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Jump Clone Charge

Author
Gully Alex Foyle
The Scope
Gallente Federation
#41 - 2016-05-02 17:20:55 UTC
Zorn Cosby wrote:
It is a pure ISK grab from CCP
What do you think they're 'grabbing', exactly?

ISK is make-believe money, mate.Roll

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Zorn Cosby
Sebiestor Tribe
Minmatar Republic
#42 - 2016-05-02 17:43:54 UTC
Claude deTedric wrote:
Then you are a perfect customer for a player-provided JC service at a new Citadel.


If it is a zero cost, then yes. But it will not be zero cost and at that point I am still lose, lose.

Where else does CCP have totally unsaleable assets except in installed implants? CCP has screwed all who have invested in implants with the assumption that there would be no operating costs. At the same time CCP has basically LIED about JC costs. All previous communication regarding JC use has been the potential of one-time fees for each site, and maybe not even then if you already had a JC installed there.
Pandora Carrollon
Provi Rapid Response
#43 - 2016-05-02 17:44:35 UTC
Zorn Cosby wrote:

This is not an ISK sink as it means nothing for those players that have role specific alts.

Trying to mix that comment with this one...
Zorn Cosby wrote:
It is a pure ISK grab from CCP,

... makes my head hurt. ISK grab = ISK sink They are pulling ISK out of the more endowed characters that continue to use NPC stations. Which brings up this quote:
Zorn Cosby wrote:
that really only impacts casual play and poor players (those with limited income, not referring to those with some assets as income and assets are totally different beasts).

Yes, so use Player Citadels which is their point. Also, jump clones are a convenience and utterly unnecessary in HiSec. They are mostly unnecessary in Lo/Null sec with the proper corporations/alliances. If you don't have that benefit, then you'll need to use Player Citadels and their assumed competitive reduced costs for your clone jumping.

New/Poor players don't usually need or use jump clones. They are added expense regardless of this new cost. They are convenience and an efficiency boost. Most new players are working on trying to be efficient players in the basic terms, that's why they are new or poor usually both. Once you get better, then you can start doing things like jump clones.

Now, I say all this as a relatively new, mostly poor, casual player. I generally get less than 4 hours a week online. I've learned a ton in all that time and Jump Clones, while cool, are not needed. Pandora *IS* the multi-talented main on my account. She can fight, build stuff, shop remotely, run missions, do DED sites, etc. etc. No Jump Clone needed, I have plenty to do within 10 jumps any direction.

Again, I would advise against putting so much weight and vitriol into something that is very basic in function and design.

CCP has to start sucking the ISK away from the higher end users in the game and they will chisel away at that as much as they can in any way they can. If it can influence people to use new features, that is just gravy for them.
Zorn Cosby
Sebiestor Tribe
Minmatar Republic
#44 - 2016-05-02 17:45:40 UTC  |  Edited by: Zorn Cosby
Gully Alex Foyle wrote:
Zorn Cosby wrote:
It is a pure ISK grab from CCP
What do you think they're 'grabbing', exactly?

ISK is make-believe money, mate.Roll


They are basically removing my 7B+ of assets from being utilized by my accounts due to an undocumented rule change. This is an in-game ISK grab, sorry that this is a hard concept...

And yes, ISK does have a cash equivalent, PLEX. So my 7B+ ISK does have a real life cost. The time spent obtaining those resources and training to use those resources has a real life cost as well since I paid cash for that time.

I not only effectively lost the assets, but I also lost the time.
Zorn Cosby
Sebiestor Tribe
Minmatar Republic
#45 - 2016-05-02 17:56:07 UTC  |  Edited by: Zorn Cosby
Pandora Carrollon wrote:
Yes, so use Player Citadels which is their point. Also, jump clones are a convenience and utterly unnecessary in HiSec. They are mostly unnecessary in Lo/Null sec with the proper corporations/alliances. If you don't have that benefit, then you'll need to use Player Citadels and their assumed competitive reduced costs for your clone jumping.

