These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Lack of new content for 0.5 to 1.0 space

First post
Author
kage1982
Forks are for Fat Girls
#41 - 2016-05-02 18:14:57 UTC
Jenn aSide wrote:
sci0gon wrote:

The lack of content comes from players who have no interest in moving past high sec due to the higher risk of being caught up in pvp and are just not interested in it.


What one is 'interested in' means nothing. Either you want better content (which means trading safety for it) or you don't want better content (at which point you stay put).

But some people want "option C" which is "give me new stuff, but I don't want to trade anything for it". Sorry, but no, EVE should never be one of those games.

Quote:

Also last i checked cosmos missions are not like they used to be where you could repeat them every month, it was a one time deal.


COSMOS missions never could be repeated.

Quote:

I know ccp has tried countless times to move more and more of players out of high sec through several updates that made both low sec and null look more appealing but some players are stuck in their ways which is why i personally dont blame neither side.


CCP has tried no such thing. The "they want me to leave high sec" idea has always been a delirious high sec construct, based on the self serving idea that someone "cares about the way others play". Newsflash, they don't care.

Neither do I. If none of you ever leave high sec that just more anoms and plexes and loot for me. I simply dislike selfish and greedy people who think developer resources should be devoted to their specific nonsense needs when they could simply enjoy what already exists while those developers spend their time doing better things for everyone.


Has the notion that these "selfish" people have tried everything and didnt enjoy what you enjoyed so went back to what they did enjoy and are now sick of the same stuff crossed your mind?

Get it into your head, some folk have tried low sec and null and find it boring . I sure did. It offers nothing to players like me. I prefer mission running to Null or low sec. I dont want to go there and have to deal with other players shooting at me when i run missions. Yes you get a few gankers doing it in high sec but they can be dealt with, where as null and low you get no choice.
Ive tried pvp didnt like it, ive tried scan sites in low sec and low sec missions, i liked the mission but didnt like people whaling in with their pvp when it wasnt wanted. Some folk just choose not to fight other players and instead like to play missions. It might seem alien to you but null and low sec opportunities are not what everyone likes and i take issue with people who think i should be forced to play there due to boredom. I have already been and it wasnt my thing so your not talking to a person who refuses to try the "wonders" of low sec/null you are talking to someone who tried it and thought it wasnt their thing. do you get what im saying yet? or are you so blinkered your going to give us another extract on how when bored with high sec mission we should just go back to what we were bored with before in low sec?

Digits Kho
Pator Tech School
Minmatar Republic
#42 - 2016-05-02 18:29:00 UTC  |  Edited by: Digits Kho
Null is not for you. Low is not for you. HS, as of now, is also not to ur liking. Seem no other choice but to leave and give me ur stuff on the way out. I know u dun wana see it but its just a logical solution to ur problem.
kage1982
Forks are for Fat Girls
#43 - 2016-05-02 18:31:49 UTC
Digits Kho wrote:
Null is not for you. Low is not for you. HS, as of now, is also not to ur liking. Seem no other choice but to leave and give me ur stuff on the way out. I know u dun wana see it but its just a logical solution to ur problem.



Read the original post and drop the insults they are pathetic as are your threats
Digits Kho
Pator Tech School
Minmatar Republic
#44 - 2016-05-02 18:37:31 UTC  |  Edited by: Digits Kho
But its the only solution for ur problem!
btw anyone else besides this guy sees any unsults?
Jenn aSide
Soul Machines
The Initiative.
#45 - 2016-05-02 18:41:04 UTC
kage1982 wrote:


Has the notion that these "selfish" people have tried everything and didnt enjoy what you enjoyed so went back to what they did enjoy and are now sick of the same stuff crossed your mind?


You aren't sick of it, you're still doing it. And you aren't even doing all of it.


