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Broker/Tax increase in Citadel patch notes?

Author
Tempus Halley
Caldari Provisions
Caldari State
#1 - 2016-04-25 18:03:42 UTC
Can someone link the spot in the Citadel patch notes that indicated the broker and taxes are increasing?

https://community.eveonline.com/news/patch-notes/patch-notes-for-eve-online-citadel
virm pasuul
Imperial Academy
Amarr Empire
#2 - 2016-04-25 18:06:07 UTC
https://www.twitch.tv/ccp/v/62309292

time 02:44:32

Has original new taxes plan, plus also temp soften the blow taxes plan.
Rhivre
TarNec
Invisible Exchequer
#3 - 2016-04-25 18:37:18 UTC
Its an error in the patchnotes, it will be added
Deteid
Assent Holdings LLC
#4 - 2016-04-26 23:49:32 UTC
What's the consensus on the short and long term ramifications of these changes? Still lots of quantity being traded on low margin items, seems the brokers increase alone will slash profits into an loss overnight
Kharamete
Royal Assent
#5 - 2016-04-27 03:45:15 UTC
Deteid wrote:
What's the consensus on the short and long term ramifications of these changes? Still lots of quantity being traded on low margin items, seems the brokers increase alone will slash profits into an loss overnight


The foolish will face a harsher economic punishment from tomorrow. It is difficult to determine what is market manipulation and what is negligence, but I often see market orders where people actually lose ISK. It is frequent enough that I just assume that not everyone engages in trying to affect the prices. When the bite out of the wallet for the foolish becomes very apparents, maybe people will come to their senses.

It will be a higher barrier of entry. The one week old market alt people start in order to make isk will probably be a thing of the past. People must commit time (or skill injectors) to reduce taxes and brokerage fees. I think Accounting and Broker Relations at 5 will become requirements. If the small fry is weeded out of the market those of us with Tychoon 5, and maxed out trade skills, and high standing will make even more ISK.

CCP FoxFour: "... the what button... oh god I didn't even know that existed. BRB."

My little youtube videos can be found here

Cista2
EVE Museum
#6 - 2016-04-27 06:20:21 UTC  |  Edited by: Cista2
Kharamete wrote:
those of us with Tychoon 5, and maxed out trade skills, and high standing will make even more ISK.

I suppose if the broker fee was raised to 20% you would make even more, even more, even more ISK? Sorry, but it does not work that way :)

My channel: "Signatures" -

Caleb Ayrania
TarNec
Invisible Exchequer
#7 - 2016-04-27 06:34:05 UTC
Cista2 wrote:
Kharamete wrote:
those of us with Tychoon 5, and maxed out trade skills, and high standing will make even more ISK.

I suppose if the broker fee was raised to 20% you would make even more, even more, even more ISK? Sorry, but it does not work that way :)


Well it kinda does, if the skill benefits create more difference and thus benefit..

The skill based barrier of entry is really not a good design and neither is the limitation on order and contract numbers..

Markets and tax/fees should follow proper supply and demand rules, and thus enter a competitive market..

We need a market index like the industry index to reflect that say Jita is more popular and thus have higher demands, the profit amount will reflect that, and thus the benefits of competition at range or scales will normalize the whole market..

It is however VERY correct that a sink regulation that can NOT be "avoided" will benefit the existing elite, and reduce ability to compete with the status quo.. This of does change A LOT, with Citadels, as we can now properly compete, but the risk verus reward balance is the new scale, you cant shift to a public Citadel until you have a certain NAV to operate with, and then you are still vicitm to war risk and to owners evictions.. So things are def, if nothing else, interesting.. Personally I think the "grand solution" would be to allow Market modules in mediums, and make the skill based limits on numbre of orders and contracts be per station, adjusted by the size of the CItadel and the local industry index.

Kharamete
Royal Assent
#8 - 2016-04-28 22:01:27 UTC  |  Edited by: Kharamete
Cista2 wrote:
Kharamete wrote:
those of us with Tychoon 5, and maxed out trade skills, and high standing will make even more ISK.

I suppose if the broker fee was raised to 20% you would make even more, even more, even more ISK? Sorry, but it does not work that way :)


There’s nothing sinister or special at work here. The high sp traders will make more isk simply because of the mechanics of this. Their buy orders will be fulfilled more often; they will acquire more goods to sell. There will be fewer low-skilled traders who 0.01 isk buy orders from the top, because the low-skilled traders will either not start trading or they will cease trading until the time they have the skillpoints invested.