New/Poor players don't usually need or use jump clones. They are added expense regardless of this new cost. They are convenience and an efficiency boost. Most new players are working on trying to be efficient players in the basic terms, that's why they are new or poor usually both. Once you get better, then you can start doing things like jump clones.

Now, I say all this as a relatively new, mostly poor, casual player. I generally get less than 4 hours a week online. I've learned a ton in all that time and Jump Clones, while cool, are not needed. Pandora *IS* the multi-talented main on my account. She can fight, build stuff, shop remotely, run missions, do DED sites, etc. etc. No Jump Clone needed, I have plenty to do within 10 jumps any direction.

Again, I would advise against putting so much weight and vitriol into something that is very basic in function and design.

CCP has to start sucking the ISK away from the higher end users in the game and they will chisel away at that as much as they can in any way they can. If it can influence people to use new features, that is just gravy for them.


Basic concept. ISK sink is a recurring ISK fee that will be paid, generally it is meant to have a greater impact upon those with substantive income/resources. This implementation is somewhat opposite. Those with higher income and resources are less likely to be impacted since they have role specific alts that do not require JCs....

This has virtually NO IMPACT upon higher end users. This has the greatest impact upon the lowest end users.

JCs are extremely useful to new players, in particular the very newest players. SP gains via expensive + implant JC sets are particularly useful for the very newest players, now SP gains will be far more expensive for those players. I know cause I costed it out when I first started. JCs are invaluable to multi-role characters or accounts that do not have alts, generally those with the least income in the game. Yet this per-use implementation fee for JCs hits the multi-alt account holders the least.

So the most heavily impacted players are new, casual, and poor players and the justification for the per-use fee is to help with Citadels? So the richest players gain at the specific expense of those that can least afford it? Gimme a break.
Pandora Carrollon
Provi Rapid Response
#46 - 2016-05-02 18:07:33 UTC
Zorn Cosby wrote:
So the most heavily impacted players are new, casual, and poor players and the justification for the per-use fee is to help with Citadels? So the richest players gain at the specific expense of those that can least afford it? Gimme a break.


You're proceeding from a false assumption. Somewhere in your arguments I'm sniffing a belief that there is some kind of equality in EVE or in life. I'll help you with that:

* THERE IS NO EQUALITY IN LIFE *

There, now, recompile your thoughts based on the simple idea that for you to prosper, you will need to take the steps necessary to make yourself rich. You are not responsible for the experience of any other player; other than yourself.

Will this change impact you ... clearly it is since you are so passionate about it.

The real question is, what are you going to do about it? Complain here on the forums about it in the vain hope that CCP will take pity on your game play style and revert back? I wouldn't hold my breath. As I've said before, they have their very simple reasons for doing this- regardless of whom it impacts. They want your Jump Clones OUT of the NPC stations, period.

So, I think you can figure out a way around it. Several people have given you some good advice on it. I suggest you take a moment to contemplate how to beat this new challenge. I strongly feel that trying to beat it here in the forums is probably the lowest chance of success at the highest risk of embarrassment. Just my feeling though. Go with your own gut.
Jazmyn Stone
Perkone
Caldari State
#47 - 2016-05-02 18:12:15 UTC  |  Edited by: Jazmyn Stone
I haven't jumped In a while until a couple days ago, and I was surprised to have to pay the fee to install a drone where I was at.

It's not the price, it's the principle.

I am in a ship in Suroken, where I have jumped back and forth before. I have jump clones in Waskisen and Injurnen.

So, as I want to jump to my already installed clone in Waskisen, I had to pay the fee to install the clone in Suroken.

Now I'm in Waskisen, where I already did have a clone, and I want to jump back to Suroken. I now have to pay a fee to install a clone in Waskisen?

Previously, if someone wanted to install a clone where they were at, there was a fee. If we had installed clones in 3 different stations, there was a fee for each one of those. We were able to jump from one clone into another after we waited our 19-24 hours, without paying anything extra.

I am against this new fee, I already paid for the installation of clones at those 3 stations. I don't feel I should have to keep paying every time I jump. (If that's what's going to happen.)

I am not a new player, and the fee is pocket change, but as I said it's the principle.