Quote:

Get it into your head, some folk have tried low sec and null and find it boring . I sure did. It offers nothing to players like me. I prefer mission running to Null or low sec. I dont want to go there and have to deal with other players shooting at me when i run missions. Yes you get a few gankers doing it in high sec but they can be dealt with, where as null and low you get no choice.
Ive tried pvp didnt like it, ive tried scan sites in low sec and low sec missions, i liked the mission but didnt like people whaling in with their pvp when it wasnt wanted. Some folk just choose not to fight other players and instead like to play missions. It might seem alien to you but null and low sec opportunities are not what everyone likes and i take issue with people who think i should be forced to play there due to boredom. I have already been and it wasnt my thing so your not talking to a person who refuses to try the "wonders" of low sec/null you are talking to someone who tried it and thought it wasnt their thing. do you get what im saying yet? or are you so blinkered your going to give us another extract on how when bored with high sec mission we should just go back to what we were bored with before in low sec?



You don't like Burner Missions. You don't like non-high sec PVE. you haven't mentioned Incursions or high Sec Exploration at all. You just like lvl 4 missions.

So you think CCP should simply shovel more content towards players (such as you) that can't be pleased no matter what and that only like 1 slim aspect of the game? I'm sorry , but that's no reason for CCP to do anything different.

It's your own preferences (and unreasonableness, and self limiting nature) that is your problem, not any lack of pve content. You're trying to blame CCP for your own insanely narrow entertainment needs and traits.
Jenn aSide
Soul Machines
The Initiative.
#46 - 2016-05-02 18:42:02 UTC
Digits Kho wrote:
But its the only solution for ur problem!
btw anyone else besides this guy sees any unsults?


For many like this, disagreeing with them and pointing out the source of their issue is an insult lol.
Ralph King-Griffin
New Eden Tech Support
#47 - 2016-05-02 18:43:51 UTC
kage1982 wrote:
Digits Kho wrote:
Null is not for you. Low is not for you. HS, as of now, is also not to ur liking. Seem no other choice but to leave and give me ur stuff on the way out. I know u dun wana see it but its just a logical solution to ur problem.



Read the original post and drop the insults they are pathetic as are your threats

Ok help me out here man, where in that quote is the threat?
kage1982
Forks are for Fat Girls
#48 - 2016-05-02 18:50:40 UTC
Jenn aSide wrote:
kage1982 wrote:


Has the notion that these "selfish" people have tried everything and didnt enjoy what you enjoyed so went back to what they did enjoy and are now sick of the same stuff crossed your mind?


You aren't sick of it, you're still doing it. And you aren't even doing all of it.


Quote:

Get it into your head, some folk have tried low sec and null and find it boring . I sure did. It offers nothing to players like me. I prefer mission running to Null or low sec. I dont want to go there and have to deal with other players shooting at me when i run missions. Yes you get a few gankers doing it in high sec but they can be dealt with, where as null and low you get no choice.
Ive tried pvp didnt like it, ive tried scan sites in low sec and low sec missions, i liked the mission but didnt like people whaling in with their pvp when it wasnt wanted. Some folk just choose not to fight other players and instead like to play missions. It might seem alien to you but null and low sec opportunities are not what everyone likes and i take issue with people who think i should be forced to play there due to boredom. I have already been and it wasnt my thing so your not talking to a person who refuses to try the "wonders" of low sec/null you are talking to someone who tried it and thought it wasnt their thing. do you get what im saying yet? or are you so blinkered your going to give us another extract on how when bored with high sec mission we should just go back to what we were bored with before in low sec?



You don't like Burner Missions. You don't like non-high sec PVE. you haven't mentioned Incursions or high Sec Exploration at all. You just like lvl 4 missions.

So you think CCP should simply shovel more content towards players (such as you) that can't be pleased no matter what and that only like 1 slim aspect of the game? I'm sorry , but that's no reason for CCP to do anything different.

It's your own preferences (and unreasonableness, and self limiting nature) that is your problem, not any lack of pve content. You're trying to blame CCP for your own insanely narrow entertainment needs and traits.