I was looking, anecdotally, at Amarr. One of the dependable earners of mine when I started trading were popular T1 ships. Now, the margins weren’t amazing. Many were trading the same ships, and the spread was maybe 3-5 per cent at most. But I didn’t have the isk to buy much, and each million seemed like a win back then. I bought ones and twos of the T1 ships because that was all I could afford at the time.

Looking at the statistics of the Harbinger battlecruiser:

Top buy order at the time of writing: 50 002 138.63 isk
Top sell order at the time of writing: 53 000 999.99 isk

Before Citadels that ship would have made a profit. Not amazing profit, certainly, but for the beginning trader, it would have seemed like a win. At those prices, this ship sells at a loss now. It’s a negative spread of -2.29% for an unskilled trader.

The keen will be aware of this before entering the market for this item. The not so keen will just see a gradual erosion of the wallet. The starting trader who is keen will not start to trade this item. The starting trader who is already trading in this item will get out of the market. For the likes of me, who have both high standing with Amarr and maxed out skills in trading, this item is profitable still. If I were trading in it, I would not withdraw a buy order. And I could possibly open a buy order. It would not be moved from the top except by others of the same skill level as I.

So, yes. This mechanic benefits traders like me. At the expense of lower skilled traders. And I would make more isk.

CCP FoxFour: "... the what button... oh god I didn't even know that existed. BRB."

My little youtube videos can be found here

Shayla Etherodyne
Delta Laroth Industries
#9 - 2016-04-29 06:37:45 UTC
Kharamete wrote:
Cista2 wrote:
Kharamete wrote:
those of us with Tychoon 5, and maxed out trade skills, and high standing will make even more ISK.

I suppose if the broker fee was raised to 20% you would make even more, even more, even more ISK? Sorry, but it does not work that way :)


There’s nothing sinister or special at work here. The high sp traders will make more isk simply because of the mechanics of this. Their buy orders will be fulfilled more often; they will acquire more goods to sell. There will be fewer low-skilled traders who 0.01 isk buy orders from the top, because the low-skilled traders will either not start trading or they will cease trading until the time they have the skillpoints invested.

I was looking, anecdotally, at Amarr. One of the dependable earners of mine when I started trading were popular T1 ships. Now, the margins weren’t amazing. Many were trading the same ships, and the spread was maybe 3-5 per cent at most. But I didn’t have the isk to buy much, and each million seemed like a win back then. I bought ones and twos of the T1 ships because that was all I could afford at the time.

Looking at the statistics of the Harbinger battlecruiser:

Top buy order at the time of writing: 50 002 138.63 isk
Top sell order at the time of writing: 53 000 999.99 isk

Before Citadels that ship would have made a profit. Not amazing profit, certainly, but for the beginning trader, it would have seemed like a win. At those prices, this ship sells at a loss now. It’s a negative spread of -2.29% for an unskilled trader.

The keen will be aware of this before entering the market for this item. The not so keen will just see a gradual erosion of the wallet. The starting trader who is keen will not start to trade this item. The starting trader who is already trading in this item will get out of the market. For the likes of me, who have both high standing with Amarr and maxed out skills in trading, this item is profitable still. If I were trading in it, I would not withdraw a buy order. And I could possibly open a buy order. It would not be moved from the top except by others of the same skill level as I.

So, yes. This mechanic benefits traders like me. At the expense of lower skilled traders. And I would make more isk.


Unless people is completely stupid, sell prices will adapt, and fast, going up.
The gap between buy and sell orders will widen and we will get some serious inflation.
Tipa Riot
Federal Navy Academy
Gallente Federation
#10 - 2016-04-29 08:09:53 UTC
You forget that there are also producers who almost always can undercut traders (it was one of the goals of the increase). Even if the low skill traders are purged from the market, this and the fees still cut into the profit margin for the rest, because spreads will not fully compensate. I still see a lot of items with "negative" or minimal spreads even for well skilled traders.

I'm my own NPC alt.

Cista2
EVE Museum
#11 - 2016-04-29 12:41:20 UTC
Tipa Riot wrote:
I still see a lot of items with "negative" or minimal spreads even for well skilled traders.