-Jaz

Always remember Tovil-Toba, and what was done there.

Isaac Armer
The Soup Kitchen
#48 - 2016-05-02 18:21:02 UTC
Zorn Cosby wrote:
They are basically removing my 7B+ of assets from being utilized by my accounts due to an undocumented rule change. This is an in-game ISK grab, sorry that this is a hard concept...

And yes, ISK does have a cash equivalent, PLEX. So my 7B+ ISK does have a real life cost. The time spent obtaining those resources and training to use those resources has a real life cost as well since I paid cash for that time.

I not only effectively lost the assets, but I also lost the time.


And the award for one of the more ridiculous things I have read in a while goes to....

Lordy lordy, you have to pay 100k isk more per YEAR. You have to run incursions for literally a single hour on a single account to cover the cost for an entire year, by your estimates. You're really calling that significant to the point a single extra hour's grinding for isk in a YEAR is "removing 7b in assets from the game"?

How absurd can you be?
Zorn Cosby
Sebiestor Tribe
Minmatar Republic
#49 - 2016-05-02 18:31:01 UTC
Pandora Carrollon wrote:
Zorn Cosby wrote:
So the most heavily impacted players are new, casual, and poor players and the justification for the per-use fee is to help with Citadels? So the richest players gain at the specific expense of those that can least afford it? Gimme a break.


You're proceeding from a false assumption. Somewhere in your arguments I'm sniffing a belief that there is some kind of equality in EVE or in life. I'll help you with that:

* THERE IS NO EQUALITY IN LIFE *

There, now, recompile your thoughts based on the simple idea that for you to prosper, you will need to take the steps necessary to make yourself rich. You are not responsible for the experience of any other player; other than yourself.

Will this change impact you ... clearly it is since you are so passionate about it.

The real question is, what are you going to do about it? Complain here on the forums about it in the vain hope that CCP will take pity on your game play style and revert back? I wouldn't hold my breath. As I've said before, they have their very simple reasons for doing this- regardless of whom it impacts. They want your Jump Clones OUT of the NPC stations, period.

So, I think you can figure out a way around it. Several people have given you some good advice on it. I suggest you take a moment to contemplate how to beat this new challenge. I strongly feel that trying to beat it here in the forums is probably the lowest chance of success at the highest risk of embarrassment. Just my feeling though. Go with your own gut.


The issue is that CCP has materially impacted my gameplay by changing the rules. Not only that, they changed them in a clearly deceptive way. This change will institute a per-use fee (NEVER DISCUSSED, NEVER DOCUMENTED) that will change the use of JCs as they have existed for years and years. This per-use fee may perhaps be lessened by seeking Citadels or Rorqual solutions that were previously unnecessary. However these still require per-use fees associated with the use of existing player owned and player installed assets that are not liquid at all.

At the same time, these fees will go to the very wealthiest players in the game.

I cannot support a company that chooses to massively materially impact the gameplay of existing paying users in a dictatorial and underhanded way.

CCP touts this game as a sandbox. If so, it is a sandbox where CCP just dumped all over casual, jack-of-all-trades characters. I'm just incredibly pissed that CCP has chosen to implement a rule change that has so materially impacted my gameplay with no recompense. 7B+ lost + gametime + SP due to this single undocumented rule change.

At a minimum I should be able to fully recover all of my implant costs for those JCs that I no longer can afford to operate and I should get extractors to recover the SPs that were spent in support of implants that I have no intention of ever using due to the per-use JC fees. As I have said before, if CCP would refund the account that I just setup and the 1 year that I added onto an existing account (all last week), I would walk away from all of my accounts and never look back.

Again, SHAME on you CCP
Zorn Cosby
Sebiestor Tribe
Minmatar Republic
#50 - 2016-05-02 18:39:09 UTC  |  Edited by: Zorn Cosby
Isaac Armer wrote:
And the award for one of the more ridiculous things I have read in a while goes to....

Lordy lordy, you have to pay 100k isk more per YEAR. You have to run incursions for literally a single hour on a single account to cover the cost for an entire year, by your estimates. You're really calling that significant to the point a single extra hour's grinding for isk in a YEAR is "removing 7b in assets from the game"?

