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Mutli-Use Analyzers Feedback Thread

First post First post
Author
Dadunar
Doomheim
#121 - 2016-05-24 23:12:37 UTC
Now if only data sites were worth doing.
Excellent CEO
Doomheim
#122 - 2016-05-25 15:43:33 UTC
Dadunar wrote:
Now if only data sites were worth doing.


This so much. Also why not increase the volume of the regular analyzers and hacking modules to discourage swapping to like 100m3 from 5m3?
Darkwing Fiftytwo
Hookers N' Blow
#123 - 2016-05-27 13:21:22 UTC
Stats look lacklustre on the released items. If they are going to be rare you might as well make them as powerful as a T1 & T2 regular analyzer but obviously you can hack both sites.

Then they will garner a lot more value and be "rare" and valued.

Agreed until data sites are lucrative again they will just be ignored.
Slarti bartslower
Omniclan
#124 - 2016-06-01 03:19:36 UTC
"‘Zeugma’ Integrated Analyzer

Volume 5 m3
Activation Cost 20 GJ
Optimal Range 6000 m
Activation Time / Duration 10 seconds
Virus Coherence 40
Virus Strength 30
Virus Utility Element Slots 1
Tech Level 2
CPU usage 30


To manufacture these modules, you will require the following:

‘Zeugma’ Integrated Analyzer

Relic Analyzer II x1
Data Analyzer II x1
High-Tech Data Chip x1000
High-Tech Manufacturing Tools x1000
High-Tech Scanner x1000"


Performance wise... Sacrifice 2 virus utility slots and 20 virus coherence for an extra mid slot on a ship that you are using for exploration.

Manufacture... Loving the 5 day moving average for the price of the high-tech trade goods you have listed. Does anything else out there require 1,000 units of high-tech goods?

I admire the notion, but this item has far to little upside and you have built it on the back of a (previously) low volume trade good.
Result: as is, these BPCs will likely never get built. They'll be fun to watch in contract auctions for a day or two though.

FT Diomedes
The Graduates
#125 - 2016-06-01 04:23:53 UTC
I got one of the BPC's this evening, but I don't see the point in using it unless it is as good as the T2 variant.

CCP should add more NPC 0.0 space to open it up and liven things up: the Stepping Stones project.

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#126 - 2016-06-01 08:37:22 UTC  |  Edited by: Nana Skalski
Its for people that run a lot of easy relic and data sites and current sites are for them so easy it is ridiculous. Smaller vessels, mainly using microwarpdrives that could use a one more capacitor booster, or maybe a Scan Rangefinding Array, or a cargo scanner.
Scuzzy Logic
Space Spuds
#127 - 2016-06-01 12:55:55 UTC
Why not make them scriptable and just as good as their T2 counterparts, BUT have the scripts / ammunition they use be depleteable, bulky and also dropped from data sites in high sec? The modules would drop from low/nullsec.

Hell, let's put special faction ammo in WH data sites and we've got a fun novelty product!

It would create an honest dilemma between cargo space, expense of the ammo and fitting requirements. Also, a much needed buff to data sites.


On a completely different slate, can the Echelon get a high slot, pretty please?
Scuzzy Logic
Space Spuds
#128 - 2016-06-01 12:58:39 UTC
Excellent CEO wrote:
Dadunar wrote:
Now if only data sites were worth doing.


This so much. Also why not increase the volume of the regular analyzers and hacking modules to discourage swapping to like 100m3 from 5m3?


I know, right? Mobile depots made this module so redundant it's not even funny...
Scuzzy Logic
Space Spuds
#129 - 2016-06-01 13:03:05 UTC
Saile Litestrider wrote:
I think most numbers tweaks will just push this module back and forth between "redundant" and "must-have" for most people. What I personally think would be a more interesting drawback would be to drastically lower the optimal range, such that you have to be too close to the can while hacking to be able to immediately cloak up. This would inject a little more risk in the act of hacking, rather than the minigame itself.


I agree with this. Make it the same as both T2s combined,, but nerf the optimal range to death. (80+% reduction)

Would make the purloined Sansha codebreaker all the more impressive!
Moah
Achtlos
#130 - 2016-06-02 08:11:43 UTC
Is it intentional that the released 'Zeugma' Analyzer is now better than the T2 variants? From the dev posts I thought they were supposed to be slightly worse than the T2s...
Jeremiah Saken
The Fall of Leviathan
#131 - 2016-06-02 08:23:40 UTC
Moah wrote:
Is it intentional that the released 'Zeugma' Analyzer is now better than the T2 variants? From the dev posts I thought they were supposed to be slightly worse than the T2s...

So they didn't change it? Last time I checked them on Sisi they were better than T2.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#132 - 2016-06-02 08:25:19 UTC  |  Edited by: Nana Skalski
Darkwing Fiftytwo
Hookers N' Blow
#133 - 2016-06-02 19:55:46 UTC
I hope you clowns realize that by CCP increasing the value of the "High-Tech" Items (from originally worthless), via reduced drop rate and actual usage in BPC's is in itself increasing the value of data sites.

This will function to balance the value between the two data/relic sites.

Which in turn will actually make capsuleers want to equip a single mid module to hack both sets of sites.

Eventually they could likely increase the drop rates back up a bit once things get balanced.

Whether or not this was the intended effect is still up in the air.