This is exactly true. A belief that profitable trade is done where the current spread exactly fits your own skill level, and that in contrast no profitable trade can take place where the current spread does not accomodate your own skill level, shows an alarming lack of understanding of what trading is.

Most importantly, the fees are now higher for *everybody*. Not just for unskilled players. I have not seen any documentation that says that percentagewise the change is worse for the unskilled players, just the moronic "nah, nah, I have higher skills so therefore the change won't affect me, because the spreads will stay exactly as they are now".

Percentagewise, who did the change hit hardest? I haven't bothered to calculate it. If the changes hit the highly skilled players the hardest, that means they lose competitive edge, not the other way around.

My channel: "Signatures" -

Rhivre
TarNec
Invisible Exchequer
#12 - 2016-04-29 12:52:18 UTC
Cista2 wrote:
Tipa Riot wrote:
I still see a lot of items with "negative" or minimal spreads even for well skilled traders.

This is exactly true. A belief that profitable trade is done where the current spread exactly fits your own skill level, and that in contrast no profitable trade can take place where the current spread does not accomodate your own skill level, shows an alarming lack of understanding of what trading is.

Most importantly, the fees are now higher for *everybody*. Not just for unskilled players. I have not seen any documentation that says that percentagewise the change is worse for the unskilled players, just the moronic "nah, nah, I have higher skills so therefore the change won't affect me, because the spreads will stay exactly as they are now".

Percentagewise, who did the change hit hardest? I haven't bothered to calculate it. If the changes hit the highly skilled players the hardest, that means they lose competitive edge, not the other way around.



Its 2% with perfect skills.

Its 3% base.

I have negative standings (just about) with CN and Caldari, and am at 2.5% broker fee. (1.18 CN and -0.90 with Caldari).

The new broker fees mean, with 0 standings and skill V, you are within 0.5% of those with perfect standing.


The negative or minimal spreads are because prices are adjusting, and, there are still orders up from before the patch.

So, I flip a plex with 22m each way broker fee, I believe with perfect standing it is around 18m each way, giving those people now only an 8m advantage over me.
Tipa Riot
Federal Navy Academy
Gallente Federation
#13 - 2016-04-29 14:21:57 UTC
The relative increase was higher for high standing players. The playing field was leveled, making it worse for everbody.

I'm my own NPC alt.

Qapa Katelo
Caldari Provisions
Caldari State
#14 - 2016-05-01 04:08:27 UTC
Whiskey meanderings on the trade changes .....

It's all about percentages and you need to understand the cost of each transaction you consider.

Know what profit you are going to make and the volatility of the item you are looking at. This tells you how attentive to movements you need to be.

The new costs will work thru the system as old buy orders sell through and the ignorant back out of trading. The patient and thoughtful will be rewarded. This is a buff for good dedicated traders.

Costs will be passed on to buyers, 01 traders will continue to play the new spreads and the market will return to normal only with a new spread.

Citadels will be built and citadel traders in Empire will have a margin advantage over the market hubs. Their best hope for success will be to specialize. Volume trading will remain where it is most efficient to do so - places where everyone gathers together - ie market hubs. In nulsec citadels (sandcastles) will be irresistible to everyone with a Fleet (spade)...... better trading margins and other buffs may mean smaller groups can exist without frequent trips to Jita, this may have a significant imapact on volumes in Empire..... if people choose to settle nul and not live in NPC stations.

If CCP want trade to move to Citadels in a big way (in Empire) then they have to allow something to be done there that you cannot do elsewhere. I guess at some point they may have to remove some NPC stations in Empire, or further penalize trading in NPC stations.

Or maybe the real goal is not to undermine the trade hubs and p&*% off the traders but instead to give us something to drop our ISK into and name after our favorite but sadly long deceased pet hamster .........
Shayla Etherodyne
Delta Laroth Industries
#15 - 2016-05-01 09:44:41 UTC
A lot of bulk trade will move to contracts, as the cost will be way lower.
Annoying, but comprehensible.
The ones burned most will be the final buyers that need 1 of this module, 2 of that other as the seller will up the price to compensate for the increased costs.

Searching through contracts is way less user friendly than going to Jita and putting up a buy order, but probably a good