How absurd can you be?


It is not just 100K, it is 100M to 250M per account per year.

I do not run incursions and have no interest in doing so. How absurd can you be?

This is not about making more ISK to offset the undocumented rule change, it is about CCP making 7B in assets and time and SP useless without paying fees. A rule change that impacts SP choices and ISK choices and implant choices, yet offering no recompense to those directly impacted.

If we are looking for an ISK sink, how about requiring a 900K ISK fee for the ability to log in? It is the same, you have to pay a fee to access player-owned assets.

I play as much as I want currently so adding additional hours is not an option. CCP now has just reduced my ability to build assets (assuming that I pay fees) or CCP has just made it financially insane to access those assets. Both of these are terrible decisions.
Jenn aSide
Worthless Carebears
The Initiative.
#51 - 2016-05-02 18:45:59 UTC
Zorn Cosby wrote:
Isaac Armer wrote:
And the award for one of the more ridiculous things I have read in a while goes to....

Lordy lordy, you have to pay 100k isk more per YEAR. You have to run incursions for literally a single hour on a single account to cover the cost for an entire year, by your estimates. You're really calling that significant to the point a single extra hour's grinding for isk in a YEAR is "removing 7b in assets from the game"?

How absurd can you be?


It is not just 100K, it is 100M to 250M per account per year.


Otherwise known as 1 or 2 hours PER YEAR running incursions.

Quote:

I do not run incursions and have no interest in doing so. How absurd can you be?

This is not about making more ISK to offset the undocumented rule change, it is about CCP making 7B in assets and time and SP useless without paying fees. A rule change that impacts SP choices and ISK choices and implant choices, yet offering no recompense to those directly impacted.

If we are looking for an ISK sink, how about requiring a 900K ISK fee for the ability to log in? It is the same, you have to pay a fee to access player-owned assets.

I play as much as I want currently so adding additional hours is not an option. CCP now has just reduced my ability to build assets (assuming that I pay fees) or CCP has just made it financially insane to access those assets. Both of these are terrible decisions.



The time it took you to type that, you could have done a single level 4 mission and made enough isk for 30 days of jump cloning.
Isaac Armer
The Soup Kitchen
#52 - 2016-05-02 18:46:58 UTC  |  Edited by: Isaac Armer
Zorn Cosby wrote:

It is not just 100K, it is 100M to 250M per account per year.

I do not run incursions and have no interest in doing so. How absurd can you be?

This is not about making more ISK to offset the undocumented rule change, it is about CCP making 7B in assets and time and SP useless without paying fees. A rule change that impacts SP choices and ISK choices and implant choices, yet offering no recompense to those directly impacted.

If we are looking for an ISK sink, how about requiring a 900K ISK fee for the ability to log in? It is the same, you have to pay a fee to access player-owned assets.

I play as much as I want currently so adding additional hours is not an option. CCP now has just reduced my ability to build assets (assuming that I pay fees) or CCP has just made it financially insane to access those assets. Both of these are terrible decisions.


You've yet to say how CCP's making 7 bil in assets "useless". If you can't afford 60k/mo running seven accounts, maybe you have bigger problems than we're talking about here.

If you honestly call 60k/mo an "insane fee" to use clones you've invested several billion ISK into, you need to re-think a LOT.

It looks like you never go into null/WHs in the first pace, so you have zero risk of being podded anyway. Stop whining. Jesus.
Zorn Cosby
Sebiestor Tribe
Minmatar Republic
#53 - 2016-05-02 19:07:05 UTC
Isaac Armer wrote:


You've yet to say how CCP's making 7 bil in assets "useless". If you can't afford $60k/mo running seven accounts, maybe you have bigger problems than we're talking about here.

If you honestly call $60k/mo an "insane fee" to use clones you've invested several billion ISK into, you need to re-think a LOT.

It looks like you never go into null/WHs in the first pace, so you have zero risk of being podded anyway. Stop whining. Jesus.


