSes are.
Let the defenders choose the time of day it come out of reinforce, but make it so the attackers can choose to reinforce the entire system the same day.(like they can with POSes)
ExookiZ
The Dark Space Initiative
Scary Wormhole People
#32 - 2016-05-24 12:11:32 UTC
I think you vastly overestimate most nullsec groups ability to properly mount any WH offensive. I can say with some certainty, because I researched this for the Fanfest presentation, nullsec has NEVER evicted even a mid size corp from a wormhole. The closest I could find was test bringing 200 people to try and evict a 40ish man corp. Test lost.

Is there some truth to your concern that the loot fairy will make people more likely to burn down citadels knowing theyre juicy loot pinatas? Maybe, but i doubt its much more than obvious POS pinatas.

Something I think you are failing to take into account is how easy it is to evac a citadel. Rapecaging a citadel is almost impossible, and between the citadels ability to blap bubbles/ hictors, and the massive tether range stopping people from flying back and forth between citadels is extremely difficult.

As noobman pointed out, some redundancies in your defense plan makes it a lot more effort to burn multiple citadels down than POSes. In a POS when it gets RFed all your hangars lock up, guaranteeing that loot may drop. Not so in a citadel, the only thing that you cant do is outright trash all your stuff once its in armor. ( Null confirmed on TF thats supposed to be working).

Additionally, you can spread out your citadel timers, significantly increasing the amount of time attackers need to invest to burn your entire system down. With 7 mediums you can make sure each is only vulnerable 1 day a week, forcing attackers to have to spend an entire week ( and maybe a whole week of hole control) to burn you out. As pointed out several times, structure bashing isnt fun, and I cant see anyone spending that kind of time investment for anything but a grudge.

I cant speak for everyone, but im not going to spend my corp's entire week to get your medium citadel's worth of loot when you can just keep moving the stash to a new citadel. I dont really care how much it is, thats just not fun.


Now, if you cant figure out how to try and mount a defense vs invaders, than nothing has really changed anyways, but from the perspective of a defender, citadels give you a lot more options, and time to plan.

Event Organizer of EVE North East

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