Dear god you are picky!
Tried everything Low and null had to offer and its not for me. High sec is for me, Burner missions, incursions, drifters, scanning, hell even mining at times. The point is we need missions to be shelved and replaced because after time you have done them all, even the burners. Are we getting the picture yet or shall i spoon feed it to you more slowly?
Ask yourself this, how old is the damsel mission? when you get the answer ask yourself why the hell is it still there now?
They need drop them all and put out new ones, missions that dont have a wiki guide how to completed them and what loot is dropped. That makes it easy. Old missions are so old we have guides on how to win, do you not think thats kinda rubbish?
Digits Kho
Pator Tech School
Minmatar Republic
#49 - 2016-05-02 18:53:35 UTC
Aight ladies and gents. This fine gentleman just wants the current missions to be reskinned. Nothing to see here, move along.
Jenn aSide
Soul Machines
The Initiative.
#50 - 2016-05-02 19:02:53 UTC  |  Edited by: Jenn aSide
kage1982 wrote:

Dear god you are picky!
Tried everything Low and null had to offer and its not for me. High sec is for me, Burner missions, incursions, drifters, scanning, hell even mining at times. The point is we need missions to be shelved and replaced because after time you have done them all, even the burners. Are we getting the picture yet or shall i spoon feed it to you more slowly?
Ask yourself this, how old is the damsel mission? when you get the answer ask yourself why the hell is it still there now?
They need drop them all and put out new ones, missions that dont have a wiki guide how to completed them and what loot is dropped. That makes it easy. Old missions are so old we have guides on how to win, do you not think thats kinda rubbish?


Another problem is you naivety. This probably comes from lack of experience.

This is how PVE works: CCP makes new PVE content. Players dissect new PVE like a middle school kid with a knife and a frog. Exactly 5 minutes later the ins and outs of "new and improved" PVE are up on EVE-Survival and several other sites.

10 minutes later people like you are tired of the new PVE and go back to saving the Damsel again (while running to the forum asking for yet MORE new content).

10 minutes after that (if we are lucky) CCP realizes they wasted several man-years worth of time providing 'content' to people who consume developer made content like black holes consume nebulae.

There is a reason people are still running missions and anomalies , most of which were created pre-2006. It's because people don't actually know what they want, they THINK they want new, but what the really want is the same old same old comfortable content they are used to.

CCP has been stuffing this game with PVE since 2009 (including new missions in 2011 like Dread Pilot Scarlet, the Epic Arcs and dozens of re-balanced missions in 2012 and 2013), and yet most of us still do the old stuff. That should tell you something.
Ralph King-Griffin
New Eden Tech Support
#51 - 2016-05-02 19:08:14 UTC
Jenn aSide wrote:

CCP has been stuffing this game with PVE since 2009 (including new missions in 2011 like Dread Pilot Scarlet, the Epic Arcs and dozens of re-balanced missions in 2012 and 2013), and yet most of us still do the old stuff. That should tell you something.

that we desperatly need a better way of gaining faction standing
kage1982
Forks are for Fat Girls
#52 - 2016-05-02 19:09:14 UTC
Jenn aSide wrote:
kage1982 wrote:

Dear god you are picky!
Tried everything Low and null had to offer and its not for me. High sec is for me, Burner missions, incursions, drifters, scanning, hell even mining at times. The point is we need missions to be shelved and replaced because after time you have done them all, even the burners. Are we getting the picture yet or shall i spoon feed it to you more slowly?
Ask yourself this, how old is the damsel mission? when you get the answer ask yourself why the hell is it still there now?
They need drop them all and put out new ones, missions that dont have a wiki guide how to completed them and what loot is dropped. That makes it easy. Old missions are so old we have guides on how to win, do you not think thats kinda rubbish?


Another problem is you naivety. This probably comes from lack of experience.

This is how PVE works: CCP makes new PVE content. Players dissect new PVE like a middle school kid with a knife and a frog. Exactly 5 minutes later the ins and outs of "new and improved" PVE are up on EVE-Survival and several other sites.

10 minutes later people like you are tired of the new PVE and go back to saving the Damsel again (while running to the forum asking for yet MORE new content).

10 minutes after that (if we are lucky) CCP realizes they wasted several man-years worth of time providing 'content' to people who consume developer made content like black holes consume nebulae.

There is a reason people are still running missions and anomalies , most of which were created pre-2006. It's because people don't actually know what they want, they THINK they want new, but what the really want is the same old same old comfortable content they are used to.