It is a simple cost benefit analysis. +3 implants are moderately priced, so much so that they are standard fare for those that have some assets and live in hi sec, some even use +4 as regular just not me. +5 implants are high dollar, very pricey for the marginal SP gain over a +3 set. The only way that a +5 set of implants can be justified is for a very long term investment for long term SP gain (over years and years). Add in a per-use fee for those implants and the price for the additional SP gain becomes very, very expensive. In general far too expensive to make any financial sense, particularly with extractors around.

Those +5 implants were a single, 1-time capital investment without any operational costs. Now they have a per-use operational cost that via the NPC stations is 900K per use. For most people, this 900K use cost would clearly exceed the marginal value of a short term gain of +2 on SP gain. Even in hi sec you would have to be pretty foolish to run around regularly with 1B in implants. People gank freighters with cargo of that and pods are far easier kills.

This is at least 80K per month per account that has never been necessary. That is 80K out of my pocket to access 1B in assets per character. Would you have any objection to having a 500K account access fee to just login? This action is exactly that, a fee to access resources, not just any resources but resources that are already owned, installed and CANNOT be sold (very few assets like that anymore).

This was just a terrible idea and has massive implications for future choices for CCP. The fact that this was done in a hugely underhanded way with no discussion is so disappointing.
Zorn Cosby
Sebiestor Tribe
Minmatar Republic
#54 - 2016-05-02 19:22:55 UTC  |  Edited by: Zorn Cosby
Jenn aSide wrote:
Zorn Cosby wrote:
Isaac Armer wrote:
And the award for one of the more ridiculous things I have read in a while goes to....

Lordy lordy, you have to pay 100k isk more per YEAR. You have to run incursions for literally a single hour on a single account to cover the cost for an entire year, by your estimates. You're really calling that significant to the point a single extra hour's grinding for isk in a YEAR is "removing 7b in assets from the game"?

How absurd can you be?


It is not just 100K, it is 100M to 250M per account per year.


Otherwise known as 1 or 2 hours PER YEAR running incursions.

Quote:

I do not run incursions and have no interest in doing so. How absurd can you be?

This is not about making more ISK to offset the undocumented rule change, it is about CCP making 7B in assets and time and SP useless without paying fees. A rule change that impacts SP choices and ISK choices and implant choices, yet offering no recompense to those directly impacted.

If we are looking for an ISK sink, how about requiring a 900K ISK fee for the ability to log in? It is the same, you have to pay a fee to access player-owned assets.

I play as much as I want currently so adding additional hours is not an option. CCP now has just reduced my ability to build assets (assuming that I pay fees) or CCP has just made it financially insane to access those assets. Both of these are terrible decisions.



The time it took you to type that, you could have done a single level 4 mission and made enough isk for 30 days of jump cloning.


So let us institute a 500K login fee for every single player. 500K each and every time you wish to access your assets retained in your account. This is functionally equivalent to requiring payment for me to access my 1B+ previously purchased and installed JC.

Or give me the money and SP that I spent on that JC.

And again, no interest in incursions or necessarily missions. Cause I would have to pay a 900K fee to appropriately equip my characters to operate effectively in those roles and then another 900K to set them back up in their current roles...

A tax on multi-use characters. Again, more of these multi-role characters are operated by casual players vs the wealthy that have multiple specific role alts.
Isaac Armer
The Soup Kitchen
#55 - 2016-05-02 19:25:28 UTC  |  Edited by: Isaac Armer
Zorn Cosby wrote:
It is a simple cost benefit analysis. +3 implants are moderately priced, so much so that they are standard fare for those that have some assets and live in hi sec, some even use +4 as regular just not me. +5 implants are high dollar, very pricey for the marginal SP gain over a +3 set. The only way that a +5 set of implants can be justified is for a very long term investment for long term SP gain (over years and years). Add in a per-use fee for those implants and the price for the additional SP gain becomes very, very expensive. In general far too expensive to make any financial sense, particularly with extractors around.