A'lan Wolf
Center for Advanced Studies
Gallente Federation
#134 - 2016-06-03 01:42:06 UTC
Just got one of these blueprints 5 minutes ago..the "Ligature" one, with a run of 3 on it...no prices on the market yet..will have to wait to see the price..the components are going to be fun finding too
Rivr Luzade
Coreli Corporation
Pandemic Legion
#135 - 2016-06-03 07:19:44 UTC  |  Edited by: Rivr Luzade
Darkwing Fiftytwo wrote:
I hope you clowns realize that by CCP increasing the value of the "High-Tech" Items (from originally worthless), via reduced drop rate and actual usage in BPC's is in itself increasing the value of data sites.

This will function to balance the value between the two data/relic sites.

Which in turn will actually make capsuleers want to equip a single mid module to hack both sets of sites.

Not sure who the clown is on the last page, but only clowns would fit a module to their ship that offers lower virus survivability than T1/2, offers lower attack capability than T1/2 and puts your tool capabilities at high risk of losing them because you can only store one in your hacker while every additionally uncovered node runs the risk of blocking vital assistance tools. All this combined reduces your success chances to hack a site by a lot and thus removes a lot of potential demand for these modules. Now, some people will again say these modules are great for the very easy high sec sites. This begs one question: fitting a double/tripple digit million ISK module to an exploration frigate/astero for high sec sites? Really? Where it takes a ludicrously large number of sites to even recover the value of the ship hull?

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Nana Skalski
Taisaanat Kotei
EDENCOM DEFENSIVE INITIATIVE
#136 - 2016-06-03 09:40:24 UTC  |  Edited by: Nana Skalski
Rivr Luzade wrote:
Darkwing Fiftytwo wrote:
I hope you clowns realize that by CCP increasing the value of the "High-Tech" Items (from originally worthless), via reduced drop rate and actual usage in BPC's is in itself increasing the value of data sites.

This will function to balance the value between the two data/relic sites.

Which in turn will actually make capsuleers want to equip a single mid module to hack both sets of sites.

Not sure who the clown is on the last page, but only clowns would fit a module to their ship that offers lower virus survivability than T1/2, offers lower attack capability than T1/2 and puts your tool capabilities at high risk of losing them because you can only store one in your hacker while every additionally uncovered node runs the risk of blocking vital assistance tools. All this combined reduces your success chances to hack a site by a lot and thus removes a lot of potential demand for these modules. Now, some people will again say these modules are great for the very easy high sec sites. This begs one question: fitting a double/tripple digit million ISK module to an exploration frigate/astero for high sec sites? Really? Where it takes a ludicrously large number of sites to even recover the value of the ship hull?


Triple digit M ISK? Where? My advice is let the markets cool down a bit if you see that kind of reaction after initial introduction, then you will see what is their true value.
Darkwing Fiftytwo
Hookers N' Blow
#137 - 2016-06-03 14:47:54 UTC
Rivr Luzade wrote:
Darkwing Fiftytwo wrote:
I hope you clowns realize that by CCP increasing the value of the "High-Tech" Items (from originally worthless), via reduced drop rate and actual usage in BPC's is in itself increasing the value of data sites.

This will function to balance the value between the two data/relic sites.

Which in turn will actually make capsuleers want to equip a single mid module to hack both sets of sites.

Not sure who the clown is on the last page, but only clowns would fit a module to their ship that offers lower virus survivability than T1/2, offers lower attack capability than T1/2 and puts your tool capabilities at high risk of losing them because you can only store one in your hacker while every additionally uncovered node runs the risk of blocking vital assistance tools. All this combined reduces your success chances to hack a site by a lot and thus removes a lot of potential demand for these modules. Now, some people will again say these modules are great for the very easy high sec sites. This begs one question: fitting a double/tripple digit million ISK module to an exploration frigate/astero for high sec sites? Really? Where it takes a ludicrously large number of sites to even recover the value of the ship hull?



I agree, I actually earlier posted the stats are lacklustre, I bet they get bumped a bit.
Steluna de Chasteux
Acme Entropy
#138 - 2016-06-03 18:39:22 UTC  |  Edited by: Steluna de Chasteux
Moah wrote:
Is it intentional that the released 'Zeugma' Analyzer is now better than the T2 variants? From the dev posts I thought they were supposed to be slightly worse than the T2s...


The Zeugma has 20pts less virus coherence and only one utility slot compared to the t2 variants, and the Ligature the same compared to its t1. How is this better?

For any explorer working difficult sites (Jspace/ null/ ghost sites), the 20pt compromise is not worth the gain of one midslot, especially since the spike in prices for the required materiel has made the module ridiculously expensive. That materiel is also not that common, in my experience averaging a few units per site. It's very telling that these new modules are still rare on the market (not a single one yet put up for sale in my usual hub-regions)

From a performance perspective, these modules might have been useful for hi and losec explorers, but certainly not at current market prices. In my opinion, CCP needs to significantly reduce the material build requirements, or heavily boost the drop rates thereof.
Steluna de Chasteux
Acme Entropy
#139 - 2016-06-03 20:04:23 UTC  |  Edited by: Steluna de Chasteux
Excellent CEO wrote:
... why not increase the volume of the regular analyzers and hacking modules to discourage swapping to like 100m3 from 5m3?


Having to make and fly to a safe to deploy a cargohold-hog of a mobile depot in order to swap out the modules is not discouragement enough?)
Jeremiah Saken
The Fall of Leviathan
#140 - 2016-06-04 08:43:13 UTC
Steluna de Chasteux wrote:
The Zeugma has 20pts less virus coherence and only one utility slot compared to the t2 variants, and the Ligature the same compared to its t1. How is this better?

because on Sisi release it was better than T2. T2 has 120 coherence, zeugma 140. I don't have it on Tranq so can't compare yet.

"I am tormented with an everlasting itch for things remote. I love to sail forbidden seas..." - Herman Melville