CCP has been stuffing this game with PVE since 2009 (including new missions in 2011 like Dread Pilot Scarlet, the Epic Arcs and dozens of re-balanced missions in 2012 and 2013), and yet most of us still do the old stuff. That should tell you something.

News flash its 2016! I didnt even have this PC back in 2013 :) Rebalancing isnt the issue, you can rebalance it over and over its still the same story, the same mission. They need to replace them and on at least a yearly basis like other MMO's do.

I dont like Null or low but im sure there are a few players bored of the missions there too now. 3 years is too long.
Herzog Wolfhammer
Sigma Special Tactics Group
#53 - 2016-05-02 19:10:14 UTC
kage1982 wrote:
Having tried getting a response for CCP on Facebook about this issue with no reply ive decided to use the forum to see if we can get some explanation instead.

I have noted that the past releases and changes to the game offer very little in the way of catering for PVE players. The Expansions seem to be dominated by changes to 0.0 space, which sadly is not an area of interest to me in the game. At this point id like to state that im not anti PVP and if that's part of the game that you love then that's your thing and im glad you enjoy it. Fighting other players in physical terms is not something that interests me in a great deal and i much prefer my fights to be on the market. So before we have the usual jibes of "care-bear" and "you should play in low sec" and not forgetting "its all about PVP so do it or leave " Please don't waste your time and just consider that others enjoy the game in their way as you do in yours. Insults will not gain you a response and quite frankly will just be ignored.

To the matter at hand. I have noticed that the recent content of expansions seems to lean heavy towards 0.0 warfare and there is very little content for High security players. Solo gamers exist, some do not wish to play with others all the time, and other s just outright like to play alone. Ive been playing since 2007 and ive lost count on how many times ive been sent to rescue a damsel, recover lost reports and investigate why convoys keep getting killed (spoiler alert - it was the drones who knew eh) To be frank i like missions but the same thing over and over is rather dull. If the Damsel keeps running back to that guy its her own fault, If the convoy gets nuked by drones they should consider another rout and lets face it if your reports keep getting stolen invest ina dam safe man!

High security space player pay a subscription in real money (im paying monthly 10 quid). This pays the wages of CCP staff and costs etc. (why else make a game if your not wanting money eh). The majority of high security space players don't make ISK in game and play via plex bought in game for game money aka not real cash.
So from what i see im paying real money to play a game and the developers seem to not wnat to update the content that i use, instead they seem to endlessly update the content of players who make enough in game ISK to not have to pay a penny in real money. This obviously is not the case for all but a large amount of the "SOV" players seem to brag about it hence me getting slightly miffed.

So in short i would like to ask CCP the following

1. when will you get round to replacing the over used high security missions?
2. why are players who pay you nothing getting more content than subscribers?
3. what plans do you have to update content for players in high security space who fly solo?

I appreciate your time and efforts thus far and do love the game so no grudge is held here and i ask with the most sincere of good intention and need for information.

Cheers



Open up your perception and you may note that they tend to do PVE updates in one expansion, PVP in others, etc.

In these very forums I have seen posts with complaints about PVE and highsec "getting all the new content".

Bring back DEEEEP Space!

Loucxious Leopold
Dredge Nation
#54 - 2016-05-02 19:17:13 UTC
OP,

Thanks for clarifying the issue. I was thinking of the damsel as I read this thread. Big smile

I think a problem with the issuing of new missions is that at some point, they will become old and stale as well, and then all the work that went into them will be wasted. This is why ccp has been trying a lot of the new types of activities. Some have been more successful than others, but the main focus with all of them is that they are more interactive and fluid than the agent missions. This is an effort to keep them fresh and interesting. They also are encounters that allow for multiple character interaction, which is in line with the sandbox environment they are trying to foment.

CCP talked a little about this in one of the roundtables at one of the recent meet ups. Again, the damsel was mentioned by name. The gist of the conversation was again that they recognized the problem of the repetition, but had still not settled on a good solution. They seemed very open to suggestions, and some have been implemented. My corporation just encountered a Titan while belt ratting, and that generated quite a bit of excitement, let me tell you.

I would recommend putting concrete ideas of things you like in posts, as this will generate discussion and might make it to the developers ears. crie de coeurs in general discussion usually don't get much mileage.

