These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
Previous page123
 

POSES and Citadels, Nomadic Lifestyle

First post
Author
Tzar Sinak
Mythic Heights
#41 - 2016-05-07 03:35:52 UTC
For null sec exploration I use a ghetto base: Deep safe, 4 or so anchored secure containers. Several filled with ammo and assorted modules. Others empty for loot. A mobile depot in the cargo bay for when its time to switch sub systems and modules.

It is not ideal but it can't be scanned down and it works. I would love a dedicated structure.

Hydrostatic Podcast First class listening of all things EVE

Check out the Eve-Prosper show for your market updates!

Netan MalDoran
Hail To The King
The Silent Syndicate
#42 - 2016-05-07 04:22:04 UTC
Tzar Sinak wrote:
For null sec exploration I use a ghetto base: Deep safe, 4 or so anchored secure containers. Several filled with ammo and assorted modules. Others empty for loot. A mobile depot in the cargo bay for when its time to switch sub systems and modules.

It is not ideal but it can't be scanned down and it works. I would love a dedicated structure.

I've done this in Tama since the station is perma-camped :P just remember to not have a depot around too long as those CAN be scanned down .-.

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth

embrel
BamBam Inc.
#43 - 2016-05-07 07:57:03 UTC  |  Edited by: embrel
The Machiavellian wrote:
The Mobile Depot.


sure, I'll put in few cruisers as I did with the POS.

First thing I do seeing a Depot in the WH is killing it.
Imustbecomfused
Illicit Expo
#44 - 2016-05-13 04:48:13 UTC
Yeah Im not really sure Im looking forward to adapting to the change of lifestyle... Currently, Its not terribly difficult to move into a wh or system and drop a pos and start running sites. Maybe a mobile depot that you can dock a few ships in...

I risk a lot... tbh, to be in wh space finding sites and logging off in a system I have no real place of safety... I use the orca like it should be used, and the transport ships are great too... they kinda have stepped up in my area of attention recently, and Ive been using them more than the orca, cause its just so risky, slow, fat, a rich target...

Using a pos is pretty nice, I will miss it. IDK what to do about the gas and ore and salvage and pi and all the crap .... I know the new upwell structures are coming, Im really excited about that, Hope theres something for everyone, COUGH COUGH ccp....


Thanks for sharing your opinions and the support in the idea.

fly safe
o7
Isaac Armer
The Soup Kitchen
#45 - 2016-05-13 18:08:47 UTC
Tzar Sinak wrote:
What part of the Orca let you run reactions with that gas?


So now people need two setups? One to do the industry and an orca with alts to gather the materials?

How is that a good thing? Is it really that hard to add an equivalent of what small temporary POSes are today?
Moac Tor
Cyber Core
Immediate Destruction
#46 - 2016-05-14 01:25:26 UTC
DaReaper wrote:
As stated, this is just the first line. The point of the the citadel was to replace the ship hanger and the corp hanger.

Nomads will have other tools. If your a mining you wll use a drill platform which will have hangers, and its own set of weapons and tools. Be easier to move, but not as defensible. The idea is to drop it someplace, mine the **** out of whatever, grab it and move to the next place.

if your a builder, then you will use the industrial arrays, set up shop, build crap, sell it, move on.

want research? used a research up

all these will be smaller and easier to move then a citadel. (in theory) More tools are coming.

This thread is basically someone looking at the first car and going 'but but my wagon and oxen can carry all my stuff! what the hell!' and ignore that a truck is on its way. Patience. When they start doing the announcement for other structures provide feed back.

I don't think that the new structures will be as flexible as you suggest, the reason is they all require rigs to get the full functionality. The rigs are destroyed when the structure is unanchored.
Jin Laenee
Perkone
Caldari State
#47 - 2016-05-14 19:35:33 UTC
Moac Tor wrote:
DaReaper wrote:
As stated, this is just the first line. The point of the the citadel was to replace the ship hanger and the corp hanger.

Nomads will have other tools. If your a mining you wll use a drill platform which will have hangers, and its own set of weapons and tools. Be easier to move, but not as defensible. The idea is to drop it someplace, mine the **** out of whatever, grab it and move to the next place.

if your a builder, then you will use the industrial arrays, set up shop, build crap, sell it, move on.

want research? used a research up

all these will be smaller and easier to move then a citadel. (in theory) More tools are coming.

This thread is basically someone looking at the first car and going 'but but my wagon and oxen can carry all my stuff! what the hell!' and ignore that a truck is on its way. Patience. When they start doing the announcement for other structures provide feed back.

I don't think that the new structures will be as flexible as you suggest, the reason is they all require rigs to get the full functionality. The rigs are destroyed when the structure is unanchored.


Anyone tracking the kill ratio of Citadels and the ships against them? When the other structures come out in the Fall, who'll want to bet they have the exact same survivability of a wrongly-fitted Orca...

Citadels will be the replacement but I don't see them as an improvement...
Iowa Banshee
Fenrir Vangard
#48 - 2016-05-24 16:02:43 UTC  |  Edited by: Iowa Banshee
Jin Laenee wrote:
Moac Tor wrote:
DaReaper wrote:
As stated, this is just the first line. The point of the the citadel was to replace the ship hanger and the corp hanger.

Nomads will have other tools. If your a mining you wll use a drill platform which will have hangers, and its own set of weapons and tools. Be easier to move, but not as defensible. The idea is to drop it someplace, mine the **** out of whatever, grab it and move to the next place.

if your a builder, then you will use the industrial arrays, set up shop, build crap, sell it, move on.

want research? used a research up

all these will be smaller and easier to move then a citadel. (in theory) More tools are coming.

This thread is basically someone looking at the first car and going 'but but my wagon and oxen can carry all my stuff! what the hell!' and ignore that a truck is on its way. Patience. When they start doing the announcement for other structures provide feed back.

I don't think that the new structures will be as flexible as you suggest, the reason is they all require rigs to get the full functionality. The rigs are destroyed when the structure is unanchored.


Anyone tracking the kill ratio of Citadels and the ships against them? When the other structures come out in the Fall, who'll want to bet they have the exact same survivability of a wrongly-fitted Orca...

Citadels will be the replacement but I don't see them as an improvement...



"The point of the the citadel was to replace the ship hanger and the corp hanger"

BEFORE - I fly to my C3 tower put the Rorqual into the ship hanger and fly off in my Epithal to do a pi run. I see a target fly back jump into a combat ship to engage

AFTER - I have a Rorqual to sit in

And the citadel enhanced my game-play HOW?
Previous page123