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"CmdMoveFighter" gone?

Author
Syrias Bizniz
some random local shitlords
#1 - 2016-04-06 17:35:30 UTC
So, any info on why and for how long the ability to navigate with fighter squadrons is gone?
Cyclo Hexanol
Stimulus
Rote Kapelle
#2 - 2016-04-06 18:22:18 UTC
If it is a bug file a detailed bug report.

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Xynthiar
OnlyFleets.
#3 - 2016-04-07 06:38:01 UTC  |  Edited by: Xynthiar
I wouldn't expect it to come back. Fighters now move using your move commands (so use your "approach" hotkey, double click in space, or even right click approach things) if you have them selected. You select fighters by clicking on their squadron, CTRL+click to select multiple. To navigate your ship again, click your capacitor. Hotkeys for selecting what ship/fighters you are issuing commands to is said to be coming.
Syrias Bizniz
some random local shitlords
#4 - 2016-04-07 07:27:14 UTC
I know how to navigate them, but without the ability to manually navigate them around carriers will lose most of their potential to actually contribute in pvp scenarios. You cant screen with the fighters anymore. It also is the only good way to navigate your fighters if they are far away from your ship so you might actually have a chance to get them back before they get shot down. Predictable movementpatterns are bad.
Xynthiar
OnlyFleets.
#5 - 2016-04-07 17:08:43 UTC
Syrias Bizniz wrote:
I know how to navigate them, but without the ability to manually navigate them around carriers will lose most of their potential to actually contribute in pvp scenarios. You cant screen with the fighters anymore. It also is the only good way to navigate your fighters if they are far away from your ship so you might actually have a chance to get them back before they get shot down. Predictable movementpatterns are bad.


Like I said, use your approach hotkey. It brings up the same 3d-position thing the CmdMoveFighter command did.
Syrias Bizniz
some random local shitlords
#6 - 2016-04-07 18:16:50 UTC
Xynthiar wrote:
Syrias Bizniz wrote:
I know how to navigate them, but without the ability to manually navigate them around carriers will lose most of their potential to actually contribute in pvp scenarios. You cant screen with the fighters anymore. It also is the only good way to navigate your fighters if they are far away from your ship so you might actually have a chance to get them back before they get shot down. Predictable movementpatterns are bad.


Like I said, use your approach hotkey. It brings up the same 3d-position thing the CmdMoveFighter command did.



Testing later. Did not do that for me yesterday, or maybe i just somehow didn't hit that. Thanks for now!