Cheers.
kage1982
Forks are for Fat Girls
#55 - 2016-05-02 19:21:04 UTC
Loucxious Leopold wrote:
OP,

Thanks for clarifying the issue. I was thinking of the damsel as I read this thread. Big smile

I think a problem with the issuing of new missions is that at some point, they will become old and stale as well, and then all the work that went into them will be wasted. This is why ccp has been trying a lot of the new types of activities. Some have been more successful than others, but the main focus with all of them is that they are more interactive and fluid than the agent missions. This is an effort to keep them fresh and interesting. They also are encounters that allow for multiple character interaction, which is in line with the sandbox environment they are trying to foment.

CCP talked a little about this in one of the roundtables at one of the recent meet ups. Again, the damsel was mentioned by name. The gist of the conversation was again that they recognized the problem of the repetition, but had still not settled on a good solution. They seemed very open to suggestions, and some have been implemented. My corporation just encountered a Titan while belt ratting, and that generated quite a bit of excitement, let me tell you.

I would recommend putting concrete ideas of things you like in posts, as this will generate discussion and might make it to the developers ears. crie de coeurs in general discussion usually don't get much mileage.

Cheers.


Will do mate cheers for the reply :)
Digits Kho
Pator Tech School
Minmatar Republic
#56 - 2016-05-02 19:24:27 UTC  |  Edited by: Digits Kho
kage1982 wrote:
News flash its 2016! I didnt even have this PC back in 2013 :) Rebalancing isnt the issue, you can rebalance it over and over its still the same story, the same mission. They need to replace them and on at least a yearly basis like other MMO's do.

I dont like Null or low but im sure there are a few players bored of the missions there too now. 3 years is too long.

U wernt doing missions since 2007?
Jenn aSide
Soul Machines
The Initiative.
#57 - 2016-05-02 19:32:22 UTC
kage1982 wrote:

News flash its 2016! I didnt even have this PC back in 2013 :) Rebalancing isnt the issue, you can rebalance it over and over its still the same story, the same mission. They need to replace them and on at least a yearly basis like other MMO's do.

I dont like Null or low but im sure there are a few players bored of the missions there too now. 3 years is too long.


3 years. That's telling. A real mission runner doesn't get tired of missions for at least 5 years.

But more seriously, it's not CCPs fault that you bore easily. Some of us have been running missions for a decade, I wasn't kidding when I said you could run missions from now till doosday and not catch me.

EVE has sandbox pve (the fun of missions is finding new ways to do them, and even faster ways), you want instant gratification style themepark stuff that is renewed yearly. That means your problem is an incompatibility with EVE PVE, not some problem with missions.

Those of us who have actually been around a while know what CCP is good and and what they aren't good at. PVE content is firmly in the 'not so good' category (though they just hit a home run with NPC capitals in low and null). I firmly beleive CCP doesn't need to spend much time fixing what isn't broken.

Look at all the time they wasted on Drifter Incursions just to kill them without saying a word. That time could have been spent doing other things we'd have actually enjoyed.
sci0gon
Kaira Innovations
#58 - 2016-05-02 19:48:35 UTC
Jenn aSide wrote:
CCP has tried no such thing. The "they want me to leave high sec" idea has always been a delirious high sec construct, based on the self serving idea that someone "cares about the way others play". Newsflash, they don't care.


Really? are you sure you want to continue posting that?

-=PVE=-

ratting in belts in high sec offer a chance at a hauler spawn which gives a small amount of minerals, faction frigs drop either a crappy mod or faction ammo.

Low sec has a better chance of loot from the faction cruiser / bc and an increase in minerals dropped from the hauler spawn.

Null sec has same as before but with a better chance of a good module dropping and on top of that they also have a chance of spawning officers who drop some really decent gear depending on which officer you get. Hauler spawns also drop roughly 40mil trit, 20mil pye and a mix of other minerals, however not the same amount of trit / pye all the time it could be just roughly 80mil trit on its own. Not to mention the newly released capital ship npc's.

should i comment on the layout for ded sites from high sec to low to null?

missions lvl 1-4 in high sec which caused a lot of controversy in the past with how people were demanding the removal of lvl 4 agents from high sec which lead to the implementation of level 5 agents in low sec and has the potential for higher leveled agents to be placed in null sec when and if they bother to continue that path.