Those +5 implants were a single, 1-time capital investment without any operational costs. Now they have a per-use operational cost that via the NPC stations is 900K per use. For most people, this 900K use cost would clearly exceed the marginal value of a short term gain of +2 on SP gain. Even in hi sec you would have to be pretty foolish to run around regularly with 1B in implants. People gank freighters with cargo of that and pods are far easier kills.

This is at least 80K per month per account that has never been necessary. That is 80K out of my pocket to access 1B in assets per character. Would you have any objection to having a 500K account access fee to just login? This action is exactly that, a fee to access resources, not just any resources but resources that are already owned, installed and CANNOT be sold (very few assets like that anymore).

This was just a terrible idea and has massive implications for future choices for CCP. The fact that this was done in a hugely underhanded way with no discussion is so disappointing.


So summarizing, you won't use +5s because you think 100k/year is a lot of ISK and you also don't know how to get your pod out?

If you're at your keyboard and bubbles aren't present, how are you getting podded?

As the person above me said, if you would have spent the time you have spent complaining in this thread knocking out a few missions, you would have the ISK to pay for JCing for the rest of the year. It isn't 80k/month. As long as you don't go into null/wormholes, there's no reason to not fly around with +5s. Unless you're AFK-ing and don't have a pod saver tab on your overview. You're paying for the service of being able to vary your attributes based on what pod you use. If you don't think a few isk is worth the extra training time then fine, don't use that pod. Adapt. Or you know, learn how to not get podded in HS.

One more time tiger, stop whining. You have seven accounts and are whining that you're a "multi role character" (as ridiculous as that is) with someone who has a single character on a single account doing everything.
Zorn Cosby
Sebiestor Tribe
Minmatar Republic
#56 - 2016-05-02 19:29:49 UTC
Isaac Armer wrote:


So summarizing, you won't use +5s because you think 100k/year is a lot of ISK and you also don't know how to get your pod out?



Please stop choosing to lie to the group. This is NOT A 100K ANNUAL ISSUE.

It is 100M to 250M per year per account
Ralph King-Griffin
New Eden Tech Support
#57 - 2016-05-02 19:33:00 UTC
Zorn Cosby wrote:
Isaac Armer wrote:


So summarizing, you won't use +5s because you think 100k/year is a lot of ISK and you also don't know how to get your pod out?



Please stop choosing to lie to the group. This is NOT A 100K ANNUAL ISSUE.

It is 100M to 250M per year per account

OMG!!!!!!1111!!!!!one
Jenn aSide
Worthless Carebears
The Initiative.
#58 - 2016-05-02 19:34:30 UTC
Isaac Armer
The Soup Kitchen
#59 - 2016-05-02 19:45:58 UTC
Zorn Cosby wrote:
Please stop choosing to lie to the group. This is NOT A 100K ANNUAL ISSUE.

It is 100M to 250M per year per account


And? You have seven accounts, multibox blitzing and you can make that much isk in next to no time. In fact, you would have made it already if you spent the last few hours playing EVE instead of complaining.

I also appreciate the fact that you ignored why you can't fly around in +5s and simply get your pod out. In HS at least there is roughly zero risk of being podded, if you're at the keyboard.

I've yet to hear anyone as old as your characters are complain about something as unbelievably trivial as 700 mil/year.
Zorn Cosby
Sebiestor Tribe
Minmatar Republic
#60 - 2016-05-02 19:49:29 UTC  |  Edited by: Zorn Cosby
So I take it that those belittling my issue would have no concerns were CCP to implement a 500K recurring fee to logon to their account and access their assets? And better yet, if they do it without discussing or documenting it?

So I take it that no one would have an issue at all with such an implementation?

This is functionally equivalent to the per-use JC fee. I have a 1B+ asset per account that I cannot access without paying a fee. I cannot sell it and I now cannot access it without paying a fee. Same implementation as a per login fee, you login to gain access to your assets.

This is a fairly substantive rule change that has far-reaching consequences. The implementation was poorly communicated (or not communicated) and poorly conceived. Choosing to make this purely about how to raise ISK is pointless as this is not about making ISK. This is about CCP changing the rules without communication and it having a financial and play impact without any means for player recompense. Is this not wrong on CCP's part or are there more apologists for CCP?