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ME/TE for T3 Invention

First post
Author
Kolmogorow
Freedom Resources
#1 - 2016-05-01 19:07:20 UTC
What are the base ME and TE values of the resulting BPC when running a successful T3 Invention/Reverse Engineering job without decryptor?

I'm a bit confused by different sources that say ME -2 / TE -4 or ME 2 / TE 4 or ME -2% / TE -4%, etc., sometimes positive, sometimes negative, sometimes with % sign or without. Also there are a lot of T3 BPCs on the contract market with ME/TE values that I don't have an explanation for how they could be achieved, for example a Proteus BPC with ME 4 / TE 14, or with ME 0 / TE 0, or with ME 1 / TE 8. Also I never see a BPC with negative values.

This invention chance calculator http://games.chruker.dk/eve_online/invention_chance.php for example starts with ME -2% / TE -4% without decryptor. But there is no decryptor that could lead to ME +4% / TE +14% or to ME 0% / TE 0% or to ME +1% / +8%. If I assume base values are actually positive ME 2 / TE 4, at least ME 4 / TE 14 and ME 1 / TE 8 are possible with decryptors, but not ME 0 / TE 0.

I know there was some big change regarding this stuff which I didn't follow closely enough and I'm obviously off the track now that I'm looking again into T3 (and T2) invention after several years.

My guess at the moment is: ME +2 / TE +4 are the base values (positive values!). Can be modified by decryptors. If I find a BPC on the contract market that doesn't fit into the scheme, it's an old one created before that mentioned big change and somehow converted (although ME 0 / TE 0 would be worse than the worst decryptor could make it today)?
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#2 - 2016-05-01 23:21:33 UTC
They're all 0 without decryptors.

anything that says otherwise is outdated (changed with crius)

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Tau Cabalander
Retirement Retreat
Working Stiffs
#3 - 2016-05-02 07:26:45 UTC
Lighting the invention bulb [Phoebe release, after Crius]
Kolmogorow
Freedom Resources
#4 - 2016-05-02 11:37:32 UTC
Tau Cabalander wrote:
Lighting the invention bulb [Phoebe release, after Crius]


Thanks for the link, I had seen that blog, but it didn't answer my question. Moreover I'm never sure if the ideas in those blog posts have really been implemented later. For example those success levels ("exceptional, great, good, standard") mentioned in the blog, do they actually exist today? It would explain the many different ME/TE values I see on the contract market because these success levels affect ME/TE of the final BPC (in addition to decryptors). But I've read somewhere else on the internet that those levels didn't make it to tranquility and only decryptors can change ME/TE, nothing else.

Anyway, I start with ME0/TE0 as Steve said.

One final question: Does ME0/TE0 without decryptors also apply to T2 invention? Or only T3?
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#5 - 2016-05-02 11:44:57 UTC
me 0/te 0 applies to both invention and to T3.

The various success levels weren't implemented. They were seen as meaningless complexity. For people doing mass production, they did little but add an annoyance (some blueprints not as good, some better = more difficult to line up runs. When you do 140 runs a day, on a single character...)

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Kolmogorow
Freedom Resources
#6 - 2016-05-02 17:22:01 UTC
Thanks for the answers, appreciated!