-=Industry=-

sub caps can be built in high, low and null sec space
caps can be built in low and null sec space.
supers and titans can be built in null.

Amarr factory outpost: - An advanced upgrade to Amarr Outpost manufacturing capabilities. Gives 1% Material Efficiency to all manufacturing jobs (stacks with all other improvements of the same type) and increases the manufacturing time reduction on all Tech I ships to 60%.

Amarr laboratory outpost: - An advanced upgrade to Amarr Outpost research capabilities. Gives an additional 10% cost reduction to Material Efficiency, Time Efficiency, Copy jobs (stacks with all other improvements of the same type) and increases the research time reduction on all PE research to 60%.

Refining less minerals / ice products for high sec, low sec receives a bit more compared to high sec and null sec gets the highest refinement in the game.

speaking of refining heres an example of how refining changes from the introduction of the new citadels.
Unrigged Citadel (in all areas of space): 50%
T1 rigged Highsec Citadel: 52%
T2 rigged Highsec Citadel: 54%
T1 rigged Lowsec Citadel: 55.12%
T2 rigged Lowsec Citadel: 57.24%
T1 rigged Null/WH Citadel: 58.24%
T2 rigged Null/WH Citadel: 60.48%

Moon mining : - high sec cant do it as of yet, low sec has a couple of decent moons which are fought over and null sec has the greatest amount of decent moons in the game.

This leads me to the "Thukker Component Assembly Array" that can only be deployed in low sec or null space which offers both 25% reduction in manufacturing required time and a 15% reduction in manufacturing required materials for components. However the future of this array is to be determined by the future patches we have coming in and if pos's will be removed.

-=Conclusion=-

if you still think its a delusional high sec rant about how CCP has been trying to guide players out of high sec after reading this then i really cant help you any further.

Jenn aSide wrote:
Neither do I. If none of you ever leave high sec that just more anoms and plexes and loot for me. I simply dislike selfish and greedy people who think developer resources should be devoted to their specific nonsense needs when they could simply enjoy what already exists while those developers spend their time doing better things for everyone.

Its not wrong for a player or group of players to make a request for something to change as in the end it will affect everyone in some form and some of them who usually dont partake in those play styles may even enjoy the new concepts added to the game.
Jenn aSide
Soul Machines
The Initiative.
#59 - 2016-05-02 20:05:57 UTC
sci0gon wrote:
snip


You draw the wrong conclusion from EVE natural progression. Giving a people a reason to be in more dangerous space is not the same as "CCP wants me to move". I dare say that as long as a sub is paid for and the EULA adhered to, CCP doesn't give a flip about what anyone does.

The whole high sec conspiracy thinking "CCP is trying to move me" is just a paranoid invention of high sec people with no basis in fact.
Pandora Carrollon
Provi Rapid Response
#60 - 2016-05-02 20:09:37 UTC
I am a HiSec player and I feel no pressure from CCP to go out to 'LoSec' or 'NullSec'. Whatever pressure you feel is entirely by you.

My own curiosity might push me that way but I don't see the need right now, I'm having all kinds of fun in HiSec.

CCP doesn't need to push "PVE".
(in quotes because PVE is something of a lie we all swallow to have a common concept of dealing with NPC objects vs. other player objects, the reality is by the definition of the lie, most of EVE is PVE in nature because very few players seek equal fights with other players, thus, another players ship is always prey to whomever initiates the attack. The end is mostly predetermined. Thus no different than a miner picking on an asteroid.)

No, PVE in HiSec works. The missions are weak, I'll give you that, but you get up to level 4 and you start seeing some serious stuff happening ISK wise. Action wise, you can always run HiSec combat sites and go escalation hunting. Good action and ISK there too.

Should CCP have someone dedicated to making new missions and new ideas for HiSec, yeah, they should. Do they have to? No, the game is huge and involving everything. You make your own game. Go play. If you're bored, vote with you wallet and go offline for a few months. Maybe CCP will get the hint.